|
Lingering Mirage
( 2)
Enchantment — Aura
Enchant land Enchanted land is an Island. Cycling (, Discard this card: Draw a card.)
|
|
|
Lingering Phantom
( 6)
Creature — Spirit
(5/4)
Whenever you cast a historic spell, you may pay . If you do, return Lingering Phantom from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
|
|
|
Linvala, Keeper of Silence
( 4)
Legendary Creature — Angel
(3/4)
Flying Activated abilities of creatures your opponents control can't be activated.
|
|
|
Linvala, Shield of Sea Gate
( 3)
Legendary Creature — Angel Wizard
(3/3)
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
|
|
|
Linvala, the Preserver
( 6)
Legendary Creature — Angel
(5/5)
Flying When Linvala, the Preserver enters, if an opponent has more life than you, you gain 5 life. When Linvala enters, if an opponent controls more creatures than you, create a 3/3 white Angel creature token with flying.
|
|
|
Lion Sash
( 2)
Artifact Creature — Equipment Cat
(1/1)
: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on Lion Sash. Equipped creature gets +1/+1 for each +1/+1 counter on Lion Sash. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
|
|
Lion Umbra
( 2)
Enchantment — Aura
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has vigilance and reach. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
|
|
Lionheart Glimmer
( 5)
Enchantment Creature — Cat Glimmer
(2/5)
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Whenever you attack, creatures you control get +1/+1 until end of turn.
|
|
|
Lionheart Maverick
( 1)
Creature — Human Knight
(1/1)
Vigilance : Lionheart Maverick gets +1/+2 until end of turn.
|
|
|
Lion's Eye Diamond
( 0)
Artifact
Discard your hand, Sacrifice Lion's Eye Diamond: Add three mana of any one color. Activate only as an instant.
|
|
|
Liquimetal Coating
( 2)
Artifact
: Target permanent becomes an artifact in addition to its other types until end of turn.
|
|
|
Liquimetal Torque
( 2)
Artifact
: Add . : Target nonland permanent becomes an artifact in addition to its other types until end of turn.
|
|
|
Lisette, Dean of the Root
( 4)
Legendary Creature — Human Druid
(4/4)
Whenever you gain life, you may pay . If you do, put a +1/+1 counter on each creature you control and those creatures gain trample until end of turn.
|
|
|
Lita, Mechanical Engineer
( 3)
Legendary Artifact Creature — Artificer
(3/3)
Vigilance At the beginning of your end step, untap each other artifact creature you control. , : Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.")
|
|
|
Lithatog
( 3)
Creature — Atog
(1/2)
Sacrifice an artifact: Lithatog gets +1/+1 until end of turn. Sacrifice a land: Lithatog gets +1/+1 until end of turn.
|
|
|
Lithomancer's Focus
( 1)
Instant
Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.
|
|
|
Lithomantic Barrage
( 1)
Sorcery
This spell can't be countered. Lithomantic Barrage deals 1 damage to target creature or planeswalker. It deals 5 damage instead if that target is white and/or blue.
|
|
|
Lithophage
( 5)
Creature — Insect
(7/7)
At the beginning of your upkeep, sacrifice Lithophage unless you sacrifice a Mountain.
|
|
|
Littjara Glade-Warden
( 4)
Creature — Shapeshifter
(3/3)
Changeling (This card is every creature type.) , , Exile a creature card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
|
|
|
Littjara Kinseekers
( 4)
Creature — Shapeshifter
(2/4)
Changeling (This card is every creature type.) When Littjara Kinseekers enters, if you control three or more creatures that share a creature type, put a +1/+1 counter on Littjara Kinseekers, then scry 1.
|
|
|
Livaan, Cultist of Tiamat
( 3)
Legendary Creature — Dragon Shaman
(1/3)
Whenever you cast a noncreature spell, target creature gets +X/+0 until end of turn, where X is that spell's mana value. Choose a Background (You can have a Background as a second commander.)
|
|
|
Live Fast
( 3)
Sorcery
You draw two cards, lose 2 life, and get (two energy counters).
|
|
|
Livewire Lash
( 2)
Artifact — Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip
|
|
|
Living Airship
( 4)
Creature — Metathran
(2/3)
Flying : Regenerate Living Airship.
|
|
|
Living Armor
( 4)
Artifact
, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's mana value.
|
|
|
Living Artifact
( 1)
Enchantment — Aura
Enchant artifact Whenever you're dealt damage, put that many vitality counters on Living Artifact. At the beginning of your upkeep, you may remove a vitality counter from Living Artifact. If you do, you gain 1 life.
|
|
|
Living Breakthrough
( 0)
Enchantment Creature — Moonfolk
(3/3)
Flying Whenever you cast a spell, your opponents can't cast spells with the same mana value as that spell until your next turn.
|
|
|
Living Death
( 5)
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
|
|
|
Living Lands
( 4)
Enchantment
All Forests are 1/1 creatures that are still lands.
|
|
|
Living Plane
( 4)
World Enchantment
All lands are 1/1 creatures that are still lands.
|
|
|
Living Terrain
( 4)
Enchantment — Aura
Enchant land Enchanted land is a 5/6 green Treefolk creature that's still a land.
|
|
|
Living Tsunami
( 4)
Creature — Elemental
(4/4)
Flying At the beginning of your upkeep, sacrifice Living Tsunami unless you return a land you control to its owner's hand.
|
|
|
Living Wall
( 4)
Artifact Creature — Wall
(0/6)
Defender (This creature can't attack.) : Regenerate Living Wall.
|
|
|
Lizard Blades
( 2)
Artifact Creature — Equipment Lizard
(1/1)
Double strike Equipped creature has double strike. Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
|
|
|
Lizardfolk Librarians
( 4)
Creature — — Lizard
(2/4)
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.) When Lizardfolk Librarians enters the battlefield, scry 2.
|
|
|
Llanowar Augur
( 1)
Creature — Elf Shaman
(0/3)
Sacrifice Llanowar Augur: Target creature gets +3/+3 and gains trample until end of turn. Activate only during your upkeep.
|
|
|
Llanowar Behemoth
( 5)
Creature — Elemental
(4/4)
Tap an untapped creature you control: Llanowar Behemoth gets +1/+1 until end of turn.
|
|
|
Llanowar Cavalry
( 3)
Creature — Human Soldier
(1/4)
: Llanowar Cavalry gains vigilance until end of turn.
|
|
|
Llanowar Druid
( 2)
Creature — Elf Druid
(1/2)
, Sacrifice Llanowar Druid: Untap all Forests.
|
|
|
Llanowar Elite
( 1)
Creature — Elf
(1/1)
Kicker (You may pay an additional as you cast this spell.) Trample If Llanowar Elite was kicked, it enters with five +1/+1 counters on it.
|
|
|
Llanowar Empath
( 4)
Creature — Elf Shaman
(2/2)
When Llanowar Empath enters, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Llanowar Envoy
( 3)
Creature — Elf Scout
(3/2)
: Add one mana of any color.
|
|
|
Llanowar Greenwidow
( 3)
Creature — Spider
(4/3)
Reach, trample Domain — : Return Llanowar Greenwidow from your graveyard to the battlefield tapped. It gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else." This ability costs less to activate for each basic land type among lands you control.
|
|
|
Llanowar Loamspeaker
( 2)
Creature — Elf Druid
(1/3)
: Add one mana of any color. : Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as a sorcery.
|
|
|
Llanowar Reborn
( 0)
Land
Llanowar Reborn enters tapped. : Add . Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)
|
|
|
Llanowar Scout
( 2)
Creature — Elf Scout
(1/3)
: You may put a land card from your hand onto the battlefield.
|
|
|
Llanowar Sentinel
( 3)
Creature — Elf
(2/3)
When Llanowar Sentinel enters, you may pay . If you do, search your library for a card named Llanowar Sentinel, put that card onto the battlefield, then shuffle.
|
|
|
Llanowar Stalker
( 1)
Creature — Elf Warrior
(1/1)
Whenever another creature you control enters, Llanowar Stalker gets +1/+0 until end of turn.
|
|
|
Llanowar Vanguard
( 3)
Creature — Dryad
(1/1)
: Llanowar Vanguard gets +0/+4 until end of turn.
|
|
|
Llanowar Visionary
( 3)
Creature — Elf Druid
(2/2)
When Llanowar Visionary enters, draw a card. : Add .
|
|
|
Llawan, Cephalid Empress
( 4)
Legendary Creature — Octopus Noble
(2/3)
When Llawan, Cephalid Empress enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.
|
|
|
Loafing Giant
( 5)
Creature — Giant
(4/6)
Whenever Loafing Giant attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage Loafing Giant would deal this turn.
|
|
|
Loam Dryad
( 1)
Creature — Dryad Horror
(1/2)
, Tap an untapped creature you control: Add one mana of any color.
|
|
|
Loam Dweller
( 2)
Creature — Spirit
(2/2)
Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
|
|
|
Loam Larva
( 2)
Creature — Insect
(1/3)
When Loam Larva enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
|
|
|
Loam Lion
( 1)
Creature — Cat
(1/1)
Loam Lion gets +1/+2 as long as you control a Forest.
|
|
|
Loamcrafter Faun
( 3)
Creature — Satyr Druid
(3/3)
When Loamcrafter Faun enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
|
|
|
Loaming Shaman
( 3)
Creature — Centaur Shaman
(3/2)
When Loaming Shaman enters, target player shuffles any number of target cards from their graveyard into their library.
|
|
|
Loathsome Catoblepas
( 6)
Creature — Beast
(3/3)
: Loathsome Catoblepas must be blocked this turn if able. When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.
|
|
|
Loathsome Chimera
( 3)
Creature — Chimera
(4/1)
Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loathsome Chimera escapes with a +1/+1 counter on it.
|
|
|
Loathsome Curator
( 5)
Creature — Gorgon Wizard
(5/4)
Exploit (When this creature enters, you may sacrifice a creature.) Menace When Loathsome Curator exploits a creature, destroy target creature you don't control with mana value 3 or less.
|
|
|
Loathsome Troll
( 5)
Creature — Troll
(6/2)
: Roll a d20. Activate only if Loathsome Troll is in your graveyard. 1–9 | Put Loathsome Troll on top of your library. 10–19 | Return Loathsome Troll to your hand. 20 | Return Loathsome Troll to the battlefield tapped.
|
|
|
Lobelia Sackville-Baggins
( 3)
Legendary Creature — Halfling Citizen
(2/3)
Flash Menace When Lobelia Sackville-Baggins enters, exile target creature card from an opponent's graveyard that was put there from the battlefield this turn, then create X Treasure tokens, where X is the exiled card's power.
|
|
|
Lobelia, Defender of Bag End
( 3)
Legendary Creature — Halfling Citizen
(2/2)
When Lobelia enters, look at the top card of each opponent's library and exile those cards face down. , Sacrifice an artifact: Choose one — • Until end of turn, you may play a card exiled with Lobelia without paying its mana cost. • Each opponent loses 2 life and you gain 2 life.
|
|
|
Localized Destruction
( 5)
Sorcery
You get (an energy counter), then you may pay one or more . If you do, each creature you control with power equal to the amount of paid this way gains indestructible until end of turn. Destroy all creatures.
|
|
|
Loch Dragon
( 4)
Creature — Dragon
(3/2)
Flying Whenever Loch Dragon enters or attacks, you may discard a card. If you do, draw a card.
|
|
|
Loch Korrigan
( 4)
Creature — Spirit
(1/1)
: Loch Korrigan gets +1/+1 until end of turn.
|
|
|
Locket of Yesterdays
( 1)
Artifact
Spells you cast cost less to cast for each card with the same name as that spell in your graveyard.
|
|
|
Lockjaw Snapper
( 4)
Artifact Creature — Scarecrow
(2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.
|
|
|
Locthwain Gargoyle
( 1)
Artifact Creature — Gargoyle
(0/3)
: Locthwain Gargoyle gets +2/+0 and gains flying until end of turn.
|
|
|
Locthwain Lancer
( 5)
Creature — Human Knight
(5/5)
Menace Whenever a nontoken Knight you control dies, each opponent loses 1 life and you draw a card.
|
|
|
Locthwain Paladin
( 4)
Creature — Human Knight
(3/2)
Menace (This creature can't be blocked except by two or more creatures.) Adamant — If at least three black mana was spent to cast this spell, Locthwain Paladin enters with a +1/+1 counter on it.
|
|
|
Locust Swarm
( 4)
Creature — Insect
(1/1)
Flying : Regenerate Locust Swarm. : Untap Locust Swarm. Activate only once each turn.
|
|
|
Lodestone Bauble
( 0)
Artifact
, , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of their library in any order. That player draws a card at the beginning of the next turn's upkeep.
|
|
|
Lofty Denial
( 2)
Instant
Counter target spell unless its controller pays . If you control a creature with flying, counter that spell unless its controller pays instead.
|
|
|
Log Flume (Log Flume (a))
( 0)
Artifact — Attraction
Visit — Choose up to four creatures you control. Those creatures jump in a log until end of turn. (Creatures in a log together can't be blocked unless they're all blocked. If a spell or ability you control targets one of them, it targets all of them.) Lights — 3, 6
|
|
|
Lone Missionary
( 2)
Creature — Kor Monk
(2/1)
When Lone Missionary enters, you gain 4 life.
|
|
|
Lone Revenant
( 5)
Creature — Spirit
(4/4)
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
|
|
|
Lone Wolf of the Natterknolls
( 0)
Creature — Werewolf
(3/5)
Whenever an opponent casts a spell during your turn, draw two cards. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lone Wolf of the Natterknolls.
|
|
|
Lonely Arroyo
( 0)
Land — Desert
Lonely Arroyo enters tapped. When Lonely Arroyo enters, it deals 1 damage to target opponent. : Add or .
|
|
|
Lonely Sandbar
( 0)
Land
Lonely Sandbar enters tapped. : Add . Cycling (, Discard this card: Draw a card.)
|
|
|
Long Road Home
( 2)
Instant
Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
|
|
|
Longbow Archer
( 2)
Creature — Human Soldier Archer
(2/2)
First strike; reach (This creature can block creatures with flying.)
|
|
|
Long-Finned Skywhale
( 4)
Creature — Whale
(4/3)
Flying Long-Finned Skywhale can block only creatures with flying.
|
|
|
Longhorn Firebeast
( 3)
Creature — Elemental Ox Beast
(3/2)
When Longhorn Firebeast enters, any opponent may have it deal 5 damage to them. If a player does, sacrifice Longhorn Firebeast.
|
|
|