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Twinstrike
( 5)
Instant
Twinstrike deals 2 damage to each of two target creatures. Hellbent — Destroy those creatures instead if you have no cards in hand.
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Twitch
( 3)
Instant
You may tap or untap target artifact, creature, or land. Draw a card.
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Typhoon
( 3)
Sorcery
Typhoon deals damage to each opponent equal to the number of Islands that player controls.
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Tyrannize
( 5)
Sorcery
Target player discards their hand unless they pay 7 life.
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Uchuulon
( 4)
Creature — Crab Ooze Horror
(*/4)
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control. Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of Uchuulon.
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Ulcerate
( 1)
Instant
Target creature gets -3/-3 until end of turn. You lose 3 life.
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Umbilicus
( 4)
Artifact
At the beginning of each player's upkeep, that player may pay 2 life. If they don't, they return a permanent they control to its owner's hand.
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Unburden
( 3)
Sorcery
Target player discards two cards. Cycling (, Discard this card: Draw a card.)
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Undercity
( 0)
Dungeon — Undercity
You can't enter this dungeon unless you "venture into Undercity." Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Forge, Lost Well) Forge — Put two +1/+1 counters on target creature. (Trap, Arena) Lost Well — Scry 2. (Arena, Stash) Trap — Target player loses 5 life. (Archives) Arena — Goad target creature. (Archives, Catacombs) Stash — Create a Treasure token. (Catacombs) Archives — Draw a card. (Throne of the Dead Three) Catacombs — Create a 4/1 black Skeleton creature token with menace. (Throne of the Dead Three) Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
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Underdome
( 0)
Land
: Add . : Add one mana of any color. Spend this mana only to pay Un-costs.
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Undergrowth
( 1)
Instant
As an additional cost to cast this spell, you may pay . Prevent all combat damage that would be dealt this turn. If this spell's additional cost was paid, this effect doesn't affect combat damage that would be dealt by red creatures.
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Undermine
( 3)
Instant
Counter target spell. Its controller loses 3 life.
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Undersimplify
( 2)
Instant
Choose target spell. If it's a creature spell, it perpetually gets -2/-0. Counter that spell unless its controller pays .
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Undertaker
( 2)
Creature — Human Spellshaper
(1/1)
, , Discard a card: Return target creature card from your graveyard to your hand.
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Undertow
( 3)
Enchantment
Creatures with islandwalk can be blocked as though they didn't have islandwalk.
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Undo
( 3)
Sorcery
Return two target creatures to their owners' hands.
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Unearth
( 1)
Sorcery
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling (, Discard this card: Draw a card.)
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Unforge
( 3)
Instant
Destroy target Equipment. If that Equipment was attached to a creature, Unforge deals 2 damage to that creature.
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Unhinge
( 3)
Sorcery
Target player discards a card. Draw a card.
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Unmask
( 4)
Sorcery
You may exile a black card from your hand rather than pay this spell's mana cost. Target player reveals their hand. You choose a nonland card from it. That player discards that card.
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Unnerve
( 4)
Sorcery
Each opponent discards two cards.
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Unsubstantiate
( 2)
Instant
Return target spell or creature to its owner's hand.
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Unsummon
( 1)
Instant
Return target creature to its owner's hand.
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Unwind
( 3)
Instant
Counter target noncreature spell. Untap up to three lands.
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Updraft
( 2)
Instant
Target creature gains flying until end of turn. Draw a card at the beginning of the next turn's upkeep.
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Upheaval
( 6)
Sorcery
Return all permanents to their owners' hands.
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Uproot
( 4)
Sorcery — Arcane
Put target land on top of its owner's library.
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Upwelling
( 4)
Enchantment
Players don't lose unspent mana as steps and phases end.
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Urabrask
( 4)
Legendary Creature — Phyrexian Praetor
(4/4)
First strike Whenever you cast an instant or sorcery spell, Urabrask deals 1 damage to target opponent. Add . : Exile Urabrask, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if you've cast three or more instant and/or sorcery spells this turn.
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Urborg
( 0)
Legendary Land
: Add . : Target creature loses first strike or swampwalk until end of turn.
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Ur-Drago
( 7)
Legendary Creature — Elemental
(4/4)
First strike Creatures with swampwalk can be blocked as though they didn't have swampwalk.
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Ursapine
( 5)
Creature — Beast
(3/3)
: Target creature gets +1/+1 until end of turn.
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V.A.T.S.
( 4)
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
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Vacuumelt
( 3)
Sorcery
Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.) Return target creature to its owner's hand.
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XXValor (Valor)
( 4)
Creature — Incarnation
(2/2)
First strike As long as Valor is in your graveyard and you control a Plains, creatures you control have first strike.
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Vampirism
( 2)
Enchantment — Aura
Enchant creature When Vampirism enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.
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Vandalblast
( 1)
Sorcery
Destroy target artifact you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Vandalize
( 5)
Sorcery
Choose one or both — • Destroy target artifact. • Destroy target land.
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Vanishing
( 1)
Enchantment — Aura
Enchant creature : Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
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Vanishment
( 5)
Instant
Put target nonland permanent on top of its owner's library. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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Vanquish
( 3)
Instant
Destroy target blocking creature.
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Vaporkin
( 2)
Creature — Elemental
(2/1)
Flying Vaporkin can block only creatures with flying.
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Vaultbreaker
( 4)
Creature — Orc Rogue
(4/2)
Whenever Vaultbreaker attacks, you may discard a card. If you do, draw a card. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Vebulid
( 1)
Creature — Phyrexian Horror
(0/0)
Vebulid enters with a +1/+1 counter on it. At the beginning of your upkeep, you may put a +1/+1 counter on Vebulid. When Vebulid attacks or blocks, destroy it at end of combat.
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Veldt
( 0)
Land
Veldt doesn't untap during your untap step if it has a depletion counter on it. At the beginning of your upkeep, remove a depletion counter from Veldt. : Add or . Put a depletion counter on Veldt.
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Vendetta
( 1)
Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
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Vengeance
( 4)
Sorcery
Destroy target tapped creature.
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Vengevine
( 4)
Creature — Elemental
(4/3)
Haste Whenever you cast a spell, if it's the second creature spell you cast this turn, you may return Vengevine from your graveyard to the battlefield.
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Venom
( 3)
Enchantment — Aura
Enchant creature Whenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
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Venomcrawler
( 4)
Artifact Creature — Demon
(2/2)
Lifelink Devourer of Souls — Whenever another creature dies, put a +1/+1 counter on Venomcrawler.
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Venomthrope
( 3)
Creature — Tyranid
(2/2)
Flying, deathtouch, hexproof
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Vermiculos
( 5)
Creature — Horror
(1/1)
Whenever an artifact enters, Vermiculos gets +4/+4 until end of turn.
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Vertigo
( 1)
Instant
Vertigo deals 2 damage to target creature with flying. That creature loses flying until end of turn.
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Vesperlark
( 3)
Creature — Elemental
(2/1)
Flying When Vesperlark leaves the battlefield, return target creature card with power 1 or less from your graveyard to the battlefield. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
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Vesuva
( 0)
Land
You may have Vesuva enter tapped as a copy of any land on the battlefield.
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Vex
( 3)
Instant
Counter target spell. That spell's controller may draw a card.
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Victimize
( 3)
Sorcery
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
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Vigilance
( 1)
Enchantment — Aura
Enchant creature Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)
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Vigor
( 6)
Creature — Elemental Incarnation
(6/6)
Trample If damage would be dealt to another creature you control, prevent that damage. Put a +1/+1 counter on that creature for each 1 damage prevented this way. When Vigor is put into a graveyard from anywhere, shuffle it into its owner's library.
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Vindicate
( 3)
Sorcery
Destroy target permanent.
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Vineweft
( 1)
Enchantment — Aura
Enchant creature Enchanted creature gets +1/+1. : Return Vineweft from your graveyard to your hand.
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Viseling
( 4)
Artifact Creature — Phyrexian Construct
(2/2)
At the beginning of each opponent's upkeep, Viseling deals X damage to that player, where X is the number of cards in their hand minus 4.
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Visions
( 1)
Sorcery
Look at the top five cards of target player's library. You may then have that player shuffle that library.
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Vitalize
( 1)
Instant
Untap all creatures you control.
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Vivify
( 3)
Instant
Target land becomes a 3/3 creature until end of turn. It's still a land. Draw a card.
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Vivisection
( 4)
Sorcery
As an additional cost to cast this spell, sacrifice a creature. Draw three cards.
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Void
( 5)
Sorcery
Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.
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Voidpouncer
( 2)
Creature — Eldrazi
(3/1)
Devoid (This card has no color.) Kicker (You may pay an additional as you cast this spell.) If Voidpouncer was kicked, it enters with two +1/+1 counters and a trample counter on it and with haste.
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Voidslime
( 3)
Instant
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
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Voidwalk
( 4)
Sorcery
Exile target creature. Return it to the battlefield under its owner's control at the beginning of the next end step. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
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Voidwielder
( 5)
Creature — Human Wizard
(1/4)
When Voidwielder enters, you may return target creature to its owner's hand.
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Vorapede
( 5)
Creature — Insect
(5/4)
Vigilance, trample Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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Vorinclex
( 5)
Legendary Creature — Phyrexian Praetor
(6/6)
Trample, reach When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle. : Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
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Vorstclaw
( 6)
Creature — Elemental Horror
(7/7)
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Vrock
( 5)
Creature — Bird Demon
(3/3)
Flying Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life.
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Vulpikeet
( 4)
Creature — Fox Bird
(2/3)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.
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Waildrifter
( 0)
Creature — Hippogriff Spirit
(2/2)
Flying If Waildrifter would be put into a graveyard from anywhere, exile it instead.
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Wakedancer
( 3)
Creature — Human Shaman
(2/2)
Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token.
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Walker
( 0)
Token Creature — — Zombie
(2/2)
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Wallop
( 2)
Sorcery
Destroy target blue or black creature with flying.
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Wanderlust
( 3)
Enchantment — Aura
Enchant creature At the beginning of the upkeep of enchanted creature's controller, Wanderlust deals 1 damage to that player.
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Wandermare
( 3)
Creature — Horse
(3/3)
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on Wandermare. (It doesn't need to have gone on the adventure first.)
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Warbringer
( 4)
Creature — Orc Berserker
(3/3)
Dash costs you pay cost less (as long as this creature is on the battlefield). Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
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Wargate
( 3)
Sorcery
Search your library for a permanent card with mana value X or less, put it onto the battlefield, then shuffle.
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Warmonger
( 4)
Creature — Minotaur Monger
(3/3)
: Warmonger deals 1 damage to each creature without flying and each player. Any player may activate this ability.
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Warmth
( 2)
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
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Warning
( 1)
Instant
Prevent all combat damage that would be dealt by target attacking creature this turn.
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Warpath
( 4)
Instant
Warpath deals 3 damage to each blocking creature and each blocked creature.
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Warthog
( 3)
Creature — Boar
(3/2)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Wasteland
( 0)
Land
: Add . , Sacrifice Wasteland: Destroy target nonbasic land.
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Watchdog
( 3)
Artifact Creature — Dog
(1/2)
Watchdog blocks each combat if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0.
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Watercourser
( 3)
Creature — Elemental
(2/3)
: Watercourser gets +1/-1 until end of turn.
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Waterknot
( 3)
Enchantment — Aura
Enchant creature When Waterknot enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
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