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Deny the Divine
Deny the Divine 2Blue (3)
Instant

Counter target creature or enchantment spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Theros Beyond Death (Common)
Divine Arrow
Divine Arrow 1White (2)
Instant

Divine Arrow deals 4 damage to target attacking or blocking creature.

Jumpstart 2022 (Common)
Other Versions
War of the Spark (Common)
Ikoria: Lair of Behemoths (Common)
Jumpstart (Common)
Divine Congregation
Divine Congregation 3White (4)
Sorcery

You gain 2 life for each creature target player controls.

Suspend 5—1White (Rather than cast this card from your hand, you may pay 1White and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Time Spiral (Common)
Divine Deflection
Divine Deflection Variable ColorlessWhite (1)
Instant

Prevent the next X damage that would be dealt to you and/or permanents you control this turn. If damage is prevented this way, Divine Deflection deals that much damage to any target.

Avacyn Restored (Rare)
Divine Favor
Divine Favor 1White (2)
Enchantment — Aura

Enchant creature

When Divine Favor enters, you gain 3 life.

Enchanted creature gets +1/+3.

Magic 2015 Core Set (Common)
Other Versions
Magic 2012 (Common)
Magic 2013 (Common)
Magic 2014 Core Set (Common)
Divine Gambit
Divine Gambit WhiteWhite (2)
Sorcery

Exile target artifact, creature, or enchantment an opponent controls. That player may put a permanent card from their hand onto the battlefield.

Strixhaven Mystical Archive (Uncommon)
Other Versions
Kaldheim (Uncommon)
Divine Intervention
Divine Intervention 6WhiteWhite (8)
Enchantment

Divine Intervention enters with two intervention counters on it.

At the beginning of your upkeep, remove an intervention counter from Divine Intervention.

When you remove the last intervention counter from Divine Intervention, the game is a draw.

Masters Edition III (Rare)
Other Versions
Legends (Rare)
Divine Light
Divine Light White (1)
Sorcery

Prevent all damage that would be dealt this turn to creatures you control.

Apocalypse (Common)
Divine Offering
Divine Offering 1White (2)
Instant

Destroy target artifact. You gain life equal to its mana value.

Mirrodin Besieged (Common)
Other Versions
Fifth Edition (Common)
Legends (Common)
Mirage (Common)
Chronicles (Common)
Masters Edition IV (Common)
Divine Presence
Divine Presence 2White (3)
Enchantment

If a source would deal 4 or more damage to a permanent or player, that source deals 3 damage to that permanent or player instead.

Invasion (Rare)
Divine Purge
Divine Purge 1WhiteWhite (3)
Sorcery

Exile all artifacts and creatures with mana value 3 or less. They perpetually gain "This spell costs 2 more to cast" and "This permanent enters the battlefield tapped." For as long as each of them remain exiled, its owner may play it.

Innistrad: Midnight Hunt Alchemy (Rare)
Divine Reckoning
Divine Reckoning 2WhiteWhite (4)
Sorcery

Each player chooses a creature they control. Destroy the rest.

Flashback 5WhiteWhite (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shadows of the Past (Rare)
Other Versions
Innistrad (Rare)
Commander 2017 (Rare)
Commander 2019 (Rare)
Divine Resilience
Divine Resilience White (1)
Instant

Kicker 2White (You may pay an additional 2White as you cast this spell.)

Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Magic: The Gathering Foundations (Uncommon)
Divine Retribution
Divine Retribution 1White (2)
Instant

Divine Retribution deals damage to target attacking creature equal to the number of attacking creatures.

Mirage (Rare)
Divine Sacrament
Divine Sacrament 1WhiteWhite (3)
Enchantment

White creatures get +1/+1.

Threshold — White creatures get an additional +1/+1 as long as seven or more cards are in your graveyard.

Dominaria Remastered (Rare)
Other Versions
Odyssey (Rare)
Divine Smite
Divine Smite 1White (2)
Instant

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)

Adventures in the Forgotten Realms (Uncommon)
Divine Transformation
Divine Transformation 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Rare)
Divine Verdict
Divine Verdict 3White (4)
Instant

Destroy target attacking or blocking creature.

Jumpstart 2022 (Common)
Other Versions
Magic 2010 (Common)
Magic 2013 (Common)
Theros (Common)
Magic 2015 Core Set (Common)
Magic Origins (Common)
Welcome Deck 2017 (Common)
Rivals of Ixalan (Common)
Divine Visitation
Divine Visitation 3WhiteWhite (5)
Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

Ravnica Remastered (Mythic Rare)
Other Versions
Guilds of Ravnica (Mythic Rare)
Double Masters 2022 (Mythic Rare)
Diviner of Fates
Diviner of Fates WhiteBlueBlack (3)
Creature — — Cephalid Wizard (2/3)

When Diviner of Fates enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Whenever you discard one or more cards, seek a card that shares a card type with one of the discarded cards. This ability triggers only once each turn.

Streets of New Capenna Alchemy (Mythic Rare)
Diviner Spirit
Diviner Spirit 4Blue (5)
Creature — Spirit (2/4)

Whenever Diviner Spirit deals combat damage to a player, you and that player each draw that many cards.

Commander Anthology (Uncommon)
Other Versions
Commander 2013 Edition (Uncommon)
Diviner's Lockbox
Diviner's Lockbox 4 (4)
Artifact

1, Tap: Choose a card name, then reveal the top card of your library. If that card has the chosen name, sacrifice Diviner's Lockbox and draw three cards. Activate only as a sorcery.

Core Set 2020 (Uncommon)
Diviner's Portent
Diviner's Portent Variable ColorlessBlueBlueBlue (3)
Instant

Roll a d20 and add the number of cards in your hand.

1–14 | Draw X cards.

15+ | Scry X, then draw X cards.

Adventures in the Forgotten Realms Commander (Rare)
Diviner's Wand
Diviner's Wand 3 (3)
Kindred Artifact — Wizard Equipment

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "4: Draw a card."

Whenever a Wizard creature enters, you may attach Diviner's Wand to it.

Equip 3

Morningtide (Uncommon)
Dune Diviner
Dune Diviner 2Green (3)
Creature — Snake Cleric (2/3)

1, Tap an untapped Desert you control: You gain 1 life.

Hour of Devastation (Uncommon)
Expedition Diviner
Expedition Diviner 3Blue (4)
Creature — Merfolk Wizard (3/2)

Flying

As long as you control another Wizard, Expedition Diviner has "When this creature dies, draw a card."

Zendikar Rising (Common)
Invoke the Divine
Invoke the Divine 2White (3)
Instant

Destroy target artifact or enchantment. You gain 4 life.

Kaldheim (Common)
Other Versions
Dominaria (Common)
Core Set 2019 (Common)
Ixalli's Diviner
Ixalli's Diviner 1Green (2)
Creature — Human Druid (0/3)

When Ixalli's Diviner enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Common)
Kitsune Diviner
Kitsune Diviner White (1)
Creature — Fox Cleric (0/1)

Tap: Tap target Spirit.

Champions of Kamigawa (Common)
Soul Diviner
Soul Diviner BlueBlack (2)
Creature — Zombie Wizard (2/3)

Tap, Remove a counter from an artifact, creature, land, or planeswalker you control: Draw a card.

War of the Spark (Rare)
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