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Aether Meltdown
Aether Meltdown 1Blue (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature or Vehicle

When Aether Meltdown enters the battlefield, you get EnergyEnergy (two energy counters).

Enchanted permanent gets -4/-0.

Kaladesh (Uncommon)
Artful Takedown
Artful Takedown 2BlueBlack (4)

Choose one or both —

• Tap target creature.

• Target creature gets -2/-4 until end of turn.

Guilds of Ravnica (Common)
Barrel Down Sokenzan
Barrel Down Sokenzan 2Red (3)
Instant — Arcane

Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.

Saviors of Kamigawa (Common)
Bog Down
Bog Down 2Black (3)

Kicker—Sacrifice two lands. (You may sacrifice two lands in addition to any other costs as you cast this spell.)

Target player discards two cards. If this spell was kicked, that player discards three cards instead.

Planeshift (Common)
Bring Down
Bring Down 3White (4)

Assist (Another player can pay up to 3 of this spell's cost.)

Destroy target creature with power 4 or greater.

Battlebond (Uncommon)
Cast Down
Cast Down 1Black (2)

Destroy target nonlegendary creature.

Dominaria (Uncommon)
Consulate Crackdown
Consulate Crackdown 3WhiteWhite (5)

When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.

Aether Revolt (Rare)
Crackdown 2White (3)

Nonwhite creatures with power 3 or greater don't untap during their controllers' untap steps.

Mercadian Masques (Rare)
Crackdown Construct
Crackdown Construct 4 (4)
Artifact Creature — Construct (2/2)

Whenever you activate an ability of an artifact or creature that isn't a mana ability, Crackdown Construct gets +1/+1 until end of turn.

Aether Revolt (Uncommon)
Down // Dirty (Dirty)
Down // Dirty (Dirty) 2Green (3)

Return target card from your graveyard to your hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Dive Down
Dive Down Blue (1)

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Ixalan (Common)
Down // Dirty (Down)
Down // Dirty (Down) 3Black (4)

Target player discards two cards.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Downdraft 2Green (3)

Green: Target creature loses flying until end of turn.

Sacrifice Downdraft: It deals 2 damage to each creature with flying.

Weatherlight (Uncommon)
Downhill Charge
Downhill Charge 2Red (3)

You may sacrifice a Mountain rather than pay this spell's mana cost.

Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Nemesis (Common)
Downpour 1Blue (2)

Tap up to three target creatures.

Magic 2013 (Common)
Downsize Blue (1)

Target creature you don't control gets -4/-0 until end of turn.

Overload 2Blue (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Return to Ravnica (Common)
Drag Down
Drag Down 2Black (3)

Domain — Target creature gets -1/-1 until end of turn for each basic land type among lands you control.

Modern Masters (Common)
Other Versions
Conflux (Common)
Fateful Showdown
Fateful Showdown 2RedRed (4)

Fateful Showdown deals damage to any target equal to the number of cards in your hand. Discard all the cards in your hand, then draw that many cards.

Kaladesh (Rare)
Hero's Downfall
Hero's Downfall 1BlackBlack (3)

Destroy target creature or planeswalker.

Theros (Rare)
Hunt Down
Hunt Down Green (1)

Target creature blocks target creature this turn if able.

Lorwyn (Common)
Meltdown Variable ColorlessRed (1)

Destroy each artifact with converted mana cost X or less.

Urza's Saga (Uncommon)
Mercadia's Downfall
Mercadia's Downfall 2Red (3)

Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.

Mercadian Masques (Uncommon)
Ride Down
Ride Down RedWhite (2)

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

Eldritch Moon (Uncommon)
Other Versions
Khans of Tarkir (Uncommon)
Take Down
Take Down Green (1)

Choose one —

• Take Down deals 4 damage to target creature with flying.

• Take Down deals 1 damage to each creature with flying.

Kaladesh (Common)
The Countdown Is at One
The Countdown Is at One 3RedRed (5)

Players play a Magic subgame, starting at 1 life and using their libraries as their decks. For the rest of the main game, if a source would deal damage to a player who didn't win the subgame, it deals double that damage to that player instead.

Unstable (Rare)
Thistledown Duo
Thistledown Duo 2White or Blue (3)
Creature — Kithkin Soldier Wizard (2/2)

Whenever you cast a white spell, Thistledown Duo gets +1/+1 until end of turn.

Whenever you cast a blue spell, Thistledown Duo gains flying until end of turn.

Shadowmoor (Common)
Thistledown Liege
Thistledown Liege 1White or BlueWhite or BlueWhite or Blue (4)
Creature — Kithkin Knight (1/3)


Other white creatures you control get +1/+1.

Other blue creatures you control get +1/+1.

Shadowmoor (Rare)