+filth (5)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Soulshift 5 (When this creature dies, you may return target Spirit card with mana value 5 or less from your graveyard to your hand.)
Choose target creature. Mill four cards, then that creature gets -1/-1 until end of turn for each land card in your graveyard.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as Filth is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Whenever Filthy Cur is dealt damage, you lose that much life.
Until end of turn, lands you control gain "Sacrifice this land: Add ."
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