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Ashcoat Bear
  ( 2)
Creature — Bear
(2/2)
Flash (You may cast this spell any time you could cast an instant.)
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Awaken the Bear
  ( 3)
Instant
Target creature gets +3/+3 and gains trample until end of turn.
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Ayula, Queen Among Bears
  ( 2)
Legendary Creature — Bear
(2/2)
Whenever another Bear enters the battlefield under your control, choose one — • Put two +1/+1 counters on target Bear. • Target Bear you control fights target creature you don't control.
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Bear Umbra
   ( 4)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2 and has "Whenever this creature attacks, untap all lands you control." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Bear with Set's Mechanic
  ( 2)
Creature — — Bear
(2/2)
Vigilance Aggressive <i>(During your turn, there is an additional combat phase after the first, and only creatures with aggressive may attack during it.)</i>
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Bearded Axe
  ( 3)
Artifact — Equipment
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control. Equip 
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Bearer of Memory
  ( 3)
Enchantment Creature — Human Monk
(3/2)
 : Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
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Bearer of Overwhelming Truths
( 0)
Creature — Human Wizard
(3/2)
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with " , Sacrifice this artifact: Draw a card.")
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Bearer of Silence
  ( 2)
Creature — Eldrazi
(2/1)
Devoid (This card has no color.) When you cast this spell, you may pay  . If you do, target opponent sacrifices a creature. ( represents colorless mana.) Flying Bearer of Silence can't block.
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Bearer of the Heavens
  ( 8)
Creature — Giant
(10/10)
When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.
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Bear's Companion
    ( 5)
Creature — Human Warrior
(2/2)
When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
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Burrenton Shield-Bearers
  ( 5)
Creature — Kithkin Soldier
(3/3)
Whenever Burrenton Shield-Bearers attacks, target creature gets +0/+3 until end of turn.
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Calamity Bearer
   ( 4)
Creature — Giant Berserker
(3/4)
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
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Cystbearer
  ( 3)
Creature — Phyrexian Beast
(2/3)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
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Den of the Bugbear
( 0)
Land
If you control two or more other lands, Den of the Bugbear enters the battlefield tapped. : Add .
 : Until end of turn, Den of the Bugbear becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
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Dragon-Scarred Bear
  ( 3)
Creature — Bear
(3/2)
Formidable —  : Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.
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Exuberant Wolfbear
  ( 4)
Creature — Wolf Bear
(4/4)
Whenever Exuberant Wolfbear attacks, you may change the base power and toughness of target Human you control to Exuberant Wolfbear's power and toughness until end of turn.
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Faithbearer Paladin
  ( 5)
Creature — Human Knight
(3/4)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Falkenrath Forebear
  ( 3)
Creature — Vampire
(3/1)
Flying Falkenrath Forebear can't block. Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. , Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
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Fan Bearer
 ( 1)
Creature — Zombie
(1/2)
, : Tap target creature.
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Forebear's Blade
 ( 3)
Artifact — Equipment
Equipped creature gets +3/+0 and has vigilance and trample. Whenever equipped creature dies, attach Forebear's Blade to target creature you control. Equip 
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Fynn, the Fangbearer
  ( 2)
Legendary Creature — Human Warrior
(1/3)
Deathtouch Whenever a creature you control with deathtouch deals combat damage to a player, that player gets two poison counters. (A player with ten or more poison counters loses the game.)
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Glory Bearers
  ( 4)
Enchantment Creature — Human Cleric
(3/4)
Whenever another creature you control attacks, it gets +0/+1 until end of turn.
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Guardian Shield-Bearer
  ( 2)
Creature — Human Soldier
(2/1)
Megamorph  (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Guardian Shield-Bearer is turned face up, put a +1/+1 counter on another target creature you control.
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Jade Bearer
 ( 1)
Creature — Merfolk Shaman
(1/1)
When Jade Bearer enters the battlefield, put a +1/+1 counter on another target Merfolk you control.
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Lantern Bearer
 ( 1)
Creature — Spirit
(1/1)
Flying Disturb  (You may cast this card from your graveyard transformed for its disturb cost.)
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Liliana's Standard Bearer
  ( 3)
Creature — Zombie Knight
(3/1)
Flash When Liliana's Standard Bearer enters the battlefield, draw X cards, where X is the number of creatures that died under your control this turn.
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Mine Bearer
  ( 3)
Creature — Human Soldier
(1/1)
, Sacrifice Mine Bearer: Destroy target attacking creature.
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Mirror of the Forebears
 ( 2)
Artifact
As Mirror of the Forebears enters the battlefield, choose a creature type. : Until end of turn, Mirror of the Forebears becomes a copy of target creature you control of the chosen type, except it's an artifact in addition to its other types.
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Owlbear
   ( 5)
Creature — Bird Bear
(4/4)
Trample Keen Senses — When Owlbear enters the battlefield, draw a card.
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Pale Bears
  ( 3)
Creature — Bear
(2/2)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Phantasmal Bear
 ( 1)
Creature — Bear Illusion
(2/2)
When Phantasmal Bear becomes the target of a spell or ability, sacrifice it.
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Razorclaw Bear
   ( 4)
Creature — Bear
(3/3)
Whenever Razorclaw Bear becomes blocked, it gets +2/+2 until end of turn.
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River Bear
  ( 4)
Creature — Bear
(3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
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Samite Censer-Bearer
 ( 1)
Creature — Human Rebel Cleric
(1/1)
, Sacrifice Samite Censer-Bearer: Prevent the next 1 damage that would be dealt to each creature you control this turn.
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Shield Bearer
  ( 2)
Creature — Human Soldier
(0/3)
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Spectral Bears
  ( 2)
Creature — Bear Spirit
(3/3)
Whenever Spectral Bears attacks, if defending player controls no black nontoken permanents, it doesn't untap during your next untap step.
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Stalwart Shield-Bearers
  ( 2)
Creature — Human Soldier
(0/3)
Defender Other creatures you control with defender get +0/+2.
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Standard Bearer
  ( 2)
Creature — Human Flagbearer
(1/1)
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
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Striped Bears
  ( 4)
Creature — Bear
(2/2)
When Striped Bears enters the battlefield, draw a card.
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Stuffed Bear
 ( 2)
Artifact
: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
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The Bears of Littjara
   ( 3)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 2/2 blue Shapeshifter creature token with changeling. II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4. III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control deals damage equal to its power to that permanent.
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Tithebearer Giant
  ( 6)
Creature — Giant Warrior
(4/5)
When Tithebearer Giant enters the battlefield, you draw a card and you lose 1 life.
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Toski, Bearer of Secrets
  ( 4)
Legendary Creature — Squirrel
(1/1)
This spell can't be countered. Indestructible Toski, Bearer of Secrets attacks each combat if able. Whenever a creature you control deals combat damage to a player, draw a card.
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Tuya Bearclaw
   ( 3)
Legendary Creature — Human Warrior
(2/2)
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
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Ulvenwald Bear
  ( 3)
Creature — Bear
(2/2)
Morbid — When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
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Wandering Graybeard
   ( 5)
Creature — Giant Wizard
(4/4)
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
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Werebear
  ( 2)
Creature — Human Bear Druid
(1/1)
: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
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Woebearer
  ( 5)
Creature — Zombie
(2/3)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) Whenever Woebearer deals combat damage to a player, you may return target creature card from your graveyard to your hand.
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