+champions (6)
: Target attacking creature gets +1/+1 until end of turn.
Creatures you control get +1/+1.
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay , where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Flying, double team
When Champions of Tyr enters the battlefield, you get a boon with "When you cast your next creature spell, that creature enters the battlefield with your choice of a +1/+1 counter, a flying counter, or a lifelink counter on it."
, : Target creature gets +6/+6 until end of turn.
This land enters tapped unless you have two or more opponents.
: Add or .
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