+coil (25)
Exile target artifact or enchantment. (Then exile this card. You may cast the creature later from exile.)
When this creature enters, for each spent to cast it, draw a card.
When this creature enters, for each spent to cast it, each opponent discards a card.
When this creature enters, for each spent to cast it, it gets +1/+0 and gains trample and haste until end of turn.
Whenever you cast an instant or sorcery spell, this creature gets +1/+1 until end of turn. Untap it.
: This artifact becomes an X/X Construct artifact creature. Sacrifice it at the beginning of the next end step.
First strike
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)
Whenever this creature deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
Coiling Woodworm's power is equal to the number of Forests on the battlefield.
Enchant creature
Enchanted creature gets +1/-1.
Sacrifice this Aura: Destroy all non-Wall creatures blocking enchanted creature.
You may have this creature assign its combat damage as though it weren't blocked.
: Return this card from your graveyard to your hand.
Vigilance
During your turn, prevent all damage that would be dealt to this creature.
, Exile two cards from your graveyard: Draw a card.
If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way.
When there are no cards in your graveyard, you lose the game.
Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
Whenever a nontoken creature you control dies, put a charge counter on this artifact.
At the beginning of your upkeep, if this artifact has five or more charge counters on it, remove all of them from it and create that many 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step.
Your opponents can't cast spells during combat.
Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Return target permanent to its owner's hand. Then that player discards a card.
: Add one mana of any color.
: Add two mana of any one color. Spend this mana only to cast spells from your graveyard.
, , Exile this creature: Return target card with flashback you own from exile to your hand.
, , Sacrifice this creature: Return target creature card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery. (If a creature with a finality counter on it would die, exile it instead.)
Reach, trample, protection from multicolored
This creature enters with X +1/+1 counters on it.
Enchanted creature gets -6/-0 and loses flying.
Deathtouch, lifelink
When this creature dies, create a 3/3 colorless Phyrexian Wurm artifact creature token with deathtouch and a 3/3 colorless Phyrexian Wurm artifact creature token with lifelink.
When this creature dies, create a 1/2 black Phyrexian Wurm artifact creature token with deathtouch and a 2/1 black Phyrexian Wurm artifact creature token with lifelink.
Enchant green creature
Enchanted creature gets +6/+6.
, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
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