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Quirion Beastcaller
Quirion Beastcaller 1Green (2)
Creature — Dryad Warrior (2/2)

Whenever you cast a creature spell, put a +1/+1 counter on Quirion Beastcaller.

When Quirion Beastcaller dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on Quirion Beastcaller.

Dominaria United (Rare)
Rakshasa Gravecaller
Rakshasa Gravecaller 4Black (5)
Creature — Demon (3/6)

Exploit (When this creature enters, you may sacrifice a creature.)

When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.

Dragons of Tarkir (Uncommon)
Ral, Caller of Storms
Ral, Caller of Storms 4BlueRed (6)
Legendary Planeswalker — Ral (4)

+1: Draw a card.

−2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets.

−7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.

Guilds of Ravnica (Mythic Rare)
Razorkin Hordecaller
Razorkin Hordecaller 4Red (5)
Creature — Human Clown Berserker (4/4)

Haste

Whenever you attack, create a 1/1 red Gremlin creature token.

Duskmourn: House of Horror (Uncommon)
Recall
Recall Variable ColorlessVariable ColorlessBlue (1)
Sorcery

Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.

Masters Edition III (Uncommon)
Other Versions
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Legends (Rare)
Chronicles (Uncommon)
Renata, Called to the Hunt
Renata, Called to the Hunt 2GreenGreen (4)
Legendary Enchantment Creature — Demigod (*/3)

Renata's power is equal to your devotion to green. (Each Green in the mana costs of permanents you control counts toward your devotion to green.)

Each other creature you control enters with an additional +1/+1 counter on it.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Theros Beyond Death (Uncommon)
Tlincalli Hunter (Retrieve Prey)
Tlincalli Hunter (Retrieve Prey) 1Green (2)
Sorcery — Adventure

Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)

Commander Legends: Battle for Baldur's Gate (Rare)
Returned Pastcaller
Returned Pastcaller 3RedRed or WhiteWhite (6)
Creature — Spirit Cleric (4/2)

Flying

When Returned Pastcaller enters, return target Spirit, instant, or sorcery card from your graveyard to your hand.

Strixhaven: School of Mages (Uncommon)
Rite of the Dragoncaller
Rite of the Dragoncaller 4RedRed (6)
Enchantment

Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.

Magic: The Gathering Foundations (Mythic Rare)
Runadi, Behemoth Caller
Runadi, Behemoth Caller 2Green (3)
Legendary Creature — Cat Shaman (1/3)

Whenever you cast a creature spell with mana value 5 or greater, that creature enters with X additional +1/+1 counters on it, where X is its mana value minus 4.

Creatures you control with three or more +1/+1 counters on them have haste.

Tap: Add Green.

Jumpstart 2022 (Rare)
Sakura-Tribe Springcaller
Sakura-Tribe Springcaller 3Green (4)
Creature — Snake Shaman (2/4)

At the beginning of your upkeep, add Green. Until end of turn, you don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Common)
Sea Gate Stormcaller
Sea Gate Stormcaller 1Blue (2)
Creature — Human Wizard (2/1)

Kicker 4Blue

When Sea Gate Stormcaller enters, copy the next instant or sorcery spell with mana value 2 or less you cast this turn when you cast it. If Sea Gate Stormcaller was kicked, copy that spell twice instead. You may choose new targets for the copies.

Zendikar Rising (Mythic Rare)
Shizuko, Caller of Autumn
Shizuko, Caller of Autumn 1GreenGreen (3)
Legendary Creature — Snake Shaman (2/3)

At the beginning of each player's upkeep, that player adds GreenGreenGreen. Until end of turn, they don't lose this mana as steps and phases end.

Betrayers of Kamigawa (Rare)
Siren's Call
Siren's Call Blue (1)
Instant

Cast this spell only during an opponent's turn, before attackers are declared.

Creatures the active player controls attack this turn if able.

At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Fourth Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Revised Edition (Uncommon)
Sound the Call
Sound the Call 2Green (3)
Sorcery

Create a 1/1 green Wolf creature token. It has "This creature gets +1/+1 for each card named Sound the Call in each graveyard."

Coldsnap (Common)
Spectral Hunt-Caller
Spectral Hunt-Caller 4Green (5)
Creature — Wolf Spirit (4/4)

5Green: Creatures you control get +1/+1 and gain trample until end of turn.

Jumpstart 2022 (Common)
Spirit-Sister's Call
Spirit-Sister's Call 3WhiteBlack (5)
Enchantment

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Duskmourn: House of Horror Commander (Mythic Rare)
Other Versions
Kamigawa: Neon Dynasty (Mythic Rare)
Storm Caller
Storm Caller 2Red (3)
Creature — Ogre Shaman (3/2)

When Storm Caller enters, it deals 2 damage to each opponent.

Core Set 2021 (Common)
Stormcaller of Keranos
Stormcaller of Keranos 2Red (3)
Creature — Human Shaman (2/2)

Haste

1Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Born of the Gods (Uncommon)
Stormcaller's Boon
Stormcaller's Boon 2WhiteBlue (4)
Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Alara Reborn (Common)
Surrak, the Hunt Caller
Surrak, the Hunt Caller 2GreenGreen (4)
Legendary Creature — Human Warrior (5/4)

At the beginning of combat on your turn, if creatures you control have total power 8 or greater, target creature you control gains haste until end of turn. (It can attack and Tap no matter when it came under your control.)

Magic: The Gathering Foundations (Rare)
Other Versions
Dragons of Tarkir (Rare)
Commander Masters (Uncommon)
Tajuru Warcaller
Tajuru Warcaller 3GreenGreen (5)
Creature — Elf Warrior Ally (2/1)

Rally — Whenever Tajuru Warcaller or another Ally you control enters, creatures you control get +2/+2 until end of turn.

Battle for Zendikar (Uncommon)
Tempest Caller
Tempest Caller 2BlueBlue (4)
Creature — Merfolk Wizard (2/3)

When Tempest Caller enters, tap all creatures target opponent controls.

Ixalan (Uncommon)
Thalia's Geistcaller
Thalia's Geistcaller 2White (3)
Creature — Human Cleric (3/1)

Lifelink

Whenever you cast a spell from your graveyard, create a 1/1 white Spirit creature token with flying.

Sacrifice a Spirit: Thalia's Geistcaller gains indestructible until end of turn.

Commander 2019 (Rare)
Tidecaller Mentor
Tidecaller Mentor 1BlueBlack (3)
Creature — Rat Wizard (3/3)

Menace

Threshold — When Tidecaller Mentor enters, if seven or more cards are in your graveyard, return up to one target nonland permanent to its owner's hand.

Bloomburrow (Uncommon)
Tlincalli Hunter
Tlincalli Hunter 5GreenGreen (7)
Creature — Scorpion Scout (7/7)

Trample

Once each turn, you may pay 0 rather than pay the mana cost for a creature spell you cast from exile.

Commander Legends: Battle for Baldur's Gate (Rare)
Twilight's Call
Twilight's Call 4BlackBlack (6)
Sorcery

You may cast Twilight's Call as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Each player returns all creature cards from their graveyard to the battlefield.

Duel Decks: Izzet vs. Golgari (Rare)
Other Versions
Invasion (Rare)
Tymaret Calls the Dead
Tymaret Calls the Dead 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.

III — You gain X life and scry X, where X is the number of Zombies you control.

Theros Beyond Death (Rare)
Valkyrie's Call
Valkyrie's Call 3WhiteWhite (5)
Enchantment

Whenever a nontoken, non-Angel creature you control dies, return that card to the battlefield under its owner's control with a +1/+1 counter on it. It has flying and is an Angel in addition to its other types.

Magic: The Gathering Foundations (Mythic Rare)
Valley Flamecaller
Valley Flamecaller 2Red (3)
Creature — Lizard Warlock (3/3)

If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.

Bloomburrow (Rare)
Valley Floodcaller
Valley Floodcaller 2Blue (3)
Creature — Otter Wizard (2/2)

Flash

You may cast noncreature spells as though they had flash.

Whenever you cast a noncreature spell, Birds, Frogs, Otters, and Rats you control get +1/+1 until end of turn. Untap them.

Bloomburrow (Rare)
Valley Mightcaller
Valley Mightcaller Green (1)
Creature — Frog Warrior (1/1)

Trample

Whenever another Frog, Rabbit, Raccoon, or Squirrel you control enters, put a +1/+1 counter on Valley Mightcaller.

Bloomburrow (Rare)
Valley Questcaller
Valley Questcaller 1White (2)
Creature — Rabbit Warrior (2/3)

Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1.

Other Rabbits, Bats, Birds, and Mice you control get +1/+1.

Bloomburrow (Rare)
Valley Rotcaller
Valley Rotcaller 1Black (2)
Creature — Squirrel Warlock (1/3)

Menace

Whenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.

Bloomburrow (Rare)
Vampire Soulcaller
Vampire Soulcaller 4Black (5)
Creature — Vampire Warlock (3/2)

Flying

This creature can't block.

When this creature enters, return target creature card from your graveyard to your hand.

Magic: The Gathering Foundations (Common)
Veteran Ghoulcaller
Veteran Ghoulcaller 1Black (2)
Creature — — Human Rogue (2/1)

Menace

Whenever a card in your graveyard is put into your hand, conjure a duplicate of that card into your hand.

Innistrad: Midnight Hunt Alchemy (Rare)
Warleader's Call
Warleader's Call 1RedWhite (3)
Enchantment

Creatures you control get +1/+1.

Whenever a creature you control enters, Warleader's Call deals 1 damage to each opponent.

Murders at Karlov Manor (Rare)
Wildcall
Wildcall Variable ColorlessGreenGreen (2)
Sorcery

Manifest the top card of your library, then put X +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Rare)
Other Versions
Fate Reforged (Rare)
Windcaller Aven
Windcaller Aven 4BlueBlue (6)
Creature — Bird Wizard (4/3)

Flying

Cycling Blue (Blue, Discard this card: Draw a card.)

When you cycle Windcaller Aven, target creature gains flying until end of turn.

Commander Masters (Common)
Other Versions
Modern Horizons (Common)
Wolfcaller's Howl
Wolfcaller's Howl 3Green (4)
Enchantment

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Commander Anthology (Rare)
Other Versions
Commander 2014 (Rare)
Woodcaller Automaton
Woodcaller Automaton 10 (10)
Artifact Creature — Construct (8/8)

When Woodcaller Automaton enters, if you cast it, untap target land you control. It becomes a Treefolk creature with haste and base power and toughness equal to Woodcaller Automaton's power and toughness. It's still a land.

//PRT-Prototype_Mech//

2GreenGreen

Prototype (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)

3/3

The Brothers' War (Rare)
Wurmcalling
Wurmcalling Variable ColorlessGreen (1)
Sorcery

Buyback 2Green (You may pay an additional 2Green as you cast this spell. If you do, put this card into your hand as it resolves.)

Create an X/X green Wurm creature token.

Time Spiral (Rare)
Horn of Valhalla (Ysgard's Call)
Horn of Valhalla (Ysgard's Call) Variable ColorlessWhiteWhite (2)
Sorcery — Adventure

Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)

Alchemy Horizons: Baldur's Gate (Rare)
Other Versions
Commander Legends: Battle for Baldur's Gate (Rare)
Zoraline, Cosmos Caller
Zoraline, Cosmos Caller 1WhiteBlack (3)
Legendary Creature — Bat Cleric (3/3)

Flying, vigilance

Whenever a Bat you control attacks, you gain 1 life.

Whenever Zoraline enters or attacks, you may pay WhiteBlack and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.

Bloomburrow (Rare)
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