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Abu Ja'far
Abu Ja'far White (1)
Creature — Human (0/1)

When Abu Ja'far dies, destroy all creatures blocking or blocked by it. They can't be regenerated.

Chronicles (Uncommon)
Other Versions
Arabian Nights (Uncommon)
Ambitious Farmhand
Ambitious Farmhand 1White (2)
Creature — Human Peasant (1/1)

When Ambitious Farmhand enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

Coven — 1WhiteWhite: Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.

Innistrad: Midnight Hunt (Uncommon)
Aven Farseer
Aven Farseer 1White (2)
Creature — Bird Soldier (1/1)

Flying

Whenever a permanent is turned face up, put a +1/+1 counter on Aven Farseer.

Scourge (Common)
Far // Away (Away)
Far // Away (Away) 2Black (3)
Instant

Target player sacrifices a creature.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Bounty of Skemfar
Bounty of Skemfar 2Green (3)
Sorcery

Reveal the top six cards of your library. You may put a land card from among them onto the battlefield tapped and an Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim Commander (Rare)
Crown of Skemfar
Crown of Skemfar 2GreenGreen (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 for each Elf you control and has reach.

2Green: Return Crown of Skemfar from your graveyard to your hand.

Kaldheim Commander (Rare)
Desperate Farmer
Desperate Farmer 2Black (3)
Creature — Human Peasant (2/2)

Lifelink

When another creature you control dies, transform Desperate Farmer.

Innistrad: Crimson Vow (Common)
Diligent Farmhand
Diligent Farmhand Green (1)
Creature — Human Druid (1/1)

1Green, Sacrifice Diligent Farmhand: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Odyssey (Common)
Eccentric Farmer
Eccentric Farmer 2Green (3)
Creature — Human Peasant (2/3)

When Eccentric Farmer enters the battlefield, mill three cards, then you may return a land card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)

Innistrad: Midnight Hunt (Common)
Elvish Farmer
Elvish Farmer 1Green (2)
Creature — Elf (0/2)

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.

Sacrifice a Saproling: You gain 2 life.

Masters Edition II (Rare)
Other Versions
Fallen Empires (Rare)
Far // Away (Far)
Far // Away (Far) 1Blue (2)
Instant

Return target creature to its owner's hand.

Fuse (You may cast one or both halves of this card from your hand.)

Dragon's Maze (Uncommon)
Far Wanderings
Far Wanderings 2Green (3)
Sorcery

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Threshold — If seven or more cards are in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.

Zendikar Rising Commander (Common)
Other Versions
Torment (Common)
Commander 2016 (Common)
Commander 2018 (Common)
Farbog Boneflinger
Farbog Boneflinger 4Black (5)
Creature — Zombie (2/2)

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

Conspiracy: Take the Crown (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Farbog Explorer
Farbog Explorer 2White (3)
Creature — Human Scout (2/3)

Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)

Avacyn Restored (Common)
Farbog Revenant
Farbog Revenant 2Black (3)
Creature — Spirit (1/3)

Skulk (This creature can't be blocked by creatures with greater power.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Shadows over Innistrad (Common)
Farewell
Farewell 4WhiteWhite (6)
Sorcery

Choose one or more —

• Exile all artifacts.

• Exile all creatures.

• Exile all enchantments.

• Exile all graveyards.

Kamigawa: Neon Dynasty (Rare)
Farewell to Arms
Farewell to Arms 1BlackBlack (3)
Enchantment

As Farewell to Arms enters the battlefield, choose a hand attached to an opponent's arm.

When the chosen hand isn't behind its owner's back, sacrifice Farewell to Arms. If you do, that player discards their hand . . . of cards. (The lawyers wouldn't let us do it the other way.)

Unhinged (Common)
Farfinder
Farfinder 3 (3)
Creature — Fox (1/1)

Vigilance

When Farfinder enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Ikoria: Lair of Behemoths (Common)
Farhaven Elf
Farhaven Elf 2Green (3)
Creature — Elf Druid (1/1)

When Farhaven Elf enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Kaldheim Commander (Common)
Other Versions
Shadowmoor (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander Anthology (Common)
Commander 2018 (Common)
Commander Legends (Common)
Farideh, Devil's Chosen
Farideh, Devil's Chosen 2BlueRed (4)
Legendary Creature — Tiefling Warlock (3/3)

Dark One's Own Luck — Whenever you roll one or more dice, Farideh, Devil's Chosen gains flying and menace until end of turn. If any of those results was 10 or higher, draw a card.

Adventures in the Forgotten Realms (Uncommon)
Farideh's Fireball
Farideh's Fireball 3RedRed (5)
Instant

Farideh's Fireball deals 5 damage to target creature or planeswalker. Roll a d20.

1–9 | Farideh's Fireball deals 2 damage to each player.

10–20 | Farideh's Fireball deals 2 damage to each opponent.

Adventures in the Forgotten Realms (Common)
Farm // Market (Farm)
Farm // Market (Farm) 2White (3)
Instant

Destroy target attacking or blocking creature.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Farmstead
Farmstead WhiteWhiteWhite (3)
Enchantment — Aura

Enchant land

Enchanted land has "At the beginning of your upkeep, you may pay WhiteWhite. If you do, you gain 1 life."

Revised Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Farmstead Gleaner
Farmstead Gleaner 3 (3)
Artifact Creature — Scarecrow (2/2)

Farmstead Gleaner doesn't untap during your untap step.

2, Untap: Put a +1/+1 counter on Farmstead Gleaner. (Untap is the untap symbol.)

Modern Horizons (Uncommon)
Farrelite Priest
Farrelite Priest 1WhiteWhite (3)
Creature — Human Cleric (1/3)

1: Add White. If this ability has been activated four or more times this turn, sacrifice Farrelite Priest at the beginning of the next end step.

Fallen Empires (Uncommon)
Farrel's Mantle
Farrel's Mantle 2White (3)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks and isn't blocked, its controller may have it deal damage equal to its power plus 2 to another target creature. If that player does, the attacking creature assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Uncommon)
Farrel's Zealot
Farrel's Zealot 1WhiteWhite (3)
Creature — Human (2/2)

Whenever Farrel's Zealot attacks and isn't blocked, you may have it deal 3 damage to target creature. If you do, Farrel's Zealot assigns no combat damage this turn.

Masters Edition II (Uncommon)
Other Versions
Fallen Empires (Common)
Farseek
Farseek 1Green (2)
Sorcery

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Streets of New Capenna Commander (Common)
Other Versions
Ravnica: City of Guilds (Common)
Magic 2013 (Common)
Commander 2016 (Common)
Commander 2017 (Common)
Commander 2019 (Common)
Time Spiral Remastered (Bonus)
Farsight Adept
Farsight Adept 2White (3)
Creature — Kor Wizard (3/3)

When Farsight Adept enters the battlefield, you and target opponent each draw a card.

Zendikar Rising (Common)
Farsight Mask
Farsight Mask 5 (5)
Artifact

Whenever a source an opponent controls deals damage to you, if Farsight Mask is untapped, you may draw a card.

Planechase Anthology (Uncommon)
Other Versions
Mirrodin (Uncommon)
Planechase 2012 Edition (Uncommon)
Glory of Warfare
Glory of Warfare 2RedWhite (4)
Enchantment

As long as it's your turn, creatures you control get +2/+0.

As long as it's not your turn, creatures you control get +0/+2.

Planechase (Rare)
Other Versions
Alara Reborn (Rare)
Golgari Rot Farm
Golgari Rot Farm (0)
Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

Tap: Add BlackGreen.

Commander 2021 (Uncommon)
Other Versions
Ravnica: City of Guilds (Common)
Magic: The Gathering-Commander (Common)
Duel Decks: Izzet vs. Golgari (Common)
Commander 2013 Edition (Common)
Modern Masters 2015 Edition (Uncommon)
Commander 2015 (Common)
Commander 2016 (Uncommon)
Commander Anthology (Common)
Iconic Masters (Uncommon)
Commander Anthology 2018 (Uncommon)
Commander 2018 (Uncommon)
Guild Kit: Golgari (Common)
Commander 2019 (Uncommon)
Ikoria Commander (Uncommon)
Kaldheim Commander (Uncommon)
Harald, King of Skemfar
Harald, King of Skemfar 1BlackGreen (3)
Legendary Creature — Elf Warrior (3/2)

Menace (This creature can't be blocked except by two or more creatures.)

When Harald, King of Skemfar enters the battlefield, look at the top five cards of your library. You may reveal an Elf, Warrior, or Tyvar card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Kaldheim (Uncommon)
Hound of the Farbogs
Hound of the Farbogs 4Black (5)
Creature — Zombie Dog (5/3)

Delirium — Hound of the Farbogs has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Shadows over Innistrad (Common)
Irrigated Farmland
Irrigated Farmland (0)
Land — Plains Island

(Tap: Add White or Blue.)

Irrigated Farmland enters the battlefield tapped.

Cycling 2 (2, Discard this card: Draw a card.)

Amonkhet Remastered (Rare)
Other Versions
Amonkhet (Rare)
Ikoria Commander (Rare)
Krosan Wayfarer
Krosan Wayfarer Green (1)
Creature — Human Druid (1/1)

Sacrifice Krosan Wayfarer: You may put a land card from your hand onto the battlefield.

Judgment (Common)
Lazav, the Multifarious
Lazav, the Multifarious BlueBlack (2)
Legendary Creature — Shapeshifter (1/3)

When Lazav, the Multifarious enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Variable Colorless: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with mana value X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.

Guilds of Ravnica (Mythic Rare)
Loxodon Wayfarer
Loxodon Wayfarer 2White (3)
Creature — Elephant Monk (1/5)

Scars of Mirrodin (Common)
Farm // Market (Market)
Farm // Market (Market) 2Blue (3)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Draw two cards, then discard two cards.

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Commander 2019 (Uncommon)
Nefarious Lich
Nefarious Lich BlackBlackBlackBlack (4)
Enchantment

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game.

If you would gain life, draw that many cards instead.

When Nefarious Lich leaves the battlefield, you lose the game.

Odyssey (Rare)
Nefarox, Overlord of Grixis
Nefarox, Overlord of Grixis 4BlackBlack (6)
Legendary Creature — Demon (5/5)

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever Nefarox, Overlord of Grixis attacks alone, defending player sacrifices a creature.

Magic 2013 (Rare)
Orcish Farmer
Orcish Farmer 1RedRed (3)
Creature — Orc (2/2)

Tap: Target land becomes a Swamp until its controller's next untap step.

Masters Edition II (Common)
Other Versions
Fifth Edition (Common)
Ice Age (Common)
Overgrown Farmland
Overgrown Farmland (0)
Land

Overgrown Farmland enters the battlefield tapped unless you control two or more other lands.

Tap: Add Green or White.

Innistrad: Midnight Hunt (Rare)
Pale Wayfarer
Pale Wayfarer 5WhiteWhite (7)
Creature — Spirit Giant (4/4)

2WhiteWhite, Untap: Target creature gains protection from the color of its controller's choice until end of turn. (Untap is the untap symbol.)

Shadowmoor (Uncommon)
Pious Wayfarer
Pious Wayfarer White (1)
Creature — Human Scout (1/2)

Constellation — Whenever an enchantment enters the battlefield under your control, target creature gets +1/+1 until end of turn.

Theros Beyond Death (Common)
Prime Speaker Vannifar
Prime Speaker Vannifar 2GreenBlue (4)
Legendary Creature — Elf Ooze Wizard (2/4)

Tap, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Ravnica Allegiance (Mythic Rare)
Remote Farm
Remote Farm (0)
Land

Remote Farm enters the battlefield tapped with two depletion counters on it.

Tap, Remove a depletion counter from Remote Farm: Add WhiteWhite. If there are no depletion counters on Remote Farm, sacrifice it.

Mercadian Masques (Common)
Rot Farm Skeleton
Rot Farm Skeleton 2BlackGreen (4)
Creature — Plant Skeleton (4/1)

Rot Farm Skeleton can't block.

2BlackGreen, Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.

Dragon's Maze (Uncommon)
Seafarer's Quay
Seafarer's Quay (0)
Land

Blue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Legends (Uncommon)
Seafaring Werewolf
Seafaring Werewolf (0)
Creature — Werewolf (2/1)

Seafaring Werewolf can't be blocked.

Whenever Seafaring Werewolf deals combat damage to a player, draw a card.

Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Innistrad: Midnight Hunt (Rare)
Servant of Nefarox
Servant of Nefarox 2Black (3)
Creature — Human Cleric (3/1)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Magic 2013 (Common)
Shu Farmer
Shu Farmer 1White (2)
Creature — Human (1/1)

Tap: You gain 1 life. Activate only during your turn, before attackers are declared.

Portal Three Kingdoms (Common)
Shu Soldier-Farmers
Shu Soldier-Farmers 4White (5)
Creature — Human Soldier (2/4)

When Shu Soldier-Farmers enters the battlefield, you gain 4 life.

Masters Edition III (Common)
Other Versions
Portal Three Kingdoms (Uncommon)
Skemfar Avenger
Skemfar Avenger 1Black (2)
Creature — Elf Berserker (3/1)

Whenever another nontoken Elf or Berserker you control dies, you draw a card and you lose 1 life.

Kaldheim (Rare)
Skemfar Elderhall
Skemfar Elderhall (0)
Land

Skemfar Elderhall enters the battlefield tapped.

Tap: Add Green.

2BlackBlackGreen, Tap, Sacrifice Skemfar Elderhall: Up to one target creature you don't control gets -2/-2 until end of turn. Create two 1/1 green Elf Warrior creature tokens. Activate only as a sorcery.

Kaldheim (Uncommon)
Skemfar Shadowsage
Skemfar Shadowsage 3Black (4)
Creature — Elf Cleric (2/5)

When Skemfar Shadowsage enters the battlefield, choose one —

• Each opponent loses X life, where X is the greatest number of creatures you control that have a creature type in common.

• You gain X life, where X is the greatest number of creatures you control that have a creature type in common.

Kaldheim (Uncommon)
Squirrel Farm
Squirrel Farm 2Green (3)
Enchantment

1Green: Reveal a card in your hand, covering the artist credit. Target opponent guesses the artist. If they guess wrong, create a 1/1 green Squirrel creature token.

Unsanctioned (Rare)
Other Versions
Unglued (Rare)
Stoic Farmer
Stoic Farmer 3White (4)
Creature — Dwarf Peasant (3/3)

When Stoic Farmer enters the battlefield, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise put it into your hand. Then shuffle.

Foretell 1White (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim Commander (Rare)
Stonefare Crocodile
Stonefare Crocodile 2Green (3)
Creature — Crocodile (3/2)

2Black: Stonefare Crocodile gains lifelink until end of turn. (Damage dealt by this creature also causes you to gain that much life.)

Duel Decks: Jace vs. Vraska (Common)
Other Versions
Return to Ravnica (Common)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Student of Warfare
Student of Warfare White (1)
Creature — Human Knight (1/1)

Level up White (White: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-6

3/3

First strike

LEVEL 7+

4/4

Double strike

Rise of the Eldrazi (Rare)
Syr Faren, the Hengehammer
Syr Faren, the Hengehammer GreenGreen (2)
Legendary Creature — Human Knight (2/2)

Whenever Syr Faren, the Hengehammer attacks, another target attacking creature gets +X/+X until end of turn, where X is Syr Faren's power.

Throne of Eldraine (Uncommon)
Tinder Farm
Tinder Farm (0)
Land

Tinder Farm enters the battlefield tapped.

Tap: Add Green.

Tap, Sacrifice Tinder Farm: Add RedWhite.

Invasion (Common)
Wayfarer's Bauble
Wayfarer's Bauble 1 (1)
Artifact

2, Tap, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Streets of New Capenna Commander (Common)
Other Versions
Fifth Dawn (Common)
Duel Decks: Venser vs. Koth (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Modern Masters 2015 Edition (Common)
Commander 2015 (Common)
Commander 2017 (Common)
Commander Anthology 2018 (Common)
Adventures in the Forgotten Realms Commander (Common)
Wayfaring Giant
Wayfaring Giant 5White (6)
Creature — Giant (1/3)

Domain — Wayfaring Giant gets +1/+1 for each basic land type among lands you control.

Invasion (Uncommon)
Wayfaring Temple
Wayfaring Temple 1GreenWhite (3)
Creature — Elemental (*/*)

Wayfaring Temple's power and toughness are each equal to the number of creatures you control.

Whenever Wayfaring Temple deals combat damage to a player, populate. (Create a token that's a copy of a creature token you control.)

Commander 2019 (Rare)
Other Versions
Return to Ravnica (Rare)
Modern Masters 2017 Edition (Uncommon)
Weathered Wayfarer
Weathered Wayfarer White (1)
Creature — Human Nomad Cleric (1/1)

White, Tap: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.

Onslaught (Rare)
Other Versions
Ninth Edition (Rare)
Zendikar Farguide
Zendikar Farguide 4Green (5)
Creature — Elemental (3/3)

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)

Zendikar (Common)

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