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You Cannot Pass!
You Cannot Pass! White (1)
Instant

Destroy target creature that blocked or was blocked by a legendary creature this turn.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
You Line Up the Shot
You Line Up the Shot Green (1)
Instant

Choose one —

• Aim for the Wyvern — Conjure a card named Plummet into your hand.

• Aim for the Cursed Amulet — Conjure a card named Naturalize into your hand.

• Fire a Warning Shot — Draw a card.

Alchemy Horizons: Baldur's Gate (Common)
You See a Guard Approach
You See a Guard Approach Blue (1)
Instant

Choose one —

• Distract the Guard — Tap target creature.

• Hide — Target creature you control gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Adventures in the Forgotten Realms (Common)
Young Wolf
Young Wolf Green (1)
Creature — Wolf (1/1)

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Shadows of the Past (Common)
Other Versions
Dark Ascension (Common)
Jumpstart 2022 (Common)
You're Ambushed on the Road
You're Ambushed on the Road White (1)
Instant

Choose one —

• Make a Retreat — Return target creature you control to its owner's hand.

• Stand and Fight — Target creature gets +1/+3 until end of turn.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Zabaz, the Glimmerwasp
Zabaz, the Glimmerwasp 1 (1)
Legendary Artifact Creature — Insect (0/0)

Modular 1

If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead.

Red: Destroy target artifact you control.

White: Zabaz, the Glimmerwasp gains flying until end of turn.

Modern Horizons 2 (Rare)
Zagoth Mamba
Zagoth Mamba Black (1)
Creature — Nightmare Snake (1/1)

Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Zealot's Conviction
Zealot's Conviction White (1)
Enchantment — Aura

Flash

Enchant creature

Enchanted creature gets +1/+1.

Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.

Phyrexia: All Will Be One (Common)
Zealous Guardian
Zealous Guardian White or Blue (1)
Creature — Kithkin Soldier (1/1)

Flash

Shadowmoor (Common)
Zephyr Boots
Zephyr Boots 1 (1)
Artifact — Equipment

Equipped creature has flying.

Whenever equipped creature deals combat damage to a player, draw a card, then discard a card.

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Strixhaven: School of Mages (Uncommon)
Zephyr Gull
Zephyr Gull Blue (1)
Creature — Bird (1/1)

Flying

Arena Base Set (Common)
Zephyr Sprite
Zephyr Sprite Blue (1)
Creature — Faerie (1/1)

Flying

Magic 2010 (Common)
Zodiac Goat
Zodiac Goat Red (1)
Creature — Goat (1/1)

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Portal Three Kingdoms (Common)
Zodiac Rabbit
Zodiac Rabbit Green (1)
Creature — Rabbit (1/1)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Portal Three Kingdoms (Common)
Zodiac Rat
Zodiac Rat Black (1)
Creature — Rat (1/1)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Portal Three Kingdoms (Common)
Zombie Cannibal
Zombie Cannibal Black (1)
Creature — Zombie (1/1)

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Odyssey (Common)
Zulaport Duelist
Zulaport Duelist Blue (1)
Creature — Human Rogue (1/1)

Flash

When Zulaport Duelist enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)

Zendikar Rising (Common)
Zulaport Enforcer
Zulaport Enforcer Black (1)
Creature — Human Warrior (1/1)

Level up 4 (4: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Rise of the Eldrazi (Common)
Zurgo Bellstriker
Zurgo Bellstriker Red (1)
Legendary Creature — Orc Warrior (2/2)

Zurgo Bellstriker can't block creatures with power 2 or greater.

Dash 1Red (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Rare)
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