|
Fearless Skald
( 5)
Creature — Dwarf Berserker
(3/2)
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) Double strike
|
|
|
Fearsome Awakening
( 5)
Sorcery
Return target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it.
|
|
|
Fearsome Temper
( 3)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has ": Target creature can't block this creature this turn."
|
|
|
Fearsome Werewolf
( 0)
Creature — Werewolf
(4/3)
Menace (This creature can't be blocked except by two or more creatures.) Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
|
|
|
Fearsome Whelp
( 2)
Creature — — Dragon
(1/1)
Flying At the beginning of your end step, each Dragon card in your hand perpetually gains "This spell costs less to cast."
|
|
|
Feast of Blood
( 2)
Sorcery
Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
|
|
|
Feast of Dreams
( 2)
Instant
Destroy target enchanted creature or enchantment creature.
|
|
|
Feast of Flesh
( 1)
Sorcery
Feast of Flesh deals X damage to target creature and you gain X life, where X is 1 plus the number of cards named Feast of Flesh in all graveyards.
|
|
|
Feast of Sanity
( 4)
Enchantment
Whenever you discard a card, Feast of Sanity deals 1 damage to any target and you gain 1 life.
|
|
|
Feast of Succession
( 6)
Sorcery
All creatures get -4/-4 until end of turn. You become the monarch.
|
|
|
Feast of the Victorious Dead
( 2)
Enchantment
At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.
|
|
|
Feast of Worms
( 5)
Sorcery — Arcane
Destroy target land. If that land was legendary, its controller sacrifices another land.
|
|
|
Feast on the Fallen
( 3)
Enchantment
At the beginning of each upkeep, if an opponent lost life last turn, put a +1/+1 counter on target creature you control.
|
|
|
Feast or Famine
( 4)
Instant
Choose one — • Create a 2/2 black Zombie creature token. • Destroy target nonartifact, nonblack creature. It can't be regenerated.
|
|
|
Feaster of Fools
( 6)
Creature — Demon
(3/3)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Flying Devour 2 (As this enters, you may sacrifice any number of creatures. This creature enters with twice that many +1/+1 counters on it.)
|
|
|
Feasting Hobbit
( 2)
Creature — Halfling Citizen
(2/2)
Devour Food 3 (As this enters, you may sacrifice any number of Foods. This creature enters with three times that many +1/+1 counters on it.) Creatures with power less than Feasting Hobbit's power can't block it.
|
|
|
Feasting Troll King
( 6)
Creature — Troll Noble
(7/6)
Vigilance, trample When Feasting Troll King enters, if you cast it from your hand, create three Food tokens. (They're artifacts with ", , Sacrifice this artifact: You gain 3 life.") Sacrifice three Foods: Return Feasting Troll King from your graveyard to the battlefield. Activate only during your turn.
|
|
|
Feat of Resistance
( 2)
Instant
Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that color.)
|
|
|
Feather of Flight
( 2)
Enchantment — Aura
Flash Enchant creature When Feather of Flight enters, draw a card. Enchanted creature gets +1/+0 and has flying.
|
|
|
Feather, Radiant Arbiter
( 3)
Legendary Creature — Angel
(4/3)
Flying, lifelink Whenever you cast a noncreature spell that targets only Feather, Radiant Arbiter, you may choose any number of other creatures that spell could target and pay for each of those creatures. If you do, for each of those creatures, copy that spell. The copy targets that creature. (Copies of permanent spells become tokens.)
|
|
|
Feather, the Redeemed
( 3)
Legendary Creature — Angel
(3/4)
Flying Whenever you cast an instant or sorcery spell that targets a creature you control, exile that card instead of putting it into your graveyard as it resolves. If you do, return it to your hand at the beginning of the next end step.
|
|
|
Feed the Cauldron
( 3)
Instant
Destroy target creature with mana value 3 or less. If it's your turn, create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
|
|
|
Feed the Clan
( 2)
Instant
You gain 5 life. Ferocious — You gain 10 life instead if you control a creature with power 4 or greater.
|
|
|
Feed the Pack
( 6)
Enchantment
At the beginning of your end step, you may sacrifice a nontoken creature. If you do, create X 2/2 green Wolf creature tokens, where X is the sacrificed creature's toughness.
|
|
|
Feed the Swarm
( 2)
Sorcery
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
|
|
|
Feedback
( 3)
Enchantment — Aura
Enchant enchantment At the beginning of the upkeep of enchanted enchantment's controller, Feedback deals 1 damage to that player.
|
|
|
Feedback Bolt
( 5)
Instant
Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.
|
|
|
Feeling of Dread
( 2)
Instant
Tap up to two target creatures. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Feign Death
( 1)
Instant
Until end of turn, target creature gains "When this creature dies, return it to the battlefield tapped under its owner's control with a +1/+1 counter on it."
|
|
|
Feisty Stegosaurus
( 5)
Host Creature — Dinosaur
(2/1)
When this creature enters, roll a six-sided die. This creature deals damage equal to the result to target creature an opponent controls.
|
|
|
Feiyi Snake
( 2)
Creature — Snake
(2/1)
Reach (This creature can block creatures with flying.)
|
|
|
Feldon, Ronom Excavator
( 2)
Legendary Creature — Human Artificer
(2/2)
Haste Feldon, Ronom Excavator can't block. Whenever Feldon is dealt damage, exile that many cards from the top of your library. Choose one of them. Until the end of your next turn, you may play that card.
|
|
|
Feldon's Cane
( 1)
Artifact
, Exile Feldon's Cane: Shuffle your graveyard into your library.
|
|
|
Felhide Brawler
( 2)
Creature — Minotaur
(2/2)
Felhide Brawler can't block unless you control another Minotaur.
|
|
|
Felidar Cub
( 2)
Creature — Cat Beast
(2/2)
Sacrifice Felidar Cub: Destroy target enchantment.
|
|
|
Felidar Guardian
( 4)
Creature — Cat Beast
(1/4)
When Felidar Guardian enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
|
|
|
Felidar Retreat
( 4)
Enchantment
Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
|
|
|
Felidar Sovereign
( 6)
Creature — Cat Beast
(4/6)
Vigilance, lifelink At the beginning of your upkeep, if you have 40 or more life, you win the game.
|
|
|
Felidar Umbra
( 2)
Enchantment — Aura
Enchant creature Enchanted creature has lifelink. : Attach Felidar Umbra to target creature you control. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
|
|
Felisa, Fang of Silverquill
( 4)
Legendary Creature — Vampire Wizard
(3/2)
Flying Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) Whenever a nontoken creature you control dies, if it had counters on it, create X tapped 2/1 white and black Inkling creature tokens with flying, where X is the number of counters it had on it.
|
|
|
Fell Beast of Mordor
( 4)
Creature — Drake Beast
(3/3)
Flying Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.) Whenever Fell Beast of Mordor enters or attacks, target opponent loses X life and you gain X life, where X is the number of +1/+1 counters on it.
|
|
|
Fell Beast's Shriek
( 2)
Sorcery
Each opponent chooses a creature they control. Tap and goad the chosen creatures. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) Splice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)
|
|
|
Fell Flagship
( 3)
Artifact — Vehicle
(3/3)
Pirates you control get +1/+0. Whenever Fell Flagship deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
|
|
|
Fell Horseman
( 4)
Creature — Zombie Knight
(3/3)
When Fell Horseman dies, put it on the bottom of its owner's library.
|
|
|
Fell the Pheasant
( 2)
Instant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token. (It's an artifact with ", , Sacrifice this artifact: You gain 3 life.")
|
|
|
Fellwar Stone
( 2)
Artifact
: Add one mana of any color that a land an opponent controls could produce.
|
|
|
Felonious Rage
( 1)
Instant
Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.
|
|
|
Femeref Archers
( 3)
Creature — Human Archer
(2/2)
: Femeref Archers deals 4 damage to target attacking creature with flying.
|
|
|
Femeref Enchantress
( 2)
Creature — Human Druid
(1/2)
Whenever an enchantment is put into a graveyard from the battlefield, draw a card.
|
|
|
Femeref Healer
( 2)
Creature — Human Cleric
(1/1)
: Prevent the next 1 damage that would be dealt to any target this turn.
|
|
|
Fen Hauler
( 7)
Creature — Insect
(5/5)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Fen Hauler can't be blocked by artifact creatures.
|
|
|
Fen Stalker
( 4)
Creature — Nightstalker
(3/2)
Fen Stalker has fear as long as you control no untapped lands. (It can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Fencer's Magemark
( 3)
Enchantment — Aura
Enchant creature Creatures you control that are enchanted get +1/+1 and have first strike.
|
|
|
Feral Abomination
( 6)
Creature — Thrull
(5/5)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
|
Feral Animist
( 3)
Creature — Goblin Shaman
(2/1)
: Feral Animist gets +X/+0 until end of turn, where X is its power.
|
|
|
Feral Contest
( 4)
Sorcery
Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
|
|
|
Feral Deceiver
( 4)
Creature — Spirit
(3/2)
: Look at the top card of your library. : Reveal the top card of your library. If it's a land card, Feral Deceiver gets +2/+2 and gains trample until end of turn. Activate only once each turn.
|
|
|
Feral Encounter
( 2)
Sorcery
Look at the top five cards of your library. You may exile a creature card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card this turn. At the beginning of the next combat phase this turn, target creature you control deals damage equal to its power to up to one target creature you don't control.
|
|
|
Feral Ghoul
( 3)
Creature — Zombie Mutant
(2/2)
Menace Whenever another creature you control dies, put a +1/+1 counter on Feral Ghoul. When Feral Ghoul dies, each opponent gets a number of rad counters equal to its power.
|
|
|
Feral Hydra
( 1)
Creature — Hydra Beast
(0/0)
Feral Hydra enters with X +1/+1 counters on it. : Put a +1/+1 counter on Feral Hydra. Any player may activate this ability.
|
|
|
Feral Incarnation
( 9)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Create three 3/3 green Beast creature tokens.
|
|
|
Feral Instinct
( 2)
Instant
Target creature gets +1/+1 until end of turn. Draw a card at the beginning of the next turn's upkeep.
|
|
|
Feral Invocation
( 3)
Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+2.
|
|
|
Feral Lightning
( 6)
Sorcery
Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
|
|
|
Feral Prowler
( 2)
Creature — Cat
(1/3)
When Feral Prowler dies, draw a card.
|
|
|
Feral Ridgewolf
( 3)
Creature — Wolf
(1/2)
Trample : Feral Ridgewolf gets +2/+0 until end of turn.
|
|
|
Feral Roar
( 2)
Sorcery
Target creature gets +4/+4 until end of turn.
|
|
|
Feral Thallid
( 6)
Creature — Fungus
(6/3)
At the beginning of your upkeep, put a spore counter on Feral Thallid. Remove three spore counters from Feral Thallid: Regenerate Feral Thallid.
|
|
|
Feral Throwback
( 6)
Creature — Beast
(3/3)
Amplify 2 (As this creature enters, put two +1/+1 counters on it for each Beast card you reveal in your hand.) Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
|
|
|
Ferocification
( 3)
Enchantment
At the beginning of combat on your turn, choose one — • Target creature you control gets +2/+0 until end of turn. • Target creature you control gains menace and haste until end of turn.
|
|
|
Ferocious Charge
( 3)
Instant
Target creature gets +4/+4 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
|
|
|
Ferocious Tigorilla
( 4)
Creature — Cat Ape
(4/3)
Ferocious Tigorilla enters with your choice of a trample counter or a menace counter on it. (A creature with menace can't be blocked except by two or more creatures.)
|
|
|
Feroz's Ban
( 6)
Artifact
Creature spells cost more to cast.
|
|
|
Ferris Wheel (Ferris Wheel (a))
( 0)
Artifact — Attraction
Visit — Choose target creature that hasn't been phased out with Ferris Wheel. That creature phases out until you roll a 3 or less while rolling to visit your Attractions. Lights — 4, 5, 6
|
|
|
Beanstalk Giant (Fertile Footsteps)
( 3)
Sorcery — Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
|
|
|
Fertile Imagination
( 4)
Sorcery
Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
|
|
Fertilid's Favor
( 4)
Instant
Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles. Put two +1/+1 counters on up to one target artifact or creature.
|
|
|
Fervent Cathar
( 3)
Creature — Human Knight
(2/1)
Haste When Fervent Cathar enters, target creature can't block this turn.
|
|
|
Fervent Champion
( 1)
Creature — Human Knight
(1/1)
First strike, haste Whenever Fervent Champion attacks, another target attacking Knight you control gets +1/+0 until end of turn. Equip abilities you activate that target Fervent Champion cost less to activate.
|
|
|
Fervent Charge
( 4)
Enchantment
Whenever a creature you control attacks, it gets +2/+2 until end of turn.
|
|
|
Fervent Denial
( 5)
Instant
Counter target spell. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
|
|
|
Fervent Paincaster
( 3)
Creature — Human Wizard
(3/1)
: Fervent Paincaster deals 1 damage to target player or planeswalker. , Exert Fervent Paincaster: It deals 1 damage to target creature. (An exerted creature won't untap during your next untap step.)
|
|
|
Festerhide Boar
( 4)
Creature — Boar
(3/3)
Trample Morbid — Festerhide Boar enters with two +1/+1 counters on it if a creature died this turn.
|
|
|
Festival
( 1)
Instant
Cast this spell only during an opponent's upkeep. Creatures can't attack this turn.
|
|
|
Festival Crasher
( 2)
Creature — Devil
(1/3)
Whenever you cast an instant or sorcery spell, Festival Crasher gets +2/+0 until end of turn.
|
|
|
Festival of Embers
( 5)
Enchantment
During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs. If a card or token would be put into your graveyard from anywhere, exile it instead. : Sacrifice Festival of Embers.
|
|
|