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Lost Auramancers
Lost Auramancers 2WhiteWhite (4)
Creature — Human Wizard (3/3)

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Time Spiral Remastered (Uncommon)
Other Versions
Future Sight (Uncommon)
Loxodon Peacekeeper
Loxodon Peacekeeper 1White (2)
Creature — Elephant Soldier (4/4)

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Mirrodin (Rare)
Loyal Apprentice
Loyal Apprentice 1Red (2)
Creature — Human Artificer (2/1)

Haste

Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Magic The Gathering—Fallout (Uncommon)
Other Versions
Commander 2018 (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Phyrexia: All Will Be One Commander (Uncommon)
Commander Masters (Uncommon)
Lucent Liminid
Lucent Liminid 3WhiteWhite (5)
Enchantment Creature — Elemental (3/3)

Flying

Future Sight (Common)
Luminarch Ascension
Luminarch Ascension 1White (2)
Enchantment

At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.)

1White: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it.

Masters 25 (Rare)
Other Versions
Zendikar (Rare)
Luminesce
Luminesce White (1)
Instant

Prevent all damage that black sources and red sources would deal this turn.

Tenth Edition (Uncommon)
Other Versions
Coldsnap (Uncommon)
Luminescent Rain
Luminescent Rain 2Green (3)
Instant

Choose a creature type. You gain 2 life for each permanent you control of that type.

Morningtide (Common)
Lunar Force
Lunar Force 2Blue (3)
Enchantment

When an opponent casts a spell, sacrifice Lunar Force and counter that spell.

Eldritch Moon (Uncommon)
Mace of Disruption
Mace of Disruption 1White (2)
Artifact — — Equipment

Equipped creature gets +0/+2 and has protection from Demons and from Devils.

Whenever equipped creature attacks, it perpetually gets +1/+0 if it has the same name as another creature you control or a creature card in your graveyard.

Equip 1

Alchemy Horizons: Baldur's Gate (Common)
Mace of the Valiant
Mace of the Valiant 2White (3)
Artifact — Equipment

Equipped creature gets +1/+1 for each charge counter on Mace of the Valiant and has vigilance. (Attacking doesn't cause it to tap.)

Whenever a creature you control enters, put a charge counter on Mace of the Valiant.

Equip 3

Commander Masters (Uncommon)
Other Versions
Throne of Eldraine (Rare)
Phyrexia: All Will Be One Commander (Rare)
Macetail Hystrodon
Macetail Hystrodon 6Red (7)
Creature — Beast (4/4)

First strike, haste

Cycling 3 (3, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Legions (Common)
Mad Science Fair Project
Mad Science Fair Project 3 (3)
Artifact

Tap: Roll a six-sided die. On a 3 or lower,

target player adds Colorless. Otherwise, that player adds one mana of any color they choose.

Unstable (Common)
Maestros Ascendancy
Maestros Ascendancy BlueBlackRed (3)
Enchantment

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Streets of New Capenna (Rare)
Maestros Confluence
Maestros Confluence 3BlueBlackRed (6)
Sorcery

Choose three. You may choose the same mode more than once.

• Return target monocolored instant or sorcery card from your graveyard to your hand.

• Target creature gets -3/-3 until end of turn.

• Goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Streets of New Capenna Commander (Rare)
Magistrate's Scepter
Magistrate's Scepter 3 (3)
Artifact

4, Tap: Put a charge counter on Magistrate's Scepter.

Tap, Remove three charge counters from Magistrate's Scepter: Take an extra turn after this one.

Core Set 2019 (Rare)
Other Versions
Mercadian Masques (Rare)
Magmatic Force
Magmatic Force 5RedRedRed (8)
Creature — Elemental (7/7)

At the beginning of each upkeep, Magmatic Force deals 3 damage to any target.

Battlebond (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Magus Lucea Kane
Magus Lucea Kane 1GreenBlueRed (4)
Legendary Creature — Human Tyranid Wizard (1/1)

Spiritual Leader — At the beginning of combat on your turn, put a +1/+1 counter on target creature.

Psychic Stimulus — Tap: Add ColorlessColorless. When you next cast a spell with Variable Colorless in its mana cost or activate an ability with Variable Colorless in its activation cost this turn, copy that spell or ability. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Warhammer 40,000 Commander (Mythic Rare)
Magus of the Balance
Magus of the Balance 1White (2)
Creature — Human Wizard (2/2)

4White, Tap, Sacrifice Magus of the Balance: Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2018 (Rare)
Spite // Malice (Malice)
Spite // Malice (Malice) 3Black (4)
Instant

Destroy target nonblack creature. It can't be regenerated.

Dominaria Remastered (Uncommon)
Other Versions
Invasion (Uncommon)
Duel Decks: Ajani vs. Nicol Bolas (Uncommon)
Malicious Advice
Malicious Advice Variable ColorlessBlueBlack (2)
Instant

Tap X target artifacts, creatures, and/or lands. You lose X life.

Planeshift (Common)
Mana Abundance (playtest)
Mana Abundance (playtest) 2Red (3)
World Enchantment

If a player would add mana, instead all players add that mana.

Mystery Booster (Common)
Mana Confluence
Mana Confluence (0)
Land

Tap, Pay 1 life: Add one mana of any color.

Zendikar Expeditions (Mythic Rare)
Other Versions
Journey into Nyx (Rare)
Mana Severance
Mana Severance 1Blue (2)
Sorcery

Search your library for any number of land cards, exile them, then shuffle.

Tempest (Rare)
Manaforce Mace
Manaforce Mace 4 (4)
Artifact — Equipment

Domain — Equipped creature gets +1/+1 for each basic land type among lands you control.

Equip 3

Conflux (Uncommon)
Mandate of Peace
Mandate of Peace 1White (2)
Instant

Cast this spell only during combat.

Your opponents can't cast spells this turn.

End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Commander 2019 (Rare)
Marble Chalice
Marble Chalice 2White (3)
Artifact

Tap: You gain 1 life.

Shards of Alara (Common)
Mardu Ascendancy
Mardu Ascendancy RedWhiteBlack (3)
Enchantment

Whenever a nontoken creature you control attacks, create a 1/1 red Goblin creature token that's tapped and attacking.

Sacrifice Mardu Ascendancy: Creatures you control get +0/+3 until end of turn.

Khans of Tarkir (Rare)
Mardu Heart-Piercer
Mardu Heart-Piercer 3Red (4)
Creature — Human Archer (2/3)

Raid — When Mardu Heart-Piercer enters, if you attacked this turn, Mardu Heart-Piercer deals 2 damage to any target.

Jumpstart 2022 (Uncommon)
Other Versions
Duel Decks: Speed vs. Cunning (Uncommon)
Khans of Tarkir (Uncommon)
Marionette Apprentice
Marionette Apprentice 1Black (2)
Creature — Human Artificer (1/2)

Fabricate 1 (When this creature enters, put a +1/+1 counter on it or create a 1/1 colorless Servo artifact creature token.)

Whenever another creature or artifact you control is put into a graveyard from the battlefield, each opponent loses 1 life.

Modern Horizons 3 (Uncommon)
Markov Enforcer
Markov Enforcer 4RedRed (6)
Creature — Vampire Soldier (6/6)

Whenever Markov Enforcer or another Vampire you control enters, Markov Enforcer fights up to one target creature an opponent controls.

Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "1, Tap, Discard a card, Sacrifice this artifact: Draw a card.")

Innistrad: Crimson Vow Commander (Rare)
Mascot Interception
Mascot Interception 3Red (4)
Sorcery

This spell costs 3 less to cast if it targets a creature token.

Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn.

Strixhaven: School of Mages (Uncommon)
Mask of Intolerance
Mask of Intolerance 2 (2)
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Apocalypse (Rare)
Mask of Law and Grace
Mask of Law and Grace White (1)
Enchantment — Aura

Enchant creature

Enchanted creature has protection from black and from red.

Urza's Destiny (Common)
Master Biomancer
Master Biomancer 2GreenBlue (4)
Creature — Elf Wizard (2/4)

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

Ravnica Clue Edition (Mythic Rare)
Other Versions
Gatecrash (Mythic Rare)
Commander 2016 (Mythic Rare)
Commander Anthology 2018 (Mythic Rare)
Commander 2021 (Mythic Rare)
Double Masters 2022 (Rare)
Master of Ceremonies
Master of Ceremonies 3White (4)
Creature — Rhino Druid (3/4)

At the beginning of your upkeep, each opponent chooses money, friends, or secrets. For each player who chose money, you and that player each create a Treasure token. For each player who chose friends, you and that player each create a 1/1 green and white Citizen creature token. For each player who chose secrets, you and that player each draw a card.

Streets of New Capenna Commander (Rare)
Master Splicer
Master Splicer 3White (4)
Creature — Phyrexian Human Artificer (1/1)

When Master Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Golems you control get +1/+1.

March of the Machine Commander (Uncommon)
Other Versions
New Phyrexia (Uncommon)
Modern Masters 2017 Edition (Uncommon)
Core Set 2020 (Uncommon)
Double Masters (Uncommon)
Maul Splicer
Maul Splicer 6Green (7)
Creature — Phyrexian Human Artificer (1/1)

When Maul Splicer enters, create two 3/3 colorless Phyrexian Golem artifact creature tokens.

Golem creatures you control have trample.

New Phyrexia (Common)
Megatron, Destructive Force
Megatron, Destructive Force (0)
Legendary Artifact — Vehicle (4/5)

Living metal (During your turn, this Vehicle is also a creature.)

Whenever Megatron attacks, you may sacrifice another artifact. When you do, Megatron deals damage equal to the sacrificed artifact's mana value to target creature. If excess damage would be dealt to that creature this way, instead that damage is dealt to that creature's controller and you convert Megatron.

The Brothers' War Transformers Cards (Mythic Rare)
Memory Sluice
Memory Sluice Blue or Black (1)
Sorcery

Target player mills four cards.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)

Shadowmoor (Common)
Mentor's Guidance
Mentor's Guidance 2Blue (3)
Sorcery

When you cast this spell, copy it if you control a planeswalker, Cleric, Druid, Shaman, Warlock, or Wizard.

Scry 1, then draw a card.

Strixhaven: School of Mages (Uncommon)
Mercenaries
Mercenaries 3White (4)
Creature — Human Mercenary (3/3)

3: The next time Mercenaries would deal damage to you this turn, prevent that damage. Any player may activate this ability.

Ice Age (Rare)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercenary Knight
Mercenary Knight 2Black (3)
Creature — Human Mercenary Knight (4/4)

When Mercenary Knight enters, sacrifice it unless you discard a creature card.

Portal (Rare)
Mercurial Spelldancer
Mercurial Spelldancer 1Blue (2)
Creature — Phyrexian Rogue (2/1)

Mercurial Spelldancer can't be blocked.

Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.

Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Phyrexia: All Will Be One (Rare)
Merrow Commerce
Merrow Commerce 1Blue (2)
Kindred Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

Lorwyn (Uncommon)
Mesmeric Trance
Mesmeric Trance 1BlueBlue (3)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue, Discard a card: Draw a card.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Meteoric Mace
Meteoric Mace 4RedRed (6)
Artifact — Equipment

Equipped creature gets +4/+0 and has trample.

Equip 4

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Modern Horizons 3 (Uncommon)
Other Versions
Commander Legends (Uncommon)
Commander Masters (Uncommon)
Micromancer
Micromancer 3Blue (4)
Creature — Human Wizard (3/3)

When this creature enters, you may search your library for an instant or sorcery card with mana value 1, reveal it, put it into your hand, then shuffle.

Magic: The Gathering Foundations (Uncommon)
Other Versions
Dominaria United (Uncommon)
Might of the Ancestors
Might of the Ancestors 2White (3)
Enchantment

At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.

The Lost Caverns of Ixalan (Uncommon)
Mighty Emergence
Mighty Emergence 2Green (3)
Enchantment

Whenever a creature you control with power 5 or greater enters, you may put two +1/+1 counters on it.

Shards of Alara (Uncommon)
Mikokoro, Center of the Sea
Mikokoro, Center of the Sea (0)
Legendary Land

Tap: Add Colorless.

2, Tap: Each player draws a card.

Dominaria United Commander (Rare)
Other Versions
Saviors of Kamigawa (Rare)
Masters 25 (Rare)
Commander 2021 (Rare)
Military Intelligence
Military Intelligence 1Blue (2)
Enchantment

Whenever you attack with two or more creatures, draw a card.

Jumpstart 2022 (Uncommon)
Other Versions
Magic 2015 Core Set (Uncommon)
Zendikar Rising Commander (Uncommon)
Millicent, Restless Revenant
Millicent, Restless Revenant 5WhiteBlue (7)
Legendary Creature — Spirit Soldier (4/4)

This spell costs 1 less to cast for each Spirit you control.

Flying

Whenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.

Innistrad: Crimson Vow Commander (Mythic Rare)
Mindslicer
Mindslicer 2BlackBlack (4)
Creature — Horror (4/3)

When Mindslicer dies, each player discards their hand.

Dominaria Remastered (Rare)
Other Versions
Ninth Edition (Rare)
Odyssey (Rare)
Mindsplice Apparatus
Mindsplice Apparatus 3Blue (4)
Artifact

Flash

At the beginning of your upkeep, put an oil counter on Mindsplice Apparatus.

Instant and sorcery spells you cast cost 1 less to cast for each oil counter on Mindsplice Apparatus.

Phyrexia: All Will Be One (Rare)
Minotaur de Force
Minotaur de Force 1Red (2)
Creature — Minotaur Performer (2/1)

Haste

When Minotaur de Force enters, you get Ticket, then you may put a sticker on a nonland permanent you own.

Unfinity (Common)
Mire's Malice
Mire's Malice 3Black (4)
Sorcery

Target opponent discards two cards.

Awaken 3—5Black (If you cast this spell for 5Black, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Common)
Mishra, Artificer Prodigy
Mishra, Artificer Prodigy 1BlueBlackRed (4)
Legendary Creature — Human Artificer (4/4)

Whenever you cast an artifact spell, you may search your graveyard, hand, and/or library for a card with the same name as that spell and put it onto the battlefield. If you search your library this way, shuffle.

Time Spiral (Rare)
Mist Dancer
Mist Dancer 4Blue (5)
Creature — Merfolk Wizard (3/3)

Flying

Other Merfolk you control get +1/+0 and have flying.

Encore 5BlueBlue (5BlueBlue, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

The Lost Caverns of Ixalan Commander (Rare)
Mob Justice
Mob Justice 1Red (2)
Sorcery

Mob Justice deals damage to target player or planeswalker equal to the number of creatures you control.

Stronghold (Common)
Molimo, Maro-Sorcerer
Molimo, Maro-Sorcerer 4GreenGreenGreen (7)
Legendary Creature — Elemental (*/*)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Molimo, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.

Commander Masters (Uncommon)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Archenemy (Rare)
Commander Legends (Rare)
Molten Influence
Molten Influence 1Red (2)
Instant

Counter target instant or sorcery spell unless its controller has Molten Influence deal 4 damage to them.

Odyssey (Rare)
Moment of Defiance
Moment of Defiance 2Black (3)
Instant

Target creature gets +2/+1 and gains lifelink until end of turn.

Draw a card.

The Brothers' War (Common)
Moment of Silence
Moment of Silence White (1)
Instant

Target player skips their next combat phase this turn.

Mercadian Masques (Common)
Moment's Peace
Moment's Peace 1Green (2)
Instant

Prevent all combat damage that would be dealt this turn.

Flashback 2Green (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Common)
Monstrous Emergence
Monstrous Emergence 1Green (2)
Sorcery

As an additional cost to cast this spell, choose a creature you control or reveal a creature card from your hand.

Monstrous Emergence deals damage equal to the power of the creature you chose or the card you revealed to target creature.

Duskmourn: House of Horror (Common)
Moonlace
Moonlace Blue (1)
Instant

Target spell or permanent becomes colorless.

Time Spiral (Rare)
Mr. House, President and CEO
Mr. House, President and CEO RedWhiteBlack (3)
Legendary Artifact Creature — Human (0/4)

Whenever you roll a 4 or higher, create a 3/3 colorless Robot artifact creature token. If you rolled 6 or higher, instead create that token and a Treasure token.

4, Tap: Roll a six-sided die plus an additional six-sided die for each mana from Treasures spent to activate this ability.

Magic The Gathering—Fallout (Mythic Rare)
Mu Yanling, Celestial Wind
Mu Yanling, Celestial Wind 4BlueBlue (6)
Legendary Planeswalker — Yanling (5)

+1: Until your next turn, up to one target creature gets -5/-0.

−3: Return up to two target creatures to their owners' hands.

−7: Creatures you control with flying get +5/+5 until end of turn.

Core Set 2020 (Mythic Rare)
Mu Yanling, Sky Dancer
Mu Yanling, Sky Dancer 1BlueBlue (3)
Legendary Planeswalker — Yanling (2)

+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.

−3: Create a 4/4 blue Elemental Bird creature token with flying.

−8: You get an emblem with "Islands you control have ‘Tap: Draw a card.'"

Core Set 2020 (Mythic Rare)
Multani, Maro-Sorcerer
Multani, Maro-Sorcerer 4GreenGreen (6)
Legendary Creature — Elemental (*/*)

Shroud (This creature can't be the target of spells or abilities.)

Multani, Maro-Sorcerer's power and toughness are each equal to the total number of cards in all players' hands.

Urza's Legacy (Rare)
Multani's Presence
Multani's Presence Green (1)
Enchantment

Whenever a spell you've cast is countered, draw a card.

Urza's Legacy (Uncommon)
Multiple Choice
Multiple Choice Variable ColorlessBlue (1)
Sorcery

If X is 1, scry 1, then draw a card.

If X is 2, you may choose a player. They return a creature they control to its owner's hand.

If X is 3, create a 4/4 blue and red Elemental creature token.

If X is 4 or more, do all of the above.

Jumpstart 2022 (Rare)
Other Versions
Strixhaven: School of Mages (Rare)
Murasa Pyromancer
Murasa Pyromancer 4RedRed (6)
Creature — Human Shaman Ally (3/2)

Whenever Murasa Pyromancer or another Ally you control enters, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.

Zendikar (Uncommon)
Mycosynth Lattice
Mycosynth Lattice 6 (6)
Artifact

All permanents are artifacts in addition to their other types.

All cards that aren't on the battlefield, spells, and permanents are colorless.

Players may spend mana as though it were mana of any color.

Battlebond (Mythic Rare)
Other Versions
Darksteel (Rare)
Myr Enforcer
Myr Enforcer 7 (7)
Artifact Creature — Myr (4/4)

Affinity for artifacts (This spell costs 1 less to cast for each artifact you control.)

Jumpstart: Historic Horizons (Common)
Other Versions
Mirrodin (Common)
Planechase (Common)
Modern Masters (Common)
Modern Masters 2015 Edition (Common)
Myra the Magnificent
Myra the Magnificent 2BlueRed (4)
Legendary Creature — Human Performer (2/4)

Whenever you cast an instant or sorcery spell from your hand, open an Attraction.

Variable Colorless, Tap: Exile target instant or sorcery card with mana value X from your graveyard and choose an Attraction you control that doesn't have a midway counter on it. Put a midway counter on it. For as long as that Attraction is on the battlefield, whenever you visit it, copy the exiled card. You may cast the copy without paying its mana cost.

Unfinity (Mythic Rare)
Mystic Confluence
Mystic Confluence 3BlueBlue (5)
Instant

Choose three. You may choose the same mode more than once.

• Counter target spell unless its controller pays 3.

• Return target creature to its owner's hand.

• Draw a card.

Commander Masters (Rare)
Other Versions
Commander 2015 (Rare)
Battlebond (Rare)
Time Spiral Remastered (Bonus)
Streets of New Capenna Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Mystic Enforcer
Mystic Enforcer 2GreenWhite (4)
Creature — Human Nomad Mystic (3/3)

Protection from black

Threshold — As long as seven or more cards are in your graveyard, Mystic Enforcer gets +3/+3 and has flying.

Dominaria Remastered (Uncommon)
Other Versions
Odyssey (Rare)
Time Spiral "Timeshifted" (Special)
Nahiri, the Lithomancer
Nahiri, the Lithomancer 3WhiteWhite (5)
Legendary Planeswalker — Nahiri (3)

+2: Create a 1/1 white Kor Soldier creature token. You may attach an Equipment you control to it.

−2: You may put an Equipment card from your hand or graveyard onto the battlefield.

−10: Create a colorless Equipment artifact token named Stoneforged Blade. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip 0.

Nahiri, the Lithomancer can be your commander.

Commander Masters (Rare)
Other Versions
Commander 2014 (Mythic Rare)
Nahiri's Sacrifice
Nahiri's Sacrifice 1Red (2)
Sorcery

As an additional cost to cast this spell, sacrifice an artifact or creature with mana value X.

Nahiri's Sacrifice deals X damage divided as you choose among any number of target creatures.

Phyrexia: All Will Be One (Uncommon)
Nameless Race
Nameless Race 3Black (4)
Creature (*/*)

Trample

As Nameless Race enters, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered.

The Dark (Rare)
Nantuko Tracer
Nantuko Tracer 1Green (2)
Creature — Insect Druid (2/1)

When Nantuko Tracer enters, you may put target card from a graveyard on the bottom of its owner's library.

Judgment (Common)
Nardole, Resourceful Cyborg
Nardole, Resourceful Cyborg 1Blue (2)
Legendary Artifact Creature — Scientist (1/2)

Tap: Add Blue for each counter on Nardole. Spend this mana only to cast noncreature spells.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Doctor's companion (You can have two commanders if the other is the Doctor.)

Doctor Who Commander (Rare)
Narset Transcendent
Narset Transcendent 2WhiteBlue (4)
Legendary Planeswalker — Narset (6)

+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand.

−2: When you next cast an instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.)

−9: You get an emblem with "Your opponents can't cast noncreature spells."

Dragons of Tarkir (Mythic Rare)
Nascent Metamorph
Nascent Metamorph 1Blue (2)
Creature — Shapeshifter (1/1)

Whenever Nascent Metamorph attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. Nascent Metamorph becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.

Ikoria Commander (Rare)
Natural Balance
Natural Balance 2GreenGreen (4)
Sorcery

Each player who controls six or more lands chooses five lands they control and sacrifices the rest. Each player who controls four or fewer lands may search their library for up to X basic land cards and put them onto the battlefield, where X is five minus the number of lands they control. Then each player who searched their library this way shuffles.

Mirage (Rare)
Natural Emergence
Natural Emergence 2RedGreen (4)
Enchantment

When Natural Emergence enters, return a red or green enchantment you control to its owner's hand.

Lands you control are 2/2 creatures with first strike. They're still lands.

Planeshift (Rare)
Natural Obsolescence
Natural Obsolescence 1Green (2)
Instant

Put target artifact on the bottom of its owner's library.

Aether Revolt (Common)
Nature's Embrace
Nature's Embrace 2Green (3)
Enchantment — Aura

Enchant creature or land

As long as enchanted permanent is a creature, it gets +2/+2.

As long as enchanted permanent is a land, it has "Tap: Add two mana of any one color."

Innistrad: Crimson Vow (Common)
Nature's Resurgence
Nature's Resurgence 2GreenGreen (4)
Sorcery

Each player draws a card for each creature card in their graveyard.

Weatherlight (Rare)
Other Versions
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Nazgûl Battle-Mace
Nazgûl Battle-Mace 5 (5)
Artifact — Equipment

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.)

Equip 3

The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Near-Death Experience
Near-Death Experience 2WhiteWhiteWhite (5)
Enchantment

At the beginning of your upkeep, if you have exactly 1 life, you win the game.

From the Vault: Lore (Mythic Rare)
Other Versions
Rise of the Eldrazi (Rare)
Necrodominance
Necrodominance BlackBlackBlack (3)
Legendary Enchantment

Skip your draw step.

At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.

Your maximum hand size is five.

If a card or token would be put into your graveyard from anywhere, exile it instead.

Modern Horizons 3 (Mythic Rare)
Necrogen Censer
Necrogen Censer 3 (3)
Artifact

Necrogen Censer enters with two charge counters on it.

Tap, Remove a charge counter from Necrogen Censer: Target player loses 2 life.

Scars of Mirrodin (Common)
Necro-Impotence
Necro-Impotence BlackBlackBlack (3)
Enchantment

Skip your untap step.

At the beginning of your upkeep, you may pay X life. If you do, untap X permanents.

Pay ½ life: Exile the top card of your library face down. Put that card into your hand at the beginning of the next end step.

Unhinged (Rare)
Necromancer's Assistant
Necromancer's Assistant 2Black (3)
Creature — Zombie (3/1)

When Necromancer's Assistant enters, mill three cards.

Magic 2015 Core Set (Common)
Necromancer's Covenant
Necromancer's Covenant 3WhiteBlackBlack (6)
Enchantment

When Necromancer's Covenant enters, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way.

Zombies you control have lifelink.

Commander 2015 (Rare)
Other Versions
Alara Reborn (Rare)
Necromancer's Familiar
Necromancer's Familiar 3Black (4)
Creature — Bird Spirit (3/1)

Flying

Hellbent — Necromancer's Familiar has lifelink as long as you have no cards in hand.

Black, Discard a card: Necromancer's Familiar gains indestructible until end of turn. Tap it.

Modern Horizons 2 (Uncommon)
Necromancer's Magemark
Necromancer's Magemark 2Black (3)
Enchantment — Aura

Enchant creature

Creatures you control that are enchanted get +1/+1.

If a creature you control that's enchanted would die, return it to its owner's hand instead.

Guildpact (Common)
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