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Aerie Mystics
Aerie Mystics 4White (5)
Creature — Bird Wizard (3/3)

Flying

1GreenBlue: Creatures you control gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Commander Anthology (Uncommon)
Other Versions
Conflux (Uncommon)
Commander 2013 Edition (Uncommon)
Ajani, Inspiring Leader
Ajani, Inspiring Leader 4WhiteWhite (6)
Legendary Planeswalker — Ajani (5)

+2: You gain 2 life. Put two +1/+1 counters on up to one target creature.

−3: Exile target creature. Its controller gains 2 life.

−10: Creatures you control gain flying and double strike until end of turn.

Core Set 2020 (Mythic Rare)
Ajani, Wise Counselor
Ajani, Wise Counselor 3WhiteWhite (5)
Legendary Planeswalker — Ajani (5)

+2: You gain 1 life for each creature you control.

−3: Creatures you control get +2/+2 until end of turn.

−9: Put X +1/+1 counters on target creature, where X is your life total.

Core Set 2019 (Mythic Rare)
Akroan Phalanx
Akroan Phalanx 3White (4)
Creature — Human Soldier (3/3)

Vigilance

2Red: Creatures you control get +1/+0 until end of turn.

Born of the Gods (Uncommon)
Akroma's Blessing
Akroma's Blessing 2White (3)
Instant

Choose a color. Creatures you control gain protection from the chosen color until end of turn.

Cycling White (White, Discard this card: Draw a card.)

Vintage Masters (Uncommon)
Other Versions
Onslaught (Uncommon)
Always Watching
Always Watching 1WhiteWhite (3)
Enchantment

Nontoken creatures you control get +1/+1 and have vigilance.

Game Night (Rare)
Other Versions
Shadows over Innistrad (Rare)
Ampryn Tactician
Ampryn Tactician 2WhiteWhite (4)
Creature — Human Soldier (3/3)

When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn.

Magic Origins (Common)
Angel of Invention
Angel of Invention 3WhiteWhite (5)
Creature — Angel (2/1)

Flying, vigilance, lifelink

Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.)

Other creatures you control get +1/+1.

Kaladesh (Mythic Rare)
Angel of Jubilation
Angel of Jubilation 1WhiteWhiteWhite (4)
Creature — Angel (3/3)

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

Avacyn Restored (Rare)
Angel of the Dawn
Angel of the Dawn 4White (5)
Creature — Angel (3/3)

Flying

When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

Core Set 2019 (Common)
Angelic Skirmisher
Angelic Skirmisher 4WhiteWhite (6)
Creature — Angel (4/4)

Flying

At the beginning of each combat, choose first strike, vigilance, or lifelink. Creatures you control gain that ability until end of turn.

Gatecrash (Rare)
Angelic Voices
Angelic Voices 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Masters Edition IV (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Appeal // Authority (Appeal)
Appeal // Authority (Appeal) Green (1)
Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Hour of Devastation (Uncommon)
Archangel Avacyn
Archangel Avacyn 3WhiteWhite (5)
Legendary Creature — Angel (4/4)

Flash

Flying, vigilance

When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn.

When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep.

From the Vault: Transform (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Armament Master
Armament Master WhiteWhite (2)
Creature — Kor Soldier (2/2)

Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.

Zendikar (Rare)
Arvad the Cursed
Arvad the Cursed 3WhiteBlack (5)
Legendary Creature — Vampire Knight (3/3)

Deathtouch, lifelink

Other legendary creatures you control get +2/+2.

Dominaria (Uncommon)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Hour of Devastation (Uncommon)
Aven Warcraft
Aven Warcraft 2White (3)
Instant

Creatures you control get +0/+2 until end of turn.

Threshold — If seven or more cards are in your graveyard, choose a color. Creatures you control also gain protection from the chosen color until end of turn.

Judgment (Uncommon)
Bar the Door
Bar the Door 2White (3)
Instant

Creatures you control get +0/+4 until end of turn.

Dark Ascension (Common)
Bastion Protector
Bastion Protector 2White (3)
Creature — Human Soldier (3/3)

Commander creatures you control get +2/+2 and have indestructible.

Commander 2015 (Rare)
Behind the Scenes
Behind the Scenes 2Black (3)
Enchantment

Creatures you control have skulk. (They can't be blocked by creatures with greater power.)

4White: Creatures you control get +1/+1 until end of turn.

Shadows over Innistrad (Uncommon)
Benalish Marshal
Benalish Marshal WhiteWhiteWhite (3)
Creature — Human Knight (3/3)

Other creatures you control get +1/+1.

Game Night (Rare)
Other Versions
Dominaria (Rare)
Blessed Orator
Blessed Orator 3White (4)
Creature — Human Cleric (1/4)

Other creatures you control get +0/+1.

Odyssey (Uncommon)
Other Versions
Ninth Edition (Uncommon)
Blood-Chin Rager
Blood-Chin Rager 1Black (2)
Creature — Human Warrior (2/2)

Whenever Blood-Chin Rager attacks, Warrior creatures you control gain menace until end of turn. (They can't be blocked except by two or more creatures.)

Dragons of Tarkir (Uncommon)
Bold Defense
Bold Defense 2White (3)
Instant

Kicker 3White (You may pay an additional 3White as you cast this spell.)

Creatures you control get +1/+1 until end of turn. If this spell was kicked, instead creatures you control get +2/+2 and gain first strike until end of turn.

Zendikar (Common)
Bond of Discipline
Bond of Discipline 4White (5)
Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

War of the Spark (Uncommon)
Borrowed Grace
Borrowed Grace 2White (3)
Instant

Escalate 1White (Pay this cost for each mode chosen beyond the first.)

Choose one or both —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Eldritch Moon (Common)
Brave the Elements
Brave the Elements White (1)
Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn.

Commander 2014 (Uncommon)
Other Versions
Zendikar (Uncommon)
Magic 2014 Core Set (Uncommon)
Break of Day
Break of Day 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Dark Ascension (Common)
Builder's Blessing
Builder's Blessing 3White (4)
Enchantment

Untapped creatures you control get +0/+2.

Avacyn Restored (Uncommon)
Call for Unity
Call for Unity 3WhiteWhite (5)
Enchantment

Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.

Creatures you control get +1/+1 for each unity counter on Call for Unity.

Aether Revolt (Rare)
Call to Glory
Call to Glory 1White (2)
Instant

Untap all creatures you control. Samurai creatures you control get +1/+1 until end of turn.

Champions of Kamigawa (Common)
Captain of the Watch
Captain of the Watch 4WhiteWhite (6)
Creature — Human Soldier (3/3)

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

Duel Decks: Elspeth vs. Kiora (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2013 (Rare)
Captivating Vampire
Captivating Vampire 1BlackBlack (3)
Creature — Vampire (2/2)

Other Vampire creatures you control get +1/+1.

Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Commander 2017 (Rare)
Other Versions
Magic 2011 (Rare)
Castle
Castle 3White (4)
Enchantment

Untapped creatures you control get +0/+2.

Seventh Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Castle Embereth
Castle Embereth (0)
Land

Castle Embereth enters the battlefield tapped unless you control a Mountain.

Tap: Add Red.

1RedRed, Tap: Creatures you control get +1/+0 until end of turn.

Throne of Eldraine (Rare)
Cemetery Reaper
Cemetery Reaper 1BlackBlack (3)
Creature — Zombie (2/2)

Other Zombie creatures you control get +1/+1.

2Black, Tap: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Magic 2012 (Rare)
Other Versions
Magic 2010 (Rare)
Archenemy (Rare)
Charge
Charge White (1)
Instant

Creatures you control get +1/+1 until end of turn.

Dominaria (Common)
Charge Across the Araba
Charge Across the Araba 4White (5)
Instant — Arcane

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Saviors of Kamigawa (Uncommon)
Chief of the Edge
Chief of the Edge WhiteBlack (2)
Creature — Human Warrior (3/2)

Other Warrior creatures you control get +1/+0.

Khans of Tarkir (Uncommon)
Chief of the Foundry
Chief of the Foundry 3 (3)
Artifact Creature — Construct (2/3)

Other artifact creatures you control get +1/+1.

Commander 2018 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Kaladesh (Uncommon)
Chief of the Scale
Chief of the Scale WhiteBlack (2)
Creature — Human Warrior (2/3)

Other Warrior creatures you control get +0/+1.

Khans of Tarkir (Uncommon)
Chittering Host
Chittering Host (0)
Creature — Eldrazi Horror (5/6)

Haste

Menace (This creature can't be blocked except by two or more creatures.)

When Chittering Host enters the battlefield, other creatures you control get +1/+0 and gain menace until end of turn.

Eldritch Moon (Common)
Chorus of Woe
Chorus of Woe Black (1)
Sorcery

Creatures you control get +1/+0 until end of turn.

Portal Second Age (Common)
Other Versions
Starter 1999 (Common)
Civic Stalwart
Civic Stalwart 3White (4)
Creature — Elephant Soldier (3/3)

When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn.

Ravnica Allegiance (Common)
Cliffside Lookout
Cliffside Lookout White (1)
Creature — Kor Scout Ally (1/1)

4White: Creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Commander's Insignia
Commander's Insignia 2WhiteWhite (4)
Enchantment

Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.

Commander 2019 (Rare)
Concerted Effort
Concerted Effort 2WhiteWhite (4)
Enchantment

At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.

Ravnica: City of Guilds (Rare)
Consul's Lieutenant
Consul's Lieutenant WhiteWhite (2)
Creature — Human Soldier (2/1)

First strike

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Whenever Consul's Lieutenant attacks, if it's renowned, other attacking creatures you control get +1/+1 until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Magic Origins (Uncommon)
Crashing Drawbridge
Crashing Drawbridge 2 (2)
Artifact Creature — Wall (0/4)

Defender

Tap: Creatures you control gain haste until end of turn.

Throne of Eldraine (Common)
Crescendo of War
Crescendo of War 3White (4)
Enchantment

At the beginning of each upkeep, put a strife counter on Crescendo of War.

Attacking creatures get +1/+0 for each strife counter on Crescendo of War.

Blocking creatures you control get +1/+0 for each strife counter on Crescendo of War.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Dance of Shadows
Dance of Shadows 3BlackBlack (5)
Sorcery — Arcane

Creatures you control get +1/+0 and gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Champions of Kamigawa (Uncommon)
Dark Triumph
Dark Triumph 4Black (5)
Instant

If you control a Swamp, you may sacrifice a creature rather than pay this spell's mana cost.

Creatures you control get +2/+0 until end of turn.

Nemesis (Uncommon)
Daru Warchief
Daru Warchief 2WhiteWhite (4)
Creature — Human Soldier (1/1)

Soldier spells you cast cost 1 less to cast.

Soldier creatures you control get +1/+2.

Scourge (Uncommon)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Aether Revolt (Common)
Day of Destiny
Day of Destiny 3White (4)
Legendary Enchantment

Legendary creatures you control get +2/+2.

Betrayers of Kamigawa (Rare)
Death Pit Offering
Death Pit Offering 2BlackBlack (4)
Enchantment

When Death Pit Offering enters the battlefield, sacrifice all creatures you control.

Creatures you control get +2/+2.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Deathbringer Liege
Deathbringer Liege 2White or BlackWhite or BlackWhite or Black (5)
Creature — Horror (3/4)

Other white creatures you control get +1/+1.

Other black creatures you control get +1/+1.

Whenever you cast a white spell, you may tap target creature.

Whenever you cast a black spell, you may destroy target creature if it's tapped.

Eventide (Rare)
Decimator of the Provinces
Decimator of the Provinces 10 (10)
Creature — Eldrazi Boar (7/7)

Emerge 6GreenGreenGreen (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's converted mana cost.)

When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.

Trample, haste

Eldritch Moon (Mythic Rare)
Defender of the Order
Defender of the Order 3White (4)
Creature — Human Cleric (2/4)

Morph WhiteWhite (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Defender of the Order is turned face up, creatures you control get +0/+2 until end of turn.

Legions (Rare)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Hour of Devastation (Rare)
Desperate Charge
Desperate Charge 2Black (3)
Sorcery

Creatures you control get +2/+0 until end of turn.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Dictate of Heliod
Dictate of Heliod 3WhiteWhite (5)
Enchantment

Flash

Creatures you control get +2/+2.

Commander 2015 (Rare)
Other Versions
Journey into Nyx (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Dominaria's Judgment
Dominaria's Judgment 2White (3)
Instant

Until end of turn, creatures you control gain protection from white if you control a Plains, from blue if you control an Island, from black if you control a Swamp, from red if you control a Mountain, and from green if you control a Forest.

Planeshift (Rare)
Dragon Throne of Tarkir
Dragon Throne of Tarkir 4 (4)
Legendary Artifact — Equipment

Equipped creature has defender and "2, Tap: Other creatures you control gain trample and get +X/+X until end of turn, where X is this creature's power."

Equip 3

Khans of Tarkir (Rare)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Hour of Devastation (Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Eldritch Moon (Uncommon)
Earth-Origin Yak
Earth-Origin Yak 3White (4)
Creature — Ox (2/4)

When Earth-Origin Yak enters the battlefield, creatures you control get +1/+1 until end of turn.

Global Series: Jiang Yanggu and Mu Yanling (Common)
Eldrazi Monument
Eldrazi Monument 5 (5)
Artifact

Creatures you control get +1/+1 and have flying and indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

Commander Anthology (Mythic Rare)
Other Versions
Zendikar (Mythic Rare)
Commander 2015 (Mythic Rare)
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite 5WhiteWhite (7)
Legendary Creature — Praetor (4/7)

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

Iconic Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Elspeth, Sun's Champion
Elspeth, Sun's Champion 4WhiteWhite (6)
Legendary Planeswalker — Elspeth (4)

+1: Create three 1/1 white Soldier creature tokens.

−3: Destroy all creatures with power 4 or greater.

−7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Duel Decks: Elspeth vs. Kiora (Mythic Rare)
Other Versions
Theros (Mythic Rare)
Encampment Keeper
Encampment Keeper White (1)
Creature — Hound (1/1)

First strike

7White, Tap, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.

Ixalan (Common)
Ethereal Absolution
Ethereal Absolution 4WhiteBlack (6)
Enchantment

Creatures you control get +1/+1.

Creatures your opponents control get -1/-1.

2WhiteBlack: Exile target card from an opponent's graveyard. If it was a creature card, you create a 1/1 white and black Spirit creature token with flying.

Ravnica Allegiance (Rare)
Ethereal Guidance
Ethereal Guidance 2White (3)
Sorcery

Creatures you control get +2/+1 until end of turn.

Shadows over Innistrad (Common)
Force of Virtue
Force of Virtue 2WhiteWhite (4)
Enchantment

If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost.

Flash

Creatures you control get +1/+1.

Modern Horizons (Rare)
Fortified Area
Fortified Area 1WhiteWhite (3)
Enchantment

Wall creatures you control get +1/+0 and have banding. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Other Versions
Fourth Edition (Common)
Fortify
Fortify 2White (3)
Instant

Choose one —

• Creatures you control get +2/+0 until end of turn.

• Creatures you control get +0/+2 until end of turn.

Modern Masters 2015 Edition (Common)
Other Versions
Time Spiral (Common)
Magic 2014 Core Set (Common)
Fortifying Provisions
Fortifying Provisions 2White (3)
Enchantment

Creatures you control get +0/+1.

When Fortifying Provisions enters the battlefield, create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Throne of Eldraine (Common)
Frontline Medic
Frontline Medic 2White (3)
Creature — Human Cleric (3/3)

Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.

Sacrifice Frontline Medic: Counter target spell with Variable Colorless in its mana cost unless its controller pays 3.

Gatecrash (Rare)
Gallows Warden
Gallows Warden 4White (5)
Creature — Spirit (3/3)

Flying

Other Spirit creatures you control get +0/+1.

Innistrad (Uncommon)
Gavony Ironwright
Gavony Ironwright 2White (3)
Creature — Human Soldier (1/4)

Fateful hour — As long as you have 5 or less life, other creatures you control get +1/+4.

Dark Ascension (Uncommon)
General Tazri
General Tazri 4White (5)
Legendary Creature — Human Ally (3/4)

When General Tazri enters the battlefield, you may search your library for an Ally creature card, reveal it, put it into your hand, then shuffle your library.

WhiteBlueBlackRedGreen: Ally creatures you control get +X/+X until end of turn, where X is the number of colors among those creatures.

Oath of the Gatewatch (Mythic Rare)
Gerrard's Battle Cry
Gerrard's Battle Cry White (1)
Enchantment

2White: Creatures you control get +1/+1 until end of turn.

Tempest Remastered (Rare)
Other Versions
Tempest (Rare)
Vintage Masters (Rare)
Ghost Tactician
Ghost Tactician 4White (5)
Creature — Spirit Spellshaper (2/5)

White, Tap, Discard a card: Creatures you control get +1/+0 until end of turn.

Planar Chaos (Common)
Gideon, Ally of Zendikar
Gideon, Ally of Zendikar 2WhiteWhite (4)
Legendary Planeswalker — Gideon (4)

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Battle for Zendikar (Mythic Rare)
Gideon, Martial Paragon
Gideon, Martial Paragon 4White (5)
Legendary Planeswalker — Gideon (5)

+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn.

0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

−10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.

Amonkhet (Mythic Rare)
Gideon's Phalanx
Gideon's Phalanx 5WhiteWhite (7)
Instant

Create four 2/2 white Knight creature tokens with vigilance.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Magic Origins (Rare)
Gideon's Resolve
Gideon's Resolve 4White (5)
Enchantment

When Gideon's Resolve enters the battlefield, you may search your library and/or graveyard for a card named Gideon, Martial Paragon, reveal it, and put it into your hand. If you search your library this way, shuffle it.

Creatures you control get +1/+1.

Amonkhet (Rare)
Glaring Spotlight
Glaring Spotlight 1 (1)
Artifact

Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

3, Sacrifice Glaring Spotlight: Creatures you control gain hexproof until end of turn and can't be blocked this turn.

Gatecrash (Rare)
Glass of the Guildpact
Glass of the Guildpact 2 (2)
Artifact

Multicolored creatures you control get +1/+1.

Ravnica Allegiance (Rare)
Gleam of Resistance
Gleam of Resistance 4White (5)
Instant

Creatures you control get +1/+2 until end of turn. Untap those creatures.

Basic landcycling 1White (1White, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.)

Conspiracy: Take the Crown (Common)
Other Versions
Conflux (Common)
Modern Masters (Common)
Glorious Anthem
Glorious Anthem 1WhiteWhite (3)
Enchantment

Creatures you control get +1/+1.

Tenth Edition (Rare)
Other Versions
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Urza's Saga (Rare)
Glorious Charge
Glorious Charge 1White (2)
Instant

Creatures you control get +1/+1 until end of turn.

Magic 2013 (Common)
Other Versions
Magic 2010 (Common)
Glory
Glory 3WhiteWhite (5)
Creature — Incarnation (3/3)

Flying

2White: Choose a color. Creatures you control gain protection from the chosen color until end of turn. Activate this ability only if Glory is in your graveyard.

Promo set for Gatherer (Rare)
Other Versions
Judgment (Rare)
Goblin Slingshot
Goblin Slingshot (0)
Artifact — Contraption

Whenever you crank Goblin Slingshot, creatures you control get +2/+0 and gain trample until end of turn.

Unstable (Rare)
Goldnight Commander
Goldnight Commander 3White (4)
Creature — Human Cleric Soldier (2/2)

Whenever another creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Avacyn Restored (Uncommon)
Goring Ceratops
Goring Ceratops 5WhiteWhite (7)
Creature — Dinosaur (3/3)

Double strike

Whenever Goring Ceratops attacks, other creatures you control gain double strike until end of turn.

Ixalan (Rare)
Great Teacher's Decree
Great Teacher's Decree 3White (4)
Sorcery

Creatures you control get +2/+1 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Gruesome Slaughter
Gruesome Slaughter 6 (6)
Sorcery

Until end of turn, colorless creatures you control gain "Tap: This creature deals damage equal to its power to target creature."

Battle for Zendikar (Rare)
Guardians' Pledge
Guardians' Pledge 1WhiteWhite (3)
Instant

White creatures you control get +2/+2 until end of turn.

Magic 2012 (Common)
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