+dust (37)
Each player sacrifices all permanents they control that are one or more colors.
Whenever Ardent Dustspeaker attacks, you may put an instant or sorcery card from your graveyard on the bottom of your library. If you do, exile the top two cards of your library. You may play those cards this turn.
Exile target card from a graveyard. If it was a creature card, you gain 3 life. Otherwise, you draw a card.
Escape—, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
Strive — This spell costs more to cast for each target beyond the first.
Destroy any number of target artifacts and/or enchantments.
Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Exile any number of target creatures that have -1/-1 counters on them.
Flying
If you control five or more untapped lands, Dust Animus enters with two +1/+1 counters and a lifelink counter on it.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
: Add .
, , Sacrifice a land: Destroy target nonbasic land.
Enchant creature
Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.
Flash (You may cast this spell any time you could cast an instant.)
Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
When Dust Elemental enters, return three creatures you control to their owner's hand.
Choose one —
• Remove two time counters from each permanent and each suspended card.
• Put two time counters on each permanent with a time counter on it and each suspended card.
Haste
At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.
Exile two target artifacts.
Whenever you cast an enchantment spell, put a number of +1/+1 counters equal to that spell's mana value on up to one target creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
Destroy target creature. It can't be regenerated.
Suspend 4— (Rather than cast this card from your hand, you may pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
Whenever another artifact you control enters, Glassdust Hulk gets +1/+1 until end of turn and can't be blocked this turn.
Cycling (, Discard this card: Draw a card.)
Enchant tapped creature
Enchanted creature doesn't untap during its controller's untap step.
Put a -1/-1 counter on each of up to two target creatures.
Lands don't untap during their controllers' untap steps.
At the beginning of each player's upkeep, that player untaps a land they control.
At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When Kami of Industry enters, return target artifact card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
, Sacrifice Kithkin Spellduster: Destroy target enchantment.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Return target nonland permanent to its owner's hand.
Draw a card.
When Moonshae Pixie enters, draw cards equal to the number of opponents who were dealt combat damage this turn.
Changeling (This card is every creature type.)
Tap an untapped creature you control: Mothdust Changeling gains flying until end of turn.
, Put a card an opponent owns from exile into that player's graveyard: Draw a card, then discard a card.
Up to three target creatures gain flying until end of turn. (Then exile this card. You may cast the creature later from exile.)
Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.
Nonland permanents you control and permanent spells you control are enchantments in addition to their other types.
• Destroy target artifact.
• Destroy target creature with defender.
• Smash to Dust deals 1 damage to each creature your opponents control.
, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Reach, trample
When Titan of Industry enters, choose two —
• Destroy target artifact or enchantment.
• Target player gains 5 life.
• Create a 4/4 green Rhino Warrior creature token.
• Put a shield counter on a creature you control.
Flash
Enchanted creature gets -3/-0.
Destroy target Equipment. Add .
Defender (This creature can't attack.)
Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn.
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