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Accorder Paladin
Accorder Paladin 1White (2)
Creature — Human Knight (3/1)

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Mirrodin Besieged (Uncommon)
Acidic Dagger
Acidic Dagger 4 (4)
Artifact

4, Tap: Whenever target creature deals combat damage to a non-Wall creature this turn, destroy that non-Wall creature. When the targeted creature leaves the battlefield this turn, sacrifice Acidic Dagger. Activate this ability only before blockers are declared.

Mirage (Rare)
Acidic Slime
Acidic Slime 3GreenGreen (5)
Creature — Ooze (2/2)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

Commander 2018 (Uncommon)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Magic 2012 (Uncommon)
Magic 2013 (Uncommon)
Commander 2013 Edition (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Commander 2015 (Uncommon)
Commander Anthology (Uncommon)
Commander Anthology 2018 (Uncommon)
Acidic Sliver
Acidic Sliver BlackRed (2)
Creature — Sliver (2/2)

All Slivers have "2, Sacrifice this permanent: This permanent deals 2 damage to any target."

Tempest Remastered (Uncommon)
Other Versions
Stronghold (Uncommon)
Premium Deck Series: Slivers (Uncommon)
Acidic Soil
Acidic Soil 2Red (3)
Sorcery

Acidic Soil deals damage to each player equal to the number of lands they control.

Urza's Saga (Uncommon)
Acridian
Acridian 1Green (2)
Creature — Insect (2/4)

Echo 1Green (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Urza's Saga (Common)
Adverse Conditions
Adverse Conditions 3Blue (4)
Instant

Devoid (This card has no color.)

Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add Colorless."

Battle for Zendikar (Uncommon)
Aerial Modification
Aerial Modification 4White (5)
Enchantment — Aura

Enchant creature or Vehicle

As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.

Enchanted creature gets +2/+2 and has flying.

Aether Revolt (Uncommon)
Ajani Unyielding
Ajani Unyielding 4GreenWhite (6)
Legendary Planeswalker — Ajani (4)

+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order.

−2: Exile target creature. Its controller gains life equal to its power.

−9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.

Aether Revolt (Mythic Rare)
Alaborn Grenadier
Alaborn Grenadier WhiteWhite (2)
Creature — Human Soldier (2/2)

Vigilance

Portal Second Age (Common)
Aladdin
Aladdin 2RedRed (4)
Creature — Human Rogue (1/1)

1RedRed, Tap: Gain control of target artifact for as long as you control Aladdin.

Masters Edition IV (Rare)
Other Versions
Arabian Nights (Rare)
Chronicles (Uncommon)
Aladdin's Lamp
Aladdin's Lamp 10 (10)
Artifact

Variable Colorless, Tap: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Aladdin's Ring
Aladdin's Ring 8 (8)
Artifact

8, Tap: Aladdin's Ring deals 4 damage to any target.

Arabian Nights (Rare)
Other Versions
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ninth Edition (Rare)
Ana Disciple
Ana Disciple Green (1)
Creature — Human Wizard (1/1)

Blue, Tap: Target creature gains flying until end of turn.

Black, Tap: Target creature gets -2/-0 until end of turn.

Apocalypse (Common)
Andradite Leech
Andradite Leech 2Black (3)
Creature — Leech (2/2)

Black spells you cast cost Black more to cast.

Black: Andradite Leech gets +1/+1 until end of turn.

Invasion (Rare)
Angel of the Dire Hour
Angel of the Dire Hour 5WhiteWhite (7)
Creature — Angel (5/4)

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

Commander 2014 (Rare)
Angelic Benediction
Angelic Benediction 3White (4)
Enchantment

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, you may tap target creature.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Shards of Alara (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Magic 2013 (Uncommon)
Angelic Edict
Angelic Edict 4White (5)
Sorcery

Exile target creature or enchantment.

Gatecrash (Common)
Angelic Guardian
Angelic Guardian 4WhiteWhite (6)
Creature — Angel (5/5)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Core Set 2020 (Rare)
Other Versions
Gift Pack (Rare)
Anurid Murkdiver
Anurid Murkdiver 4BlackBlack (6)
Creature — Zombie Frog Beast (4/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Onslaught (Common)
Arcane Encyclopedia
Arcane Encyclopedia 3 (3)
Artifact

3, Tap: Draw a card.

Core Set 2019 (Uncommon)
Archaeological Dig
Archaeological Dig (0)
Land

Tap: Add Colorless.

Tap, Sacrifice Archaeological Dig: Add one mana of any color.

Invasion (Uncommon)
Ardent Soldier
Ardent Soldier 1White (2)
Creature — Human Soldier (1/2)

Kicker 2 (You may pay an additional 2 as you cast this spell.)

Vigilance

If Ardent Soldier was kicked, it enters the battlefield with a +1/+1 counter on it.

Invasion (Common)
Armadillo Cloak
Armadillo Cloak 1GreenWhite (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

Eternal Masters (Uncommon)
Other Versions
Invasion (Common)
Duel Decks: Phyrexia vs. the Coalition (Common)
Archenemy (Common)
Vintage Masters (Uncommon)
Armored Guardian
Armored Guardian 3WhiteBlue (5)
Creature — Cat Soldier (2/5)

1WhiteWhite: Target creature you control gains protection from the color of your choice until end of turn.

1BlueBlue: Armored Guardian gains shroud until end of turn. (It can't be the target of spells or abilities.)

Invasion (Rare)
Ascending Aven
Ascending Aven 2BlueBlue (4)
Creature — Bird Soldier (3/2)

Flying

Ascending Aven can block only creatures with flying.

Morph 2Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Common)
Avacyn, Guardian Angel
Avacyn, Guardian Angel 2WhiteWhiteWhite (5)
Legendary Creature — Angel (5/4)

Flying, vigilance

1White: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

5WhiteWhite: Prevent all damage that would be dealt to target player or planeswalker this turn by sources of the color of your choice.

Magic 2015 Core Set (Rare)
Avatar of Discord
Avatar of Discord Black or RedBlack or RedBlack or Red (3)
Creature — Avatar (5/3)

(Black or Red can be paid with either Black or Red.)

Flying

When Avatar of Discord enters the battlefield, sacrifice it unless you discard two cards.

Guild Kit: Rakdos (Rare)
Other Versions
Dissension (Rare)
Archenemy (Rare)
Aven Brigadier
Aven Brigadier 3WhiteWhiteWhite (6)
Creature — Bird Soldier (3/5)

Flying

Other Bird creatures get +1/+1.

Other Soldier creatures get +1/+1.

Onslaught (Rare)
Avenger of Zendikar
Avenger of Zendikar 5GreenGreen (7)
Creature — Elemental (5/5)

When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.

Landfall — Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Commander 2018 (Mythic Rare)
Other Versions
Worldwake (Mythic Rare)
Commander 2013 Edition (Mythic Rare)
Duel Decks: Zendikar vs. Eldrazi (Mythic Rare)
Axebane Guardian
Axebane Guardian 2Green (3)
Creature — Human Druid (0/3)

Defender

Tap: Add X mana in any combination of colors, where X is the number of creatures with defender you control.

Return to Ravnica (Common)
Cunning Bandit (Azamuki, Treachery Incarnate)
Cunning Bandit (Azamuki, Treachery Incarnate) 1RedRed (3)
Legendary Creature — Spirit (5/2)

Remove a ki counter from Azamuki, Treachery Incarnate: Gain control of target creature until end of turn.

Betrayers of Kamigawa (Uncommon)
Bag of Holding
Bag of Holding 1 (1)
Artifact

Whenever you discard a card, exile that card from your graveyard.

2, Tap: Draw a card, then discard a card.

4, Tap, Sacrifice Bag of Holding: Return all cards exiled with Bag of Holding to their owner's hand.

Core Set 2020 (Rare)
Balduvian Trading Post
Balduvian Trading Post (0)
Land

If Balduvian Trading Post would enter the battlefield, sacrifice an untapped Mountain instead. If you do, put Balduvian Trading Post onto the battlefield. If you don't, put it into its owner's graveyard.

Tap: Add ColorlessRed.

1, Tap: Balduvian Trading Post deals 1 damage to target attacking creature.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Barrenton Medic
Barrenton Medic 4White (5)
Creature — Kithkin Cleric (0/4)

Tap: Prevent the next 1 damage that would be dealt to any target this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

Shadowmoor (Common)
Battalion Foot Soldier
Battalion Foot Soldier 2White (3)
Creature — Human Soldier (2/2)

When Battalion Foot Soldier enters the battlefield, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle your library.

Core Set 2020 (Common)
Battlefield Medic
Battlefield Medic 1White (2)
Creature — Human Cleric (1/1)

Tap: Prevent the next X damage that would be dealt to target creature this turn, where X is the number of Clerics on the battlefield.

Onslaught (Common)
Benediction of Moons
Benediction of Moons White (1)
Sorcery

You gain 1 life for each player.

Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.)

When the creature Benediction of Moons haunts dies, you gain 1 life for each player.

Guildpact (Common)
Binding Agony
Binding Agony 1Black (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, Binding Agony deals that much damage to that creature's controller.

Mirage (Common)
Binding Grasp
Binding Grasp 3Blue (4)
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Binding Grasp unless you pay 1Blue.

You control enchanted creature.

Enchanted creature gets +0/+1.

Masters Edition II (Rare)
Other Versions
Fifth Edition (Uncommon)
Ice Age (Uncommon)
Binding Mummy
Binding Mummy 1White (2)
Creature — Zombie (2/2)

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

Amonkhet (Common)
Birds of Paradise
Birds of Paradise Green (1)
Creature — Bird (0/1)

Flying

Tap: Add one mana of any color.

Guild Kit: Gruul (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Fifth Edition (Rare)
Classic Sixth Edition (Rare)
Seventh Edition (Rare)
Eighth Edition (Rare)
Ravnica: City of Guilds (Rare)
Tenth Edition (Rare)
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Conspiracy: Take the Crown (Rare)
Bishop of Binding
Bishop of Binding 3White (4)
Creature — Vampire Cleric (1/1)

When Bishop of Binding enters the battlefield, exile target creature an opponent controls until Bishop of Binding leaves the battlefield.

Whenever Bishop of Binding attacks, target Vampire gets +X/+X until end of turn, where X is the power of the exiled card.

Rivals of Ixalan (Rare)
Bishop's Soldier
Bishop's Soldier 1White (2)
Creature — Vampire Soldier (2/2)

Lifelink

Ixalan (Common)
Bleeding Edge
Bleeding Edge 1BlackBlack (3)
Sorcery

Up to one target creature gets -2/-2 until end of turn. Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Uncommon)
Blind Obedience
Blind Obedience 1White (2)
Enchantment

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Artifacts and creatures your opponents control enter the battlefield tapped.

Commander 2017 (Rare)
Other Versions
Gatecrash (Rare)
Commander 2016 (Rare)
Blinding Angel
Blinding Angel 3WhiteWhite (5)
Creature — Angel (2/4)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Whenever Blinding Angel deals combat damage to a player, that player skips their next combat phase.

Nemesis (Rare)
Other Versions
Eighth Edition (Rare)
Ninth Edition (Rare)
Blinding Beam
Blinding Beam 2White (3)
Instant

Choose one —

• Tap two target creatures.

• Creatures don't untap during target player's next untap step.

Entwine 1 (Choose both if you pay the entwine cost.)

Modern Masters (Common)
Other Versions
Mirrodin (Common)
Duel Decks: Elspeth vs. Tezzeret (Common)
Blinding Drone
Blinding Drone 1Blue (2)
Creature — Eldrazi Drone (1/3)

Devoid (This card has no color.)

Colorless, Tap: Tap target creature. (Colorless represents colorless mana.)

Oath of the Gatewatch (Common)
Blinding Flare
Blinding Flare Red (1)
Sorcery

Strive — This spell costs Red more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Journey into Nyx (Uncommon)
Blinding Fog
Blinding Fog 2Green (3)
Instant

Prevent all damage that would be dealt to creatures this turn. Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.)

Ixalan (Common)
Blinding Light
Blinding Light 2White (3)
Sorcery

Tap all nonwhite creatures.

Portal (Rare)
Other Versions
Mirage (Uncommon)
Invasion (Uncommon)
Starter 1999 (Rare)
Blinding Mage
Blinding Mage 1White (2)
Creature — Human Wizard (1/2)

White, Tap: Tap target creature.

Iconic Masters (Common)
Other Versions
Magic 2010 (Common)
Magic 2011 (Common)
Blinding Powder
Blinding Powder 1 (1)
Artifact — Equipment

Equipped creature has "Unattach Blinding Powder: Prevent all combat damage that would be dealt to this creature this turn."

Equip 2 (2: Attach to target creature you control. Equip only as a sorcery.)

Betrayers of Kamigawa (Uncommon)
Blinding Souleater
Blinding Souleater 3 (3)
Artifact Creature — Cleric (1/3)

Phyrexian White, Tap: Tap target creature. (Phyrexian White can be paid with either White or 2 life.)

Modern Masters 2015 Edition (Common)
Other Versions
New Phyrexia (Common)
Blinding Spray
Blinding Spray 4Blue (5)
Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

Khans of Tarkir (Uncommon)
Blistering Dieflyn
Blistering Dieflyn 3Red (4)
Creature — Imp (0/1)

Flying

Black or Red: Blistering Dieflyn gets +1/+0 until end of turn.

Shadowmoor (Common)
Blood Divination
Blood Divination 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Draw three cards.

Core Set 2019 (Uncommon)
Bloodcrazed Paladin
Bloodcrazed Paladin 1Black (2)
Creature — Vampire Knight (1/1)

Flash

Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.

Ixalan (Rare)
Bloodied Ghost
Bloodied Ghost 1White or BlackWhite or Black (3)
Creature — Spirit (3/3)

Flying

Bloodied Ghost enters the battlefield with a -1/-1 counter on it.

Eventide (Uncommon)
Bond of Discipline
Bond of Discipline 4White (5)
Sorcery

Tap all creatures your opponents control. Creatures you control gain lifelink until end of turn.

War of the Spark (Uncommon)
Border Guardian
Border Guardian 4 (4)
Artifact Creature — Knight (1/1)

Whenever you cast a silver-bordered spell, put a +1/+1 counter on Border Guardian.

Whenever you cast a black-bordered spell, Border Guardian can't be blocked this turn.

Whenever you cast a white-bordered spell, Border Guardian gains double strike until end of turn.

Unstable (Uncommon)
Bounding Krasis
Bounding Krasis 1GreenBlue (3)
Creature — Fish Lizard (3/3)

Flash (You may cast this spell any time you could cast an instant.)

When Bounding Krasis enters the battlefield, you may tap or untap target creature.

Magic Origins (Uncommon)
Breeding Pit
Breeding Pit 3Black (4)
Enchantment

At the beginning of your upkeep, sacrifice Breeding Pit unless you pay BlackBlack.

At the beginning of your end step, create a 0/1 black Thrull creature token.

Duel Decks Anthology, Divine vs. Demonic (Uncommon)
Other Versions
Fifth Edition (Uncommon)
Fallen Empires (Uncommon)
Masters Edition (Uncommon)
Duel Decks: Divine vs. Demonic (Uncommon)
Breeding Pool
Breeding Pool (0)
Land — Forest Island

(Tap: Add Green or Blue.)

As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.

Ravnica Allegiance (Rare)
Other Versions
Dissension (Rare)
Gatecrash (Rare)
Zendikar Expeditions (Mythic Rare)
Brink of Disaster
Brink of Disaster 2BlackBlack (4)
Enchantment — Aura

Enchant creature or land

When enchanted permanent becomes tapped, destroy it.

Magic 2012 (Common)
Other Versions
Worldwake (Common)
Brooding Saurian
Brooding Saurian 2GreenGreen (4)
Creature — Lizard (4/4)

At the beginning of each end step, each player gains control of all nontoken permanents they own.

Commander 2013 Edition (Rare)
Other Versions
Coldsnap (Rare)
Brudiclad, Telchor Engineer
Brudiclad, Telchor Engineer 4BlueRed (6)
Legendary Artifact Creature — Artificer (4/4)

Creature tokens you control have haste.

At the beginning of combat on your turn, create a 2/1 blue Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.

Commander 2018 (Mythic Rare)
Bruna, the Fading Light
Bruna, the Fading Light 5WhiteWhite (7)
Legendary Creature — Angel Horror (5/7)

When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.

Flying, vigilance

(Melds with Gisela, the Broken Blade.)

From the Vault: Transform (Mythic Rare)
Other Versions
Eldritch Moon (Rare)
Burrenton Bombardier
Burrenton Bombardier 2White (3)
Creature — Kithkin Soldier (2/2)

Flying

Reinforce 2—2White (2White, Discard this card: Put two +1/+1 counters on target creature.)

Duel Decks: Elspeth vs. Tezzeret (Common)
Other Versions
Morningtide (Common)
Cabal Conditioning
Cabal Conditioning 6Black (7)
Sorcery

Any number of target players each discard a number of cards equal to the highest converted mana cost among permanents you control.

Scourge (Rare)
Cabal Paladin
Cabal Paladin 3Black (4)
Creature — Human Knight (4/2)

Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.)

Dominaria (Common)
Calculated Dismissal
Calculated Dismissal 2Blue (3)
Instant

Counter target spell unless its controller pays 3.

Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Magic Origins (Common)
Callous Dismissal
Callous Dismissal 1Blue (2)
Sorcery

Return target nonland permanent to its owner's hand.

Amass 1. (Put a +1/+1 counter on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)

War of the Spark (Common)
Captive Audience
Captive Audience 5BlackRed (7)
Enchantment

Captive Audience enters the battlefield under the control of an opponent of your choice.

At the beginning of your upkeep, choose one that hasn't been chosen —

• Your life total becomes 4.

• Discard your hand.

• Each opponent creates five 2/2 black Zombie creature tokens.

Ravnica Allegiance (Mythic Rare)
Carnage Gladiator
Carnage Gladiator 2BlackRed (4)
Creature — Skeleton Warrior (4/2)

Whenever a creature blocks, that creature's controller loses 1 life.

1BlackRed: Regenerate Carnage Gladiator.

Modern Masters 2017 Edition (Uncommon)
Other Versions
Dragon's Maze (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Cascading Cataracts
Cascading Cataracts (0)
Land

Indestructible

Tap: Add Colorless.

5, Tap: Add five mana in any combination of colors.

Amonkhet (Rare)
Catacomb Crocodile
Catacomb Crocodile 4Black (5)
Creature — Crocodile (3/7)

Ravnica Allegiance (Common)
Cathodion
Cathodion 3 (3)
Artifact Creature — Construct (3/3)

When Cathodion dies, add ColorlessColorlessColorless.

Ultimate Masters (Common)
Other Versions
Urza's Saga (Uncommon)
Mirrodin (Uncommon)
Commander 2014 (Uncommon)
Modern Masters 2015 Edition (Common)
Commander Anthology 2018 (Uncommon)
Ceta Disciple
Ceta Disciple Blue (1)
Creature — Merfolk Wizard (1/1)

Red, Tap: Target creature gets +2/+0 until end of turn.

Green, Tap: Add one mana of any color.

Apocalypse (Common)
Chainer's Edict
Chainer's Edict 1Black (2)
Sorcery

Target player sacrifices a creature.

Flashback 5BlackBlack (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Ultimate Masters (Uncommon)
Other Versions
Torment (Uncommon)
From the Vault: Twenty (Mythic Rare)
Vintage Masters (Common)
Charcoal Diamond
Charcoal Diamond 2 (2)
Artifact

Charcoal Diamond enters the battlefield tapped.

Tap: Add Black.

Commander 2014 (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Seventh Edition (Uncommon)
Mirage (Uncommon)
Charging Bandits
Charging Bandits 4Black (5)
Creature — Human Rogue (3/3)

Whenever Charging Bandits attacks, it gets +2/+0 until end of turn.

Portal (Uncommon)
Charging Paladin
Charging Paladin 2White (3)
Creature — Human Knight (2/2)

Whenever Charging Paladin attacks, it gets +0/+3 until end of turn.

Tempest Remastered (Common)
Other Versions
Exodus (Common)
Starter 1999 (Uncommon)
Portal (Uncommon)
Duel Decks: Divine vs. Demonic (Common)
Duel Decks Anthology, Divine vs. Demonic (Common)
Chill of Foreboding
Chill of Foreboding 2Blue (3)
Sorcery

Each player puts the top five cards of their library into their graveyard.

Flashback 7Blue (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Dark Ascension (Uncommon)
Chronic Flooding
Chronic Flooding 1Blue (2)
Enchantment — Aura

Enchant land

Whenever enchanted land becomes tapped, its controller puts the top three cards of their library into their graveyard.

Return to Ravnica (Common)
Circu, Dimir Lobotomist
Circu, Dimir Lobotomist 2BlueBlack (4)
Legendary Creature — Human Wizard (2/3)

Whenever you cast a blue spell, exile the top card of target player's library.

Whenever you cast a black spell, exile the top card of target player's library.

Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.

Guild Kit: Dimir (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Cleansing Meditation
Cleansing Meditation 1WhiteWhite (3)
Sorcery

Destroy all enchantments.

Threshold — If seven or more cards are in your graveyard, instead destroy all enchantments, then return all cards in your graveyard destroyed this way to the battlefield.

Torment (Uncommon)
Coastal Discovery
Coastal Discovery 3Blue (4)
Sorcery

Draw two cards.

Awaken 4—5Blue (If you cast this spell for 5Blue, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Colossus of Sardia
Colossus of Sardia 9 (9)
Artifact Creature — Golem (9/9)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Colossus of Sardia doesn't untap during your untap step.

9: Untap Colossus of Sardia. Activate this ability only during your upkeep.

Masters Edition IV (Rare)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Tenth Edition (Rare)
Combat Medic
Combat Medic 2White (3)
Creature — Human Cleric Soldier (0/2)

1White: Prevent the next 1 damage that would be dealt to any target this turn.

Masters Edition II (Common)
Other Versions
Fallen Empires (Common)
Commune with Dinosaurs
Commune with Dinosaurs Green (1)
Sorcery

Look at the top five cards of your library. You may reveal a Dinosaur or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Ixalan (Common)
Complete Disregard
Complete Disregard 2Black (3)
Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

Battle for Zendikar (Common)
Concordia Pegasus
Concordia Pegasus 1White (2)
Creature — Pegasus (1/3)

Flying (This creature can't be blocked except by creatures with flying or reach.)

Core Set 2020 (Common)
Other Versions
Return to Ravnica (Common)
Ravnica Allegiance (Common)
Contradict
Contradict 3BlueBlue (5)
Instant

Counter target spell.

Draw a card.

Dragons of Tarkir (Common)
Coordinated Assault
Coordinated Assault Red (1)
Instant

Up to two target creatures each get +1/+0 and gain first strike until end of turn.

Iconic Masters (Uncommon)
Other Versions
Theros (Uncommon)
Conspiracy: Take the Crown (Uncommon)
Archenemy: Nicol Bolas (Uncommon)
Coordinated Barrage
Coordinated Barrage White (1)
Instant

Choose a creature type. Coordinated Barrage deals damage to target attacking or blocking creature equal to the number of permanents you control of the chosen type.

Morningtide (Common)
Cordial Vampire
Cordial Vampire BlackBlack (2)
Creature — Vampire (1/1)

Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.

Modern Horizons (Rare)
Corrupted Zendikon
Corrupted Zendikon 1Black (2)
Enchantment — Aura

Enchant land

Enchanted land is a 3/3 black Ooze creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Worldwake (Common)
Council Guardian
Council Guardian 5White (6)
Creature — Giant Soldier (5/5)

Will of the council — When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Magic: The Gathering—Conspiracy (Uncommon)
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