|
Cowardice
( 5)
Enchantment
Whenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.)
|
|
|
Crabomination
( 6)
Creature — Crab Demon
(5/5)
Emerge from artifact (You may cast this spell by sacrificing an artifact and paying the emerge cost reduced by that artifact's mana value.) When Crabomination enters, target opponent exiles the top card of their library, a card at random from their graveyard, and a card at random from their hand. You may cast a spell from among cards exiled this way without paying its mana cost.
|
|
|
Crackdown
( 3)
Enchantment
Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.
|
|
|
Crash
( 3)
Instant
You may sacrifice a Mountain rather than pay this spell's mana cost. Destroy target artifact.
|
|
|
Crawlspace
( 3)
Artifact
No more than two creatures can attack you each combat.
|
|
|
Creeperhulk
( 5)
Creature — Plant Elemental
(5/5)
Trample : Until end of turn, target creature you control has base power and toughness 5/5 and gains trample.
|
|
|
Cremate
( 1)
Instant
Exile target card from a graveyard. Draw a card.
|
|
|
Crevasse
( 3)
Enchantment
Creatures with mountainwalk can be blocked as though they didn't have mountainwalk.
|
|
|
Crocanura
( 3)
Creature — Crocodile Frog
(1/3)
Reach (This creature can block creatures with flying.) Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
|
|
|
Crosswinds
( 2)
Enchantment
Creatures with flying get -2/-0.
|
|
|
Crumble
( 1)
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
|
|
|
Crusade
( 2)
Enchantment
White creatures get +1/+1.
|
|
|
Crush
( 1)
Instant
Destroy target noncreature artifact.
|
|
|
Cryoclasm
( 3)
Sorcery
Destroy target Plains or Island. Cryoclasm deals 3 damage to that land's controller.
|
|
|
Crypsis
( 2)
Instant
Target creature you control gains protection from creatures your opponents control until end of turn. Untap it.
|
|
|
Cryptbreaker
( 1)
Creature — Zombie
(1/1)
, , Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.
|
|
|
Cryptek
( 4)
Artifact Creature — Necron Wizard
(3/3)
|
|
|
Cryptex
( 2)
Artifact
, Collect evidence 3: Add one mana of any color. Put an unlock counter on Cryptex. (To collect evidence 3, exile cards with total mana value 3 or greater from your graveyard.) Sacrifice Cryptex: Surveil 3, then draw three cards. Activate only if Cryptex has five or more unlock counters on it.
|
|
|
Cryptoplasm
( 3)
Creature — Shapeshifter
(2/2)
At the beginning of your upkeep, you may have Cryptoplasm become a copy of another target creature, except it has this ability.
|
|
|
Cryptothrall
( 4)
Artifact Creature — Construct
(3/3)
Protector — Other artifact creatures you control have hexproof.
|
|
|
Cryptwailing
( 4)
Enchantment
, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.
|
|
|
Crystacean
( 4)
Creature — Crab
(1/6)
Flash (You may cast this spell any time you could cast an instant.)
|
|
|
Crystallization
( 2)
Enchantment — Aura
Enchant creature Enchanted creature can't attack or block. When enchanted creature becomes the target of a spell or ability, exile that creature.
|
|
|
Cubwarden
( 4)
Creature — Cat
(3/5)
Mutate (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Lifelink Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.
|
|
|
Cultivate
( 3)
Sorcery
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
|
|
Cunning
( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +3/+3. When enchanted creature attacks or blocks, sacrifice Cunning at the beginning of the next cleanup step.
|
|
|
Curate
( 2)
Instant
Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Draw a card.
|
|
|
Curfew
( 1)
Instant
Each player returns a creature they control to its owner's hand.
|
|
|
Curiosity
( 1)
Enchantment — Aura
Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.
|
|
|
Cursebreak
( 2)
Instant
Destroy target enchantment. You gain 2 life.
|
|
|
Cursecatcher
( 1)
Creature — Merfolk Wizard
(1/1)
Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .
|
|
|
Cybermat
( 2)
Artifact Creature — Robot
(2/1)
Skulk (This creature can't be blocked by creatures with greater power.) Whenever Cybermat attacks and isn't blocked, it gets +X/+0 until end of turn, where X is the number of attacking artifact creatures.
|
|
|
Cybership
( 6)
Artifact — Vehicle
(8/8)
Flying Whenever Cybership deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures. Crew 4
|
|
|
Cyclone
( 4)
Enchantment
At the beginning of your upkeep, put a wind counter on Cyclone, then sacrifice Cyclone unless you pay for each wind counter on it. If you pay, Cyclone deals damage equal to the number of wind counters on it to each creature and each player.
|
|
|
Cystbearer
( 3)
Creature — Phyrexian Beast
(2/3)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
|
|
|
Cytoshape
( 3)
Instant
Choose a nonlegendary creature on the battlefield. Target creature becomes a copy of that creature until end of turn.
|
|
|
Damn
( 2)
Sorcery
Destroy target creature. A creature destroyed this way can't be regenerated. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
|
|
|
Damnation
( 4)
Sorcery
Destroy all creatures. They can't be regenerated.
|
|
|
Dandân
( 2)
Creature — Fish
(4/1)
Dandân can't attack unless defending player controls an Island. When you control no Islands, sacrifice Dandân.
|
|
|
Darba
( 4)
Creature — Bird Beast
(5/4)
At the beginning of your upkeep, sacrifice Darba unless you pay .
|
|
|
Darkblast
( 1)
Instant
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
|
|
|
Darkness
( 1)
Instant
Prevent all combat damage that would be dealt this turn.
|
|
|
Darkpact
( 3)
Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library.
|
|
|
Dawnfluke
( 4)
Creature — Elemental
(0/3)
Flash When Dawnfluke enters, prevent the next 3 damage that would be dealt to any target this turn. Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
|
|
|
Dawnstrider
( 2)
Creature — Dryad Spellshaper
(1/1)
, , Discard a card: Prevent all combat damage that would be dealt this turn.
|
|
|
Daze
( 2)
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays .
|
|
|
Deadapult
( 3)
Enchantment
, Sacrifice a Zombie: Deadapult deals 2 damage to any target.
|
|
|
Deadfall
( 3)
Enchantment
Creatures with forestwalk can be blocked as though they didn't have forestwalk.
|
|
|
Deadhead
( 4)
Creature — Zombie
(3/3)
: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).
|
|
|
Deadshot
( 4)
Sorcery
Tap target creature. It deals damage equal to its power to another target creature.
|
|
|
Deathgazer
( 4)
Creature — Lizard
(2/2)
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
|
|
|
Deathgreeter
( 1)
Creature — Human Shaman
(1/1)
Whenever another creature dies, you may gain 1 life.
|
|
|
Deathgrip
( 2)
Enchantment
: Counter target green spell.
|
|
|
Deathlace
( 1)
Instant
Target spell or permanent becomes black. <I>(Mana symbols on that permanent remain unchanged.)</I>
|
|
|
Deathmark
( 1)
Sorcery
Destroy target green or white creature.
|
|
|
Deathrender
( 4)
Artifact — Equipment
Equipped creature gets +2/+2. Whenever equipped creature dies, you may put a creature card from your hand onto the battlefield and attach Deathrender to it. Equip
|
|
|
Deathsprout
( 4)
Instant
Destroy target creature. Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
|
|
|
Deception
( 3)
Sorcery
Target opponent discards two cards.
|
|
|
Decimate
( 4)
Sorcery
Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
|
|
|
Decommission
( 3)
Instant
Destroy target artifact or enchantment. Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
|
|
|
Decompose
( 2)
Sorcery
Exile up to three target cards from a single graveyard.
|
|
|
Decomposition
( 2)
Enchantment — Aura
Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life.
|
|
|
Deduce
( 2)
Instant
Draw a card. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
|
|
|
Defabricate
( 2)
Instant
Choose one — • Counter target artifact or enchantment spell. If a spell is countered this way, exile it instead of putting it into its owner's graveyard. • Counter target activated or triggered ability.
|
|
|
Deface
( 1)
Sorcery
Choose one — • Destroy target artifact. • Destroy target creature with defender.
|
|
|
Defang
( 2)
Enchantment — Aura
Enchant creature Prevent all damage that would be dealt by enchanted creature.
|
|
|
Defeat
( 2)
Sorcery
Destroy target creature with power 2 or less.
|
|
|
Defenestrate
( 3)
Instant
Destroy target creature without flying.
|
|
|
Defile
( 1)
Instant
Target creature gets -1/-1 until end of turn for each Swamp you control.
|
|
|
Deflection
( 4)
Instant
Change the target of target spell with a single target.
|
|
|
Defossilize
( 5)
Sorcery
Return target creature card from your graveyard to the battlefield. That creature explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
|
|
|
Deglamer
( 2)
Instant
Choose target artifact or enchantment. Its owner shuffles it into their library.
|
|
|
Dehydration
( 4)
Enchantment — Aura
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature doesn't untap during its controller's untap step.
|
|
|
Deicide
( 2)
Instant
Exile target enchantment. If the exiled card is a God card, search its controller's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles.
|
|
|
Deification
( 2)
Enchantment
As Deification enters, choose a planeswalker type. Planeswalkers you control of the chosen type have hexproof. As long as you control a creature, if damage dealt to a planeswalker you control of the chosen type would result in all loyalty counters on it being removed, instead all but one of those counters are removed.
|
|
|
Delay
( 2)
Instant
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
|
|
|
Delete
( 2)
Sorcery
Delete deals X damage to each nonartifact creature and each player.
|
|
|
Delirium
( 3)
Instant
Cast this spell only during an opponent's turn. Tap target creature that player controls. That creature deals damage equal to its power to the player. Prevent all combat damage that would be dealt to and dealt by the creature this turn.
|
|
|
Delraich
( 7)
Creature — Horror
(6/6)
You may sacrifice three black creatures rather than pay this spell's mana cost. Trample
|
|
|
Deluge
( 3)
Instant
Tap all creatures without flying.
|
|
|
Dematerialize
( 4)
Sorcery
Return target permanent to its owner's hand. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Demilich
( 4)
Creature — Skeleton Wizard
(4/3)
This spell costs less to cast for each instant and sorcery spell you've cast this turn. Whenever Demilich attacks, exile up to one target instant or sorcery card from your graveyard. Copy it. You may cast the copy. You may cast Demilich from your graveyard by exiling four instant and/or sorcery cards from your graveyard in addition to paying its other costs.
|
|
|
Demolish
( 4)
Sorcery
Destroy target artifact or land.
|
|
|
Demon
( 0)
Creature — Demon
(*/*)
|
|
|
Demonfire
( 1)
Sorcery
Demonfire deals X damage to any target. If a creature dealt damage this way would die this turn, exile it instead. Hellbent — If you have no cards in hand, this spell can't be countered and the damage can't be prevented.
|
|
|
Hezrou (Demonic Stench)
( 1)
Instant — Adventure
Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
|
|
|
Demoralize
( 3)
Instant
All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Threshold — If seven or more cards are in your graveyard, creatures can't block this turn.
|
|
|
Demotion
( 1)
Enchantment — Aura
Enchant creature Enchanted creature can't block, and its activated abilities can't be activated.
|
|
|
Demystify
( 1)
Instant
Destroy target enchantment.
|
|
|
Denied!
( 1)
Instant
Choose a card name, then target spell's controller reveals their hand. If a card with the chosen name is revealed this way, counter that spell.
|
|
|
Depopulate
( 4)
Sorcery
Each player who controls a multicolored creature draws a card. Then destroy all creatures.
|
|
|
Deprive
( 2)
Instant
As an additional cost to cast this spell, return a land you control to its owner's hand. Counter target spell.
|
|
|
Derelor
( 4)
Creature — Thrull
(4/4)
Black spells you cast cost more to cast.
|
|
|
Dermoplasm
( 3)
Creature — Shapeshifter
(1/1)
Flying Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.) When Dermoplasm is turned face up, you may put a creature card with a morph ability from your hand onto the battlefield face up. If you do, return Dermoplasm to its owner's hand.
|
|
|