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Alive // Well (Alive)
Alive // Well (Alive) 3Green (4)
Sorcery

Create a 3/3 green Centaur creature token.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Appeal // Authority (Appeal)
Appeal // Authority (Appeal) Green (1)
Sorcery

Until end of turn, target creature gains trample and gets +X/+X, where X is the number of creatures you control.

Hour of Devastation (Uncommon)
Armed // Dangerous (Armed)
Armed // Dangerous (Armed) 1Red (2)
Sorcery

Target creature gets +1/+1 and gains double strike until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Assault // Battery (Assault)
Assault // Battery (Assault) Red (1)
Sorcery

Assault deals 2 damage to any target.

Planechase (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Assure // Assemble (Assemble)
Assure // Assemble (Assemble) 4GreenWhite (6)
Instant

Create three 2/2 green and white Elf Knight creature tokens with vigilance.

Guilds of Ravnica (Rare)
Assure // Assemble (Assure)
Assure // Assemble (Assure) Green or WhiteGreen or White (2)
Instant

Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.

Guilds of Ravnica (Rare)
Appeal // Authority (Authority)
Appeal // Authority (Authority) 1White (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Tap up to two target creatures your opponents control. Creatures you control gain vigilance until end of turn.

Hour of Devastation (Uncommon)
Far // Away (Away)
Far // Away (Away) 2Black (3)
Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Assault // Battery (Battery)
Assault // Battery (Battery) 3Green (4)
Sorcery

Create a 3/3 green Elephant creature token.

Planechase (Uncommon)
Other Versions
Invasion (Uncommon)
Time Spiral "Timeshifted" (Special)
Beck // Call (Beck)
Beck // Call (Beck) GreenBlue (2)
Sorcery

Whenever a creature enters the battlefield this turn, you may draw a card.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Bedeck // Bedazzle (Bedazzle)
Bedeck // Bedazzle (Bedazzle) 4BlackRed (6)
Instant

Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.

Ravnica Allegiance (Rare)
Bedeck // Bedazzle (Bedeck)
Bedeck // Bedazzle (Bedeck) Black or RedBlack or Red (2)
Instant

Target creature gets +3/-3 until end of turn.

Ravnica Allegiance (Rare)
Reason // Believe (Believe)
Reason // Believe (Believe) 4Green (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Look at the top card of your library. You may put it onto the battlefield if it's a creature card. If you don't, put it into your hand.

Hour of Devastation (Rare)
Bind//Liberate
Bind//Liberate 1Green (2)
Instant

Counter target activated ability. <i>(Mana abilities can't be targeted.)<i/>

Draw a card.

//

Liberate

1White

Instant

Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mystery Booster (Common)
Flesh // Blood (Blood)
Flesh // Blood (Blood) RedGreen (2)
Sorcery

Target creature you control deals damage equal to its power to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Boom // Bust (Boom)
Boom // Bust (Boom) 1Red (2)
Sorcery

Destroy target land you control and target land you don't control.

Planar Chaos (Rare)
Bound // Determined (Bound)
Bound // Determined (Bound) 3BlackGreen (5)
Instant

Sacrifice a creature. Return up to X cards from your graveyard to your hand, where X is the number of colors that creature was. Exile this card.

Dissension (Rare)
Breaking // Entering (Breaking)
Breaking // Entering (Breaking) BlueBlack (2)
Sorcery

Target player puts the top eight cards of their library into their graveyard.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Turn // Burn (Burn)
Turn // Burn (Burn) 1Red (2)
Instant

Burn deals 2 damage to any target.

Fuse (You may cast one or both halves of this card from your hand.)

Guild Kit: Izzet (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Boom // Bust (Bust)
Boom // Bust (Bust) 5Red (6)
Sorcery

Destroy all lands.

Planar Chaos (Rare)
Beck // Call (Call)
Beck // Call (Call) 4WhiteBlue (6)
Sorcery

Create four 1/1 white Bird creature tokens with flying.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Carnival // Carnage (Carnage)
Carnival // Carnage (Carnage) 2BlackRed (4)
Sorcery

Carnage deals 3 damage to target opponent. That player discards two cards.

Ravnica Allegiance (Uncommon)
Carnival // Carnage (Carnival)
Carnival // Carnage (Carnival) Black or Red (1)
Instant

Carnival deals 1 damage to target creature or planeswalker and 1 damage to that permanent's controller.

Ravnica Allegiance (Uncommon)
Catch // Release (Catch)
Catch // Release (Catch) 1BlueRed (3)
Sorcery

Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Leave // Chance (Chance)
Leave // Chance (Chance) 3Red (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Discard any number of cards, then draw that many cards.

Hour of Devastation (Rare)
Order // Chaos (Chaos)
Order // Chaos (Chaos) 2Red (3)
Instant

Creatures can't block this turn.

Commander 2016 (Uncommon)
Other Versions
Apocalypse (Uncommon)
Planechase (Uncommon)
Claim // Fame (Claim)
Claim // Fame (Claim) Black (1)
Sorcery

Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.

Hour of Devastation (Uncommon)
Collision // Colossus (Collision)
Collision // Colossus (Collision) 1Red or Green (2)
Instant

Collision deals 6 damage to target creature with flying.

Ravnica Allegiance (Uncommon)
Collision // Colossus (Colossus)
Collision // Colossus (Colossus) RedGreen (2)
Instant

Target creature gets +4/+2 and gains trample until end of turn.

Ravnica Allegiance (Uncommon)
Commit // Memory (Commit)
Commit // Memory (Commit) 3Blue (4)
Instant

Put target spell or nonland permanent into its owner's library second from the top.

Amonkhet (Rare)
Failure // Comply (Comply)
Failure // Comply (Comply) White (1)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Choose a card name. Until your next turn, your opponents can't cast spells with the chosen name.

Amonkhet (Rare)
Connive // Concoct (Concoct)
Connive // Concoct (Concoct) 3BlueBlack (5)
Sorcery

Surveil 3, then return a creature card from your graveyard to the battlefield.

Guilds of Ravnica (Rare)
Connive // Concoct (Connive)
Connive // Concoct (Connive) 2Blue or BlackBlue or Black (4)
Sorcery

Gain control of target creature with power 2 or less.

Guilds of Ravnica (Rare)
Consecrate // Consume (Consecrate)
Consecrate // Consume (Consecrate) 1White or Black (2)
Instant

Exile target card from a graveyard.

Draw a card.

Ravnica Allegiance (Uncommon)
Consign // Oblivion (Consign)
Consign // Oblivion (Consign) 1Blue (2)
Instant

Return target nonland permanent to its owner's hand.

Hour of Devastation (Uncommon)
Consecrate // Consume (Consume)
Consecrate // Consume (Consume) 2WhiteBlack (4)
Sorcery

Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power.

Ravnica Allegiance (Uncommon)
Refuse // Cooperate (Cooperate)
Refuse // Cooperate (Cooperate) 2Blue (3)
Instant

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2019 (Rare)
Other Versions
Hour of Devastation (Rare)
Crime // Punishment (Crime)
Crime // Punishment (Crime) 3WhiteBlack (5)
Sorcery

Put target creature or enchantment card from an opponent's graveyard onto the battlefield under your control.

Dissension (Rare)
Cut // Ribbons (Cut)
Cut // Ribbons (Cut) 1Red (2)
Sorcery

Cut deals 4 damage to target creature.

Amonkhet (Rare)
Armed // Dangerous (Dangerous)
Armed // Dangerous (Dangerous) 3Green (4)
Sorcery

All creatures able to block target creature this turn do so.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dusk // Dawn (Dawn)
Dusk // Dawn (Dawn) 3WhiteWhite (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Night // Day (Day)
Night // Day (Day) 2White (3)
Instant

Creatures target player controls get +1/+1 until end of turn.

Apocalypse (Uncommon)
Dead // Gone (Dead)
Dead // Gone (Dead) Red (1)
Instant

Dead deals 2 damage to target creature.

Planar Chaos (Common)
Life // Death (Death)
Life // Death (Death) 1Black (2)
Sorcery

Return target creature card from your graveyard to the battlefield. You lose life equal to its converted mana cost.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Apocalypse (Uncommon)
Stand // Deliver (Deliver)
Stand // Deliver (Deliver) 2Blue (3)
Instant

Return target permanent to its owner's hand.

Invasion (Uncommon)
Supply // Demand (Demand)
Supply // Demand (Demand) 1WhiteBlue (3)
Sorcery

Search your library for a multicolored card, reveal it, and put it into your hand. Then shuffle your library.

Dissension (Uncommon)
Depose // Deploy (Deploy)
Depose // Deploy (Deploy) 2WhiteBlue (4)
Instant

Create two 1/1 colorless Thopter artifact creature tokens with flying, then you gain 1 life for each creature you control.

Ravnica Allegiance (Uncommon)
Depose // Deploy (Depose)
Depose // Deploy (Depose) 1White or Blue (2)
Instant

Tap target creature.

Draw a card.

Ravnica Allegiance (Uncommon)
Driven // Despair (Despair)
Driven // Despair (Despair) 1Black (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, that player discards a card."

Hour of Devastation (Rare)
Destined // Lead (Destined)
Destined // Lead (Destined) 1Black (2)
Instant

Target creature gets +1/+0 and gains indestructible until end of turn.

Amonkhet (Uncommon)
Bound // Determined (Determined)
Bound // Determined (Determined) GreenBlue (2)
Instant

Other spells you control can't be countered this turn.

Draw a card.

Dissension (Rare)
Research // Development (Development)
Research // Development (Development) 3BlueRed (5)
Instant

Create a 3/1 red Elemental creature token unless any opponent has you draw a card. Repeat this process two more times.

Dissension (Rare)
Down // Dirty (Dirty)
Down // Dirty (Dirty) 2Green (3)
Sorcery

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Discovery // Dispersal (Discovery)
Discovery // Dispersal (Discovery) 1Blue or Black (2)
Sorcery

Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Uncommon)
Discovery // Dispersal (Dispersal)
Discovery // Dispersal (Dispersal) 3BlueBlack (5)
Instant

Each opponent returns a nonland permanent they control with the highest converted mana cost among permanents they control to its owner's hand, then discards a card.

Guilds of Ravnica (Uncommon)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)
Sorcery

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Driven // Despair (Driven)
Driven // Despair (Driven) 1Green (2)
Sorcery

Until end of turn, creatures you control gain trample and "Whenever this creature deals combat damage to a player, draw a card."

Hour of Devastation (Rare)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Commander 2019 (Rare)
Other Versions
Amonkhet (Rare)
Grind // Dust (Dust)
Grind // Dust (Dust) 3White (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Exile any number of target creatures that have -1/-1 counters on them.

Hour of Devastation (Rare)
Heaven // Earth (Earth)
Heaven // Earth (Earth) Variable ColorlessRedRed (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Earth deals X damage to each creature without flying.

Amonkhet (Rare)
Odds // Ends (Ends)
Odds // Ends (Ends) 3RedWhite (5)
Instant

Target player sacrifices two attacking creatures.

Dissension (Rare)
Breaking // Entering (Entering)
Breaking // Entering (Entering) 4BlackRed (6)
Sorcery

Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Trial // Error (Error)
Trial // Error (Error) BlueBlack (2)
Instant

Counter target multicolored spell.

Commander 2016 (Uncommon)
Other Versions
Dissension (Uncommon)
Expansion // Explosion (Expansion)
Expansion // Explosion (Expansion) Blue or RedBlue or Red (2)
Instant

Copy target instant or sorcery spell with converted mana cost 4 or less. You may choose new targets for the copy.

Guilds of Ravnica (Rare)
Expansion // Explosion (Explosion)
Expansion // Explosion (Explosion) Variable ColorlessBlueBlueRedRed (4)
Instant

Explosion deals X damage to any target. Target player draws X cards.

Guilds of Ravnica (Rare)
Failure // Comply (Failure)
Failure // Comply (Failure) 1Blue (2)
Instant

Return target spell to its owner's hand.

Amonkhet (Rare)
Rise // Fall (Fall)
Rise // Fall (Fall) BlackRed (2)
Sorcery

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Dissension (Uncommon)
Claim // Fame (Fame)
Claim // Fame (Fame) 1Red (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature gets +2/+0 and gains haste until end of turn.

Hour of Devastation (Uncommon)
Far // Away (Far)
Far // Away (Far) 1Blue (2)
Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Commander 2019 (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Mouth // Feed (Feed)
Mouth // Feed (Feed) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw a card for each creature you control with power 3 or greater.

Amonkhet (Rare)
Prepare // Fight (Fight)
Prepare // Fight (Fight) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Target creature you control fights target creature an opponent controls.

Amonkhet (Rare)
Find // Finality (Finality)
Find // Finality (Finality) 4BlackGreen (6)
Sorcery

You may put two +1/+1 counters on a creature you control. Then all creatures get -4/-4 until end of turn.

Guilds of Ravnica (Rare)
Find // Finality (Find)
Find // Finality (Find) Black or GreenBlack or Green (2)
Sorcery

Return up to two target creature cards from your graveyard to your hand.

Guilds of Ravnica (Rare)
Start // Finish (Finish)
Start // Finish (Finish) 2Black (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

As an additional cost to cast Finish, sacrifice a creature.

Destroy target creature.

Amonkhet (Uncommon)
Fire // Ice (Fire)
Fire // Ice (Fire) 1Red (2)
Instant

Fire deals 2 damage divided as you choose among one or two targets.

Ultimate Masters (Common)
Other Versions
Apocalypse (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Flesh // Blood (Flesh)
Flesh // Blood (Flesh) 3BlackGreen (5)
Sorcery

Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Rare)
Flower // Flourish (Flourish)
Flower // Flourish (Flourish) 4GreenWhite (6)
Sorcery

Creatures you control get +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Flower // Flourish (Flower)
Flower // Flourish (Flower) Green or White (1)
Sorcery

Search your library for a basic Forest or Plains card, reveal it, put it into your hand, then shuffle your library.

Guilds of Ravnica (Uncommon)
Give // Take (Give)
Give // Take (Give) 2Green (3)
Sorcery

Put three +1/+1 counters on target creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dead // Gone (Gone)
Dead // Gone (Gone) 2Red (3)
Instant

Return target creature you don't control to its owner's hand.

Planar Chaos (Common)
Grind // Dust (Grind)
Grind // Dust (Grind) 1Black (2)
Sorcery

Put a -1/-1 counter on each of up to two target creatures.

Hour of Devastation (Rare)
Heaven // Earth (Heaven)
Heaven // Earth (Heaven) Variable ColorlessGreen (1)
Instant

Heaven deals X damage to each creature with flying.

Amonkhet (Rare)
Hide // Seek (Hide)
Hide // Seek (Hide) RedWhite (2)
Instant

Put target artifact or enchantment on the bottom of its owner's library.

Dissension (Rare)
Hit // Run (Hit)
Hit // Run (Hit) 1BlackRed (3)
Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

Dissension (Uncommon)
Fire // Ice (Ice)
Fire // Ice (Ice) 1Blue (2)
Instant

Tap target permanent.

Draw a card.

Ultimate Masters (Common)
Other Versions
Apocalypse (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Illusion // Reality (Illusion)
Illusion // Reality (Illusion) Blue (1)
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Apocalypse (Uncommon)
Incubation // Incongruity (Incongruity)
Incubation // Incongruity (Incongruity) 1GreenBlue (3)
Instant

Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.

Ravnica Allegiance (Uncommon)
Incubation // Incongruity (Incubation)
Incubation // Incongruity (Incubation) Green or Blue (1)
Sorcery

Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Ravnica Allegiance (Uncommon)
Insult // Injury (Injury)
Insult // Injury (Injury) 2Red (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Injury deals 2 damage to target creature and 2 damage to target player or planeswalker.

Amonkhet (Rare)
Insult // Injury (Insult)
Insult // Injury (Insult) 2Red (3)
Sorcery

Damage can't be prevented this turn. If a source you control would deal damage this turn, it deals double that damage instead.

Amonkhet (Rare)
Integrity // Intervention (Integrity)
Integrity // Intervention (Integrity) Red or White (1)
Instant

Target creature gets +2/+2 until end of turn.

Guilds of Ravnica (Uncommon)
Integrity // Intervention (Intervention)
Integrity // Intervention (Intervention) 2RedWhite (4)
Instant

Intervention deals 3 damage to any target and you gain 3 life.

Guilds of Ravnica (Uncommon)
Invert // Invent (Invent)
Invert // Invent (Invent) 4BlueRed (6)
Instant

Search your library for an instant card and/or a sorcery card, reveal them, put them into your hand, then shuffle your library.

Guilds of Ravnica (Uncommon)
Invert // Invent (Invert)
Invert // Invent (Invert) Blue or Red (1)
Instant

Switch the power and toughness of each of up to two target creatures until end of turn.

Guilds of Ravnica (Uncommon)
Destined // Lead (Lead)
Destined // Lead (Lead) 3Green (4)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

All creatures able to block target creature this turn do so.

Amonkhet (Uncommon)
Leave // Chance (Leave)
Leave // Chance (Leave) 1White (2)
Instant

Return any number of target permanents you own to your hand.

Hour of Devastation (Rare)
Life // Death (Life)
Life // Death (Life) Green (1)
Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Apocalypse (Uncommon)
Profit // Loss (Loss)
Profit // Loss (Loss) 2Black (3)
Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Spite // Malice (Malice)
Spite // Malice (Malice) 3Black (4)
Instant

Destroy target nonblack creature. It can't be regenerated.

Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Other Versions
Invasion (Uncommon)