+ashen (17)
: Ashen Firebeast deals 1 damage to each creature without flying.
Haste
: Return Ashen Ghoul from your graveyard to the battlefield. Activate only during your upkeep and only if three or more creature cards are above Ashen Ghoul.
Ashen Monstrosity attacks each combat if able.
Put target creature card from an opponent's graveyard onto the battlefield under your control.
Menace
At the beginning of your end step, put a +1/+1 counter on Ashen Reaper if a permanent was put into a graveyard from the battlefield this turn.
Flying
When Ashen Rider enters or dies, exile target permanent.
Ashenmoor Cohort gets +1/+1 as long as you control another black creature.
Ashenmoor Gouger can't block.
Other black creatures you control get +1/+1.
Other red creatures you control get +1/+1.
Whenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
When Ashen-Skin Zubera dies, target opponent discards a card for each Zubera that died this turn.
First strike (This creature deals combat damage before creatures without first strike.)
: Capashen Knight gets +1/+0 until end of turn.
Enchant creature
Enchanted creature gets +1/+1.
, Sacrifice Capashen Standard: Draw a card.
: Capashen Templar gets +0/+1 until end of turn.
, , Sacrifice Capashen Unicorn: Destroy target artifact or enchantment.
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost less to cast.
At the beginning of your upkeep, you gain 1 life for each card in target opponent's hand.
: Tap target creature. Activate only if Gerrard Capashen is attacking.
Flash
You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)
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