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Alania, Divergent Storm
   ( 5)
Legendary Creature — Otter Wizard
(3/5)
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
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Anurid Murkdiver
   ( 6)
Creature — Zombie Frog Beast
(4/3)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Dive Bomber
  ( 4)
Creature — Bird Soldier
(2/2)
Flying , Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
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Dive Down
 ( 1)
Instant
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Divebomber Griffin
   ( 5)
Creature — Griffin
(3/2)
Flying , Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
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Diver Skaab
   ( 5)
Creature — Zombie
(3/5)
Exploit (When this creature enters, you may sacrifice a creature.) When this creature exploits a creature, target creature's owner puts it on their choice of the top or bottom of their library.
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Divergent Growth
 ( 1)
Instant
Until end of turn, lands you control gain " : Add one mana of any color."
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Divergent Transformations
  ( 7)
Instant
Undaunted (This spell costs less to cast for each opponent.) Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
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Diversion Specialist
  ( 4)
Creature — Human Warrior
(4/3)
Menace (This creature can't be blocked except by two or more creatures.) , Sacrifice another creature or enchantment: Exile the top card of your library. You may play it this turn.
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Diversion Unit
  ( 2)
Artifact Creature — Robot
(2/1)
Flying , Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays .
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Divert
 ( 1)
Instant
Change the target of target spell with a single target unless that spell's controller pays .
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Divest
 ( 1)
Sorcery
Target player reveals their hand. You choose an artifact or creature card from it. That player discards that card.
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Dynamite Diver
 ( 1)
Creature — Goblin Pilot
(1/1)
This creature saddles Mounts and crews Vehicles as though its power were 2 greater. When this creature dies, it deals 1 damage to any target.
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Glidedive Duo
  ( 5)
Creature — Bat Lizard
(3/3)
Flying When this creature enters, each opponent loses 2 life and you gain 2 life.
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Inkfathom Divers
   ( 5)
Creature — Merfolk Soldier
(3/3)
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) When this creature enters, look at the top four cards of your library, then put them back in any order.
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Jori En, Ruin Diver
   ( 3)
Legendary Creature — Merfolk Wizard
(2/3)
Whenever you cast your second spell each turn, draw a card.
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Junk Diver
 ( 3)
Artifact Creature — Bird
(1/1)
Flying When this creature dies, return another target artifact card from your graveyard to your hand.
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Laurine, the Diversion
  ( 3)
Legendary Creature — Human Rogue
(3/3)
Partner with Kamber, the Plunderer (When this creature enters, target player may put Kamber into their hand from their library, then shuffle.) First strike , Sacrifice an artifact or creature: Goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
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Master of Diversion
  ( 3)
Creature — Human Scout
(2/2)
Whenever this creature attacks, tap target creature defending player controls.
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Merfolk Cave-Diver
  ( 3)
Creature — Merfolk Scout
(2/4)
Whenever a creature you control explores, this creature gets +1/+0 until end of turn and can't be blocked this turn.
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Merfolk Skydiver
  ( 2)
Creature — Merfolk Mutant
(1/1)
Flying When this creature enters, put a +1/+1 counter on target creature you control.   : Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
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Neerdiv, Devious Diver
  ( 3)
Legendary Creature — Merfolk Rogue
(2/2)
Whenever Neerdiv becomes tapped, target player mills cards equal to its power. Whenever you cast a spell from your graveyard or activate an ability of a card in your graveyard, draw a card and put a +1/+1 counter on Neerdiv.
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Rewards of Diversity
  ( 3)
Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
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Rootwater Diver
 ( 1)
Creature — Merfolk
(1/1)
, Sacrifice this creature: Return target artifact card from your graveyard to your hand.
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Scrapdiver Serpent
   ( 7)
Creature — Serpent
(5/5)
This creature can't be blocked as long as defending player controls an artifact.
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Shriekdiver
  ( 3)
Creature — Zombie Bird Warrior
(2/1)
Flying : This creature gains haste until end of turn.
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Thieving Skydiver
  ( 2)
Creature — Merfolk Rogue
(2/1)
Kicker . X can't be 0. (You may pay an additional as you cast this spell.) Flying When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
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