+clay (8)
Clay Champion enters with three +1/+1 counters on it for each spent to cast it.
When Clay Champion enters, choose up to two other target creatures you control. For each spent to cast Clay Champion, put a +1/+1 counter on each of them.
, Roll a d8: Monstrosity X, where X is the result. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
Berserk — When Clay Golem becomes monstrous, destroy target permanent.
Flying
, Throw Clay Pigeon into the air at least two feet above your head while seated: If you catch Clay Pigeon with one hand, prevent all damage a source of your choice would deal to you this turn and tap Clay Pigeon. Otherwise, sacrifice it.
Clay Revenant enters tapped.
: Return Clay Revenant from your graveyard to your hand.
: Regenerate Clay Statue.
When Clay-Fired Bricks enters, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. You gain 2 life.
Craft with artifact (, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
, : Return target creature card with mana value 3 or less from your graveyard to the battlefield. ( is the untap symbol.)
As Primal Clay enters, it becomes your choice of a 3/3 artifact creature, a 2/2 artifact creature with flying, or a 1/6 Wall artifact creature with defender in addition to its other types. (A creature with defender can't attack.)
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