SEARCH:

+as (2254)

<<  91011121314151617181920212223 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Spectral Grasp
Spectral Grasp 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature can't attack you or planeswalkers you control.

Enchanted creature can't block creatures you control.

Commander Masters (Common)
Other Versions
Conspiracy: Take the Crown (Uncommon)
Spell Blast
Spell Blast Variable ColorlessBlue (1)
Instant

Counter target spell with mana value X. (For example, if that spell's mana cost is 3BlueBlue, X is 5.)

Tempest Remastered (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Tempest (Common)
Magic 2014 Core Set (Uncommon)
Spelldrain Assassin
Spelldrain Assassin BlueBlackRed (3)
Creature — — Vampire Assassin (3/3)

When Spelldrain Assassin enters the battlefield, choose an instant or sorcery card in your hand. It perpetually gains casualty 2. (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)

Streets of New Capenna Alchemy (Mythic Rare)
Sphere of Reason
Sphere of Reason 3White (4)
Enchantment

If a blue source would deal damage to you, prevent 2 of that damage.

Odyssey (Uncommon)
Sphinx Ambassador
Sphinx Ambassador 5BlueBlue (7)
Creature — Sphinx (5/5)

Flying

Whenever Sphinx Ambassador deals combat damage to a player, search that player's library for a card, then that player chooses a card name. If you searched for a creature card that doesn't have that name, you may put it onto the battlefield under your control. Then that player shuffles.

Magic 2010 (Mythic Rare)
Spidery Grasp
Spidery Grasp 2Green (3)
Instant

Untap target creature. It gets +2/+4 and gains reach until end of turn. (It can block creatures with flying.)

Game Night 2019 (Common)
Other Versions
Innistrad (Common)
Amonkhet (Common)
Spinal Parasite
Spinal Parasite 5 (5)
Artifact Creature — Insect (-1/-1)

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.)

Remove two +1/+1 counters from Spinal Parasite: Remove a counter from target permanent.

Fifth Dawn (Uncommon)
Spined Basher
Spined Basher 2Black (3)
Creature — Zombie Beast (3/1)

Morph 2Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Spire Phantasm
Spire Phantasm 2BlueBlue (4)
Creature — Gargoyle Illusion (3/2)

Reveal Spire Phantasm as you draft it. The next time a player drafts a card from this booster pack, guess that card's name. Then that player reveals the drafted card.

Flying

When Spire Phantasm enters, if you guessed correctly for a card named Spire Phantasm, draw a card.

Conspiracy: Take the Crown (Uncommon)
Spirit of the Season
Spirit of the Season 1GreenGreen (3)
Creature — Treefolk Spirit (3/3)

When Spirit of the Season enters, it gains haste if it's summer. Put a +1/+1 counter on it if it's autumn. You gain 5 life if it's winter. If it's spring, search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Unsanctioned (Uncommon)
Spiritual Asylum
Spiritual Asylum 2WhiteWhite (4)
Enchantment

Creatures and lands you control have shroud. (They can't be the targets of spells or abilities.)

When a creature you control attacks, sacrifice Spiritual Asylum.

Nemesis (Rare)
Spitfire Bastion
Spitfire Bastion (0)
Legendary Land

(Transforms from Vance's Blasting Cannons.)

Tap: Add Red.

2Red, Tap: Spitfire Bastion deals 3 damage to any target.

Ixalan (Rare)
Splash Lasher
Splash Lasher 3Blue (4)
Creature — Frog Wizard (3/3)

Offspring 1Blue (You may pay an additional 1Blue as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

When this creature enters, tap up to one target creature and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Bloomburrow (Uncommon)
Splash Portal
Splash Portal Blue (1)
Sorcery

Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.

Bloomburrow (Uncommon)
Splashy Spellcaster
Splashy Spellcaster 3Blue (4)
Creature — Elemental Wizard (2/4)

Whenever you cast an instant or sorcery spell, create a Sorcerer Role token attached to up to one other target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")

Wilds of Eldraine (Uncommon)
Spreading Seas
Spreading Seas 1Blue (2)
Enchantment — Aura

Enchant land

When Spreading Seas enters, draw a card.

Enchanted land is an Island.

Wilds of Eldraine Enchanting Tales (Uncommon)
Other Versions
Zendikar (Common)
Spring Splasher
Spring Splasher 1Blue (2)
Creature — Frog Beast (2/1)

Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.

Outlaws of Thunder Junction (Common)
Springjack Pasture
Springjack Pasture (0)
Land

Tap: Add Colorless.

4, Tap: Create a 0/1 white Goat creature token.

Tap, Sacrifice X Goats: Add X mana of any one color. You gain X life.

Commander 2013 Edition (Rare)
Other Versions
Eventide (Rare)
Spyglass Siren
Spyglass Siren Blue (1)
Creature — Siren Pirate (1/1)

Flying

When Spyglass Siren enters, create a Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

The Lost Caverns of Ixalan (Uncommon)
Spymaster's Vault
Spymaster's Vault (0)
Land

Spymaster's Vault enters tapped unless you control a Swamp.

Tap: Add Black.

Black, Tap: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)

Modern Horizons 3 (Rare)
Squash
Squash 4Red (5)
Instant

This spell costs 3 less to cast if you control a Giant.

Squash deals 6 damage to target creature or planeswalker.

Kaldheim (Common)
Squirming Mass
Squirming Mass 1Black (2)
Creature — Horror (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Urza's Destiny (Common)
Stalking Assassin
Stalking Assassin 1BlueBlack (3)
Creature — Human Assassin (1/1)

3Blue, Tap: Tap target creature.

3Black, Tap: Destroy target tapped creature.

Invasion (Rare)
Stallion of Ashmouth
Stallion of Ashmouth 3Black (4)
Creature — Nightmare Horse (3/3)

Delirium — 1Black: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.

Shadows over Innistrad (Common)
Star Compass
Star Compass 2 (2)
Artifact

Star Compass enters tapped.

Tap: Add one mana of any color that a basic land you control could produce.

Special Guests (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Planeshift (Uncommon)
Iconic Masters (Common)
Starnheim Aspirant
Starnheim Aspirant 2White (3)
Creature — Human Cleric (2/2)

Angel spells you cast cost 2 less to cast.

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Starnheim Unleashed
Starnheim Unleashed 2WhiteWhite (4)
Sorcery

Create a 4/4 white Angel Warrior creature token with flying and vigilance. If this spell was foretold, create X of those tokens instead.

Foretell Variable ColorlessVariable ColorlessWhite (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Mythic Rare)
Stasis
Stasis 1Blue (2)
Enchantment

Players skip their untap steps.

At the beginning of your upkeep, sacrifice Stasis unless you pay Blue.

Masters Edition IV (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Stasis Cell
Stasis Cell 4Blue (5)
Enchantment — Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

3Blue: Attach Stasis Cell to target creature.

Magic: The Gathering—Conspiracy (Common)
Other Versions
Ravnica: City of Guilds (Common)
Stasis Cocoon
Stasis Cocoon 1White (2)
Enchantment — Aura

Enchant artifact

Enchanted artifact can't attack or block, and its activated abilities can't be activated.

Fifth Dawn (Common)
Stasis Field
Stasis Field 1Blue (2)
Enchantment — Aura

Enchant creature

Enchanted creature has base power and toughness 0/2, has defender, and loses all other abilities.

March of the Machine (Common)
Stasis Snare
Stasis Snare 1WhiteWhite (3)
Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When this enchantment enters, exile target creature an opponent controls until this enchantment leaves the battlefield.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Steadfast Armasaur
Steadfast Armasaur 3White (4)
Creature — Dinosaur (2/3)

Vigilance

1White, Tap: Steadfast Armasaur deals damage equal to its toughness to target creature blocking or blocked by it.

Ixalan (Uncommon)
Steadfast Cathar
Steadfast Cathar 1White (2)
Creature — Human Soldier (2/1)

Whenever Steadfast Cathar attacks, it gets +0/+2 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Common)
Steadfast Guard
Steadfast Guard WhiteWhite (2)
Creature — Human Rebel (2/2)

Vigilance (Attacking doesn't cause this creature to tap.)

Tenth Edition (Common)
Other Versions
Mercadian Masques (Common)
Steadfast Paladin
Steadfast Paladin 1White (2)
Creature — Dwarf Knight (2/2)

Lifelink

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Steadfast Sentinel
Steadfast Sentinel 3White (4)
Creature — Human Cleric (2/3)

Vigilance

Eternalize 4WhiteWhite (4WhiteWhite, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Cleric with no mana cost. Eternalize only as a sorcery.)

Hour of Devastation (Common)
Steadfast Sentry
Steadfast Sentry 2White (3)
Creature — Human Soldier (3/2)

Vigilance (Attacking doesn't cause this creature to tap.)

When Steadfast Sentry dies, put a +1/+1 counter on target creature you control.

Core Set 2020 (Common)
Steadfast Unicorn
Steadfast Unicorn White (1)
Creature — Unicorn (1/2)

3White: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Steadfastness
Steadfastness 1White (2)
Sorcery

Creatures you control get +0/+3 until end of turn.

Portal (Common)
Other Versions
Starter 1999 (Common)
Steam Blast
Steam Blast 2Red (3)
Sorcery

Steam Blast deals 2 damage to each creature and each player.

Battle Royale Box Set (Uncommon)
Other Versions
Urza's Saga (Uncommon)
Stensia Masquerade
Stensia Masquerade 2Red (3)
Enchantment

Attacking creatures you control have first strike.

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Madness 2Red (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Stigma Lasher
Stigma Lasher RedRed (2)
Creature — Elemental Shaman (2/2)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Whenever Stigma Lasher deals damage to a player, that player can't gain life for the rest of the game.

Eventide (Rare)
Stingblade Assassin
Stingblade Assassin 3Black (4)
Creature — Faerie Assassin (3/1)

Flash

Flying

When Stingblade Assassin enters, destroy target creature an opponent controls that was dealt damage this turn.

Wilds of Eldraine (Common)
Stinging Hivemaster
Stinging Hivemaster 2Black (3)
Creature — Phyrexian Warlock (3/2)

Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)

When Stinging Hivemaster dies, create a 1/1 colorless Phyrexian Mite artifact creature token with toxic 1 and "This creature can't block."

Phyrexia: All Will Be One (Common)
Stitched Assistant
Stitched Assistant 2Blue (3)
Creature — Zombie (3/2)

Exploit (When this creature enters, you may sacrifice a creature.)

When Stitched Assistant exploits a creature, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Innistrad: Crimson Vow (Common)
Stone-Cold Basilisk
Stone-Cold Basilisk 4Green (5)
Creature — Basilisk (2{1/2}/5)

Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)

Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.

Unhinged (Uncommon)
Stoneforge Masterwork
Stoneforge Masterwork 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each other creature you control that shares a creature type with it.

Equip 2

Oath of the Gatewatch (Rare)
Stone-Tongue Basilisk
Stone-Tongue Basilisk 4GreenGreenGreen (7)
Creature — Basilisk (4/5)

Whenever Stone-Tongue Basilisk deals combat damage to a creature, destroy that creature at end of combat.

Threshold — As long as seven or more cards are in your graveyard, all creatures able to block Stone-Tongue Basilisk do so.

Odyssey (Rare)
Stonework Packbeast
Stonework Packbeast 2 (2)
Artifact Creature — Beast (2/1)

Stonework Packbeast is also a Cleric, Rogue, Warrior, and Wizard.

2: Add one mana of any color.

Zendikar Rising (Common)
Stonybrook Schoolmaster
Stonybrook Schoolmaster 2White (3)
Creature — Merfolk Wizard (1/2)

Whenever Stonybrook Schoolmaster becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Morningtide (Common)
Storm Fleet Swashbuckler
Storm Fleet Swashbuckler 1Red (2)
Creature — Human Pirate (2/2)

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)

Storm Fleet Swashbuckler has double strike as long as you have the city's blessing.

Rivals of Ixalan (Uncommon)
Stormcarved Coast
Stormcarved Coast (0)
Land

Stormcarved Coast enters tapped unless you control two or more other lands.

Tap: Add Blue or Red.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Storm-Charged Slasher
Storm-Charged Slasher (0)
Creature — Werewolf (3/4)

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Stormchaser Chimera
Stormchaser Chimera 2BlueRed (4)
Creature — Chimera (2/3)

Flying

2BlueRed: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's mana value. (To scry 1, look at the top card of your library, then you may put that card on the bottom.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Stormchaser Drake
Stormchaser Drake 1Blue (2)
Creature — Drake (2/1)

Flying

Whenever Stormchaser Drake becomes the target of a spell you control, draw a card.

Innistrad: Crimson Vow (Uncommon)
Stormchaser Mage
Stormchaser Mage BlueRed (2)
Creature — Human Wizard (1/3)

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Oath of the Gatewatch (Uncommon)
Stormchaser's Talent
Stormchaser's Talent Blue (1)
Enchantment — Class

(Gain the next level as a sorcery to add its ability.)

When Stormchaser's Talent enters, create a 1/1 blue and red Otter creature token with prowess.

3Blue: Level 2

//Level_2//

When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand.

5Blue: Level 3

//Level_3//

Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.

Bloomburrow (Rare)
Stormfront Pegasus
Stormfront Pegasus 1White (2)
Creature — Pegasus (2/1)

Flying

Jumpstart: Historic Horizons (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Magic 2012 (Common)
Welcome Deck 2017 (Uncommon)
Stormscape Master
Stormscape Master 2BlueBlue (4)
Creature — Human Wizard (2/2)

WhiteWhite, Tap: Target creature gains protection from the color of your choice until end of turn.

BlackBlack, Tap: Target player loses 2 life and you gain 2 life.

Invasion (Rare)
Strangling Grasp
Strangling Grasp (0)
Enchantment — Aura

Enchant creature or planeswalker an opponent controls

At the beginning of your upkeep, enchanted permanent's controller sacrifices a nonland permanent of their choice, then that player loses 1 life.

Innistrad: Midnight Hunt (Uncommon)
Street Spasm
Street Spasm Variable ColorlessRed (1)
Instant

Street Spasm deals X damage to target creature without flying you don't control.

Overload Variable ColorlessVariable ColorlessRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Ravnica Clue Edition (Uncommon)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Commander 2013 Edition (Uncommon)
Stronghold Assassin
Stronghold Assassin 1BlackBlack (3)
Creature — Phyrexian Zombie Assassin (2/1)

Tap, Sacrifice a creature: Destroy target nonblack creature.

Tempest Remastered (Rare)
Other Versions
Seventh Edition (Rare)
Stronghold (Rare)
Commander 2013 Edition (Rare)
Stronghold Taskmaster
Stronghold Taskmaster 2BlackBlack (4)
Creature — Giant Minion (4/3)

Other black creatures get -1/-1.

Stronghold (Uncommon)
Structural Assault
Structural Assault 3RedRed (5)
Sorcery

Destroy all artifacts, then Structural Assault deals damage to each creature equal to the number of artifacts that were put into graveyards from the battlefield this turn.

Streets of New Capenna (Rare)
Student of Elements
Student of Elements 1Blue (2)
Creature — Human Wizard (1/1)

When Student of Elements has flying, flip it.

Champions of Kamigawa (Uncommon)
Suffer the Past
Suffer the Past Variable ColorlessBlack (1)
Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Modern Horizons 3 Commander (Uncommon)
Other Versions
Rise of the Eldrazi (Uncommon)
Commander 2021 (Uncommon)
Suffocating Blast
Suffocating Blast 1BlueBlueRed (4)
Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

Apocalypse (Rare)
Sulfurous Blast
Sulfurous Blast 2RedRed (4)
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

Commander Masters (Common)
Other Versions
Time Spiral (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Commander Anthology (Uncommon)
Sultai Ascendancy
Sultai Ascendancy BlackGreenBlue (3)
Enchantment

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Khans of Tarkir (Rare)
Sun Clasp
Sun Clasp 1White (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+3.

White: Return enchanted creature to its owner's hand.

Dominaria Remastered (Common)
Other Versions
Visions (Common)
Battle Royale Box Set (Common)
Sunastian Falconer
Sunastian Falconer 3RedGreen (5)
Legendary Creature — Human Shaman (4/4)

Tap: Add ColorlessColorless.

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Sunblast Angel
Sunblast Angel 4WhiteWhite (6)
Creature — Angel (4/5)

Flying

When Sunblast Angel enters, destroy all tapped creatures.

Adventures in the Forgotten Realms Commander (Rare)
Other Versions
Scars of Mirrodin (Rare)
Duel Decks: Venser vs. Koth (Rare)
Commander 2014 (Rare)
Ikoria Commander (Rare)
Sundown Pass
Sundown Pass (0)
Land

Sundown Pass enters tapped unless you control two or more other lands.

Tap: Add Red or White.

Doctor Who Commander (Rare)
Other Versions
Innistrad: Crimson Vow (Rare)
Sunglasses of Urza
Sunglasses of Urza 3 (3)
Artifact

You may spend white mana as though it were red mana.

Fourth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Sungrace Pegasus
Sungrace Pegasus 1White (2)
Creature — Pegasus (1/2)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Magic 2015 Core Set (Common)
Sungrass Egg
Sungrass Egg 1 (1)
Artifact

2, Tap, Sacrifice Sungrass Egg: Add GreenWhite. Draw a card.

Odyssey (Uncommon)
Sungrass Prairie
Sungrass Prairie (0)
Land

1, Tap: Add GreenWhite.

Bloomburrow Commander (Rare)
Other Versions
Odyssey (Rare)
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Commander 2019 (Rare)
Ikoria Commander (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Innistrad: Midnight Hunt Commander (Rare)
Streets of New Capenna Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
March of the Machine Commander (Rare)
Commander Masters (Rare)
Wilds of Eldraine Commander (Rare)
Doctor Who Commander (Rare)
Murders at Karlov Manor Commander (Rare)
Magic The Gathering—Fallout (Rare)
Sunmane Pegasus
Sunmane Pegasus 3White (4)
Creature — Pegasus (2/3)

Flying

1White: Sunmane Pegasus gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

Theros Beyond Death (Common)
Sunscape Master
Sunscape Master 2WhiteWhite (4)
Creature — Human Wizard (2/2)

GreenGreen, Tap: Creatures you control get +2/+2 until end of turn.

BlueBlue, Tap: Return target creature to its owner's hand.

Invasion (Rare)
Suq'Ata Assassin
Suq'Ata Assassin 1BlackBlack (3)
Creature — Human Assassin (1/1)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. <I>(A player with ten or more poison counters loses the game.)</I>

Visions (Uncommon)
Suspicious Bookcase
Suspicious Bookcase 2 (2)
Artifact Creature — Wall (0/4)

Defender

3, Tap: Target creature can't be blocked this turn.

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Core Set 2019 (Uncommon)
Jumpstart (Uncommon)
Streets of New Capenna (Uncommon)
Commander Masters (Uncommon)
Swarmyard Massacre
Swarmyard Massacre 3BlackBlack (5)
Sorcery

Create two 1/1 green Squirrel creature tokens. Then each creature that isn't an Insect, Rat, Spider, or Squirrel gets -1/-1 until end of turn for each creature you control that's an Insect, Rat, Spider, or Squirrel.

Bloomburrow Commander (Rare)
Swashbuckler Extraordinaire
Swashbuckler Extraordinaire 2Red (3)
Creature — Dragon Rogue Warrior (2/2)

When Swashbuckler Extraordinaire enters, create a Treasure token. (It's an artifact with "Tap, Sacrifice this artifact: Add one mana of any color.")

Whenever you attack, you may sacrifice one or more Treasures. When you do, up to that many target creatures gain double strike until end of turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Swashbuckler's Whip
Swashbuckler's Whip 1 (1)
Artifact — Equipment

Equipped creature has reach, "2, Tap: Tap target artifact or creature," and "8, Tap: Discover 10." (Exile cards from the top of your library until you exile a nonland card with mana value 10 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Equip 1

The Lost Caverns of Ixalan (Uncommon)
Swashbuckling
Swashbuckling 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has haste.

Ixalan (Common)
Sword Coast Sailor
Sword Coast Sailor 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, this creature can't be blocked this turn."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Sword Coast Serpent
Sword Coast Serpent 5BlueBlue (7)
Creature — Serpent Dragon (6/6)

Sword Coast Serpent can't be blocked as long as you've cast a noncreature spell this turn.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Sword of Feast and Famine
Sword of Feast and Famine 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2 and has protection from black and from green.

Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.

Equip 2

Assassin's Creed (Mythic Rare)
Other Versions
Mirrodin Besieged (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Double Masters (Mythic Rare)
Sylvan Basilisk
Sylvan Basilisk 3GreenGreen (5)
Creature — Basilisk (2/4)

Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.

Portal Second Age (Rare)
Other Versions
Tenth Edition (Uncommon)
Starter 1999 (Rare)
Symbiotic Beast
Symbiotic Beast 4GreenGreen (6)
Creature — Insect Beast (4/4)

When Symbiotic Beast dies, create four 1/1 green Insect creature tokens.

Dominaria Remastered (Common)
Other Versions
Onslaught (Uncommon)
Syr Gwyn, Hero of Ashvale
Syr Gwyn, Hero of Ashvale 3RedWhiteBlack (6)
Legendary Creature — Human Knight (5/5)

Vigilance, menace

Whenever an equipped creature you control attacks, you draw a card and you lose 1 life.

Equipment you control have equip Knight 0.

Throne of Eldraine (Mythic Rare)
Taigam, Ojutai Master
Taigam, Ojutai Master 2WhiteBlue (4)
Legendary Creature — Human Monk (3/4)

Instant, sorcery, and Dragon spells you control can't be countered.

Whenever you cast an instant or sorcery spell from your hand, if Taigam, Ojutai Master attacked this turn, that spell gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

March of the Machine Multiverse Legends (Rare)
Other Versions
Commander 2017 (Rare)
Tail Slash
Tail Slash 2Red (3)
Instant

Target creature you control deals damage equal to its power to target creature you don't control.

Dragons of Tarkir (Common)
Tajuru Beastmaster
Tajuru Beastmaster 5Green (6)
Creature — Elf Warrior Ally (5/5)

Rally — Whenever Tajuru Beastmaster or another Ally you control enters, creatures you control get +1/+1 until end of turn.

Battle for Zendikar (Common)
Tajuru Snarecaster
Tajuru Snarecaster 2Green (3)
Creature — Elf Rogue (1/4)

Reach

Zendikar Rising (Common)
Take Out the Trash
Take Out the Trash 1Red (2)
Instant

Take Out the Trash deals 3 damage to target creature or planeswalker. If you control a Raccoon, you may discard a card. If you do, draw a card.

Bloomburrow (Common)
Talas Air Ship
Talas Air Ship 3Blue (4)
Creature — Human Pirate (3/2)

Flying

Portal Second Age (Common)
Talas Explorer
Talas Explorer 1Blue (2)
Creature — Human Pirate Scout (1/1)

Flying

When Talas Explorer enters, look at target opponent's hand.

Portal Second Age (Common)
Talas Lookout
Talas Lookout 2BlueBlue (4)
Creature — Human Pirate (3/2)

Flying

When Talas Lookout dies, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Dominaria United (Common)
<< 91011121314151617181920212223 >
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue