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Rebellion of the Flamekin
Rebellion of the Flamekin 3Red (4)
Kindred Enchantment — Elemental

Whenever you clash, you may pay 1. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn. (This ability triggers after the clash ends.)

Lorwyn (Uncommon)
Rebirth
Rebirth 3GreenGreenGreen (6)
Sorcery

Remove Rebirth from your deck before playing if you're not playing for ante.

Each player may ante the top card of their library. If a player does, that player's life total becomes 20.

Legends (Rare)
Other Versions
Fourth Edition (Rare)
Reborn Hero
Reborn Hero 2White (3)
Creature — Human Soldier (2/2)

Vigilance

Threshold — As long as seven or more cards are in your graveyard, Reborn Hero has "When Reborn Hero dies, you may pay WhiteWhite. If you do, return Reborn Hero to the battlefield under your control."

Torment (Rare)
Reborn Hope
Reborn Hope GreenWhite (2)
Sorcery

Return target multicolored card from your graveyard to your hand.

Alara Reborn (Uncommon)
Rebound
Rebound 1Blue (2)
Instant

Change the target of target spell that targets only a player. The new target must be a player.

Stronghold (Uncommon)
Rebuff the Wicked
Rebuff the Wicked White (1)
Instant

Counter target spell that targets a permanent you control.

Time Spiral Remastered (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Rebuild
Rebuild 2Blue (3)
Instant

Return all artifacts to their owners' hands.

Cycling 2 (2, Discard this card: Draw a card.)

Modern Horizons (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Rebuild the City
Rebuild the City 3BlackRedGreen (6)
Sorcery

Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)

March of the Machine: The Aftermath (Rare)
Rebuke
Rebuke 2White (3)
Instant

Destroy target attacking creature.

Battlebond (Common)
Other Versions
Innistrad (Common)
Duel Decks: Blessed vs. Cursed (Common)
Rebuking Ceremony
Rebuking Ceremony 3GreenGreen (5)
Sorcery

Put two target artifacts on top of their owners' libraries.

Darksteel (Rare)
Recalibrate
Recalibrate 1Blue (2)
Instant

Return target creature to its owner's hand. If you've discarded a card this turn, draw a card.

Modern Horizons 2 (Common)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Legends (Rare)
Chronicles (Uncommon)
Recantation
Recantation 3BlueBlue (5)
Enchantment

At the beginning of your upkeep, you may put a verse counter on Recantation.

Blue, Sacrifice Recantation: Return up to X target permanents to their owners' hands, where X is the number of verse counters on Recantation.

Urza's Saga (Rare)
Reciprocate
Reciprocate White (1)
Instant

Exile target creature that dealt damage to you this turn.

Duel Decks: Knights vs. Dragons (Uncommon)
Other Versions
Champions of Kamigawa (Uncommon)
Reckless Abandon
Reckless Abandon Red (1)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Reckless Abandon deals 4 damage to any target.

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Urza's Destiny (Common)
Reckless Air Strike
Reckless Air Strike Red (1)
Sorcery

Choose one —

• Reckless Air Strike deals 3 damage to target creature with flying.

• Destroy target artifact.

Core Set 2020 (Common)
Reckless Amplimancer
Reckless Amplimancer 1Green (2)
Creature — Elf Druid (2/2)

4Green: Double Reckless Amplimancer's power and toughness until end of turn.

Jumpstart 2022 (Common)
Other Versions
Strixhaven: School of Mages (Common)
Reckless Assault
Reckless Assault 2BlackRed (4)
Enchantment

1, Pay 2 life: Reckless Assault deals 1 damage to any target.

Invasion (Rare)
Reckless Barbarian
Reckless Barbarian 1Red (2)
Creature — Dragon Barbarian (2/2)

Sacrifice Reckless Barbarian: Add RedRed.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Reckless Brute
Reckless Brute 2Red (3)
Creature — Ogre Warrior (3/1)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Reckless Brute attacks each combat if able.

Magic 2013 (Common)
Reckless Bushwhacker
Reckless Bushwhacker 2Red (3)
Creature — Goblin Warrior Ally (2/1)

Surge 1Red (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Haste

When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.

Oath of the Gatewatch (Uncommon)
Reckless Charge
Reckless Charge Red (1)
Sorcery

Target creature gets +3/+0 and gains haste until end of turn.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Vintage Masters (Common)
Eternal Masters (Common)
Ultimate Masters (Common)
Reckless Cohort
Reckless Cohort 1Red (2)
Creature — Human Warrior Ally (2/2)

Reckless Cohort attacks each combat if able unless you control another Ally.

Battle for Zendikar (Common)
Reckless Crew
Reckless Crew 3Red (4)
Sorcery

Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.

Kaldheim (Rare)
Reckless Detective
Reckless Detective 1Red (2)
Creature — Devil Detective (0/3)

Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn.

Murders at Karlov Manor (Uncommon)
Reckless Embermage
Reckless Embermage 3Red (4)
Creature — Human Wizard (2/2)

1Red: Reckless Embermage deals 1 damage to any target and 1 damage to itself.

Mirage (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Reckless Endeavor
Reckless Endeavor 5RedRed (7)
Sorcery

Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

Adventures in the Forgotten Realms Commander (Rare)
Reckless Fireweaver
Reckless Fireweaver 1Red (2)
Creature — Human Artificer (1/3)

Whenever an artifact you control enters, Reckless Fireweaver deals 1 damage to each opponent.

Jumpstart 2022 (Common)
Other Versions
Kaladesh (Common)
Kaladesh Remastered (Common)
Reckless Handling
Reckless Handling 1Red (2)
Sorcery

Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.

March of the Machine: The Aftermath (Uncommon)
Reckless Imp
Reckless Imp 2Black (3)
Creature — Imp (2/2)

Flying

Reckless Imp can't block.

Dash 1Black (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Dragons of Tarkir (Common)
Reckless Impulse
Reckless Impulse 1Red (2)
Sorcery

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Innistrad: Crimson Vow (Common)
Reckless Lackey
Reckless Lackey Red (1)
Creature — Goblin Pirate (1/2)

First strike, haste

2Red, Sacrifice Reckless Lackey: Draw a card and create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Common)
Reckless Ogre
Reckless Ogre 3Red (4)
Creature — Ogre (3/2)

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

Exodus (Common)
Reckless One
Reckless One 3Red (4)
Creature — Goblin Avatar (*/*)

Haste

Reckless One's power and toughness are each equal to the number of Goblins on the battlefield.

Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Other Versions
Onslaught (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Reckless Pangolin
Reckless Pangolin 2Green (3)
Creature — Pangolin (2/2)

Whenever Reckless Pangolin attacks, it gets +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Reckless Pyrosurfer
Reckless Pyrosurfer 1Red (2)
Creature — Human Scout (2/2)

Haste

Landfall — Whenever a land you control enters, Reckless Pyrosurfer gains battle cry until end of turn. (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn. Each instance of battle cry triggers separately.)

Modern Horizons 3 (Uncommon)
Reckless Racer
Reckless Racer 2Red (3)
Creature — Human Pilot (2/3)

First strike

Whenever Reckless Racer becomes tapped, you may discard a card. If you do, draw a card.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Aether Revolt (Uncommon)
Reckless Rage
Reckless Rage Red (1)
Instant

Reckless Rage deals 4 damage to target creature you don't control and 2 damage to target creature you control.

Rivals of Ixalan (Uncommon)
Reckless Reveler
Reckless Reveler 1Red (2)
Creature — Satyr (2/1)

Red, Sacrifice Reckless Reveler: Destroy target artifact.

Battlebond (Common)
Other Versions
Born of the Gods (Common)
Reckless Ringleader
Reckless Ringleader Red (1)
Creature — — Goblin Rogue (1/1)

Haste

When Reckless Ringleader enters the battlefield, choose a creature card in your hand. It perpetually gains haste.

Jumpstart: Historic Horizons (Common)
Reckless Scholar
Reckless Scholar 2Blue (3)
Creature — Human Wizard (2/1)

Tap: Target player draws a card, then discards a card.

Jumpstart (Uncommon)
Other Versions
Zendikar (Common)
Magic: The Gathering—Conspiracy (Common)
Shadows over Innistrad (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Battlebond (Uncommon)
Game Night (Uncommon)
Reckless Spite
Reckless Spite 1BlackBlack (3)
Instant

Destroy two target nonblack creatures. You lose 5 life.

Wilds of Eldraine Commander (Uncommon)
Other Versions
Tempest (Uncommon)
Invasion (Uncommon)
Commander 2013 Edition (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Commander 2021 (Uncommon)
Reckless Stormseeker
Reckless Stormseeker 2Red (3)
Creature — Human Werewolf (2/3)

At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.

Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

Innistrad: Midnight Hunt (Rare)
Reckless Waif
Reckless Waif Red (1)
Creature — Human Rogue Werewolf (1/1)

At the beginning of each upkeep, if no spells were cast last turn, transform Reckless Waif.

Innistrad (Uncommon)
Reckless Wurm
Reckless Wurm 3RedRed (5)
Creature — Wurm (4/4)

Trample

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Planar Chaos (Uncommon)
Ultimate Masters (Common)
Time Spiral Remastered (Common)
Reckoner Bankbuster
Reckoner Bankbuster 2 (2)
Artifact — Vehicle (4/4)

Reckoner Bankbuster enters with three charge counters on it.

2, Tap, Remove a charge counter from Reckoner Bankbuster: Draw a card. Then if there are no charge counters on Reckoner Bankbuster, create a Treasure token and a 1/1 colorless Pilot creature token with "This creature crews Vehicles as though its power were 2 greater."

Crew 3

Kamigawa: Neon Dynasty (Rare)
Reckoner Shakedown
Reckoner Shakedown 2Black (3)
Sorcery

Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control.

Kamigawa: Neon Dynasty (Common)
Reckoner's Bargain
Reckoner's Bargain 1Black (2)
Instant

As an additional cost to cast this spell, sacrifice an artifact or creature.

You gain life equal to the sacrificed permanent's mana value. Draw two cards.

Kamigawa: Neon Dynasty (Common)
Reclaim
Reclaim Green (1)
Instant

Put target card from your graveyard on top of your library.

Magic Origins (Common)
Other Versions
Seventh Edition (Common)
Ninth Edition (Common)
Exodus (Common)
Magic 2012 (Common)
Reclaim the Wastes
Reclaim the Wastes Green (1)
Sorcery

Kicker 3 (You may pay an additional 3 as you cast this spell.)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.

Zendikar Rising (Common)
Reclaiming Vines
Reclaiming Vines 2GreenGreen (4)
Sorcery

Destroy target artifact, enchantment, or land.

Battle for Zendikar (Common)
Reclamation
Reclamation 2GreenWhite (4)
Enchantment

Black creatures can't attack unless their controller sacrifices a land of their choice for each black creature they control that's attacking. (This cost is paid as attackers are declared.)

Ice Age (Rare)
Reclamation Sage
Reclamation Sage 2Green (3)
Creature — Elf Shaman (2/1)

When this creature enters, you may destroy target artifact or enchantment.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Commander 2014 (Uncommon)
Commander Anthology (Uncommon)
Core Set 2019 (Uncommon)
Commander 2018 (Uncommon)
Ikoria Commander (Uncommon)
Double Masters (Uncommon)
Commander Legends (Uncommon)
Kaldheim Commander (Uncommon)
Time Spiral Remastered (Bonus)
Jumpstart 2022 (Uncommon)
The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Reclusive Artificer
Reclusive Artificer 2BlueRed (4)
Creature — Human Artificer (2/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

When Reclusive Artificer enters, you may have it deal damage to target creature equal to the number of artifacts you control.

Duel Decks: Elves vs. Inventors (Uncommon)
Other Versions
Magic Origins (Uncommon)
Reclusive Taxidermist
Reclusive Taxidermist 1Green (2)
Creature — Human Druid (1/2)

Reclusive Taxidermist gets +3/+2 as long as there are four or more creature cards in your graveyard.

Tap: Add one mana of any color.

Innistrad: Crimson Vow (Uncommon)
Reclusive Wight
Reclusive Wight 3Black (4)
Creature — Zombie Minion (4/4)

At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.

Urza's Saga (Uncommon)
Recoil
Recoil 1BlueBlack (3)
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Ajani vs. Nicol Bolas (Common)
Recollect
Recollect 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Core Set 2019 (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Tenth Edition (Uncommon)
Recommission
Recommission 1White (2)
Sorcery

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.

The Brothers' War (Common)
Recon Craft Theta
Recon Craft Theta 4 (4)
Artifact — Vehicle (4/4)

Flying

When Recon Craft Theta enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.

Whenever Recon Craft Theta attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Crew 2

Magic The Gathering—Fallout (Rare)
Reconnaissance
Reconnaissance White (1)
Enchantment

0: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Assassin's Creed (Uncommon)
Other Versions
Exodus (Uncommon)
Reconnaissance Mission
Reconnaissance Mission 2BlueBlue (4)
Enchantment

Whenever a creature you control deals combat damage to a player, you may draw a card.

Cycling 2 (2, Discard this card: Draw a card.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Ikoria: Lair of Behemoths (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Warhammer 40,000 Commander (Uncommon)
Reconstruct History
Reconstruct History 2RedWhite (4)
Sorcery

Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.

Exile Reconstruct History.

Assassin's Creed (Uncommon)
Other Versions
Strixhaven: School of Mages (Uncommon)
Reconstructed Thopter
Reconstructed Thopter 3 (3)
Artifact Creature — Thopter (2/1)

Flying

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The Brothers' War (Uncommon)
Reconstruction
Reconstruction Blue (1)
Sorcery

Return target artifact card from your graveyard to your hand.

Masters Edition IV (Common)
Other Versions
Revised Edition (Common)
Antiquities (Common)
Record Store
Record Store (0)
Artifact — Contraption

Whenever you crank Record Store, look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in a random order.

Unstable (Rare)
Recoup
Recoup 1Red (2)
Sorcery

Target sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (Mana cost includes color.)

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Duel Decks: Sorin vs. Tibalt (Uncommon)
Other Versions
Odyssey (Uncommon)
Recover
Recover 2Black (3)
Sorcery

Return target creature card from your graveyard to your hand.

Draw a card.

Rivals of Ixalan (Common)
Other Versions
Invasion (Common)
Tenth Edition (Common)
Modern Masters 2017 Edition (Common)
Recross the Paths
Recross the Paths 2Green (3)
Sorcery

Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the rest on the bottom of your library in any order. Clash with an opponent. If you win, return Recross the Paths to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Recruit the Worthy
Recruit the Worthy White (1)
Instant

Buyback 3 (You may pay an additional 3 as you cast this spell. If you do, put this card into your hand as it resolves.)

Create a 1/1 white Soldier creature token.

Modern Horizons (Common)
Recruiter of the Guard
Recruiter of the Guard 2White (3)
Creature — Human Soldier (1/1)

When Recruiter of the Guard enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.

Modern Horizons 3 (Mythic Rare)
Other Versions
Conspiracy: Take the Crown (Rare)
Recruitment Drive
Recruitment Drive 2White (3)
Sorcery

Roll a d20.

1–9 | Create two 1/1 white Soldier creature tokens.

10–19 | Create two 2/2 white Knight creature tokens.

20 | Create three 2/2 white Knight creature tokens.

Commander Legends: Battle for Baldur's Gate (Common)
Recruitment Officer
Recruitment Officer White (1)
Creature — Human Soldier (2/1)

3White: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Brothers' War (Uncommon)
Recumbent Bliss
Recumbent Bliss 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Eventide (Common)
Recuperate
Recuperate 3White (4)
Instant

Choose one —

• You gain 6 life.

• Prevent the next 6 damage that would be dealt to target creature this turn.

Scourge (Common)
Recurring Insight
Recurring Insight 4BlueBlue (6)
Sorcery

Draw cards equal to the number of cards in target opponent's hand.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Rise of the Eldrazi (Rare)
Recurring Nightmare
Recurring Nightmare 2Black (3)
Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

Tempest Remastered (Mythic Rare)
Other Versions
Exodus (Rare)
Vintage Masters (Rare)
Recycla-bird (playtest)
Recycla-bird (playtest) Blue (1)
Creature — — Bird (1/1)

Flying

When CARDNAME dies, put a flying counter on target creature you control.

Mystery Booster (Common)
Recycle
Recycle 4GreenGreen (6)
Enchantment

Skip your draw step.

Whenever you play a card, draw a card.

Your maximum hand size is two.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Red Cliffs Armada
Red Cliffs Armada 4Blue (5)
Creature — Human Soldier (5/4)

Red Cliffs Armada can't attack unless defending player controls an Island.

Masters Edition II (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Red Death, Shipwrecker
Red Death, Shipwrecker BlueRed (2)
Legendary Creature — Crab Mutant (1/3)

Alluring Eyes — Tap: Goad target creature an opponent controls. That player draws a card. You add Red. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Magic The Gathering—Fallout (Rare)
Red Dragon
Red Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Fire Breath — When Red Dragon enters, it deals 4 damage to each opponent.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Adventures in the Forgotten Realms (Uncommon)
Red Elemental Blast
Red Elemental Blast Red (1)
Instant

Choose one —

• Counter target blue spell.

• Destroy target blue permanent.

Masters 25 (Uncommon)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Masters Edition IV (Uncommon)
Red Herring
Red Herring 1Red (2)
Artifact Creature — Clue Fish (2/2)

Haste

Red Herring attacks each combat if able.

2, Sacrifice Red Herring: Draw a card.

Murders at Karlov Manor (Common)
Red Herring (playtest)
Red Herring (playtest) 1Red (2)
Creature — — Fish (2/2)

1Blue: Exchange CARDNAME from your hand with a permanent you control on the battlefield or a spell you control on the stack. If that permanent or spell was the target of a spell or ability, change that target to CARDNAME.

Mystery Booster (Common)
Red Mana Battery
Red Mana Battery 4 (4)
Artifact

2, Tap: Put a charge counter on Red Mana Battery.

Tap, Remove any number of charge counters from Red Mana Battery: Add Red, then add an additional Red for each charge counter removed this way.

Legends (Uncommon)
Other Versions
Fourth Edition (Rare)
Red Scarab
Red Scarab White (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked by red creatures.

Enchanted creature gets +2/+2 as long as an opponent controls a red permanent.

Ice Age (Uncommon)
Red Sun's Twilight
Red Sun's Twilight Variable ColorlessRedRed (2)
Sorcery

Destroy up to X target artifacts. If X is 5 or more, for each artifact destroyed this way, create a token that's a copy of it. Those tokens gain haste. Exile them at the beginning of the next end step.

Phyrexia: All Will Be One (Rare)
Red Sun's Zenith
Red Sun's Zenith Variable ColorlessRed (1)
Sorcery

Red Sun's Zenith deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Shuffle Red Sun's Zenith into its owner's library.

Mirrodin Besieged (Rare)
Red Ward
Red Ward White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from red. This effect doesn't remove Red Ward.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Redcap Gutter-Dweller
Redcap Gutter-Dweller 2RedRed (4)
Creature — Goblin Warrior (3/3)

Menace

When this creature enters, create two 1/1 black Rat creature tokens with "This token can't block."

At the beginning of your upkeep, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature and exile the top card of your library. You may play that card this turn.

Magic: The Gathering Foundations (Rare)
Other Versions
Wilds of Eldraine (Rare)
Redcap Heelslasher
Redcap Heelslasher 3Red (4)
Creature — Goblin Rogue (2/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

First strike

March of the Machine (Common)
Redcap Melee
Redcap Melee Red (1)
Instant

Redcap Melee deals 4 damage to target creature or planeswalker. If a nonred permanent is dealt damage this way, you sacrifice a land.

Throne of Eldraine (Uncommon)
Redcap Raiders
Redcap Raiders 2Red (3)
Creature — Goblin Warrior (3/2)

Whenever Redcap Raiders attacks, you may tap an untapped non-Human creature you control. If you do, Redcap Raiders gets +1/+1 and gains trample until end of turn.

Throne of Eldraine (Common)
Redcap Thief
Redcap Thief 2Red (3)
Creature — Goblin Rogue (2/3)

When Redcap Thief enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Wilds of Eldraine (Common)
Redeem
Redeem 1White (2)
Instant

Prevent all damage that would be dealt this turn to up to two target creatures.

Urza's Saga (Uncommon)
Other Versions
Eighth Edition (Common)
Redeem the Lost
Redeem the Lost 1White (2)
Instant

Target creature you control gains protection from the color of your choice until end of turn. Clash with an opponent. If you win, return Redeem the Lost to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Morningtide (Uncommon)
Redemption Arc
Redemption Arc 2White (3)
Enchantment — Aura

Enchant creature

Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.)

1White: Exile enchanted creature.

Murders at Karlov Manor Commander (Rare)
Redemption Choir
Redemption Choir 2WhiteWhite (4)
Creature — Vampire Cleric (3/3)

Lifelink

Coven — Whenever Redemption Choir enters or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

The Lost Caverns of Ixalan Commander (Rare)
Redemptor Dreadnought
Redemptor Dreadnought 5 (5)
Artifact Creature — Astartes Dreadnought (4/4)

Fallen Warrior — As an additional cost to cast this spell, you may exile a creature card from your graveyard.

Trample

Plasma Incinerator — Whenever Redemptor Dreadnought attacks, if a card is exiled with it, it gets +X/+X until end of turn, where X is the power of the exiled card.

Warhammer 40,000 Commander (Rare)
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