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Aegar, the Freezing Flame
Aegar, the Freezing Flame 1BlueRed (3)
Legendary Creature — Giant Wizard (3/3)

Whenever a creature or planeswalker an opponent controls is dealt excess damage, if a Giant, Wizard, or spell you controlled dealt damage to it this turn, draw a card.

Kaldheim (Uncommon)
Akiri, Fearless Voyager
Akiri, Fearless Voyager 1RedWhite (3)
Legendary Creature — Kor Warrior (3/3)

Whenever you attack a player with one or more equipped creatures, draw a card.

White: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.

Zendikar Rising (Rare)
Akoum Hellhound
Akoum Hellhound Red (1)
Creature — Elemental Dog (0/1)

Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn.

Zendikar Rising (Common)
Alela, Artful Provocateur
Alela, Artful Provocateur 1WhiteBlueBlack (4)
Legendary Creature — Faerie Warlock (2/3)

Flying, deathtouch, lifelink

Other creatures you control with flying get +1/+0.

Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.

Throne of Eldraine (Mythic Rare)
Alpine Houndmaster
Alpine Houndmaster RedWhite (2)
Creature — Human Warrior (2/2)

When Alpine Houndmaster enters the battlefield, you may search your library for a card named Alpine Watchdog and/or a card named Igneous Cur, reveal them, put them into your hand, then shuffle.

Whenever Alpine Houndmaster attacks, it gets +X/+0 until end of turn, where X is the number of other attacking creatures.

Core Set 2021 (Uncommon)
Anax, Hardened in the Forge
Anax, Hardened in the Forge 1RedRed (3)
Legendary Enchantment Creature — Demigod (*/3)

Anax's power is equal to your devotion to red. (Each Red in the mana costs of permanents you control counts toward your devotion to red.)

Whenever Anax or another nontoken creature you control dies, create a 1/1 red Satyr creature token with "This creature can't block." If the creature had power 4 or greater, create two of those tokens instead.

Theros Beyond Death (Uncommon)
Angel of Destiny
Angel of Destiny 3WhiteWhite (5)
Creature — Angel Cleric (2/6)

Flying, double strike

Whenever a creature you control deals combat damage to a player, you and that player each gain that much life.

At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.

Zendikar Rising (Mythic Rare)
Arasta of the Endless Web
Arasta of the Endless Web 2GreenGreen (4)
Legendary Enchantment Creature — Spider (3/5)

Reach

Whenever an opponent casts an instant or sorcery spell, create a 1/2 green Spider creature token with reach.

Theros Beyond Death (Rare)
Archipelagore
Archipelagore 5BlueBlue (7)
Creature — Leviathan (7/7)

Mutate 5Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, tap up to X target creatures, where X is the number of times this creature has mutated. Those creatures don't untap during their controller's next untap step.

Ikoria: Lair of Behemoths (Uncommon)
Archon of Sun's Grace
Archon of Sun's Grace 2WhiteWhite (4)
Creature — Archon (3/4)

Flying, lifelink

Pegasus creatures you control have lifelink.

Constellation — Whenever an enchantment enters the battlefield under your control, create a 2/2 white Pegasus creature token with flying.

Theros Beyond Death (Rare)
Ardent Dustspeaker
Ardent Dustspeaker 4Red (5)
Creature — Minotaur Shaman (3/4)

Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.

Strixhaven: School of Mages (Uncommon)
Arrogant Poet
Arrogant Poet 1Black (2)
Creature — Human Warlock (2/1)

Whenever Arrogant Poet attacks, you may pay 2 life. If you do, it gains flying until end of turn.

Strixhaven: School of Mages (Common)
Ascendant Spirit
Ascendant Spirit Blue (1)
Snow Creature — Spirit (1/1)

SnowSnow: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.

SnowSnowSnow: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.

SnowSnowSnowSnow: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Kaldheim (Rare)
Ashiok, Nightmare Muse
Ashiok, Nightmare Muse 3BlueBlack (5)
Legendary Planeswalker — Ashiok (5)

+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library."

−3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand.

−7: You may cast up to three spells from among face-up cards your opponents own from exile without paying their mana costs.

Theros Beyond Death (Mythic Rare)
Athreos, Shroud-Veiled
Athreos, Shroud-Veiled 4WhiteBlack (6)
Legendary Enchantment Creature — God (4/7)

Indestructible

As long as your devotion to white and black is less than seven, Athreos isn't a creature.

At the beginning of your end step, put a coin counter on another target creature.

Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

Theros Beyond Death (Mythic Rare)
Attended Healer
Attended Healer 3White (4)
Creature — Kor Cleric (2/3)

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.

2White: Another target Cleric gains lifelink until end of turn.

Zendikar Rising (Uncommon)
Augusta, Dean of Order
Augusta, Dean of Order 2White (3)
Legendary Creature — Human Cleric (1/3)

Other tapped creatures you control get +1/+0.

Other untapped creatures you control get +0/+1.

Whenever you attack, untap each creature you control, then tap any number of creatures you control.

Strixhaven: School of Mages (Rare)
Auspicious Starrix
Auspicious Starrix 4Green (5)
Creature — Elk Beast (6/6)

Mutate 5Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield.

Ikoria: Lair of Behemoths (Uncommon)
Awaken the Blood Avatar
Awaken the Blood Avatar 6BlackRed (8)
Sorcery

As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs 2 less to cast for each creature sacrificed this way.

Each opponent sacrifices a creature. Create a 3/6 black and red Avatar creature token with haste and "Whenever this creature attacks, it deals 3 damage to each opponent."

Strixhaven: School of Mages (Mythic Rare)
Ayara, First of Locthwain
Ayara, First of Locthwain BlackBlackBlack (3)
Legendary Creature — Elf Noble (2/3)

Whenever Ayara, First of Locthwain or another black creature enters the battlefield under your control, each opponent loses 1 life and you gain 1 life.

Tap, Sacrifice another black creature: Draw a card.

Throne of Eldraine (Rare)
Basri Ket
Basri Ket 1WhiteWhite (3)
Legendary Planeswalker — Basri (3)

+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn.

−2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking.

−6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."

Core Set 2021 (Mythic Rare)
Basri, Devoted Paladin
Basri, Devoted Paladin 4WhiteWhite (6)
Legendary Planeswalker — Basri (4)

+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn.

−1: Whenever a creature attacks this turn, put a +1/+1 counter on it.

−6: Creatures you control get +2/+2 and gain flying until end of turn.

Core Set 2021 (Mythic Rare)
Basri's Lieutenant
Basri's Lieutenant 3White (4)
Creature — Human Knight (3/4)

Vigilance, protection from multicolored

When Basri's Lieutenant enters the battlefield, put a +1/+1 counter on target creature you control.

Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Core Set 2021 (Rare)
Bastion of Remembrance
Bastion of Remembrance 2Black (3)
Enchantment

When Bastion of Remembrance enters the battlefield, create a 1/1 white Human Soldier creature token.

Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

Ikoria: Lair of Behemoths (Uncommon)
Battle Mammoth
Battle Mammoth 3GreenGreen (5)
Creature — Elephant (6/5)

Trample

Whenever a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card.

Foretell 2GreenGreen (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Battle of Frost and Fire
Battle of Frost and Fire 3BlueRed (5)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.

II — Scry 3.

III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.

Kaldheim (Rare)
Belle of the Brawl
Belle of the Brawl 2Black (3)
Creature — Human Knight (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever Belle of the Brawl attacks, other Knights you control get +1/+0 until end of turn.

Throne of Eldraine (Uncommon)
Birgi, God of Storytelling
Birgi, God of Storytelling 2Red (3)
Legendary Creature — God (3/3)

Whenever you cast a spell, add Red. Until end of turn, you don't lose this mana as steps and phases end.

Creatures you control can boast twice during each of your turns rather than once.

Kaldheim (Rare)
Blisterspit Gremlin
Blisterspit Gremlin Red (1)
Creature — Gremlin (1/1)

1, Tap: Blisterspit Gremlin deals 1 damage to each opponent.

Whenever you cast a noncreature spell, untap Blisterspit Gremlin.

Ikoria: Lair of Behemoths (Common)
Blood Aspirant
Blood Aspirant 1Red (2)
Creature — Satyr Berserker (1/1)

Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.

1Red, Tap, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.

Theros Beyond Death (Uncommon)
Blood Researcher
Blood Researcher 1BlackGreen (3)
Creature — Vampire Druid (2/2)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever you gain life, put a +1/+1 counter on Blood Researcher.

Strixhaven: School of Mages (Common)
Bloodline Pretender
Bloodline Pretender 3 (3)
Artifact Creature — Shapeshifter (2/2)

Changeling (This card is every creature type.)

As Bloodline Pretender enters the battlefield, choose a creature type.

Whenever another creature of the chosen type enters the battlefield under your control, put a +1/+1 counter on Bloodline Pretender.

Kaldheim (Uncommon)
Bloodsky Berserker
Bloodsky Berserker 1Black (2)
Creature — Human Berserker (1/1)

Whenever you cast your second spell each turn, put two +1/+1 counters on Bloodsky Berserker. It gains menace until end of turn. (It can't be blocked except by two or more creatures.)

Kaldheim (Uncommon)
Bolt Hound
Bolt Hound 2Red (3)
Creature — Elemental Dog (2/2)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Whenever Bolt Hound attacks, other creatures you control get +1/+0 until end of turn.

Core Set 2021 (Uncommon)
Bonecrusher Giant
Bonecrusher Giant 2Red (3)
Creature — Giant (4/3)

Whenever Bonecrusher Giant becomes the target of a spell, Bonecrusher Giant deals 2 damage to that spell's controller.

Throne of Eldraine (Rare)
Boneyard Lurker
Boneyard Lurker 2BlackGreen (4)
Creature — Nightmare Beast (4/4)

Mutate 2Black or GreenBlack or Green (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, return target permanent card from your graveyard to your hand.

Ikoria: Lair of Behemoths (Uncommon)
Boreal Outrider
Boreal Outrider 2Green (3)
Snow Creature — Elf Warrior (3/2)

Whenever you cast a creature spell, if Snow of any of that spell's colors was spent to cast it, that creature enters the battlefield with an additional +1/+1 counter on it. (Snow is mana from a snow source.)

Kaldheim (Uncommon)
Brash Taunter
Brash Taunter 4Red (5)
Creature — Goblin (1/1)

Indestructible

Whenever Brash Taunter is dealt damage, it deals that much damage to target opponent.

2Red, Tap: Brash Taunter fights another target creature.

Core Set 2021 (Rare)
Brimstone Trebuchet
Brimstone Trebuchet 2Red (3)
Artifact Creature — Wall (1/3)

Defender, reach

Tap: Brimstone Trebuchet deals 1 damage to each opponent.

Whenever a Knight enters the battlefield under your control, untap Brimstone Trebuchet.

Throne of Eldraine (Common)
Brushfire Elemental
Brushfire Elemental RedGreen (2)
Creature — Elemental (1/1)

Haste

Brushfire Elemental can't be blocked by creatures with power 2 or less.

Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.

Zendikar Rising (Uncommon)
Canopy Baloth
Canopy Baloth 3Green (4)
Creature — Beast (4/3)

Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn.

Zendikar Rising (Common)
Canyon Jerboa
Canyon Jerboa 2White (3)
Creature — Mouse (1/2)

Landfall — Whenever a land enters the battlefield under your control, creatures you control get +1/+1 until end of turn.

Zendikar Rising (Uncommon)
Captivating Unicorn
Captivating Unicorn 4White (5)
Creature — Unicorn (4/4)

Constellation — Whenever an enchantment enters the battlefield under your control, tap target creature an opponent controls.

Theros Beyond Death (Common)
Cavern Whisperer
Cavern Whisperer 4Black (5)
Creature — Nightmare (4/4)

Mutate 3Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Menace (This creature can't be blocked except by two or more creatures.)

Whenever this creature mutates, each opponent discards a card.

Ikoria: Lair of Behemoths (Common)
Chandra's Incinerator
Chandra's Incinerator 5Red (6)
Creature — Elemental (6/6)

This spell costs Variable Colorless less to cast, where X is the total amount of noncombat damage dealt to your opponents this turn.

Trample

Whenever a source you control deals noncombat damage to an opponent, Chandra's Incinerator deals that much damage to target creature or planeswalker that player controls.

Core Set 2021 (Rare)
Chandra's Pyreling
Chandra's Pyreling 1Red (2)
Creature — Elemental Lizard (1/3)

Whenever a source you control deals noncombat damage to an opponent, Chandra's Pyreling gets +1/+0 and gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Core Set 2021 (Uncommon)
Chevill, Bane of Monsters
Chevill, Bane of Monsters BlackGreen (2)
Legendary Creature — Human Rogue (1/3)

Deathtouch

At the beginning of your upkeep, if your opponents control no permanents with bounty counters on them, put a bounty counter on target creature or planeswalker an opponent controls.

Whenever a permanent an opponent controls with a bounty counter on it dies, you gain 3 life and draw a card.

Ikoria: Lair of Behemoths (Mythic Rare)
Chittering Harvester
Chittering Harvester 5Black (6)
Creature — Nightmare (4/6)

Mutate 4Black (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Whenever this creature mutates, each opponent sacrifices a creature.

Ikoria: Lair of Behemoths (Uncommon)
Chulane, Teller of Tales
Chulane, Teller of Tales 2GreenWhiteBlue (5)
Legendary Creature — Human Druid (2/4)

Vigilance

Whenever you cast a creature spell, draw a card, then you may put a land card from your hand onto the battlefield.

3, Tap: Return target creature you control to its owner's hand.

Throne of Eldraine (Mythic Rare)
Clarion Spirit
Clarion Spirit 1White (2)
Creature — Spirit (2/2)

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Kaldheim (Uncommon)
Cleric of Chill Depths
Cleric of Chill Depths 1Blue (2)
Creature — Merfolk Cleric (1/3)

Whenever Cleric of Chill Depths blocks a creature, that creature doesn't untap during its controller's next untap step.

Zendikar Rising (Common)
Cleric of Life's Bond
Cleric of Life's Bond WhiteBlack (2)
Creature — Vampire Cleric (2/2)

Whenever another Cleric enters the battlefield under your control, you gain 1 life.

Whenever you gain life for the first time each turn, put a +1/+1 counter on Cleric of Life's Bond.

Zendikar Rising (Uncommon)
Cloudpiercer
Cloudpiercer 4Red (5)
Creature — Dinosaur (5/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Reach

Whenever this creature mutates, you may discard a card. If you do, draw a card.

Ikoria: Lair of Behemoths (Common)
Colossal Plow
Colossal Plow 2 (2)
Artifact — Vehicle (6/3)

Whenever Colossal Plow attacks, add WhiteWhiteWhite and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaldheim (Uncommon)
Commanding Presence
Commanding Presence 3White (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has first strike and "Whenever this creature deals combat damage to a player, create a 1/1 white Human Soldier creature token."

Theros Beyond Death (Uncommon)
Confounding Conundrum
Confounding Conundrum 1Blue (2)
Enchantment

When Confounding Conundrum enters the battlefield, draw a card.

Whenever a land enters the battlefield under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.

Zendikar Rising (Rare)
Conspiracy Theorist
Conspiracy Theorist 1Red (2)
Creature — Human Shaman (2/2)

Whenever Conspiracy Theorist attacks, you may pay 1 and discard a card. If you do, draw a card.

Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Strixhaven: School of Mages (Rare)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters the battlefield, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Cosima, God of the Voyage
Cosima, God of the Voyage 2Blue (3)
Legendary Creature — God (2/4)

At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."

Kaldheim (Rare)
Cubwarden
Cubwarden 3White (4)
Creature — Cat (3/5)

Mutate 2WhiteWhite (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Lifelink

Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

Ikoria: Lair of Behemoths (Rare)
Daemogoth Titan
Daemogoth Titan Black or GreenBlack or GreenBlack or GreenBlack or Green (4)
Creature — Demon (11/10)

Whenever Daemogoth Titan attacks or blocks, sacrifice a creature.

Strixhaven: School of Mages (Rare)
Dawn Evangel
Dawn Evangel 2White (3)
Enchantment Creature — Human Cleric (2/3)

Whenever a creature dies, if an Aura you controlled was attached to it, return target creature card with mana value 2 or less from your graveyard to your hand.

Theros Beyond Death (Uncommon)
Daxos, Blessed by the Sun
Daxos, Blessed by the Sun WhiteWhite (2)
Legendary Enchantment Creature — Demigod (2/*)

Daxos's toughness is equal to your devotion to white. (Each White in the mana costs of permanents you control counts toward your devotion to white.)

Whenever another creature you control enters the battlefield or dies, you gain 1 life.

Theros Beyond Death (Uncommon)
Death's Oasis
Death's Oasis WhiteBlackGreen (3)
Enchantment

Whenever a nontoken creature you control dies, mill two cards. Then return a creature card with lesser mana value than the creature that died from your graveyard to your hand.

1, Sacrifice Death's Oasis: You gain life equal to the highest mana value among creatures you control.

Ikoria: Lair of Behemoths (Rare)
Demon of Loathing
Demon of Loathing 5BlackBlack (7)
Creature — Demon (7/7)

Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

Theros Beyond Death (Rare)
Dina, Soul Steeper
Dina, Soul Steeper BlackGreen (2)
Legendary Creature — Dryad Druid (1/3)

Whenever you gain life, each opponent loses 1 life.

1, Sacrifice another creature: Dina, Soul Steeper gets +X/+0 until end of turn, where X is the sacrificed creature's power.

Strixhaven: School of Mages (Uncommon)
Dirge Bat
Dirge Bat 2BlackBlack (4)
Creature — Bat (3/3)

Mutate 4BlackBlack (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flash

Flying

Whenever this creature mutates, destroy target creature or planeswalker an opponent controls.

Ikoria: Lair of Behemoths (Rare)
Doomskar Oracle
Doomskar Oracle 2White (3)
Creature — Human Cleric (3/2)

Whenever you cast your second spell each turn, you gain 2 life.

Foretell White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Double Vision
Double Vision 3RedRed (5)
Enchantment

Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.

Core Set 2021 (Rare)
Dramatic Finale
Dramatic Finale White or BlackWhite or BlackWhite or BlackWhite or Black (4)
Enchantment

Creature tokens you control get +1/+1.

Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.

Strixhaven: School of Mages (Rare)
Drana, the Last Bloodchief
Drana, the Last Bloodchief 3BlackBlack (5)
Legendary Creature — Vampire Cleric (4/4)

Flying

Whenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Zendikar Rising (Mythic Rare)
Dreadwurm
Dreadwurm 4Black (5)
Creature — Wurm Horror (5/4)

Landfall — Whenever a land enters the battlefield under your control, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Zendikar Rising (Common)
Dream Devourer
Dream Devourer 1Black (2)
Creature — Demon Cleric (0/3)

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2. (During your turn, you may pay 2 and exile it from your hand face down. Cast it on a later turn for its foretell cost.)

Whenever you foretell a card, Dream Devourer gets +2/+0 until end of turn.

Kaldheim (Rare)
Dream Trawler
Dream Trawler 2WhiteWhiteBlueBlue (6)
Creature — Sphinx (3/5)

Flying, lifelink

Whenever you draw a card, Dream Trawler gets +1/+0 until end of turn.

Whenever Dream Trawler attacks, draw a card.

Discard a card: Dream Trawler gains hexproof until end of turn. Tap it.

Theros Beyond Death (Rare)
Dreamtail Heron
Dreamtail Heron 4Blue (5)
Creature — Elemental Bird (3/4)

Mutate 3Blue (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, draw a card.

Ikoria: Lair of Behemoths (Common)
Edgewall Innkeeper
Edgewall Innkeeper Green (1)
Creature — Human Peasant (1/1)

Whenever you cast a creature spell that has an Adventure, draw a card. (It doesn't need to have gone on the adventure first.)

Throne of Eldraine (Uncommon)
Efreet Flamepainter
Efreet Flamepainter 3Red (4)
Creature — Efreet Shaman (1/4)

Double strike

Whenever Efreet Flamepainter deals combat damage to a player, you may cast target instant or sorcery card from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Strixhaven: School of Mages (Rare)
Elder Gargaroth
Elder Gargaroth 3GreenGreen (5)
Creature — Beast (6/6)

Vigilance, reach, trample

Whenever Elder Gargaroth attacks or blocks, choose one —

• Create a 3/3 green Beast creature token.

• You gain 3 life.

• Draw a card.

Core Set 2021 (Mythic Rare)
Elemental Expressionist
Elemental Expressionist Blue or RedBlue or RedBlue or RedBlue or Red (4)
Creature — Orc Wizard (4/4)

Magecraft — Whenever you cast or copy an instant or sorcery spell, choose target creature you control. Until end of turn, it gains "If this creature would leave the battlefield, exile it instead of putting it anywhere else" and "When this creature is put into exile, create a 4/4 blue and red Elemental creature token." (Each instance of that ability triggers separately.)

Strixhaven: School of Mages (Rare)
Elvish Warmaster
Elvish Warmaster 1Green (2)
Creature — Elf Warrior (2/2)

Whenever one or more other Elves enter the battlefield under your control, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.

5GreenGreen: Elves you control get +2/+2 and gain deathtouch until end of turn.

Kaldheim (Rare)
Embereth Skyblazer
Embereth Skyblazer 3Red (4)
Creature — Human Knight (4/3)

As long as it's your turn, Embereth Skyblazer has flying.

Whenever Embereth Skyblazer attacks, you may pay 2Red. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.

Throne of Eldraine (Rare)
Embrose, Dean of Shadow
Embrose, Dean of Shadow 2BlackBlack (4)
Legendary Creature — Human Warlock (4/4)

Tap: Put a +1/+1 counter on another target creature, then Embrose, Dean of Shadow deals 2 damage to that creature.

Whenever a creature you control with a +1/+1 counter on it dies, draw a card.

Strixhaven: School of Mages (Rare)
Erebos, Bleak-Hearted
Erebos, Bleak-Hearted 3Black (4)
Legendary Enchantment Creature — God (5/6)

Indestructible

As long as your devotion to black is less than five, Erebos isn't a creature.

Whenever another creature you control dies, you may pay 2 life. If you do, draw a card.

1Black, Sacrifice another creature: Target creature gets -2/-1 until end of turn.

Theros Beyond Death (Mythic Rare)
Escape Protocol
Escape Protocol 1Blue (2)
Enchantment

Whenever you cycle a card, you may pay 1. When you do, exile target artifact or creature you control, then return it to the battlefield under its owner's control.

Ikoria: Lair of Behemoths (Uncommon)
Esika's Chariot
Esika's Chariot 3Green (4)
Legendary Artifact — Vehicle (4/4)

When Esika's Chariot enters the battlefield, create two 2/2 green Cat creature tokens.

Whenever Esika's Chariot attacks, create a token that's a copy of target token you control.

Crew 4

Kaldheim (Rare)
Essence Symbiote
Essence Symbiote 1Green (2)
Creature — Beast (2/2)

Whenever a creature you control mutates, put a +1/+1 counter on that creature and you gain 2 life.

Ikoria: Lair of Behemoths (Common)
Eutropia the Twice-Favored
Eutropia the Twice-Favored 1GreenBlue (3)
Legendary Creature — Human Wizard (2/2)

Constellation — Whenever an enchantment enters the battlefield under your control, put a +1/+1 counter on target creature. That creature gains flying until end of turn.

Theros Beyond Death (Uncommon)
Everquill Phoenix
Everquill Phoenix 2RedRed (4)
Creature — Phoenix (4/4)

Mutate 3Red (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)

Flying

Whenever this creature mutates, create a red artifact token named Feather with "1, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."

Ikoria: Lair of Behemoths (Rare)
Extus, Oriq Overlord
Extus, Oriq Overlord 1WhiteBlackBlack (4)
Legendary Creature — Human Warlock (2/4)

Double strike

Magecraft — Whenever you cast or copy an instant or sorcery spell, return target nonlegendary creature card from your graveyard to your hand.

Strixhaven: School of Mages (Mythic Rare)
Exuberant Wolfbear
Exuberant Wolfbear 3Green (4)
Creature — Wolf Bear (4/4)

Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.

Ikoria: Lair of Behemoths (Uncommon)
Eye Collector
Eye Collector Black (1)
Creature — Faerie (1/1)

Flying

Whenever Eye Collector deals combat damage to a player, each player mills a card.

Throne of Eldraine (Common)
Falconer Adept
Falconer Adept 3White (4)
Creature — Human Soldier (2/3)

Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

Core Set 2021 (Uncommon)
Favored of Iroas
Favored of Iroas 2White (3)
Creature — Human Soldier (2/2)

Constellation — Whenever an enchantment enters the battlefield under your control, Favored of Iroas gains double strike until end of turn.

Theros Beyond Death (Uncommon)
Fearless Fledgling
Fearless Fledgling 1White (2)
Creature — Griffin (1/1)

Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Fearless Fledgling. It gains flying until end of turn.

Zendikar Rising (Uncommon)
Felidar Retreat
Felidar Retreat 3White (4)
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 2/2 white Cat Beast creature token.

• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Zendikar Rising (Rare)
Feline Sovereign
Feline Sovereign 2Green (3)
Creature — Cat (2/3)

Other Cats you control get +1/+1 and have protection from Dogs.

Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Core Set 2021 (Rare)
Fervent Champion
Fervent Champion Red (1)
Creature — Human Knight (1/1)

First strike, haste

Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn.

Equip abilities you activate that target Fervent Champion cost 3 less to activate.

Throne of Eldraine (Rare)
Fire Giant's Fury
Fire Giant's Fury 1Red (2)
Sorcery

Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.

Kaldheim (Uncommon)
Firja, Judge of Valor
Firja, Judge of Valor 2WhiteBlackBlack (5)
Legendary Creature — Angel Cleric (2/4)

Flying, lifelink

Whenever you cast your second spell each turn, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Kaldheim (Uncommon)
First Day of Class
First Day of Class 1Red (2)
Instant

Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn.

Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)

Strixhaven: School of Mages (Common)
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