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Artillery Blast
( 2)
Instant
Domain — Artillery Blast deals X damage to target tapped creature, where X is 1 plus the number of basic land types among lands you control.
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Aura Blast
( 2)
Instant
Destroy target enchantment. Draw a card.
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Bituminous Blast
( 5)
Instant
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.) Bituminous Blast deals 4 damage to target creature.
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Blast of Genius
( 6)
Sorcery
Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.
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Blaster Mage
( 3)
Creature — Human Spellshaper
(2/2)
, , Discard a card: Destroy target Wall.
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Blaster, Morale Booster
( 0)
Legendary Artifact
Modular 3 , : Move X +1/+1 counters from Blaster onto another target artifact. That artifact gains haste until end of turn. If Blaster has no +1/+1 counters on it, convert it. Activate only as a sorcery.
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Blastfire Bolt
( 6)
Instant
Blastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature.
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Blast-Furnace Hellkite
( 9)
Creature — Dragon
(5/5)
Artifact offering (You may cast this spell as thought it had flash by sacrificing an artifact and paying the difference in mana costs between this and the sacrificed artifact. Mana cost includes color.) Flying, double strike Creatures attacking your opponents have double strike.
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Blasting Station
( 3)
Artifact
, Sacrifice a creature: Blasting Station deals 1 damage to any target. Whenever a creature enters, you may untap Blasting Station.
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Blastoderm
( 4)
Creature — Beast
(5/5)
Shroud (This creature can't be the target of spells or abilities.) Fading 3 (This creature enters with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
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Blindblast
( 3)
Instant
Blindblast deals 1 damage to target creature. That creature can't block this turn. Draw a card.
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Blooming Blast
( 2)
Instant
Gift a Treasure (You may promise an opponent a gift as you cast this spell. If you do, they create a Treasure token before its other effects. It's an artifact with ", Sacrifice this artifact: Add one mana of any color.") Blooming Blast deals 2 damage to target creature. If the gift was promised, Blooming Blast also deals 3 damage to that creature's controller.
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Blue Elemental Blast
( 1)
Instant
Choose one — • Counter target red spell. • Destroy target red permanent.
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Bottle-Cap Blast
( 5)
Instant
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
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Breeches, the Blastmaker
( 3)
Legendary Creature — Goblin Pirate
(3/3)
Menace Whenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.
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Brittle Blast
( 3)
Instant
Creatures and planeswalkers your opponents control perpetually gain "If this permanent would die, exile it instead." Brittle Blast deals 5 damage to target creature or planeswalker.
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Calibrated Blast
( 3)
Instant
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Cosmium Blast
( 2)
Instant
Cosmium Blast deals 4 damage to target attacking or blocking creature.
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Darkblast
( 1)
Instant
Target creature gets -1/-1 until end of turn. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.)
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Duneblast
( 7)
Sorcery
Choose up to one creature. Destroy the rest.
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Electrostatic Blast
( 2)
Instant
Electrostatic Blast deals 2 damage to any target. When you cast your next instant or sorcery spell, exile the top three cards of your library. You may play one of those cards until end of turn.
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Fireblast
( 6)
Instant
You may sacrifice two Mountains rather than pay this spell's mana cost. Fireblast deals 4 damage to any target.
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Firecannon Blast
( 3)
Sorcery
Firecannon Blast deals 3 damage to target creature. Raid — Firecannon Blast deals 6 damage instead if you attacked this turn.
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Flameblast Dragon
( 6)
Creature — Dragon
(5/5)
Flying Whenever Flameblast Dragon attacks, you may pay . If you do, Flameblast Dragon deals X damage to any target.
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Frenzied Geistblaster
( 2)
Creature — — Human Wizard
(2/2)
Prowess When Frenzied Geistblaster enters the battlefield, if there are twenty or more instant and/or sorcery cards among cards in your graveyard, hand, and library, you may discard a card. If you do, seek an instant or sorcery card.
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Galvanic Blast
( 1)
Instant
Galvanic Blast deals 2 damage to any target. Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
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Geistblast
( 3)
Instant
Geistblast deals 2 damage to any target. , Exile Geistblast from your graveyard: Copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Goblin Blastronauts
( 5)
Creature — Goblin Employee
(5/4)
When Goblin Blastronauts enters, open an Attraction. Whenever you roll a 6, you may copy the spell, ability, or Attraction visit that caused you to roll that die. You may choose new targets for the copy.
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Goblin Blast-Runner
( 1)
Creature — Goblin
(1/2)
Goblin Blast-Runner gets +2/+0 and has menace as long as you sacrificed a permanent this turn.
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Goblin Ruinblaster
( 3)
Creature — Goblin Shaman
(2/1)
Kicker (You may pay an additional as you cast this spell.) Haste When Goblin Ruinblaster enters, if it was kicked, destroy target nonbasic land.
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Hanabi Blast
( 3)
Instant
Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random.
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Hazardous Blast
( 4)
Sorcery
Hazardous Blast deals 1 damage to each creature your opponents control. Creatures your opponents control can't block this turn.
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Hydroblast
( 1)
Instant
Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.
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Icy Blast
( 1)
Instant
Tap X target creatures. Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
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Incinerating Blast
( 5)
Sorcery
Incinerating Blast deals 6 damage to target creature. You may discard a card. If you do, draw a card.
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Metamorphic Blast
( 1)
Instant
Spree (Choose one or more additional costs.) + — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + — Target player draws two cards.
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Meteor Blast
( 3)
Sorcery
Meteor Blast deals 4 damage to each of X targets.
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Molten Blast
( 3)
Instant
Choose one — • Molten Blast deals 2 damage to target creature or planeswalker. • Destroy target artifact.
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Null Elemental Blast
( 1)
Instant
Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent.
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Psionic Blast
( 3)
Instant
Psionic Blast deals 4 damage to any target and 2 damage to you.
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Puncture Blast
( 3)
Instant
Wither (This deals damage to creatures in the form of -1/-1 counters.) Puncture Blast deals 3 damage to any target.
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Pyroblast
( 1)
Instant
Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
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Pyrrhic Blast
( 4)
Instant
As an additional cost to cast this spell, sacrifice a creature. Pyrrhic Blast deals damage equal to the sacrificed creature's power to any target. Draw a card.
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Red Elemental Blast
( 1)
Instant
Choose one — • Counter target blue spell. • Destroy target blue permanent.
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Saltblast
( 5)
Sorcery
Destroy target nonwhite permanent.
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Sandblast
( 3)
Instant
Sandblast deals 5 damage to target attacking or blocking creature.
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Shrapnel Blast
( 2)
Instant
As an additional cost to cast this spell, sacrifice an artifact. Shrapnel Blast deals 5 damage to any target.
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Soulblast
( 6)
Instant
As an additional cost to cast this spell, sacrifice all creatures you control. Soulblast deals damage to any target equal to the total power of the sacrificed creatures.
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Steam Blast
( 3)
Sorcery
Steam Blast deals 2 damage to each creature and each player.
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Suffocating Blast
( 4)
Instant
Counter target spell and Suffocating Blast deals 3 damage to target creature.
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Sulfurous Blast
( 4)
Instant
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
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Sunblast Angel
( 6)
Creature — Angel
(4/5)
Flying When Sunblast Angel enters, destroy all tapped creatures.
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Thermal Blast
( 5)
Instant
Thermal Blast deals 3 damage to target creature. Threshold — Thermal Blast deals 5 damage instead if seven or more cards are in your graveyard.
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Trumpet Blast
( 3)
Instant
Attacking creatures get +2/+0 until end of turn.
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Urza's Ruinous Blast
( 5)
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.) Exile all nonland permanents that aren't legendary.
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Vance's Blasting Cannons
( 4)
Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn. Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
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Vandalblast
( 1)
Sorcery
Destroy target artifact you don't control. Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
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Warhorn Blast
( 5)
Instant
Creatures you control get +2/+1 until end of turn. Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Winter Blast
( 1)
Sorcery
Tap X target creatures. Winter Blast deals 2 damage to each of those creatures with flying.
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Word of Blasting
( 2)
Instant
Destroy target Wall. It can't be regenerated. Word of Blasting deals damage equal to that Wall's mana value to the Wall's controller.
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