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Faerie Duelist
Faerie Duelist 1Blue (2)
Creature — Faerie Rogue (1/2)

Flash

Flying

When Faerie Duelist enters the battlefield, target creature an opponent controls gets -2/-0 until end of turn.

Ravnica Allegiance (Common)
Faerie Fencing
Faerie Fencing Variable ColorlessBlack (1)
Instant

Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.

Wilds of Eldraine (Uncommon)
Faerie Formation
Faerie Formation 4Blue (5)
Creature — Faerie (5/4)

Flying

3Blue: Create a 1/1 blue Faerie creature token with flying. Draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Jumpstart 2022 (Rare)
Faerie Guidemother
Faerie Guidemother White (1)
Creature — Faerie (1/1)

Flying

Throne of Eldraine (Common)
Faerie Harbinger
Faerie Harbinger 3Blue (4)
Creature — Faerie Wizard (2/2)

Flash

Flying

When Faerie Harbinger enters the battlefield, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.

Lorwyn (Uncommon)
Faerie Impostor
Faerie Impostor Blue (1)
Creature — Faerie Rogue (2/1)

Flying

When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Return to Ravnica (Uncommon)
Faerie Invaders
Faerie Invaders 4Blue (5)
Creature — Faerie Rogue (3/3)

Flash (You may cast this spell any time you could cast an instant.)

Flying

Duel Decks: Speed vs. Cunning (Common)
Other Versions
Magic 2013 (Common)
Faerie Macabre
Faerie Macabre 1BlackBlack (3)
Creature — Faerie Rogue (2/2)

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Shadowmoor (Common)
Duel Decks: Garruk vs. Liliana (Common)
Modern Masters (Common)
Faerie Mastermind
Faerie Mastermind 1Blue (2)
Creature — Faerie Rogue (2/1)

Flash

Flying

Whenever an opponent draws their second card each turn, you draw a card.

3Blue: Each player draws a card.

March of the Machine (Rare)
Faerie Mechanist
Faerie Mechanist 3Blue (4)
Artifact Creature — Faerie Artificer (2/2)

Flying

When Faerie Mechanist enters the battlefield, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Double Masters (Common)
Other Versions
Conflux (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Duel Decks: Elves vs. Inventors (Common)
Faerie Miscreant
Faerie Miscreant Blue (1)
Creature — Faerie Rogue (1/1)

Flying

When Faerie Miscreant enters the battlefield, if you control another creature named Faerie Miscreant, draw a card.

Core Set 2020 (Common)
Other Versions
Magic Origins (Common)
Faerie Noble
Faerie Noble 2Green (3)
Creature — Faerie Noble (1/2)

Flying

Other Faerie creatures you control get +0/+1.

Tap: Other Faerie creatures you control get +1/+0 until end of turn.

Masters Edition III (Uncommon)
Other Versions
Homelands (Rare)
Faerie Rogue
Faerie Rogue (0)
Token Creature — — Faerie Rogue (1/1)

Flying

Secret Lair Drop (Common)
Faerie Seer
Faerie Seer Blue (1)
Creature — Faerie Wizard (1/1)

Flying

When Faerie Seer enters the battlefield, scry 2.

Wilds of Eldraine Commander (Common)
Other Versions
Modern Horizons (Common)
Jumpstart 2022 (Common)
Faerie Slumber Party
Faerie Slumber Party 4BlueBlue (6)
Sorcery

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying."

Wilds of Eldraine (Rare)
Faerie Snoop
Faerie Snoop 1BlueBlack (3)
Creature — Faerie Detective (1/4)

Flying

Disguise 1Blue or BlackBlue or Black (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

When Faerie Snoop is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.

Murders at Karlov Manor (Common)
Faerie Squadron
Faerie Squadron Blue (1)
Creature — Faerie (1/1)

Kicker 3Blue <I>(You may pay an additional </I>3Blue<I> as you cast this spell.)</I>

If Faerie Squadron was kicked, it enters the battlefield with two +1/+1 counters on it and with flying.

Invasion (Common)
Faerie Swarm
Faerie Swarm 3Blue (4)
Creature — Faerie (*/*)

Flying

Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.

Shadowmoor (Uncommon)
Faerie Tauntings
Faerie Tauntings 2Black (3)
Kindred Enchantment — Faerie

Whenever you cast a spell during an opponent's turn, you may have each opponent lose 1 life.

Lorwyn (Uncommon)
Faerie Trickery
Faerie Trickery 1BlueBlue (3)
Kindred Instant — Faerie

Counter target non-Faerie spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Lorwyn (Common)
Faerie Vandal
Faerie Vandal 1Blue (2)
Creature — Faerie Rogue (1/2)

Flash

Flying

Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal.

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Zendikar Rising Commander (Uncommon)
Streets of New Capenna (Uncommon)
Failed Conversion
Failed Conversion 4Black (5)
Enchantment — Aura

Enchant creature

Enchanted creature gets -4/-4.

When enchanted creature dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

March of the Machine (Common)
Failed Fording
Failed Fording 1Blue (2)
Instant

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Outlaws of Thunder Junction (Common)
Failed Inspection
Failed Inspection 2BlueBlue (4)
Instant

Counter target spell. Draw a card, then discard a card.

Kaladesh (Common)
Failure // Comply (Failure)
Failure // Comply (Failure) 1Blue (2)
Instant

Return target spell to its owner's hand.

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Fain, the Broker
Fain, the Broker 2Black (3)
Legendary Creature — Human Warlock (3/3)

Tap, Sacrifice a creature: Put two +1/+1 counters on target creature.

Tap, Remove a counter from a creature you control: Create a Treasure token.

Tap, Sacrifice an artifact: Create a 2/1 white and black Inkling creature token with flying.

3Black: Untap Fain, the Broker.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Commander 2021 (Rare)
The Brothers' War Commander (Rare)
Fairgrounds Patrol
Fairgrounds Patrol 1White (2)
Creature — Human Soldier (2/1)

1White, Exile Fairgrounds Patrol from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

Modern Horizons 2 (Common)
Fairgrounds Trumpeter
Fairgrounds Trumpeter 2Green (3)
Creature — Elephant (2/2)

At the beginning of each end step, if a +1/+1 counter was put on a permanent under your control this turn, put a +1/+1 counter on Fairgrounds Trumpeter.

March of the Machine (Common)
Other Versions
Kaladesh (Uncommon)
Fairgrounds Warden
Fairgrounds Warden 2White (3)
Creature — Dwarf Soldier (1/3)

When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Faith Healer
Faith Healer 1White (2)
Creature — Human Cleric (1/1)

Sacrifice an enchantment: You gain life equal to the sacrificed enchantment's mana value.

Urza's Saga (Rare)
Faith of the Devoted
Faith of the Devoted 2Black (3)
Enchantment

Whenever you cycle or discard a card, you may pay 1. If you do, each opponent loses 2 life and you gain 2 life.

Historic Anthology 4 (Uncommon)
Other Versions
Amonkhet (Uncommon)
Commander 2019 (Uncommon)
Faith Unbroken
Faith Unbroken 3White (4)
Enchantment — Aura

Enchant creature you control

When Faith Unbroken enters the battlefield, exile target creature an opponent controls until Faith Unbroken leaves the battlefield.

Enchanted creature gets +2/+2.

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Eldritch Moon (Uncommon)
Commander Legends (Uncommon)
Faithbearer Paladin
Faithbearer Paladin 4White (5)
Creature — Human Knight (3/4)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Faithbound Judge
Faithbound Judge 1WhiteWhite (3)
Creature — Spirit Soldier (4/4)

Defender, flying, vigilance

At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it.

As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender.

Disturb 5WhiteWhite

Innistrad: Crimson Vow (Mythic Rare)
Faithful Disciple
Faithful Disciple 1White (2)
Creature — — Human Cleric (2/2)

Vigilance

When Faithful Disciple dies, draft a card from Faithful Disciple's spellbook.

Innistrad: Midnight Hunt Alchemy (Uncommon)
Faithful Mending
Faithful Mending WhiteBlue (2)
Instant

You gain 2 life, draw two cards, then discard two cards.

Flashback 1WhiteBlue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt (Uncommon)
Faithful Squire
Faithful Squire 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

Betrayers of Kamigawa (Uncommon)
Faithful Watchdog
Faithful Watchdog GreenWhite (2)
Creature — Dog (0/0)

Vigilance

Faithful Watchdog enters the battlefield with three +1/+1 counters on it.

Modern Horizons 3 (Common)
Faithless Looting
Faithless Looting Red (1)
Sorcery

Draw two cards, then discard two cards.

Flashback 2Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Modern Horizons 3 Commander (Common)
Other Versions
Dark Ascension (Common)
Duel Decks: Sorin vs. Tibalt (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Eternal Masters (Common)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Commander 2019 (Common)
Strixhaven Mystical Archive (Rare)
Commander 2021 (Common)
Dominaria United Commander (Common)
The Brothers' War Commander (Common)
Shadows of the Past (Common)
The Lord of the Rings: Tales of Middle Earth Commander (Common)
Commander Masters (Common)
The Lost Caverns of Ixalan Commander (Common)
Outlaws of Thunder Junction Commander (Common)
Faithless Salvaging
Faithless Salvaging 1Red (2)
Instant

Discard a card, then draw a card.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Modern Horizons 2 (Common)
Faith's Fetters
Faith's Fetters 3White (4)
Enchantment — Aura

Enchant permanent

When Faith's Fetters enters the battlefield, you gain 4 life.

Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities.

Ravnica Remastered (Common)
Other Versions
Ravnica: City of Guilds (Common)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Commander 2015 (Common)
Eternal Masters (Uncommon)
Commander Anthology 2018 (Common)
Ultimate Masters (Common)
Core Set 2021 (Uncommon)
Commander Legends (Uncommon)
Jumpstart 2022 (Uncommon)
Faith's Reward
Faith's Reward 3White (4)
Instant

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Conspiracy: Take the Crown (Rare)
Other Versions
Magic 2013 (Rare)
Faith's Shield
Faith's Shield White (1)
Instant

Target permanent you control gains protection from the color of your choice until end of turn.

Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.

Dark Ascension (Uncommon)
Fake Your Own Death
Fake Your Own Death 1Black (2)
Instant

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Outlaws of Thunder Junction (Common)
Other Versions
Streets of New Capenna (Common)
Falco Spara, Pactweaver
Falco Spara, Pactweaver 1GreenWhiteBlue (4)
Legendary Creature — Bird Demon (3/3)

Flying, trample

Falco Spara, Pactweaver enters the battlefield with a shield counter on it.

You may look at the top card of your library any time.

You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.

Streets of New Capenna (Mythic Rare)
Falcon Abomination
Falcon Abomination 2Blue (3)
Creature — Zombie Bird (2/2)

Flying

When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Innistrad: Midnight Hunt (Common)
Falconer Adept
Falconer Adept 3White (4)
Creature — Human Soldier (2/3)

Whenever Falconer Adept attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

Core Set 2021 (Uncommon)
Faldorn, Dread Wolf Herald
Faldorn, Dread Wolf Herald 1RedGreen (3)
Legendary Creature — Human Druid (3/3)

Whenever you cast a spell from exile or a land enters the battlefield under your control from exile, create a 2/2 green Wolf creature token.

1, Tap, Discard a card: Exile the top card of your library. You may play it this turn.

Commander Legends: Battle for Baldur's Gate (Mythic Rare)
Falkenrath Aristocrat
Falkenrath Aristocrat 2BlackRed (4)
Creature — Vampire Noble (4/1)

Flying, haste

Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.

Shadows of the Past (Mythic Rare)
Other Versions
Dark Ascension (Mythic Rare)
Modern Masters 2017 Edition (Rare)
Double Masters (Rare)
Falkenrath Celebrants
Falkenrath Celebrants 4Red (5)
Creature — Vampire (4/4)

Menace (This creature can't be blocked except by two or more creatures.)

When Falkenrath Celebrants enters the battlefield, create two Blood tokens. (They're artifacts with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow (Common)
Falkenrath Exterminator
Falkenrath Exterminator 1Red (2)
Creature — Vampire Archer (1/1)

Whenever Falkenrath Exterminator deals combat damage to a player, put a +1/+1 counter on it.

2Red: Falkenrath Exterminator deals damage to target creature equal to the number of +1/+1 counters on Falkenrath Exterminator.

March of the Machine Commander (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Falkenrath Forebear
Falkenrath Forebear 2Black (3)
Creature — Vampire (3/1)

Flying

Falkenrath Forebear can't block.

Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token.

Black, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.

Innistrad: Crimson Vow (Rare)
Falkenrath Gorger
Falkenrath Gorger Red (1)
Creature — Vampire Berserker (2/1)

Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost. (If you discard a card with madness, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Rare)
Other Versions
Shadows over Innistrad (Rare)
Innistrad: Crimson Vow Commander (Rare)
Falkenrath Marauders
Falkenrath Marauders 3RedRed (5)
Creature — Vampire Warrior (2/2)

Flying, haste

Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.

Innistrad (Rare)
Falkenrath Noble
Falkenrath Noble 3Black (4)
Creature — Vampire Noble (2/2)

Flying

Whenever Falkenrath Noble or another creature dies, target player loses 1 life and you gain 1 life.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Innistrad (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Modern Masters 2017 Edition (Common)
Commander 2017 (Common)
Jumpstart (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Jumpstart 2022 (Uncommon)
Shadows of the Past (Uncommon)
Falkenrath Perforator
Falkenrath Perforator 1Red (2)
Creature — Vampire (2/1)

Whenever Falkenrath Perforator attacks, it deals 1 damage to defending player.

Innistrad: Midnight Hunt (Common)
Falkenrath Pit Fighter
Falkenrath Pit Fighter Red (1)
Creature — Vampire Warrior (2/1)

1Red, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.

Innistrad: Midnight Hunt (Rare)
Falkenrath Reaver
Falkenrath Reaver 1Red (2)
Creature — Vampire (2/2)

Welcome Deck 2017 (Common)
Other Versions
Eldritch Moon (Common)
Falkenrath Torturer
Falkenrath Torturer 2Black (3)
Creature — Vampire (2/1)

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

Dark Ascension (Common)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)
Sorcery

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
Fall from Favor
Fall from Favor 2Blue (3)
Enchantment — Aura

Enchant creature

When Fall from Favor enters the battlefield, tap enchanted creature and you become the monarch.

Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.

Commander Masters (Common)
Other Versions
Commander Legends (Common)
Fall of Cair Andros
Fall of Cair Andros 2Red (3)
Enchantment

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

7Red: Fall of Cair Andros deals 7 damage to target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fall of Gil-galad
Fall of Gil-galad 1Green (2)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Scry 2.

II — Put two +1/+1 counters on target creature you control.

III — Until end of turn, target creature you control gains "When this creature dies, draw two cards." Then that creature fights up to one other target creature.

The Lord of the Rings: Tales of Middle Earth (Rare)
Fall of the First Civilization
Fall of the First Civilization 2White (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — You and target opponent each draw two cards.

II — Exile target artifact an opponent controls.

III — Each player chooses three nonland permanents they control. Destroy all other nonland permanents.

Assassin's Creed (Uncommon)
Fall of the Gavel
Fall of the Gavel 3WhiteBlue (5)
Instant

Counter target spell. You gain 5 life.

Return to Ravnica (Uncommon)
Fall of the Hammer
Fall of the Hammer 1Red (2)
Instant

Target creature you control deals damage equal to its power to another target creature.

Commander Anthology 2018 (Common)
Other Versions
Born of the Gods (Common)
Commander 2015 (Common)
Fall of the Impostor
Fall of the Impostor 1GreenWhite (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Put a +1/+1 counter on up to one target creature.

III — Exile a creature with the greatest power among creatures target opponent controls.

Kaldheim (Uncommon)
Fall of the Thran
Fall of the Thran 5White (6)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy all lands.

II, III — Each player returns two land cards from their graveyard to the battlefield.

Dominaria (Rare)
Fall of the Titans
Fall of the Titans Variable ColorlessVariable ColorlessRed (1)
Instant

Surge Variable ColorlessRed (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Fall of the Titans deals X damage to each of up to two targets.

Oath of the Gatewatch (Rare)
Fallaji Archaeologist
Fallaji Archaeologist 1Blue (2)
Creature — Human Scout (0/3)

When Fallaji Archaeologist enters the battlefield, mill three cards. You may put a noncreature, nonland card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Fallaji Archaeologist. (To mill a card, put the top card of your library into your graveyard.)

The Brothers' War (Common)
Fallaji Chaindancer
Fallaji Chaindancer 3Red (4)
Creature — Human Soldier (2/4)

2: Fallaji Chaindancer gains double strike until end of turn.

The Brothers' War (Common)
Fallaji Dragon Engine
Fallaji Dragon Engine 8 (8)
Artifact Creature — Dragon (5/5)

Flying

2: Fallaji Dragon Engine gets +1/+0 until end of turn.

//PRT-Prototype_Mech//

2Red

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

1/3

The Brothers' War (Uncommon)
Fallaji Excavation
Fallaji Excavation 3GreenGreen (5)
Sorcery

Create three tapped Powerstone tokens. You gain 3 life. (The tokens are artifacts with "Tap: Add Colorless. This mana can't be spent to cast a nonartifact spell.")

The Brothers' War (Uncommon)
Fallaji Vanguard
Fallaji Vanguard 2RedWhite (4)
Creature — Human Soldier (2/3)

First strike

Whenever Fallaji Vanguard or another creature enters the battlefield under your control, target creature gets +2/+0 until end of turn.

The Brothers' War (Uncommon)
Fallaji Wayfarer
Fallaji Wayfarer 2Green (3)
Creature — Human Scout (2/4)

Fallaji Wayfarer is all colors. This ability doesn't affect its color identity. (It can be in any deck whose commander's color identity includes green.)

Multicolored spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a multicolored spell pays for 1 or one mana of a color that creature is.)

Dominaria United Commander (Rare)
Fallen Angel
Fallen Angel 3BlackBlack (5)
Creature — Angel (3/3)

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

Masters 25 (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Legends (Uncommon)
Chronicles (Uncommon)
Beatdown Box Set (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic: The Gathering-Commander (Rare)
Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Commander Anthology (Rare)
Fallen Askari
Fallen Askari 1Black (2)
Creature — Human Knight (2/2)

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Fallen Askari can't block.

Vintage Masters (Common)
Other Versions
Visions (Common)
Fallen Cleric
Fallen Cleric 4Black (5)
Creature — Zombie Cleric (4/2)

Protection from Clerics

Morph 4Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Fallen Ferromancer
Fallen Ferromancer 3Red (4)
Creature — Phyrexian Human Shaman (1/1)

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

1Red, Tap: Fallen Ferromancer deals 1 damage to any target.

New Phyrexia (Uncommon)
Fallen Ideal
Fallen Ideal 2Black (3)
Enchantment — Aura

Enchant creature

Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."

When Fallen Ideal is put into a graveyard from the battlefield, return Fallen Ideal to its owner's hand.

Commander 2015 (Uncommon)
Other Versions
Time Spiral (Uncommon)
Fallen Shinobi
Fallen Shinobi 3BlueBlack (5)
Creature — Zombie Ninja (5/4)

Ninjutsu 2BlueBlack (2BlueBlack, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Fallen Shinobi deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Modern Horizons (Rare)
Streets of New Capenna Commander (Rare)
Falling Star
Falling Star 2Red (3)
Sorcery

Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.

Legends (Rare)
Falling Timber
Falling Timber 2Green (3)
Instant

Kicker—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell.)

Prevent all combat damage target creature would deal this turn. If this spell was kicked, prevent all combat damage another target creature would deal this turn.

Planeshift (Common)
Fallow Earth
Fallow Earth 2Green (3)
Sorcery

Put target land on top of its owner's library.

Mirage (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Fallow Wurm
Fallow Wurm 2Green (3)
Creature — Wurm (4/4)

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

Weatherlight (Uncommon)
Fallowsage
Fallowsage 3Blue (4)
Creature — Merfolk Wizard (2/2)

Whenever Fallowsage becomes tapped, you may draw a card.

March of the Machine Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Jumpstart 2022 (Uncommon)
False Cure
False Cure BlackBlack (2)
Instant

Until end of turn, whenever a player gains life, that player loses 2 life for each 1 life they gained.

Onslaught (Rare)
False Dawn
False Dawn 1White (2)
Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Apocalypse (Rare)
False Defeat
False Defeat 3White (4)
Sorcery

Return target creature card from your graveyard to the battlefield.

Masters Edition III (Uncommon)
Other Versions
Portal Three Kingdoms (Common)
False Demise
False Demise 2Blue (3)
Enchantment — Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Mercadian Masques (Uncommon)
Other Versions
Alliances (Common)
False Floor
False Floor 4 (4)
Artifact

False Floor enters the battlefield tapped.

Creatures enter the battlefield tapped.

2, Tap, Exile False Floor: Exile all untapped creatures. Activate only as a sorcery.

Streets of New Capenna Commander (Rare)
False Memories
False Memories 1Blue (2)
Instant

Mill seven cards. At the beginning of the next end step, exile seven cards from your graveyard.

Torment (Rare)
False Mourning
False Mourning Green (1)
Sorcery

Put target card from your graveyard on top of your library.

Portal Three Kingdoms (Uncommon)
False Orders
False Orders Red (1)
Instant

Cast this spell only during the declare blockers step.

Remove target creature defending player controls from combat. Creatures it was blocking that had become blocked by only that creature this combat become unblocked. You may have it block an attacking creature of your choice.

Unlimited Edition (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
False Peace
False Peace White (1)
Sorcery

Target player skips all combat phases of their next turn.

Portal (Common)
Other Versions
Starter 1999 (Uncommon)
False Prophet
False Prophet 2WhiteWhite (4)
Creature — Human Cleric (2/2)

When False Prophet dies, exile all creatures.

Magic: The Gathering-Commander (Rare)
Other Versions
Urza's Destiny (Rare)
Promo set for Gatherer (Rare)
False Summoning
False Summoning 1Blue (2)
Instant

Counter target creature spell.

Masters Edition IV (Common)
Other Versions
Portal Second Age (Common)
Falter
Falter 1Red (2)
Instant

Creatures without flying can't block this turn.

Vintage Masters (Common)
Other Versions
Urza's Saga (Common)
Falthis, Shadowcat Familiar
Falthis, Shadowcat Familiar 2Black (3)
Legendary Creature — Nightmare Cat (2/2)

Commanders you control have menace and deathtouch.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Claim // Fame (Fame)
Claim // Fame (Fame) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
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