+aim (25)
When Acclaimed Contender enters the battlefield, if you control another Knight, look at the top five cards of your library. You may reveal a Knight, Aura, Equipment, or legendary artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Choose one —
• Exile target Zombie.
• Target opponent exiles two cards from their hand.
Untap target creature. It gets +2/+2 and gains reach until end of turn. (It can block creatures with flying.)
Remove a +1/+1 counter from Arcbound Reclaimer: Put target artifact card from your graveyard on top of your library.
Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
: Add or . If you control a Nissa planeswalker, you gain 2 life.
Return target creature card with mana value 2 or less from your graveyard to the battlefield.
Enchant creature
Enchanted creature has ", : Target player loses 2 life."
Gain control of target creature with mana value 3 or less until end of turn. Untap that creature. It gains haste until end of turn.
Flying
At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
, , Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target creature gets +2/+0 and gains haste until end of turn.
At the beginning of your end step, goad each creature your opponents control that's enchanted by an Aura you control. Put a +1/+1 counter on Kaima, the Fractured Calm for each creature goaded this way. (Until your next turn, the goaded creatures attack each combat if able and attack a player other than you if able.)
Enchant permanent
You control enchanted permanent.
Cycling (, Discard this card: Draw a card.)
Destroy target artifact or enchantment. Its controller gains 4 life.
This spell costs less to cast for each different mana value among cards in your graveyard.
Whenever you discard a nonland card, you may cast it from your graveyard.
Whenever enchanted creature becomes blocked, tap all lands defending player controls.
Put target card from your graveyard on top of your library.
Kicker (You may pay an additional as you cast this spell.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle. If this spell was kicked, search your library for two basic land cards instead of one.
Destroy target artifact, enchantment, or land.
When Sage of Shaila's Claim enters the battlefield, you get (three energy counters).
Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.)
Enchanted land is an Island.
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Untap target creature. It gets +1/+4 and gains reach until end of turn.
Devoid (This card has no color.)
When Ulamog's Reclaimer enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
As Unclaimed Territory enters the battlefield, choose a creature type.
: Add .
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
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