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Alistair, the Brigadier
    ( 4)
Legendary Creature — Human Soldier
(3/3)
Whenever you cast a historic spell, create a 1/1 white Soldier creature token. (Artifacts, legendaries, and Sagas are historic.) Whenever Alistair attacks, you may pay . If you do, creatures you control get +X/+X until end of turn, where X is the number of historic permanents you control.
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Ardent Soldier
  ( 2)
Creature — Human Soldier
(1/2)
Kicker (You may pay an additional as you cast this spell.) Vigilance If this creature was kicked, it enters with a +1/+1 counter on it.
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Audience with Trostani
  ( 3)
Sorcery
Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control.
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Auton Soldier
   ( 6)
Artifact Creature — Alien Soldier
(0/0)
You may have this creature enter as a copy of any creature on the battlefield, except it isn't legendary, is an artifact in addition to its other types, and has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
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Aven Brigadier
    ( 6)
Creature — Bird Soldier
(3/5)
Flying Other Bird creatures get +1/+1. Other Soldier creatures get +1/+1.
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Battalion Foot Soldier
  ( 3)
Creature — Human Soldier
(2/2)
When this creature enters, you may search your library for any number of cards named Battalion Foot Soldier, reveal them, put them into your hand, then shuffle.
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Bishop's Soldier
  ( 2)
Creature — Vampire Soldier
(2/2)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
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Blind Obedience
  ( 2)
Enchantment
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control enter tapped.
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Blistering Dieflyn
  ( 4)
Creature — Imp
(0/1)
Flying : This creature gets +1/+0 until end of turn.
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Bloodied Ghost
   ( 3)
Creature — Spirit
(3/3)
Flying This creature enters with a -1/-1 counter on it.
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Brigone, Soldier of Meletis
  ( 2)
Legendary Creature — Human Soldier
(2/2)
Vigilance Heroic — Whenever you cast a spell that targets Brigone, put a +1/+1 counter on Brigone. , Remove a +1/+1 counter from Brigone: Draw a card.
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Broadside Bombardiers
  ( 3)
Creature — Goblin Pirate
(2/2)
Menace, haste Boast — Sacrifice another creature or artifact: This creature deals damage equal to 2 plus the sacrificed permanent's mana value to any target. (Activate only if this creature attacked this turn and only once each turn.)
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Captive Audience
   ( 7)
Enchantment
This enchantment enters under the control of an opponent of your choice. At the beginning of your upkeep, choose one that hasn't been chosen — • Your life total becomes 4. • Discard your hand. • Each opponent creates five 2/2 black Zombie creature tokens.
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Culmination of Studies
   ( 2)
Sorcery
Exile the top X cards of your library. For each land card exiled this way, create a Treasure token. For each blue card exiled this way, draw a card. For each red card exiled this way, Culmination of Studies deals 1 damage to each opponent.
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Do or Die
  ( 2)
Sorcery
Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.
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Dwarven Soldier
  ( 2)
Creature — Dwarf Soldier
(2/1)
Whenever this creature blocks or becomes blocked by one or more Orcs, this creature gets +0/+2 until end of turn.
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Endless Obedience
   ( 6)
Sorcery
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.) Put target creature card from a graveyard onto the battlefield under your control.
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Flailing Soldier
 ( 1)
Creature — Human Soldier
(2/2)
: This creature gets +1/+1 until end of turn. Any player may activate this ability.
: This creature gets -1/-1 until end of turn. Any player may activate this ability.
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Follow the Bodies
  ( 3)
Sorcery
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.) Investigate. (Create a Clue token. It's an artifact with " , Sacrifice this token: Draw a card.")
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Goblin Grenadiers
  ( 4)
Creature — Goblin
(2/2)
Whenever this creature attacks and isn't blocked, you may sacrifice it. If you do, destroy target creature and target land.
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Helm of Obedience
 ( 4)
Artifact
, : Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice this artifact and put one of them onto the battlefield under your control. X can't be 0.
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Ignoble Soldier
  ( 3)
Creature — Human Soldier
(3/1)
Whenever this creature becomes blocked, prevent all combat damage that would be dealt by it this turn.
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Ironclaw Buzzardiers
  ( 3)
Creature — Orc Scout
(2/2)
This creature can't block creatures with power 2 or greater. : This creature gains flying until end of turn.
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Keldon Halberdier
  ( 5)
Creature — Human Warrior
(4/1)
First strike Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
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Ladies' Knight
  ( 4)
Creature — Human Knight
(2/2)
Flying Spells cast by players wearing at least one item of women's clothing cost less to cast. (You can define women's clothing as you see fit. Be reasonable.)
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Live or Die
   ( 5)
Instant
Choose one — • Return target creature card from your graveyard to the battlefield. • Destroy target creature.
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Metathran Soldier
  ( 2)
Creature — Metathran Soldier
(1/1)
This creature can't be blocked.
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Nadier, Agent of the Duskenel
  ( 6)
Legendary Creature — Elf Warrior
(3/3)
Whenever a token you control leaves the battlefield, put a +1/+1 counter on Nadier. When Nadier leaves the battlefield, create a number of 1/1 green Elf Warrior creature tokens equal to its power. Partner (You can have two commanders if both have partner.)
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Nadier's Nightblade
  ( 3)
Creature — Elf Warrior
(1/3)
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
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Over My Dead Bodies
   ( 6)
Enchantment
Creature cards in graveyards can attack and block as though they were on the battlefield, can block or be blocked only by creature cards in graveyards, are Zombies in addition to their other types, and have undeathtouch. (If they would deal damage to a creature card, exile that creature card instead.) Creature cards in your graveyard have haste.
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Picnic Ruiner
  ( 2)
Creature — Goblin Rogue
(2/2)
Whenever this creature attacks while you control a creature with power 4 or greater, this creature gains double strike until end of turn.
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Sab-Sunen, Luxa Embodied
   ( 5)
Legendary Creature — God
(6/6)
Reach, trample, indestructible Sab-Sunen can't attack or block unless it has an even number of counters on it. (Zero is even.) At the beginning of your first main phase, put a +1/+1 counter on Sab-Sunen. Then if it has an odd number of counters on it, draw two cards.
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Shu Soldier-Farmers
  ( 5)
Creature — Human Soldier
(2/4)
When this creature enters, you gain 4 life.
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Six-Sided Die
  ( 3)
Instant
Choose target creature. Roll a six-sided die. 1 — It has base toughness 1 until end of turn. 2 — Put two -1/-1 counters on it. 3 — Six-Sided Die deals 3 damage to it and you gain 3 life. 4 — It gets -4/-4 until end of turn. 5 — Destroy it. 6 — Exile it.
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Soldier of Fortune
 ( 1)
Creature — Human Mercenary
(1/1)
, : Target player shuffles their library.
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Soldier of the Grey Host
  ( 4)
Creature — Spirit Soldier
(2/2)
Flash Flying When this creature enters, target creature gets +2/+0 until end of turn.
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Soldier of the Pantheon
 ( 1)
Creature — Human Soldier
(2/1)
Protection from multicolored Whenever an opponent casts a multicolored spell, you gain 1 life.
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Soldier Replica
 ( 3)
Artifact Creature — Soldier
(1/3)
 , Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
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Soldiers of the Watch
  ( 2)
Creature — — Human Soldier
(2/1)
Double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
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Soltari Foot Soldier
 ( 1)
Creature — Soltari Soldier
(1/1)
Shadow (This creature can block or be blocked by only creatures with shadow.)
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Spike Soldier
   ( 4)
Creature — Spike Soldier
(0/0)
This creature enters with three +1/+1 counters on it. , Remove a +1/+1 counter from this creature: Put a +1/+1 counter on target creature.
Remove a +1/+1 counter from this creature: This creature gets +2/+2 until end of turn.
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Taiga Stadium (playtest)
( 0)
Land
CARDNAME enters the battlefield tapped unless you control a white, blue, or black permanent. : Add or .
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The Foretold Soldier
   ( 4)
Creature — Alien Zombie Soldier
(6/6)
This creature must be blocked if able. This creature can't be blocked by more than one creature. Whenever this creature deals damage, exile it face down. It becomes foretold. Foretell  (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
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Topiary Stomper
   ( 3)
Creature — Plant Dinosaur
(4/4)
Vigilance (Attacking doesn't cause this creature to tap.) When this creature enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. This creature can't attack or block unless you control seven or more lands.
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Unwilling Ingredient
 ( 1)
Creature — Frog
(1/1)
Menace (This creature can't be blocked except by two or more creatures.)  , Exile this card from your graveyard: You draw a card and you lose 1 life.
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Veteran Soldier
  ( 2)
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
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Vial Smasher, Gleeful Grenadier
  ( 2)
Legendary Creature — Goblin Mercenary
(3/2)
Whenever another outlaw you control enters, Vial Smasher deals 1 damage to target opponent. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
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Vizier of Remedies
  ( 2)
Creature — Human Cleric
(2/1)
If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.
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Wojek Halberdiers
  ( 2)
Creature — Human Soldier
(3/2)
Battalion — Whenever this creature and at least two other creatures attack, this creature gains first strike until end of turn.
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Yavimaya Granger
  ( 3)
Creature — Elf
(2/2)
Echo  (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
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