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+!B, +!U, +!G, +"Gain control of target creature" (36)

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Act of Aggression
Act of Aggression 3Phyrexian RedPhyrexian Red (5)
Instant

(Phyrexian Red can be paid with either Red or 2 life.)

Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Commander 2015 (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Act of Treason
Act of Treason 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Core Set 2020 (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Common)
Magic 2012 (Common)
Gatecrash (Common)
Magic 2014 Core Set (Common)
Duel Decks: Speed vs. Cunning (Common)
Khans of Tarkir (Common)
Magic Origins (Common)
Masters 25 (Common)
Core Set 2019 (Common)
Ravnica Allegiance (Common)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Besmirch
Besmirch 1RedRed (3)
Sorcery

Until end of turn, gain control of target creature and it gains haste. Untap and goad that creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Conspiracy: Take the Crown (Uncommon)
Bond of Passion
Bond of Passion 4RedRed (6)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Bond of Passion deals 2 damage to any other target.

War of the Spark (Uncommon)
Captivating Crew
Captivating Crew 3Red (4)
Creature — Human Pirate (4/3)

3Red: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

Game Night (Rare)
Other Versions
Ixalan (Rare)
Claim the Firstborn
Claim the Firstborn Red (1)
Sorcery

Gain control of target creature with converted mana cost 3 or less until end of turn. Untap that creature. It gains haste until end of turn.

Throne of Eldraine (Uncommon)
Conquering Manticore
Conquering Manticore 4RedRed (6)
Creature — Manticore (5/5)

Flying

When Conquering Manticore enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Duel Decks: Heroes vs. Monsters (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Cunning Bandit
Cunning Bandit 1RedRed (3)
Creature — Human Warrior (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Cunning Bandit.

At the beginning of the end step, if there are two or more ki counters on Cunning Bandit, you may flip it.

Betrayers of Kamigawa (Uncommon)
Eldrazi Obligator
Eldrazi Obligator 2Red (3)
Creature — Eldrazi (3/1)

Devoid (This card has no color.)

When you cast this spell, you may pay 1Colorless. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. (Colorless represents colorless mana.)

Haste

Oath of the Gatewatch (Rare)
Enthralling Victor
Enthralling Victor 3Red (4)
Creature — Human Warrior (3/2)

When Enthralling Victor enters the battlefield, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Battlebond (Uncommon)
Other Versions
Magic Origins (Uncommon)
Masters 25 (Uncommon)
Evangelize
Evangelize 4White (5)
Sorcery

Buyback 2WhiteWhite (You may pay an additional 2WhiteWhite as you cast this spell. If you do, put this card into your hand as it resolves.)

Gain control of target creature of an opponent's choice they control.

Time Spiral (Rare)
Goatnap
Goatnap 2Red (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that creature is a Goat, it also gets +3/+0 until end of turn.

Modern Horizons (Common)
Grab the Reins
Grab the Reins 3Red (4)
Instant

Choose one —

• Until end of turn, you gain control of target creature and it gains haste.

• Sacrifice a creature. Grab the Reins deals damage equal to that creature's power to any target.

Entwine 2Red (Choose both if you pay the entwine cost.)

Commander 2016 (Uncommon)
Other Versions
Mirrodin (Uncommon)
Hammer Helper
Hammer Helper 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature and roll a six-sided die. Until end of turn, it gains haste and gets +X/+0, where X is the result.

Unstable (Common)
Helm of Possession
Helm of Possession 4 (4)
Artifact

You may choose not to untap Helm of Possession during your untap step.

2, Tap, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Tempest (Rare)
Kari Zev's Expertise
Kari Zev's Expertise 1RedRed (3)
Sorcery

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn.

You may cast a card with converted mana cost 2 or less from your hand without paying its mana cost.

Aether Revolt (Rare)
Keldon Overseer
Keldon Overseer 2Red (3)
Creature — Human Warrior (3/1)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

Haste

When Keldon Overseer enters the battlefield, if it was kicked, gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Dominaria (Common)
Limits of Solidarity
Limits of Solidarity 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet (Uncommon)
Lose Calm
Lose Calm 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Dragons of Tarkir (Common)
Malevolent Whispers
Malevolent Whispers 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Madness 3Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Commander 2019 (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Ultimate Masters (Uncommon)
Mark of Mutiny
Mark of Mutiny 2Red (3)
Sorcery

Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and Tap this turn.)

Iconic Masters (Common)
Other Versions
Zendikar (Uncommon)
Planechase 2012 Edition (Uncommon)
Magic 2013 (Uncommon)
Planechase Anthology (Uncommon)
Might Makes Right
Might Makes Right 5Red (6)
Enchantment

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and Tap this turn.)

Magic 2015 Core Set (Uncommon)
Neural Network
Neural Network (0)
Artifact — Contraption

Whenever you crank Neural Network, gain control of target creature an opponent controls with power less than or equal to the number of creature cards in its controller's graveyard until end of turn. Untap that creature. It gains haste until end of turn.

Unstable (Uncommon)
Portent of Betrayal
Portent of Betrayal 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Theros (Common)
Preacher
Preacher 1WhiteWhite (3)
Creature — Human Cleric (1/1)

You may choose not to untap Preacher during your untap step.

Tap: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.

Masters Edition (Rare)
Other Versions
The Dark (Rare)
Press into Service
Press into Service 4Red (5)
Sorcery

Support 2. (Put a +1/+1 counter on each of up to two target creatures.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Oath of the Gatewatch (Uncommon)
Skyfire Kirin
Skyfire Kirin 2RedRed (4)
Legendary Creature — Kirin Spirit (3/3)

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.

Saviors of Kamigawa (Rare)
Smelt-Ward Gatekeepers
Smelt-Ward Gatekeepers 3Red (4)
Creature — Human Warrior (2/4)

When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Dragon's Maze (Common)
Smelt-Ward Ignus
Smelt-Ward Ignus 1Red (2)
Creature — Elemental (2/1)

2Red, Sacrifice Smelt-Ward Ignus: Gain control of target creature with power 3 or less until end of turn. Untap that creature. It gains haste until end of turn. Activate this ability only any time you could cast a sorcery.

Ravnica Allegiance (Uncommon)
Traitorous Blood
Traitorous Blood 1RedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap it. It gains trample and haste until end of turn.

Innistrad (Common)
Traitorous Instinct
Traitorous Instinct 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. Until end of turn, it gets +2/+0 and gains haste.

Modern Masters 2017 Edition (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Return to Ravnica (Common)
Turn Against
Turn Against 4Red (5)
Instant

Devoid (This card has no color.)

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

Battle for Zendikar (Uncommon)
Unwilling Recruit
Unwilling Recruit Variable ColorlessRedRedRed (3)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gets +X/+0 and gains haste until end of turn.

Eventide (Uncommon)
Vedalken Shackles
Vedalken Shackles 3 (3)
Artifact

You may choose not to untap Vedalken Shackles during your untap step.

2, Tap: Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Masterpiece Series: Kaladesh Inventions (Special)
Other Versions
Fifth Dawn (Rare)
Modern Masters (Mythic Rare)
Wrangle
Wrangle 1Red (2)
Sorcery

Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.

Aether Revolt (Common)