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Ice Cave
Ice Cave 3BlueBlue (5)
Enchantment

Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. <I>(Mana cost includes color.)</I>

Apocalypse (Rare)
Ice Floe
Ice Floe (0)
Land

You may choose not to untap Ice Floe during your untap step.

Tap: Tap target creature without flying that's attacking you. It doesn't untap during its controller's untap step for as long as Ice Floe remains tapped.

Masters Edition II (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Ice Out
Ice Out 1BlueBlue (3)
Instant

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)

This spell costs 1 less to cast if it's bargained.

Counter target spell.

Wilds of Eldraine (Common)
Ice Over
Ice Over 1Blue (2)
Enchantment — Aura

Enchant artifact or creature

Enchanted permanent doesn't untap during its controller's untap step.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Ice Storm
Ice Storm 2Green (3)
Sorcery

Destroy target land.

Masters Edition (Uncommon)
Other Versions
Limited Edition Alpha (Uncommon)
Limited Edition Beta (Uncommon)
Unlimited Edition (Uncommon)
Ice Tunnel
Ice Tunnel (0)
Snow Land — Island Swamp

(Tap: Add Blue or Black.)

Ice Tunnel enters tapped.

Kaldheim (Land)
Iceberg
Iceberg Variable ColorlessBlueBlue (2)
Enchantment

Iceberg enters with X ice counters on it.

3: Put an ice counter on Iceberg.

Remove an ice counter from Iceberg: Add Colorless.

Masters Edition II (Uncommon)
Other Versions
Ice Age (Uncommon)
Iceberg Cancrix
Iceberg Cancrix 1Blue (2)
Snow Creature — Crab (0/4)

Whenever another snow permanent you control enters, you may have target player mill two cards.

Historic Anthology 4 (Common)
Other Versions
Modern Horizons (Common)
Iceberg Titan
Iceberg Titan (0)
Artifact Creature — Golem (6/6)

Whenever Iceberg Titan attacks, you may tap or untap target artifact or creature.

The Lost Caverns of Ixalan (Common)
Icebind Pillar
Icebind Pillar 2Blue (3)
Snow Artifact

Snow, Tap: Tap target artifact or creature. (Snow can be paid with one mana from a snow source.)

Jumpstart 2022 (Uncommon)
Other Versions
Kaldheim (Uncommon)
Icebreaker Kraken
Icebreaker Kraken 10BlueBlue (12)
Snow Creature — Kraken (8/8)

This spell costs 1 less to cast for each snow land you control.

When Icebreaker Kraken enters, artifacts and creatures target opponent controls don't untap during that player's next untap step.

Return three snow lands you control to their owner's hand: Return Icebreaker Kraken to its owner's hand.

Kaldheim (Rare)
Icefall
Icefall 2RedRed (4)
Sorcery

Destroy target artifact or land.

Recover RedRed (When a creature is put into your graveyard from the battlefield, you may pay RedRed. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)

Coldsnap (Common)
Icefall Regent
Icefall Regent 3BlueBlue (5)
Creature — Dragon (4/3)

Flying

When Icefall Regent enters, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent.

Spells your opponents cast that target Icefall Regent cost 2 more to cast.

Archenemy: Nicol Bolas (Rare)
Other Versions
Dragons of Tarkir (Rare)
Ice-Fang Coatl
Ice-Fang Coatl GreenBlue (2)
Snow Creature — Snake (1/1)

Flash

Flying

When Ice-Fang Coatl enters, draw a card.

Ice-Fang Coatl has deathtouch as long as you control at least three other snow permanents.

Mystery Booster 2: Convention Edition (Rare)
Other Versions
Modern Horizons (Rare)
Icefeather Aven
Icefeather Aven GreenBlue (2)
Creature — Bird Shaman (2/2)

Flying

Morph 1GreenBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

When Icefeather Aven is turned face up, you may return another target creature to its owner's hand.

Commander 2019 (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Icehide Golem
Icehide Golem Snow (1)
Snow Artifact Creature — Golem (2/2)

(Snow can be paid with one mana from a snow source.)

Modern Horizons (Uncommon)
Icehide Troll
Icehide Troll 2Green (3)
Snow Creature — Troll Warrior (2/3)

SnowSnow: Icehide Troll gets +2/+0 and gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. Snow can be paid with one mana from a snow source.)

Kaldheim (Common)
Icequake
Icequake 1BlackBlack (3)
Sorcery

Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.

Masters Edition II (Common)
Other Versions
Ice Age (Uncommon)
Icewind Elemental
Icewind Elemental 4Blue (5)
Creature — Elemental (3/4)

Flying

When this creature enters, draw a card, then discard a card.

Magic: The Gathering Foundations (Common)
Icewind Stalwart
Icewind Stalwart 3White (4)
Creature — Tiefling Warrior (3/3)

Protection Fighting Style — When Icewind Stalwart enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Icewrought Sentry
Icewrought Sentry 2Blue (3)
Creature — Elemental Soldier (2/3)

Vigilance

Whenever Icewrought Sentry attacks, you may pay 1Blue. When you do, tap target creature an opponent controls.

Whenever you tap an untapped creature an opponent controls, Icewrought Sentry gets +2/+1 until end of turn.

Wilds of Eldraine (Uncommon)
Ich-Tekik, Salvage Splicer
Ich-Tekik, Salvage Splicer 4Green (5)
Legendary Creature — Phyrexian Human Artificer (1/1)

When Ich-Tekik, Salvage Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.

Whenever an artifact is put into a graveyard from the battlefield, put a +1/+1 counter on Ich-Tekik and a +1/+1 counter on each Golem you control.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Icon of Ancestry
Icon of Ancestry 3 (3)
Artifact

As Icon of Ancestry enters, choose a creature type.

Creatures you control of the chosen type get +1/+1.

3, Tap: Look at the top three cards of your library. You may reveal a creature card of the chosen type from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Core Set 2020 (Rare)
Warhammer 40,000 Commander (Rare)
Commander Masters (Rare)
Idol of Endurance
Idol of Endurance 2White (3)
Artifact

When Idol of Endurance enters, exile all creature cards with mana value 3 or less from your graveyard until Idol of Endurance leaves the battlefield.

1White, Tap: Until end of turn, you may cast a creature spell from among cards exiled with Idol of Endurance without paying its mana cost.

Core Set 2021 (Rare)
Igneous Pouncer
Igneous Pouncer 4BlackRed (6)
Creature — Elemental (5/1)

Haste

Swampcycling 2, mountaincycling 2 (2, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)

Duel Decks: Ajani vs. Nicol Bolas (Common)
Other Versions
Alara Reborn (Common)
Ill-Gotten Inheritance
Ill-Gotten Inheritance 3Black (4)
Enchantment

At the beginning of your upkeep, Ill-Gotten Inheritance deals 1 damage to each opponent and you gain 1 life.

5Black, Sacrifice Ill-Gotten Inheritance: It deals 4 damage to target opponent and you gain 4 life.

Ravnica Remastered (Common)
Other Versions
Ravnica Allegiance (Common)
Jumpstart 2022 (Common)
Illusion of Choice
Illusion of Choice Blue (1)
Instant

You choose how each player votes this turn.

Draw a card.

Conspiracy: Take the Crown (Uncommon)
Illusionary Forces
Illusionary Forces 3Blue (4)
Creature — Illusion (4/4)

Flying

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Masters Edition (Uncommon)
Other Versions
Ice Age (Common)
Illusionary Presence
Illusionary Presence 1BlueBlue (3)
Creature — Illusion (2/2)

Cumulative upkeep Blue (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, choose a land type. Illusionary Presence gains landwalk of the chosen type until end of turn. (It can't be blocked as long as defending player controls a land of that type.)

Ice Age (Rare)
Illusionist's Bracers
Illusionist's Bracers 2 (2)
Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.

Equip 3

Ravnica Remastered (Rare)
Other Versions
Gatecrash (Rare)
Imoti, Celebrant of Bounty
Imoti, Celebrant of Bounty 3GreenBlue (5)
Legendary Creature — Snake Druid (3/1)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Spells you cast with mana value 6 or greater have cascade.

March of the Machine Multiverse Legends (Uncommon)
Other Versions
Commander Legends (Uncommon)
Impact Resonance
Impact Resonance 1Red (2)
Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2014 (Rare)
Impatience
Impatience 2Red (3)
Enchantment

At the beginning of each player's end step, if that player didn't cast a spell this turn, Impatience deals 2 damage to that player.

Urza's Destiny (Rare)
Other Versions
Seventh Edition (Rare)
Imperial Ceratops
Imperial Ceratops 4White (5)
Creature — Dinosaur (3/5)

Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.

Rivals of Ixalan (Uncommon)
Imperial Lancer
Imperial Lancer White (1)
Creature — Human Knight (1/1)

Imperial Lancer has double strike as long as you control a Dinosaur.

Ixalan (Uncommon)
Implement of Malice
Implement of Malice 2 (2)
Artifact

Black, Sacrifice Implement of Malice: Target player discards a card. Activate only as a sorcery.

When Implement of Malice is put into a graveyard from the battlefield, draw a card.

Kaladesh Remastered (Common)
Other Versions
Aether Revolt (Common)
Implements of Sacrifice
Implements of Sacrifice 2 (2)
Artifact

1, Tap, Sacrifice Implements of Sacrifice: Add two mana of any one color.

Fallen Empires (Rare)
Improbable Alliance
Improbable Alliance BlueRed (2)
Enchantment

Whenever you draw your second card each turn, create a 1/1 blue Faerie creature token with flying.

4BlueRed: Draw a card, then discard a card.

March of the Machine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
In the Presence of Ages
In the Presence of Ages 2Green (3)
Instant

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

The Lost Caverns of Ixalan (Common)
Incandescent Aria
Incandescent Aria RedGreenWhite (3)
Sorcery

Incandescent Aria deals 3 damage to each nontoken creature.

Streets of New Capenna (Rare)
Incandescent Soulstoke
Incandescent Soulstoke 2Red (3)
Creature — Elemental Shaman (2/2)

Other Elemental creatures you control get +1/+1.

1Red, Tap: You may put an Elemental creature card from your hand onto the battlefield. That creature gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Lorwyn (Rare)
Incendiary
Incendiary Red (1)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, you may put a fuse counter on Incendiary.

When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.

Urza's Destiny (Uncommon)
Incendiary Command
Incendiary Command 3RedRed (5)
Sorcery

Choose two —

• Incendiary Command deals 4 damage to target player or planeswalker.

• Incendiary Command deals 2 damage to each creature.

• Destroy target nonbasic land.

• Each player discards all the cards in their hand, then draws that many cards.

Commander 2013 Edition (Rare)
Other Versions
Lorwyn (Rare)
Incendiary Flow
Incendiary Flow 1Red (2)
Sorcery

Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Incendiary Oracle
Incendiary Oracle 1Red (2)
Creature — Human Shaman (2/2)

1Red: Incendiary Oracle gets +1/+0 until end of turn.

If a creature dealt damage by Incendiary Oracle this turn would die, exile it instead.

Theros Beyond Death (Common)
Incendiary Sabotage
Incendiary Sabotage 2RedRed (4)
Instant

As an additional cost to cast this spell, sacrifice an artifact.

Incendiary Sabotage deals 3 damage to each creature.

Kaladesh (Uncommon)
Incessant Provocation
Incessant Provocation 3Red (4)
Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. It perpetually gains "This creature attacks each combat if able."

Alchemy Horizons: Baldur's Gate (Common)
Increasing Vengeance
Increasing Vengeance RedRed (2)
Instant

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback 3RedRed (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Strixhaven Mystical Archive (Mythic Rare)
Other Versions
Dark Ascension (Rare)
Commander 2019 (Rare)
Induce Despair
Induce Despair 2Black (3)
Instant

As an additional cost to cast this spell, reveal a creature card from your hand.

Target creature gets -X/-X until end of turn, where X is the revealed card's mana value.

Duel Decks: Zendikar vs. Eldrazi (Common)
Other Versions
Rise of the Eldrazi (Common)
Induce Paranoia
Induce Paranoia 2BlueBlue (4)
Instant

Counter target spell. If Black was spent to cast this spell, that spell's controller mills X cards, where X is the spell's mana value.

Ravnica: City of Guilds (Common)
Induced Amnesia
Induced Amnesia 2Blue (3)
Enchantment

When Induced Amnesia enters, target player exiles all cards from their hand face down, then draws that many cards.

When Induced Amnesia is put into a graveyard from the battlefield, return the exiled cards to their owner's hand.

Rivals of Ixalan (Rare)
Indulge // Excess (Indulge)
Indulge // Excess (Indulge) 2Red (3)
Sorcery

Whenever a creature you control attacks this turn, create a 1/1 green and white Citizen creature token that's tapped and attacking.

Streets of New Capenna Commander (Rare)
Industrial Advancement
Industrial Advancement 3Red (4)
Enchantment

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Streets of New Capenna Commander (Rare)
Inheritance
Inheritance White (1)
Enchantment

Whenever a creature dies, you may pay 3. If you do, draw a card.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Inniaz, the Gale Force
Inniaz, the Gale Force 3BlueBlue (5)
Legendary Creature — Djinn (4/4)

Flying

2White or Blue: Attacking creatures with flying get +1/+1 until end of turn. (White or Blue can be paid with either White or Blue.)

Whenever three or more creatures you control with flying attack, each player gains control of a nonland permanent of your choice controlled by the player to their right.

Jumpstart (Rare)
Innocence Kami
Innocence Kami 3WhiteWhite (5)
Creature — Spirit (2/3)

White, Tap: Tap target creature.

Whenever you cast a Spirit or Arcane spell, untap Innocence Kami.

Champions of Kamigawa (Uncommon)
Innocent Blood
Innocent Blood Black (1)
Sorcery

Each player sacrifices a creature of their choice.

Jumpstart (Common)
Other Versions
Odyssey (Common)
Planechase (Common)
Eternal Masters (Common)
Duel Decks: Nissa vs. Ob Nixilis (Common)
Explorers of Ixalan (Common)
Innocent Bystander
Innocent Bystander 1Red (2)
Creature — Goblin Citizen (2/1)

Whenever Innocent Bystander is dealt 3 or more damage, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Murders at Karlov Manor (Common)
Innocent Traveler
Innocent Traveler 2BlackBlack (4)
Creature — Human (1/3)

At the beginning of your upkeep, any opponent may sacrifice a creature of their choice. If no one does, transform Innocent Traveler.

Innistrad: Crimson Vow (Uncommon)
Insatiable Avarice
Insatiable Avarice Black (1)
Sorcery

Spree (Choose one or more additional costs.)

+ 2 — Search your library for a card, then shuffle and put that card on top.

+ BlackBlack — Target player draws three cards and loses 3 life.

Outlaws of Thunder Junction (Rare)
Inscription of Abundance
Inscription of Abundance 1Green (2)
Instant

Kicker 2Green

Choose one. If this spell was kicked, choose any number instead.

• Put two +1/+1 counters on target creature.

• Target player gains X life, where X is the greatest power among creatures they control.

• Target creature you control fights target creature you don't control.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Zendikar Rising (Rare)
March of the Machine Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Inside Source
Inside Source 2White (3)
Creature — Human Citizen (1/1)

When Inside Source enters, create a 2/2 white and blue Detective creature token.

3, Tap: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery.

Murders at Karlov Manor (Common)
Insolence
Insolence 2Red (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature becomes tapped, Insolence deals 2 damage to that creature's controller.

Planeshift (Common)
Intelligence Bobblehead
Intelligence Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

5, Tap: Draw X cards, where X is the number of Bobbleheads you control.

Magic The Gathering—Fallout (Uncommon)
Intercessor's Arrest
Intercessor's Arrest 2White (3)
Enchantment — Aura

Enchant permanent

Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.

Kamigawa: Neon Dynasty (Common)
Inventor's Apprentice
Inventor's Apprentice Red (1)
Creature — Human Artificer (1/2)

Inventor's Apprentice gets +1/+1 as long as you control an artifact.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Inverted Iceberg
Inverted Iceberg 1Blue (2)
Artifact

When Inverted Iceberg enters, mill a card, then draw a card. (To mill a card, put the top card of your library into your graveyard.)

Craft with artifact 4BlueBlue (4BlueBlue, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Common)
Invoke Justice
Invoke Justice 1WhiteWhiteWhiteWhite (5)
Sorcery

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Kamigawa: Neon Dynasty (Rare)
Invoke Prejudice
Invoke Prejudice BlueBlueBlueBlue (4)
Enchantment

Whenever an opponent casts a creature spell that doesn't share a color with a creature you control, counter that spell unless that player pays Variable Colorless, where X is its mana value.

Legends (Rare)
Irencrag Pyromancer
Irencrag Pyromancer 2Red (3)
Creature — Human Wizard (0/4)

Whenever you draw your second card each turn, Irencrag Pyromancer deals 3 damage to any target.

Jumpstart 2022 (Rare)
Other Versions
Throne of Eldraine (Rare)
Iridescent Angel
Iridescent Angel 5WhiteBlue (7)
Creature — Angel (4/4)

Flying, protection from each color

From the Vault: Angels (Mythic Rare)
Other Versions
Odyssey (Rare)
Iridescent Blademaster
Iridescent Blademaster 1Green (2)
Creature — Elf Warrior (2/2)

3Green: Iridescent Blademaster gets +2/+2 until end of turn.

March of the Machine (Common)
Iridescent Drake
Iridescent Drake 3Blue (4)
Creature — Drake (2/2)

Flying

When Iridescent Drake enters, put target Aura card from a graveyard onto the battlefield under your control attached to Iridescent Drake.

Ultimate Masters (Uncommon)
Other Versions
Urza's Destiny (Uncommon)
Iridescent Hornbeetle
Iridescent Hornbeetle 4Green (5)
Creature — Insect (3/4)

At the beginning of your end step, create a 1/1 green Insect creature token for each +1/+1 counter you've put on creatures under your control this turn.

Jumpstart 2022 (Uncommon)
Other Versions
Zendikar Rising (Uncommon)
Iridescent Vinelasher
Iridescent Vinelasher Black (1)
Creature — Lizard Assassin (1/2)

Offspring 2 (You may pay an additional 2 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.

Bloomburrow (Rare)
Iron Apprentice
Iron Apprentice 1 (1)
Artifact Creature — Construct (0/0)

Iron Apprentice enters with a +1/+1 counter on it.

When Iron Apprentice dies, if it had counters on it, put those counters on target creature you control.

Kamigawa: Neon Dynasty (Common)
Iron Lance
Iron Lance 2 (2)
Artifact

3, Tap: Target creature gains first strike until end of turn.

Mercadian Masques (Uncommon)
Ironsoul Enforcer
Ironsoul Enforcer 4White (5)
Artifact Creature — Human Samurai (4/4)

Whenever Ironsoul Enforcer or a commander you control attacks alone, return target artifact card from your graveyard to the battlefield.

Kamigawa: Neon Dynasty Commander (Rare)
Isochron Scepter
Isochron Scepter 2 (2)
Artifact

Imprint — When Isochron Scepter enters, you may exile an instant card with mana value 2 or less from your hand.

2, Tap: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.

Mystery Booster 2: Convention Edition (Uncommon)
Other Versions
Mirrodin (Uncommon)
From the Vault: Relics (Mythic Rare)
Duel Decks: Izzet vs. Golgari (Uncommon)
Eternal Masters (Rare)
Double Masters (Rare)
Isolation Cell
Isolation Cell 4 (4)
Artifact

Whenever an opponent casts a creature spell, that player loses 2 life unless they pay 2.

New Phyrexia (Uncommon)
Ivy Dancer
Ivy Dancer 2Green (3)
Creature — Dryad Shaman (1/2)

Tap: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

Ravnica: City of Guilds (Uncommon)
Izoni, Center of the Web
Izoni, Center of the Web 4BlackGreen (6)
Legendary Creature — Elf Detective (5/4)

Menace

Whenever Izoni, Center of the Web enters or attacks, you may collect evidence 4. If you do, create two 2/1 black and green Spider creature tokens with menace and reach.

Sacrifice four tokens: Surveil 2, then draw two cards. You gain 2 life.

Murders at Karlov Manor (Rare)
Jabari's Influence
Jabari's Influence 3WhiteWhite (5)
Instant

Cast this spell only after combat.

Gain control of target nonartifact, nonblack creature that attacked you this turn and put a -1/-0 counter on it.

Mirage (Rare)
Jace Beleren
Jace Beleren 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+2: Each player draws a card.

−1: Target player draws a card.

−10: Target player mills twenty cards.

Mystery Booster 2: Convention Edition (Mythic Rare)
Other Versions
Lorwyn (Rare)
Duel Decks: Jace vs. Chandra (Mythic Rare)
Magic 2010 (Mythic Rare)
Magic 2011 (Mythic Rare)
Duel Decks Anthology, Jace vs. Chandra (Mythic Rare)
Signature Spellbook: Jace (Mythic Rare)
Commander Masters (Mythic Rare)
Jace Reawakened
Jace Reawakened BlueBlue (2)
Legendary Planeswalker — Jace (3)

You can't cast Jace Reawakened during your first, second, or third turns of the game.

+1: Draw a card, then discard a card.

+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.

−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.

Outlaws of Thunder Junction (Mythic Rare)
Jace, Arcane Strategist
Jace, Arcane Strategist 4BlueBlue (6)
Legendary Planeswalker — Jace (4)

Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control.

+1: Draw a card.

−7: Creatures you control can't be blocked this turn.

Jumpstart 2022 (Mythic Rare)
Other Versions
War of the Spark (Mythic Rare)
Jace, Architect of Thought
Jace, Architect of Thought 2BlueBlue (4)
Legendary Planeswalker — Jace (4)

+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.

−2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order.

−8: For each player, search that player's library for a nonland card and exile it, then that player shuffles. You may cast those cards without paying their mana costs.

Commander Masters (Mythic Rare)
Other Versions
Return to Ravnica (Mythic Rare)
Duel Decks: Jace vs. Vraska (Mythic Rare)
Ikoria Commander (Mythic Rare)
Kamigawa: Neon Dynasty Commander (Mythic Rare)
Jace, Cunning Castaway
Jace, Cunning Castaway 1BlueBlue (3)
Legendary Planeswalker — Jace (3)

+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card.

−2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it."

−5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.

Ixalan (Mythic Rare)
Jace, Ingenious Mind-Mage
Jace, Ingenious Mind-Mage 4BlueBlue (6)
Legendary Planeswalker — Jace (5)

+1: Draw a card.

+1: Untap all creatures you control.

−9: Gain control of up to three target creatures.

Ixalan (Mythic Rare)
Jace, Memory Adept
Jace, Memory Adept 3BlueBlue (5)
Legendary Planeswalker — Jace (4)

+1: Draw a card. Target player mills a card.

0: Target player mills ten cards.

−7: Any number of target players each draw twenty cards.

Magic 2014 Core Set (Mythic Rare)
Other Versions
Magic 2012 (Mythic Rare)
Magic 2013 (Mythic Rare)
Jace, Mirror Mage
Jace, Mirror Mage 1BlueBlue (3)
Legendary Planeswalker — Jace (4)

Kicker 2

When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage, except it's not legendary and its starting loyalty is 1.

+1: Scry 2.

0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.

Commander Masters (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Jace, Telepath Unbound
Jace, Telepath Unbound (0)
Legendary Planeswalker — Jace (5)

+1: Up to one target creature gets -2/-0 until your next turn.

−3: You may cast target instant or sorcery card from your graveyard this turn. If that spell would be put into your graveyard, exile it instead.

−9: You get an emblem with "Whenever you cast a spell, target opponent mills five cards."

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, the Living Guildpact
Jace, the Living Guildpact 2BlueBlue (4)
Legendary Planeswalker — Jace (5)

+1: Look at the top two cards of your library. Put one of them into your graveyard.

−3: Return another target nonland permanent to its owner's hand.

−8: Each player shuffles their hand and graveyard into their library. You draw seven cards.

Magic 2015 Core Set (Mythic Rare)
Jace, the Mind Sculptor
Jace, the Mind Sculptor 2BlueBlue (4)
Legendary Planeswalker — Jace (3)

+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library.

0: Draw three cards, then put two cards from your hand on top of your library in any order.

−1: Return target creature to its owner's hand.

−12: Exile all cards from target player's library, then that player shuffles their hand into their library.

Bloomburrow Commander (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Mythic Rare)
Eternal Masters (Mythic Rare)
Masters 25 (Mythic Rare)
War of the Spark Mythic Edition (Mythic Rare)
Double Masters (Mythic Rare)
Jace, the Perfected Mind
Jace, the Perfected Mind 2BluePhyrexian Blue (4)
Legendary Planeswalker — Jace (5)

Compleated (Phyrexian Blue can be paid with Blue or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.)

+1: Until your next turn, up to one target creature gets -3/-0.

−2: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card.

−X: Target player mills three times X cards.

Phyrexia: All Will Be One (Mythic Rare)
Jace, Unraveler of Secrets
Jace, Unraveler of Secrets 3BlueBlue (5)
Legendary Planeswalker — Jace (5)

+1: Scry 1, then draw a card.

−2: Return target creature to its owner's hand.

−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."

Shadows Over Innistrad Remastered (Mythic Rare)
Other Versions
Shadows over Innistrad (Mythic Rare)
Amonkhet Remastered (Mythic Rare)
Jace, Vryn's Prodigy
Jace, Vryn's Prodigy 1Blue (2)
Legendary Creature — Human Wizard (0/2)

Tap: Draw a card, then discard a card. If there are five or more cards in your graveyard, exile Jace, Vryn's Prodigy, then return him to the battlefield transformed under his owner's control.

From the Vault: Transform (Mythic Rare)
Other Versions
Magic Origins (Mythic Rare)
Jace, Wielder of Mysteries
Jace, Wielder of Mysteries 1BlueBlueBlue (4)
Legendary Planeswalker — Jace (4)

If you would draw a card while your library has no cards in it, you win the game instead.

+1: Target player mills two cards. Draw a card.

−8: Draw seven cards. Then if your library has no cards in it, you win the game.

War of the Spark (Rare)
Jace's Archivist
Jace's Archivist 1BlueBlue (3)
Creature — Vedalken Wizard (2/2)

Blue, Tap: Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Commander 2015 (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2013 Edition (Rare)
Jace's Defeat
Jace's Defeat 1Blue (2)
Instant

Counter target blue spell. If it was a Jace planeswalker spell, scry 2.

Hour of Devastation (Uncommon)
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