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Arbalest Engineers
Arbalest Engineers 1RedGreen (3)
Creature — Human Artificer (2/2)

When Arbalest Engineers enters, choose one —

• Arbalest Engineers deals 1 damage to any target.

• Put a +1/+1 counter on target creature. It gains trample and haste until end of turn.

• Create a tapped Powerstone token. (It's an artifact with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Arcane Bombardment
Arcane Bombardment 4RedRed (6)
Enchantment

Whenever you cast your first instant or sorcery spell each turn, exile an instant or sorcery card at random from your graveyard. Then copy each card exiled with Arcane Bombardment. You may cast any number of the copies without paying their mana costs.

Outlaws of Thunder Junction Commander (Mythic Rare)
Other Versions
Streets of New Capenna (Mythic Rare)
Atraxa, Grand Unifier
Atraxa, Grand Unifier 3GreenWhiteBlueBlack (7)
Legendary Creature — Phyrexian Angel (7/7)

Flying, vigilance, deathtouch, lifelink

When Atraxa, Grand Unifier enters, reveal the top ten cards of your library. For each card type, you may put a card of that type from among the revealed cards into your hand. Put the rest on the bottom of your library in a random order. (Artifact, battle, creature, enchantment, instant, land, planeswalker, and sorcery are card types.)

Phyrexia: All Will Be One (Mythic Rare)
Baneblade Scoundrel
Baneblade Scoundrel 3Black (4)
Creature — Human Rogue Werewolf (4/3)

Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Uncommon)
Baneclaw Marauder
Baneclaw Marauder (0)
Creature — Werewolf (5/4)

Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.

Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Uncommon)
Blightreaper Thallid
Blightreaper Thallid 1Black (2)
Creature — Fungus (2/2)

3Phyrexian Green: Transform Blightreaper Thallid. Activate only as a sorcery. (Phyrexian Green can be paid with either Green or 2 life.)

March of the Machine (Uncommon)
Blightsower Thallid
Blightsower Thallid (0)
Creature — Phyrexian Fungus (3/3)

When this creature transforms into Blightsower Thallid or dies, create a 1/1 green Phyrexian Saproling creature token.

March of the Machine (Uncommon)
Bloodcrazed Socialite
Bloodcrazed Socialite 3Black (4)
Creature — Vampire (3/3)

Menace

When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.

Innistrad: Crimson Vow (Common)
Brenard, Ginger Sculptor
Brenard, Ginger Sculptor 1GreenWhiteBlue (4)
Legendary Creature — Human Artificer (3/3)

Each creature you control that's a Food or a Golem gets +2/+2 and has trample.

Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's a 1/1 Food Golem artifact creature in addition to its other types and it has "2, Tap, Sacrifice this artifact: You gain 3 life."

Wilds of Eldraine Commander (Mythic Rare)
Clara Oswald
Clara Oswald 6 (6)
Legendary Creature — Human Advisor (2/6)

Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.

If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Cleansing Nova
Cleansing Nova 3WhiteWhite (5)
Sorcery

Choose one —

• Destroy all creatures.

• Destroy all artifacts and enchantments.

Commander Masters (Rare)
Other Versions
Commander 2021 (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Concord with the Kami
Concord with the Kami 3Green (4)
Enchantment

At the beginning of your end step, choose one or more —

• Put a +1/+1 counter on target creature with a counter on it.

• Draw a card if you control an enchanted creature.

• Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Kamigawa: Neon Dynasty Commander (Rare)
Cosmic Rebirth
Cosmic Rebirth 1GreenWhite (3)
Instant

Choose target permanent card in your graveyard. If it has mana value 3 or less, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.

You gain 3 life.

March of the Machine: The Aftermath (Uncommon)
Crackling Spellslinger
Crackling Spellslinger 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Crackling Spellslinger enters, if you cast it, the next instant or sorcery spell you cast this turn has storm. (When you cast that spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Outlaws of Thunder Junction Commander (Rare)
Cram Session
Cram Session 1Black or Green (2)
Sorcery

You gain 4 life.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
Deathbloom Gardener
Deathbloom Gardener 2Green (3)
Creature — Elf Druid (1/1)

Deathtouch

Tap: Add one mana of any color.

Dominaria United (Common)
Dorothea, Vengeful Victim
Dorothea, Vengeful Victim WhiteBlue (2)
Legendary Creature — Spirit (4/4)

Flying

When Dorothea, Vengeful Victim attacks or blocks, sacrifice it at end of combat.

Disturb 1WhiteBlue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Rare)
Dorothea's Retribution
Dorothea's Retribution (0)
Enchantment — Aura

Enchant creature

Enchanted creature has "Whenever this creature attacks, create a 4/4 white Spirit creature token with flying that's tapped and attacking. Sacrifice that token at end of combat."

If Dorothea's Retribution would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Rare)
Efreet Flamepainter
Efreet Flamepainter 3Red (4)
Creature — Efreet Shaman (1/4)

Double strike

Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
Elemental Masterpiece
Elemental Masterpiece 5BlueRed (7)
Sorcery

Create two 4/4 blue and red Elemental creature tokens.

Blue or RedBlue or Red, Discard Elemental Masterpiece: Create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Strixhaven: School of Mages (Common)
Elemental Summoning
Elemental Summoning 3Blue or RedBlue or Red (5)
Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Common)
Emerge from the Cocoon
Emerge from the Cocoon 4White (5)
Sorcery

Return target creature card from your graveyard to the battlefield. You gain 3 life.

Duskmourn: House of Horror (Common)
Evelyn, the Covetous
Evelyn, the Covetous 2Blue or BlackBlackBlack or Red (5)
Legendary Creature — Vampire Rogue (2/5)

Flash

Whenever Evelyn, the Covetous or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.

Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.

Streets of New Capenna (Rare)
Explosive Entry
Explosive Entry 1Red (2)
Sorcery

Destroy up to one target artifact. Put a +1/+1 counter on up to one target creature.

Kamigawa: Neon Dynasty (Common)
Feed the Cauldron
Feed the Cauldron 2Black (3)
Instant

Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Wilds of Eldraine (Common)
Frodo, Sauron's Bane
Frodo, Sauron's Bane White (1)
Legendary Creature — Halfling Citizen (1/2)

White or BlackWhite or Black: If Frodo, Sauron's Bane is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.

BlackBlackBlack: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."

The Lord of the Rings: Tales of Middle Earth (Rare)
Giant Ladybug
Giant Ladybug 2Green (3)
Creature — Insect (4/1)

Reach

When Giant Ladybug enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.

Jumpstart 2022 (Common)
Gollum, Patient Plotter
Gollum, Patient Plotter 1Black (2)
Legendary Creature — Halfling Horror (3/1)

When Gollum, Patient Plotter leaves the battlefield, the Ring tempts you.

Black, Sacrifice a creature: Return Gollum from your graveyard to your hand. Activate only as a sorcery.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Huatli's Final Strike
Huatli's Final Strike 2Green (3)
Instant

Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature an opponent controls.

The Lost Caverns of Ixalan (Common)
Jaya, Fiery Negotiator
Jaya, Fiery Negotiator 2RedRed (4)
Legendary Planeswalker — Jaya (4)

+1: Create a 1/1 red Monk creature token with prowess.

−1: Exile the top two cards of your library. Choose one of them. You may play that card this turn.

−2: Choose target creature an opponent controls. Whenever you attack this turn, Jaya, Fiery Negotiator deals damage equal to the number of attacking creatures to that creature.

−8: You get an emblem with "Whenever you cast a red instant or sorcery spell, copy it twice. You may choose new targets for the copies."

Dominaria United (Mythic Rare)
Kellan, Daring Traveler (Journey On)
Kellan, Daring Traveler (Journey On) Green (1)
Sorcery — Adventure

Create X Map tokens, where X is one plus the number of opponents who control an artifact. (Then exile this card. You may cast the creature later from exile.)

The Lost Caverns of Ixalan (Rare)
Kaito, Bane of Nightmares
Kaito, Bane of Nightmares 2BlueBlack (4)
Legendary Planeswalker — Kaito (4)

Ninjutsu 1BlueBlack (1BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof.

+1: You get an emblem with "Ninjas you control get +1/+1."

0: Surveil 2. Then draw a card for each opponent who lost life this turn.

−2: Tap target creature. Put two stun counters on it.

Duskmourn: House of Horror (Mythic Rare)
Kaya, Intangible Slayer
Kaya, Intangible Slayer 3WhiteWhiteBlackBlack (7)
Legendary Planeswalker — Kaya (6)

Hexproof

+2: Each opponent loses 3 life and you gain 3 life.

0: You draw two cards. Then each opponent may scry 1.

−3: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.

Phyrexia: All Will Be One (Rare)
Kellan, Daring Traveler
Kellan, Daring Traveler 1White (2)
Legendary Creature — Human Faerie Scout (2/3)

Whenever Kellan, Daring Traveler attacks, reveal the top card of your library. If it's a creature card with mana value 3 or less, put it into your hand. Otherwise, you may put it into your graveyard.

The Lost Caverns of Ixalan (Rare)
Kotose, the Silent Spider
Kotose, the Silent Spider 3BlueBlack (5)
Legendary Creature — Human Ninja (4/4)

When Kotose, the Silent Spider enters, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.

Kamigawa: Neon Dynasty (Rare)
Lightning Strike
Lightning Strike 1Red (2)
Instant

Lightning Strike deals 3 damage to any target.

Dominaria United (Common)
Lull
Lull 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Malakir Mire
Malakir Mire (0)
Land

Malakir Mire enters tapped.

Tap: Add Black.

Zendikar Rising (Uncommon)
Malakir Rebirth
Malakir Rebirth Black (1)
Instant

Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Zendikar Rising (Uncommon)
Merfolk Sovereign
Merfolk Sovereign 1BlueBlue (3)
Creature — Merfolk Noble (2/2)

Other Merfolk creatures you control get +1/+1.

Tap: Target Merfolk creature can't be blocked this turn.

The Lost Caverns of Ixalan Commander (Rare)
Moira, Urborg Haunt
Moira, Urborg Haunt 2Black (3)
Legendary Creature — Spirit Wizard (3/2)

Menace

Whenever Moira, Urborg Haunt deals combat damage to a player, return to the battlefield target creature card in your graveyard that was put there from the battlefield this turn.

Dominaria United Commander (Rare)
Moon-Blessed Cleric
Moon-Blessed Cleric 2White (3)
Creature — Human Elf Cleric (3/2)

Divine Intervention — When Moon-Blessed Cleric enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Adventures in the Forgotten Realms (Uncommon)
Ms. Bumbleflower
Ms. Bumbleflower 1GreenWhiteBlue (4)
Legendary Creature — Rabbit Citizen (1/5)

Vigilance

Whenever you cast a spell, target opponent draws a card. Put a +1/+1 counter on target creature. It gains flying until end of turn. If this is the second time this ability has resolved this turn, you draw two cards.

Bloomburrow Commander (Mythic Rare)
Nahiri, Forged in Fury
Nahiri, Forged in Fury 4RedWhite (6)
Legendary Creature — Kor Artificer (5/4)

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

March of the Machine: The Aftermath (Mythic Rare)
Otharri, Suns' Glory
Otharri, Suns' Glory 3RedWhite (5)
Legendary Creature — Phoenix (3/3)

Flying, lifelink, haste

Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have.

2RedWhite, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped.

Phyrexia: All Will Be One Commander (Mythic Rare)
Patrician Geist
Patrician Geist 2Blue (3)
Creature — Spirit Knight (2/2)

Flying

Other Spirits you control get +1/+1.

Spells you cast from your graveyard cost 1 less to cast.

Innistrad: Midnight Hunt (Rare)
Pia Nalaar, Consul of Revival
Pia Nalaar, Consul of Revival RedWhite (2)
Legendary Creature — Human Artificer (2/3)

Thopters you control have haste.

Whenever you play a land from exile or cast a spell from exile, create a 1/1 colorless Thopter artifact creature token with flying.

March of the Machine: The Aftermath (Rare)
Planar Ally
Planar Ally 3WhiteWhite (5)
Creature — Angel (3/3)

Flying

Whenever Planar Ally attacks, venture into the dungeon. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Common)
Prismari Pledgemage
Prismari Pledgemage Blue or RedBlue or Red (2)
Creature — Orc Wizard (3/3)

Defender

Magecraft — Whenever you cast or copy an instant or sorcery spell, Prismari Pledgemage can attack this turn as though it didn't have defender.

Strixhaven: School of Mages (Common)
Roshan, Hidden Magister
Roshan, Hidden Magister 3Black (4)
Legendary Creature — Human Assassin (4/4)

Other creatures you control are Assassins in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Face-down creatures you control have menace.

Whenever a permanent you control is turned face up, you draw a card and you lose 1 life.

Assassin's Creed (Uncommon)
Samwise the Stouthearted
Samwise the Stouthearted 1White (2)
Legendary Creature — Halfling Peasant (2/1)

Flash

When Samwise the Stouthearted enters, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Scorching Dragonfire
Scorching Dragonfire 1Red (2)
Instant

Scorching Dragonfire deals 3 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

Duskmourn: House of Horror (Common)
Snowfield Sinkhole
Snowfield Sinkhole (0)
Snow Land — Plains Swamp

(Tap: Add White or Black.)

Snowfield Sinkhole enters tapped.

Commander Legends: Battle for Baldur's Gate (Common)
Other Versions
Kaldheim (Land)
Somberwald Beastmaster
Somberwald Beastmaster 6Green (7)
Creature — Human Ranger (1/1)

When Somberwald Beastmaster enters, create a 2/2 green Wolf creature token, a 3/3 green Beast creature token, and a 4/4 green Beast creature token.

Creature tokens you control have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Innistrad: Midnight Hunt Commander (Rare)
Stalked Researcher
Stalked Researcher 1Blue (2)
Creature — Human Wizard (3/3)

Defender

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Stalked Researcher can attack this turn as though it didn't have defender.

Duskmourn: House of Horror (Common)
Sungold Sentinel
Sungold Sentinel 1White (2)
Creature — Human Soldier (3/2)

Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.

Coven — 1White: Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Rare)
Syncopate
Syncopate Variable ColorlessBlue (1)
Instant

Counter target spell unless its controller pays Variable Colorless. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Innistrad: Crimson Vow (Common)
Talion's Messenger
Talion's Messenger 2Blue (3)
Creature — Faerie Noble (1/3)

Flying

Whenever you attack with one or more Faeries, draw a card, then discard a card. When you discard a card this way, put a +1/+1 counter on target Faerie you control.

Wilds of Eldraine (Rare)
The One Ring
The One Ring 4 (4)
Legendary Artifact

Indestructible

When The One Ring enters, if you cast it, you gain protection from everything until your next turn.

At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.

Tap: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

The Lord of the Rings: Tales of Middle Earth (Mythic Rare)
Touch the Spirit Realm
Touch the Spirit Realm 2White (3)
Enchantment

When Touch the Spirit Realm enters, exile up to one target artifact or creature until Touch the Spirit Realm leaves the battlefield.

Channel — 1White, Discard Touch the Spirit Realm: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.

Kamigawa: Neon Dynasty (Uncommon)
Venom Connoisseur
Venom Connoisseur 1Green (2)
Creature — Human Druid (2/2)

Whenever another creature you control enters, this creature gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Streets of New Capenna (Uncommon)
Vito, Fanatic of Aclazotz
Vito, Fanatic of Aclazotz 2WhiteBlack (4)
Legendary Creature — Vampire Demon (4/4)

Flying

Whenever you sacrifice another permanent, you gain 2 life if this is the first time this ability has resolved this turn. If it's the second time, each opponent loses 2 life. If it's the third time, create a 4/3 white and black Vampire Demon creature token with flying.

The Lost Caverns of Ixalan (Mythic Rare)
Wizard Class
Wizard Class Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

You have no maximum hand size.

2Blue: Level 2

//Level_2//

When this Class becomes level 2, draw two cards.

4Blue: Level 3

//Level_3//

Whenever you draw a card, put a +1/+1 counter on target creature you control.

Adventures in the Forgotten Realms (Uncommon)
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