+awe (11)
Monocolored creatures can't block this turn.
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Enchant creature
Enchanted creature can't be blocked unless defending player pays for each creature they control that's blocking it.
Enchanted creature has protection from black and from red.
Sacrifice Crown of Awe: Enchanted creature and other creatures that share a creature type with it gain protection from black and from red until end of turn.
Flying
Other creatures have base power and toughness 1/1.
Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.
Sliver creatures you control have ": Add one mana of any color."
All Rats have fear.
, Sacrifice a Rat: Create X 1/1 black Rat creature tokens, where X is the number of Rats you control.
: Target player exiles a card from their graveyard.
Whenever you cast a black spell, you may untap Merrow Bonegnawer.
When Primordial Gnawer dies, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
When Sanity Gnawers enters, target player discards a card at random.
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