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Alley Evasion
 ( 1)
Instant
Choose one — • Target creature you control gets +1/+2 until end of turn. • Return target creature you control to its owner's hand.
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Alley Grifters
   ( 3)
Creature — Human Mercenary
(2/2)
Whenever this creature becomes blocked, defending player discards a card.
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Back-Alley Gardener
   ( 3)
Creature — — Elf Druid
(3/4)
Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
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Bane Alley Broker
   ( 3)
Creature — Human Rogue
(0/3)
: Draw a card, then exile a card from your hand face down.
You may look at cards exiled with this creature.  , : Return a card exiled with this creature to its owner's hand.
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Diamond Valley
( 0)
Land
, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
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Gnat Alley Creeper
  ( 3)
Creature — Human Rogue
(3/1)
This creature can't be blocked by creatures with flying.
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Mountain Valley
( 0)
Land
This land enters tapped. , Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
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Sabertooth Alley Cat
   ( 3)
Creature — Cat
(2/1)
This creature attacks each combat if able.  : Creatures without defender can't block this creature this turn.
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Shadow Alley Denizen
 ( 1)
Creature — Vampire Rogue
(1/1)
Whenever another black creature you control enters, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Sheltered Valley
( 0)
Land
If this land would enter, instead sacrifice each other permanent named Sheltered Valley you control, then put this land onto the battlefield. At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life. : Add .
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Valley Dasher
  ( 2)
Creature — Human Berserker
(2/2)
Haste This creature attacks each combat if able.
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Valley Flamecaller
  ( 3)
Creature — Lizard Warlock
(3/3)
If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.
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Valley Floodcaller
  ( 3)
Creature — Otter Wizard
(2/2)
Flash You may cast noncreature spells as though they had flash. Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.
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Valley Mightcaller
 ( 1)
Creature — Frog Warrior
(1/1)
Trample Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on this creature.
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Valley Questcaller
  ( 2)
Creature — Rabbit Warrior
(2/3)
Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. Other Rabbits, Bats, Birds, and Mice you control get +1/+1.
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Valley Rally
  ( 3)
Instant
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with " , , Sacrifice this token: You gain 3 life.") Creatures you control get +2/+0 until end of turn. If the gift was promised, target creature you control gains first strike until end of turn.
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Valley Rotcaller
  ( 2)
Creature — Squirrel Warlock
(1/3)
Menace Whenever this creature attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
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Zinnia, Valley's Voice
   ( 3)
Legendary Creature — Bird Bard
(1/3)
Flying Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1. Creature spells you cast have offspring . (You may pay an additional as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)
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