+fault (5)
Fault Line deals X damage to each creature without flying and each player.
Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each turn.
Trample
When Faultgrinder enters, destroy target land.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Defender (This creature can't attack.)
Whenever Souls of the Faultless is dealt combat damage, you gain that much life and attacking player loses that much life.
: Add .
, , Sacrifice Volatile Fault: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
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