SEARCH:

+"Creature", |"Standard", |"Standard", +W, +W, +>4 (50)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Absolving Lammasu
Absolving Lammasu 4White (5)
Creature — Lammasu (4/3)

Flying

When Absolving Lammasu enters, all suspected creatures are no longer suspected.

When Absolving Lammasu dies, you gain 3 life and suspect up to one target creature an opponent controls. (A suspected creature has menace and can't block.)

Murders at Karlov Manor (Uncommon)
Alabaster Host Intercessor
Alabaster Host Intercessor 5White (6)
Creature — Phyrexian Samurai (3/4)

When Alabaster Host Intercessor enters, exile target creature an opponent controls until Alabaster Host Intercessor leaves the battlefield.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

March of the Machine (Common)
Annie Flash, the Veteran
Annie Flash, the Veteran 3RedGreenWhite (6)
Legendary Creature — Human Rogue (4/5)

Flash

When Annie Flash, the Veteran enters, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.

Whenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.

Outlaws of Thunder Junction (Mythic Rare)
Aurelia, the Law Above
Aurelia, the Law Above 3RedWhite (5)
Legendary Creature — Angel (4/4)

Flying, vigilance, haste

Whenever a player attacks with three or more creatures, you draw a card.

Whenever a player attacks with five or more creatures, Aurelia, the Law Above deals 3 damage to each of your opponents and you gain 3 life.

Murders at Karlov Manor (Rare)
Boon-Bringer Valkyrie
Boon-Bringer Valkyrie 3WhiteWhite (5)
Creature — Angel Warrior (4/4)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.)

Flying, first strike, lifelink

March of the Machine (Rare)
Bounding Felidar
Bounding Felidar 5White (6)
Creature — Cat Beast Mount (4/7)

Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.

Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Uncommon)
Byrke, Long Ear of the Law
Byrke, Long Ear of the Law 4GreenWhite (6)
Legendary Creature — Rabbit Soldier (4/4)

Vigilance

When Byrke, Long Ear of the Law enters, put a +1/+1 counter on each of up to two target creatures.

Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Bloomburrow (Mythic Rare)
Charmed Clothier
Charmed Clothier 4White (5)
Creature — Faerie Advisor (3/3)

Flying

When Charmed Clothier enters, create a Royal Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward 1.)

Wilds of Eldraine (Common)
Crowd-Control Warden
Crowd-Control Warden 3GreenWhite (5)
Creature — Centaur Soldier (4/4)

As Crowd-Control Warden enters or is turned face up, put X +1/+1 counters on it, where X is the number of other creatures you control.

Disguise 3Green or WhiteGreen or White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Defenestrated Phantom
Defenestrated Phantom 4WhiteWhite (6)
Creature — Spirit (4/3)

Flying

Disguise 4White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Djeru and Hazoret
Djeru and Hazoret 2RedRedWhite (5)
Legendary Creature — Human God (5/4)

As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste.

Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.

March of the Machine (Rare)
Driftgloom Coyote
Driftgloom Coyote 3WhiteWhite (5)
Creature — Elemental Coyote (3/4)

When Driftgloom Coyote enters, exile target creature an opponent controls until Driftgloom Coyote leaves the battlefield. If that creature had power 2 or less, put a +1/+1 counter on Driftgloom Coyote.

Bloomburrow (Uncommon)
Dutiful Griffin
Dutiful Griffin 3WhiteWhite (5)
Creature — Griffin (4/4)

Flying

2White, Sacrifice two enchantments: Return Dutiful Griffin from your graveyard to your hand.

Wilds of Eldraine (Uncommon)
Essence of Antiquity
Essence of Antiquity 3WhiteWhite (5)
Artifact Creature — Golem (1/10)

Disguise 2White (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Essence of Antiquity is turned face up, creatures you control gain hexproof until end of turn. Untap them.

Murders at Karlov Manor (Uncommon)
Essence of Orthodoxy
Essence of Orthodoxy 3WhiteWhite (5)
Creature — Phyrexian (3/3)

Flying

Whenever Essence of Orthodoxy or another Phyrexian you control enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Rare)
Ezrim, Agency Chief
Ezrim, Agency Chief 1WhiteWhiteBlueBlue (5)
Legendary Creature — Archon Detective (5/5)

Flying

When Ezrim, Agency Chief enters, investigate twice. (To investigate, create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

1, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.

Murders at Karlov Manor (Rare)
Ghalta and Mavren
Ghalta and Mavren 3GreenGreenWhiteWhite (7)
Legendary Creature — Dinosaur Vampire (12/12)

Trample

Whenever you attack, choose one —

• Create a tapped and attacking X/X green Dinosaur creature token with trample, where X is the greatest power among other attacking creatures.

• Create X 1/1 white Vampire creature tokens with lifelink, where X is the number of other attacking creatures.

March of the Machine (Rare)
Gishath, Sun's Avatar
Gishath, Sun's Avatar 5RedGreenWhite (8)
Legendary Creature — Dinosaur Avatar (7/6)

Vigilance, trample, haste

Whenever Gishath, Sun's Avatar deals combat damage to a player, reveal that many cards from the top of your library. Put any number of Dinosaur creature cards from among them onto the battlefield and the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan (Mythic Rare)
Other Versions
Ixalan (Mythic Rare)
Golden-Scale Aeronaut
Golden-Scale Aeronaut 4White (5)
Creature — Dwarf Pilot (2/3)

Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

Flying

March of the Machine (Common)
Haazda Vigilante
Haazda Vigilante 4White (5)
Creature — Giant Soldier (4/4)

Whenever Haazda Vigilante enters or attacks, put a +1/+1 counter on target creature you control with power 2 or less.

Murders at Karlov Manor (Common)
Head of the Homestead
Head of the Homestead 3Green or WhiteGreen or White (5)
Creature — Rabbit Citizen (3/2)

When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens.

Bloomburrow (Common)
Imodane's Recruiter
Imodane's Recruiter 2Red (3)
Creature — Human Knight (2/2)

When Imodane's Recruiter enters, creatures you control get +1/+0 and gain haste until end of turn.

Wilds of Eldraine (Uncommon)
Infected Defector
Infected Defector 4White (5)
Creature — Phyrexian Knight (4/3)

When Infected Defector dies, incubate 3. (Create an Incubator token with three +1/+1 counters on it and "2: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)

March of the Machine (Common)
Kastral, the Windcrested
Kastral, the Windcrested 3WhiteBlue (5)
Legendary Creature — Bird Scout (4/5)

Flying

Whenever one or more Birds you control deal combat damage to a player, choose one —

• You may put a Bird creature card from your hand or graveyard onto the battlefield with a finality counter on it.

• Put a +1/+1 counter on each Bird you control.

• Draw a card.

Bloomburrow (Rare)
Knight-Errant of Eos
Knight-Errant of Eos 4White (5)
Creature — Human Knight (4/4)

Convoke

When Knight-Errant of Eos enters, look at the top six cards of your library. You may reveal up to two creature cards with mana value X or less from among them, where X is the number of creatures that convoked Knight-Errant of Eos. Put the revealed cards into your hand, then shuffle.

March of the Machine (Rare)
Kroxa and Kunoros
Kroxa and Kunoros 3RedWhiteBlack (6)
Legendary Creature — Elder Giant Dog (6/6)

Vigilance, menace, lifelink

Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

March of the Machine (Mythic Rare)
Lady of Laughter
Lady of Laughter 3WhiteWhite (5)
Creature — Faerie Noble (4/5)

Flying

Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.

Wilds of Eldraine (Rare)
Malamet War Scribe
Malamet War Scribe 3WhiteWhite (5)
Creature — Cat Warrior (4/3)

When Malamet War Scribe enters, creatures you control get +2/+1 until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Meddling Youths
Meddling Youths 3RedWhite (5)
Creature — Human Detective (4/5)

Haste

Whenever you attack with three or more creatures, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Uncommon)
Moonshaker Cavalry
Moonshaker Cavalry 5WhiteWhiteWhite (8)
Creature — Spirit Knight (6/6)

Flying

When Moonshaker Cavalry enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.

Wilds of Eldraine (Mythic Rare)
Nahiri, Forged in Fury
Nahiri, Forged in Fury 4RedWhite (6)
Legendary Creature — Kor Artificer (5/4)

Affinity for Equipment (This spell costs 1 less to cast for each Equipment you control.)

Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.

March of the Machine: The Aftermath (Mythic Rare)
Niv-Mizzet, Guildpact
Niv-Mizzet, Guildpact WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (6/6)

Flying, hexproof from multicolored

Whenever Niv-Mizzet, Guildpact deals combat damage to a player, it deals X damage to any target, target player draws X cards, and you gain X life, where X is the number of different color pairs among permanents you control that are exactly two colors.

Murders at Karlov Manor (Rare)
Niv-Mizzet, Supreme
Niv-Mizzet, Supreme WhiteBlueBlackRedGreen (5)
Legendary Creature — Dragon Avatar (5/5)

Flying, hexproof from monocolored

Each instant and sorcery card in your graveyard that's exactly two colors has jump-start. (You may cast that card from your graveyard by discarding a card in addition to paying its other costs. Then exile it.)

March of the Machine: The Aftermath (Rare)
Ojer Taq, Deepest Foundation
Ojer Taq, Deepest Foundation 4WhiteWhite (6)
Legendary Creature — God (6/6)

Vigilance

If one or more creature tokens would be created under your control, three times that many of those tokens are created instead.

When Ojer Taq dies, return it to the battlefield tapped and transformed under its owner's control.

The Lost Caverns of Ixalan (Mythic Rare)
Oltec Archaeologists
Oltec Archaeologists 4White (5)
Creature — Human Artificer Scout (4/4)

When Oltec Archaeologists enters, choose one —

• Return target artifact card from your graveyard to your hand.

• Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom and the rest on top in any order.)

The Lost Caverns of Ixalan (Common)
Omnath, Locus of All
Omnath, Locus of All WhiteBluePhyrexian BlackRedGreen (5)
Legendary Creature — Phyrexian Elemental (4/4)

If you would lose unspent mana, that mana becomes black instead.

At the beginning of your first main phase, look at the top card of your library. You may reveal that card if it has three or more colored mana symbols in its mana cost. If you do, add three mana in any combination of its colors and put it into your hand. If you don't reveal it, put it into your hand.

March of the Machine (Rare)
Pileated Provisioner
Pileated Provisioner 4White (5)
Creature — Bird Scout (3/4)

Flying

When Pileated Provisioner enters, put a +1/+1 counter on target creature you control without flying.

Bloomburrow (Common)
Quintorius, Loremaster
Quintorius, Loremaster 3RedWhite (5)
Legendary Creature — Elephant Cleric (3/5)

Vigilance

At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token.

1RedWhite, Tap, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead.

March of the Machine (Rare)
Serra Redeemer
Serra Redeemer 3WhiteWhite (5)
Creature — Angel Soldier (2/4)

Flying

Whenever another creature you control with power 2 or less enters, put two +1/+1 counters on that creature.

Bloomburrow (Rare)
Other Versions
Dominaria United (Rare)
Shepherd of the Clouds
Shepherd of the Clouds 4White (5)
Creature — Pegasus (4/3)

Flying, vigilance

When Shepherd of the Clouds enters, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.

Outlaws of Thunder Junction (Uncommon)
Soaring Sandwing
Soaring Sandwing 4WhiteWhite (6)
Creature — Dinosaur (3/5)

Flying

When Soaring Sandwing enters, you gain 3 life.

Plainscycling 2 (2, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)

The Lost Caverns of Ixalan (Common)
Stagecoach Security
Stagecoach Security 4White (5)
Creature — Human Soldier (4/5)

When Stagecoach Security enters, creatures you control get +1/+1 and gain vigilance until end of turn.

Plot 3White (You may pay 3White and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Outlaws of Thunder Junction (Common)
Starseer Mentor
Starseer Mentor 3WhiteBlack (5)
Creature — Bat Warlock (3/5)

Flying, vigilance

At the beginning of your end step, if you gained or lost life this turn, target opponent loses 3 life unless they sacrifice a nonland permanent or discard a card.

Bloomburrow (Uncommon)
Sterling Supplier
Sterling Supplier 4White (5)
Creature — Bird Soldier (3/4)

Flying

When Sterling Supplier enters, put a +1/+1 counter on another target creature you control.

Outlaws of Thunder Junction (Common)
Syr Armont, the Redeemer
Syr Armont, the Redeemer 3GreenWhite (5)
Legendary Creature — Human Knight (4/4)

When Syr Armont, the Redeemer enters, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Enchanted creatures you control get +1/+1.

Wilds of Eldraine (Uncommon)
Tolsimir, Midnight's Light
Tolsimir, Midnight's Light 2GreenWhiteWhite (5)
Legendary Creature — Elf Scout (3/2)

Lifelink

When Tolsimir, Midnight's Light enters, create Voja Fenstalker, a legendary 5/5 green and white Wolf creature token with trample.

Whenever a Wolf you control attacks, if Tolsimir attacked this combat, target creature an opponent controls blocks that Wolf this combat if able.

Murders at Karlov Manor (Rare)
Imodane's Recruiter (Train Troops)
Imodane's Recruiter (Train Troops) 4White (5)
Sorcery — Adventure

Create two 2/2 white Knight creature tokens with vigilance. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Voja, Jaws of the Conclave
Voja, Jaws of the Conclave 2RedGreenWhite (5)
Legendary Creature — Wolf (5/5)

Vigilance, trample, ward 3

Whenever Voja, Jaws of the Conclave attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each Wolf you control.

Murders at Karlov Manor (Mythic Rare)
Wrangler of the Damned
Wrangler of the Damned 3WhiteBlue (5)
Creature — Human Soldier (1/4)

Flash

At the beginning of your end step, if you haven't cast a spell from your hand this turn, create a 2/2 white Spirit creature token with flying.

Outlaws of Thunder Junction (Uncommon)
Zurgo and Ojutai
Zurgo and Ojutai 2BlueRedWhite (5)
Legendary Creature — Orc Dragon (4/4)

Flying, haste

Zurgo and Ojutai has hexproof as long as it entered this turn.

Whenever one or more Dragons you control deal combat damage to a player or battle, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. You may return one of those Dragons to its owner's hand.

March of the Machine (Mythic Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue