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All Suns' Dawn
All Suns' Dawn 4Green (5)
Sorcery

For each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.

Modern Masters 2015 Edition (Rare)
Other Versions
Fifth Dawn (Rare)
Angel of the Dawn
Angel of the Dawn 4White (5)
Creature — Angel (3/3)

Flying

When Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn. (Attacking doesn't cause them to tap.)

Core Set 2019 (Common)
Bringer of the Black Dawn
Bringer of the Black Dawn 7BlackBlack (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle your library and put that card on top of it.

Fifth Dawn (Rare)
Bringer of the Blue Dawn
Bringer of the Blue Dawn 7BlueBlue (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may draw two cards.

Fifth Dawn (Rare)
Bringer of the Green Dawn
Bringer of the Green Dawn 7GreenGreen (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may create a 3/3 green Beast creature token.

Fifth Dawn (Rare)
Bringer of the Red Dawn
Bringer of the Red Dawn 7RedRed (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Fifth Dawn (Rare)
Bringer of the White Dawn
Bringer of the White Dawn 7WhiteWhite (9)
Creature — Bringer (5/5)

You may pay WhiteBlueBlackRedGreen rather than pay this spell's mana cost.

Trample

At the beginning of your upkeep, you may return target artifact card from your graveyard to the battlefield.

Fifth Dawn (Rare)
Celestial Dawn
Celestial Dawn 1WhiteWhite (3)
Enchantment

Lands you control are Plains.

Nonland permanents you control are white. The same is true for spells you control and nonland cards you own that aren't on the battlefield.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Time Spiral "Timeshifted" (Special)
Other Versions
Classic Sixth Edition (Rare)
Mirage (Rare)
Congregation at Dawn
Congregation at Dawn GreenGreenWhite (3)
Instant

Search your library for up to three creature cards and reveal them. Shuffle your library, then put those cards on top of it in any order.

Ravnica: City of Guilds (Uncommon)
Dusk // Dawn (Dawn)
Dusk // Dawn (Dawn) 3WhiteWhite (5)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Return all creature cards with power 2 or less from your graveyard to your hand.

Amonkhet (Rare)
Dawn Charm
Dawn Charm 1White (2)
Instant

Choose one —

• Prevent all combat damage that would be dealt this turn.

• Regenerate target creature.

• Counter target spell that targets you.

Ultimate Masters (Uncommon)
Other Versions
Planar Chaos (Common)
Dawn Elemental
Dawn Elemental WhiteWhiteWhiteWhite (4)
Creature — Elemental (3/3)

Flying

Prevent all damage that would be dealt to Dawn Elemental.

Scourge (Rare)
Dawn Gryff
Dawn Gryff 2White (3)
Creature — Hippogriff (2/2)

Flying

Eldritch Moon (Common)
Dawn of Hope
Dawn of Hope 1White (2)
Enchantment

Whenever you gain life, you may pay 2. If you do, draw a card.

3White: Create a 1/1 white Soldier creature token with lifelink.

Guilds of Ravnica (Rare)
Dawn of the Dead
Dawn of the Dead 2BlackBlackBlack (5)
Enchantment

At the beginning of your upkeep, you lose 1 life.

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Torment (Rare)
Dawn to Dusk
Dawn to Dusk 2WhiteWhite (4)
Sorcery

Choose one or both —

• Return target enchantment card from your graveyard to your hand.

• Destroy target enchantment.

Commander 2015 (Uncommon)
Other Versions
Born of the Gods (Uncommon)
Dawnbreak Reclaimer
Dawnbreak Reclaimer 4WhiteWhite (6)
Creature — Angel (5/5)

Flying

At the beginning of your end step, choose a creature card in an opponent's graveyard, then that player chooses a creature card in your graveyard. You may return those cards to the battlefield under their owners' control.

Commander Anthology 2018 (Rare)
Other Versions
Commander 2015 (Rare)
Dawnbringer Charioteers
Dawnbringer Charioteers 2WhiteWhite (4)
Creature — Human Soldier (2/4)

Flying, lifelink

Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers.

Journey into Nyx (Rare)
Dawnfeather Eagle
Dawnfeather Eagle 4White (5)
Creature — Bird (3/3)

Flying

When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.

Aether Revolt (Common)
Dawnfluke
Dawnfluke 3White (4)
Creature — Elemental (0/3)

Flash

When Dawnfluke enters the battlefield, prevent the next 3 damage that would be dealt to any target this turn.

Evoke White (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Lorwyn (Common)
Dawnglare Invoker
Dawnglare Invoker 2White (3)
Creature — Kor Wizard (2/1)

Flying

8: Tap all creatures target player controls.

Commander Anthology 2018 (Common)
Other Versions
Rise of the Eldrazi (Common)
Commander 2015 (Common)
Dawnglow Infusion
Dawnglow Infusion Variable ColorlessGreen or White (1)
Sorcery

You gain X life if Green was spent to cast Dawnglow Infusion and X life if White was spent to cast it. (Do both if GreenWhite was spent.)

Shadowmoor (Uncommon)
Dawning Purist
Dawning Purist 2White (3)
Creature — Human Cleric (2/2)

Whenever Dawning Purist deals combat damage to a player, you may destroy target enchantment that player controls.

Morph 1White (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Dawnray Archer
Dawnray Archer 2Blue (3)
Creature — Human Archer (1/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

White, Tap: Dawnray Archer deals 1 damage to target attacking or blocking creature.

Shards of Alara (Uncommon)
Dawn's Reflection
Dawn's Reflection 3Green (4)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Commander 2018 (Common)
Other Versions
Fifth Dawn (Common)
Dawnstrider
Dawnstrider 1Green (2)
Creature — Dryad Spellshaper (1/1)

Green, Tap, Discard a card: Prevent all combat damage that would be dealt this turn.

Mercadian Masques (Rare)
Dawnstrike Paladin
Dawnstrike Paladin 3WhiteWhite (5)
Creature — Human Knight (2/4)

Vigilance (Attacking doesn't cause this creature to tap.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Heroes vs. Monsters (Common)
Other Versions
Magic 2014 Core Set (Common)
Dawntreader Elk
Dawntreader Elk 1Green (2)
Creature — Elk (2/2)

Green, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Dark Ascension (Common)
Dusk // Dawn (Dusk)
Dusk // Dawn (Dusk) 2WhiteWhite (4)
Sorcery

Destroy all creatures with power 3 or greater.

Amonkhet (Rare)
Everdawn Champion
Everdawn Champion 1WhiteWhite (3)
Creature — Human Soldier (2/2)

Prevent all combat damage that would be dealt to Everdawn Champion.

Game Night (Uncommon)
Other Versions
Rivals of Ixalan (Uncommon)
False Dawn
False Dawn 1White (2)
Sorcery

Until end of turn, spells and abilities you control that would add colored mana instead add that much white mana. Until end of turn, you may spend white mana as though it were mana of any color.

Draw a card.

Apocalypse (Rare)
Kitsune Dawnblade
Kitsune Dawnblade 4White (5)
Creature — Fox Samurai (2/3)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

When Kitsune Dawnblade enters the battlefield, you may tap target creature.

Saviors of Kamigawa (Common)
Knight Of Dawn (Knight of Dawn)
Knight Of Dawn (Knight of Dawn) 1WhiteWhite (3)
Creature — Human Knight (2/2)

First strike

WhiteWhite: Knight of Dawn gains protection from the color of your choice until end of turn.

Tempest (Uncommon)
Krond the Dawn-Clad
Krond the Dawn-Clad GreenGreenGreenWhiteWhiteWhite (6)
Legendary Creature — Archon (6/6)

Flying, vigilance

Whenever Krond the Dawn-Clad attacks, if it's enchanted, exile target permanent.

Planechase Anthology (Mythic Rare)
Other Versions
Planechase 2012 Edition (Mythic Rare)
Lyra Dawnbringer
Lyra Dawnbringer 3WhiteWhite (5)
Legendary Creature — Angel (5/5)

Flying, first strike, lifelink

Other Angels you control get +1/+1 and have lifelink.

Dominaria (Mythic Rare)
Malach of the Dawn
Malach of the Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

WhiteWhiteWhite: Regenerate Malach of the Dawn.

Planar Chaos (Uncommon)
Paragon of New Dawns
Paragon of New Dawns 3White (4)
Creature — Human Soldier (2/2)

Other white creatures you control get +1/+1.

White, Tap: Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

Magic 2015 Core Set (Uncommon)
Renewing Dawn
Renewing Dawn 1White (2)
Sorcery

You gain 2 life for each Mountain target opponent controls.

Portal (Uncommon)
Reya Dawnbringer
Reya Dawnbringer 6WhiteWhiteWhite (9)
Legendary Creature — Angel (4/6)

Flying

At the beginning of your upkeep, you may return target creature card from your graveyard to the battlefield.

Ultimate Masters (Rare)
Other Versions
Invasion (Rare)
Tenth Edition (Rare)
Duel Decks: Divine vs. Demonic (Rare)
Magic: The Gathering—Conspiracy (Rare)
Duel Decks Anthology, Divine vs. Demonic (Rare)
Seraph of Dawn
Seraph of Dawn 2WhiteWhite (4)
Creature — Angel (2/4)

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Avacyn Restored (Common)
Sigil of the New Dawn
Sigil of the New Dawn 3White (4)
Enchantment

Whenever a creature is put into your graveyard from the battlefield, you may pay 1White. If you do, return that card to your hand.

Ultimate Masters (Uncommon)
Other Versions
Onslaught (Rare)
Zetalpa, Primal Dawn
Zetalpa, Primal Dawn 6WhiteWhite (8)
Legendary Creature — Elder Dinosaur (4/8)

Flying, double strike, vigilance, trample, indestructible

Rivals of Ixalan (Rare)