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Adarkar Windform
Adarkar Windform 4Blue (5)
Snow Creature — Illusion (3/3)

Flying

1Snow: Target creature loses flying until end of turn. (Snow can be paid with one mana from a snow source.)

Coldsnap (Uncommon)
Aerial Formation
Aerial Formation Blue (1)
Instant

Strive — This spell costs 2Blue more to cast for each target beyond the first.

Any number of target creatures each get +1/+1 and gain flying until end of turn.

Journey into Nyx (Common)
Aqueous Form
Aqueous Form Blue (1)
Enchantment — Aura

Enchant creature

Enchanted creature can't be blocked.

Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Commander Legends (Common)
Other Versions
Theros (Common)
Arachnoform
Arachnoform 1Green (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has reach, and is every creature type.

Kaldheim (Common)
Artisan of Forms
Artisan of Forms 1Blue (2)
Creature — Human Wizard (1/1)

Heroic — Whenever you cast a spell that targets Artisan of Forms, you may have Artisan of Forms become a copy of target creature, except it has this ability.

Theros (Rare)
Assault Formation
Assault Formation 1Green (2)
Enchantment

Each creature you control assigns combat damage equal to its toughness rather than its power.

Green: Target creature with defender can attack this turn as though it didn't have defender.

2Green: Creatures you control get +0/+1 until end of turn.

Jumpstart (Rare)
Other Versions
Dragons of Tarkir (Rare)
Iconic Masters (Uncommon)
Barkform Harvester
Barkform Harvester 3 (3)
Artifact Creature — Shapeshifter (2/3)

Changeling (This card is every creature type.)

Reach

2: Put target card from your graveyard on the bottom of your library.

Bloomburrow (Common)
Beetleform Mage
Beetleform Mage 1GreenBlue (3)
Creature — Human Insect Wizard (2/2)

GreenBlue: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.

Dragon's Maze (Common)
Calciform Pools
Calciform Pools (0)
Land

Tap: Add Colorless.

1, Tap: Put a storage counter on Calciform Pools.

1, Remove X storage counters from Calciform Pools: Add X mana in any combination of White and/or Blue.

Time Spiral Remastered (Uncommon)
Other Versions
Time Spiral (Uncommon)
Chaotic Transformation
Chaotic Transformation 5Red (6)
Sorcery

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Dominaria United (Rare)
Cloudform
Cloudform 1BlueBlue (3)
Enchantment

When Cloudform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and hexproof.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Command Performance
Command Performance 1Blue (2)
Sorcery

Choose two —

• Open an Attraction. (Put the top card of your Attraction deck onto the battlefield.)

• Roll to visit your Attractions.

• You get TicketTicket.

• You may put a sticker on a nonland permanent you own.

Unfinity (Common)
Curse of Conformity
Curse of Conformity 4White (5)
Enchantment — Aura Curse

Enchant player

Nonlegendary creatures enchanted player controls have base power and toughness 3/3 and lose all creature types.

Innistrad: Midnight Hunt Commander (Rare)
Deceiver of Form
Deceiver of Form 6Colorless (7)
Creature — Eldrazi (8/8)

(Colorless represents colorless mana.)

At the beginning of combat on your turn, reveal the top card of your library. If a creature card is revealed this way, you may have creatures you control other than Deceiver of Form become copies of that card until end of turn. You may put that card on the bottom of your library.

Oath of the Gatewatch (Rare)
Defensive Formation
Defensive Formation White (1)
Enchantment

Rather than the attacking player, you assign the combat damage of each creature attacking you. You can divide that creature's combat damage as you choose among any of the creatures blocking it.

Urza's Saga (Uncommon)
Dimir Informant
Dimir Informant 2Blue (3)
Creature — Human Rogue (1/4)

When Dimir Informant enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Guilds of Ravnica (Common)
Discover the Formula
Discover the Formula 4BlueBlue (6)
Instant

Seek three nonland cards, then nonland cards in your hand perpetually gain "This spell costs 1 less to cast."

Innistrad: Midnight Hunt Alchemy (Rare)
Disinformation Campaign
Disinformation Campaign 1BlueBlack (3)
Enchantment

When Disinformation Campaign enters, you draw a card and each opponent discards a card.

Whenever you surveil, return Disinformation Campaign to its owner's hand.

Murders at Karlov Manor Commander (Uncommon)
Other Versions
Guilds of Ravnica (Uncommon)
Divergent Transformations
Divergent Transformations 6Red (7)
Instant

Undaunted (This spell costs 1 less to cast for each opponent.)

Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.

Commander Masters (Rare)
Other Versions
Commander 2016 (Rare)
Divine Transformation
Divine Transformation 2WhiteWhite (4)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Masters Edition (Uncommon)
Other Versions
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Classic Sixth Edition (Uncommon)
Legends (Rare)
Faerie Formation
Faerie Formation 4Blue (5)
Creature — Faerie (5/4)

Flying

3Blue: Create a 1/1 blue Faerie creature token with flying. Draw a card.

Wilds of Eldraine Commander (Rare)
Other Versions
Throne of Eldraine (Rare)
Jumpstart 2022 (Rare)
Finch Formation
Finch Formation 2Blue (3)
Creature — Bird Scout (2/2)

Offspring 3 (You may pay an additional 3 as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)

Flying

When this creature enters, target creature you control gains flying until end of turn.

Bloomburrow (Common)
Fleshformer
Fleshformer 2Black (3)
Creature — Human Wizard (2/2)

WhiteBlueBlackRedGreen: Fleshformer gets +2/+2 and gains fear until end of turn. Target creature gets -2/-2 until end of turn. Activate only during your turn. (A creature with fear can't be blocked except by artifact creatures and/or black creatures.)

Conflux (Uncommon)
Flickerform
Flickerform 1White (2)
Enchantment — Aura

Enchant creature

2WhiteWhite: Exile enchanted creature and all Auras attached to it. At the beginning of the next end step, return that card to the battlefield under its owner's control. If you do, return the other cards exiled this way to the battlefield under their owners' control attached to that creature.

Commander Anthology (Rare)
Other Versions
Ravnica: City of Guilds (Rare)
Commander 2013 Edition (Rare)
Form a Posse
Form a Posse Variable ColorlessRedWhite (2)
Sorcery

Create X 1/1 red Mercenary creature tokens with "Tap: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Outlaws of Thunder Junction (Uncommon)
Form of the Approach of the Second Sun
Form of the Approach of the Second Sun 4White (5)
Enchantment

When this enchantment enters, you gain 7 life. You become a card until you leave your library or that library is shuffled. Put yourself seventh from the top, balancing the cards on top of you on your head.

When you draw yourself, you win the game.

When one or more cards fall off your head, exile them and all cards on your head, then sacrifice this enchantment.

Unfinity (Acorn) (Rare)
Form of the Dinosaur
Form of the Dinosaur 4RedRed (6)
Enchantment

When Form of the Dinosaur enters, your life total becomes 15.

At the beginning of your upkeep, Form of the Dinosaur deals 15 damage to target creature an opponent controls and that creature deals damage equal to its power to you.

Rivals of Ixalan (Rare)
Form of the Dragon
Form of the Dragon 4RedRedRed (7)
Enchantment

At the beginning of your upkeep, Form of the Dragon deals 5 damage to any target.

At the beginning of each end step, your life total becomes 5.

Creatures without flying can't attack you.

From the Vault: Dragons (Rare)
Other Versions
Ninth Edition (Rare)
Scourge (Rare)
Form of the Mulldrifter (playtest)
Form of the Mulldrifter (playtest) 4Blue (5)
Tribal Enchantment — — Elemental

When CARDNAME enters the battlefield, draw two cards.

You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way. They're Mulldrifters.)

Mystery Booster (Common)
Form of the Squirrel
Form of the Squirrel Green (1)
Enchantment

As Form of the Squirrel enters, create a 1/1 green Squirrel creature token. You lose the game when that creature leaves the battlefield.

Creatures can't attack you.

You have shroud.

You can't cast spells.

Unhinged (Rare)
Formation
Formation 1White (2)
Instant

Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Draw a card at the beginning of the next turn's upkeep.

Ice Age (Rare)
Formless Genesis
Formless Genesis 2Green (3)
Kindred Sorcery — Shapeshifter

Changeling (This card is every creature type.)

Create an X/X colorless Shapeshifter creature token with changeling and deathtouch, where X is the number of land cards in your graveyard.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Duskmourn: House of Horror Commander (Rare)
Formless Nurturing
Formless Nurturing 3Green (4)
Sorcery

Manifest the top card of your library, then put a +1/+1 counter on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Ugin's Fate promos (Common)
Other Versions
Fate Reforged (Common)
Gaseous Form
Gaseous Form 2Blue (3)
Enchantment — Aura

Enchant creature

Prevent all combat damage that would be dealt to and dealt by enchanted creature.

Eternal Masters (Common)
Other Versions
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Legends (Common)
Tempest (Common)
Beatdown Box Set (Common)
Tempest Remastered (Common)
Ghostform
Ghostform 1Blue (2)
Sorcery

Up to two target creatures can't be blocked this turn.

Core Set 2019 (Common)
Other Versions
Avacyn Restored (Common)
Gigantiform
Gigantiform 3GreenGreen (5)
Enchantment — Aura

Kicker 4

Enchant creature

Enchanted creature has base power and toughness 8/8 and has trample.

When Gigantiform enters, if it was kicked, you may search your library for a card named Gigantiform, put it onto the battlefield, then shuffle.

Zendikar (Rare)
Grisly Transformation
Grisly Transformation 2Black (3)
Enchantment — Aura

Enchant creature

When Grisly Transformation enters, draw a card.

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Born of the Gods (Common)
Gruesome Deformity
Gruesome Deformity Black (1)
Enchantment — Aura

Enchant creature

Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Innistrad (Common)
Guildpact Informant
Guildpact Informant 2Blue (3)
Creature — Faerie Rogue (1/1)

Flying

Whenever Guildpact Informant deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

War of the Spark (Common)
Hydroform
Hydroform GreenBlue (2)
Instant

Target land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land.

Gatecrash (Common)
Illusionary Informant
Illusionary Informant 1Blue (2)
Creature — Bird Illusion (1/3)

Draft Illusionary Informant face up.

During the draft, you may turn Illusionary Informant face down. If you do, look at the next card drafted by a player of your choice.

Flying

Conspiracy: Take the Crown (Common)
Information Booth (Information Booth (a))
Information Booth (Information Booth (a)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 2, 6

Unfinity (Uncommon)
Information Booth (Information Booth (b))
Information Booth (Information Booth (b)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 3, 6

Unfinity (Uncommon)
Information Booth (Information Booth (c))
Information Booth (Information Booth (c)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 4, 6

Unfinity (Uncommon)
Information Booth (Information Booth (d))
Information Booth (Information Booth (d)) (0)
Artifact — Attraction

Visit — Draw a card.

Lights — 5, 6

Unfinity (Uncommon)
Information Dealer
Information Dealer 1Blue (2)
Creature — Human Wizard (1/1)

Tap: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.

Onslaught (Common)
Kaya's Ghostform
Kaya's Ghostform Black (1)
Enchantment — Aura

Enchant creature or planeswalker you control

When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

War of the Spark (Common)
Kenrith's Transformation
Kenrith's Transformation 1Green (2)
Enchantment — Aura

Enchant creature

When Kenrith's Transformation enters, draw a card.

Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other card types and creature types.)

Wilds of Eldraine Commander (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Leading Performance
Leading Performance 1White (2)
Sorcery

Choose two letters. Put a +1/+1 counter on each creature you control whose name begins with either of the chosen letters.

Unfinity (Acorn) (Common)
Leyline of Transformation
Leyline of Transformation 2BlueBlue (4)
Enchantment

If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield.

As Leyline of Transformation enters, choose a creature type.

Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Duskmourn: House of Horror (Rare)
Lightform
Lightform 1WhiteWhite (3)
Enchantment

When Lightform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Lightform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has flying and lifelink.

Commander 2018 (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Lithoform Blight
Lithoform Blight 1Black (2)
Enchantment — Aura

Enchant land

When Lithoform Blight enters, draw a card.

Enchanted land loses all land types and abilities and has "Tap: Add Colorless" and "Tap, Pay 1 life: Add one mana of any color."

Zendikar Rising (Uncommon)
Lithoform Engine
Lithoform Engine 4 (4)
Legendary Artifact

2, Tap: Copy target activated or triggered ability you control. You may choose new targets for the copy.

3, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

4, Tap: Copy target permanent spell you control. (The copy becomes a token.)

The Brothers' War Commander (Mythic Rare)
Other Versions
Zendikar Rising (Mythic Rare)
Lurking Informant
Lurking Informant 1Blue or Black (2)
Creature — Human Rogue (1/2)

(Blue or Black can be paid with either Blue or Black.)

2, Tap: Look at the top card of target player's library. You may put that card into that player's graveyard.

Ravnica: City of Guilds (Common)
Manaform Hellkite
Manaform Hellkite 2RedRed (4)
Creature — Dragon (4/4)

Flying

Whenever you cast a noncreature spell, create an X/X red Dragon Illusion creature token with flying and haste, where X is the amount of mana spent to cast that spell. Exile that token at the beginning of the next end step.

Innistrad: Crimson Vow (Mythic Rare)
Mercenary Informer
Mercenary Informer 2White (3)
Creature — Human Rebel Mercenary (2/1)

Mercenary Informer can't be the target of black spells or abilities from black sources.

2White: Put target nontoken Mercenary on the bottom of its owner's library.

Prophecy (Rare)
Mercurial Transformation
Mercurial Transformation 1Blue (2)
Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Strixhaven: School of Mages (Uncommon)
Metropolis Reformer
Metropolis Reformer 2White (3)
Creature — Angel Cleric (2/3)

Flying, vigilance

You have hexproof.

Whenever Metropolis Reformer is dealt damage, you gain that much life.

March of the Machine: The Aftermath (Rare)
Misinformation
Misinformation Black (1)
Instant

Put up to three target cards from an opponent's graveyard on top of their library in any order.

Masters Edition II (Uncommon)
Other Versions
Alliances (Uncommon)
Mistform Dreamer
Mistform Dreamer 2Blue (3)
Creature — Illusion (2/1)

Flying

1: Mistform Dreamer becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mask
Mistform Mask 1Blue (2)
Enchantment — Aura

Enchant creature

1: Enchanted creature becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Mutant
Mistform Mutant 4BlueBlue (6)
Creature — Illusion Mutant (3/4)

1Blue: Choose a creature type other than Wall. Target creature becomes that type until end of turn.

Onslaught (Uncommon)
Mistform Seaswift
Mistform Seaswift 3Blue (4)
Creature — Illusion (3/1)

Flying

1: Mistform Seaswift becomes the creature type of your choice until end of turn.

Morph 1Blue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Legions (Common)
Mistform Shrieker
Mistform Shrieker 3BlueBlue (5)
Creature — Illusion (3/3)

Flying

1: Mistform Shrieker becomes the creature type of your choice until end of turn.

Morph 3BlueBlue (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Mistform Skyreaver
Mistform Skyreaver 5BlueBlue (7)
Creature — Illusion (6/6)

Flying

1: Mistform Skyreaver becomes the creature type of your choice until end of turn.

Onslaught (Rare)
Mistform Sliver
Mistform Sliver 1Blue (2)
Creature — Illusion Sliver (1/1)

All Slivers have "1: This permanent becomes the creature type of your choice in addition to its other types until end of turn."

Legions (Common)
Mistform Stalker
Mistform Stalker 1Blue (2)
Creature — Illusion (1/1)

1: Mistform Stalker becomes the creature type of your choice until end of turn.

2BlueBlue: Mistform Stalker gets +2/+2 and gains flying until end of turn.

Onslaught (Uncommon)
Mistform Ultimus
Mistform Ultimus 3Blue (4)
Legendary Creature — Illusion (3/3)

Mistform Ultimus is every creature type (even if this card isn't on the battlefield).

Time Spiral "Timeshifted" (Special)
Other Versions
Legions (Rare)
Mistform Wakecaster
Mistform Wakecaster 4Blue (5)
Creature — Illusion (2/3)

Flying

1: Mistform Wakecaster becomes the creature type of your choice until end of turn.

2BlueBlue, Tap: Choose a creature type. Each creature you control becomes that type until end of turn.

Legions (Uncommon)
Mistform Wall
Mistform Wall 2Blue (3)
Creature — Illusion Wall (1/4)

Mistform Wall has defender as long as it's a Wall.

1: Mistform Wall becomes the creature type of your choice until end of turn.

Onslaught (Common)
Mistform Warchief
Mistform Warchief 2Blue (3)
Creature — Illusion (1/3)

Creature spells you cast that share a creature type with Mistform Warchief cost 1 less to cast.

Tap: Mistform Warchief becomes the creature type of your choice until end of turn.

Scourge (Uncommon)
Multiform Wonder
Multiform Wonder 5 (5)
Artifact Creature — Construct (3/3)

When Multiform Wonder enters, you get EnergyEnergyEnergy (three energy counters).

Pay Energy: Multiform Wonder gains your choice of flying, vigilance, or lifelink until end of turn.

Pay Energy: Multiform Wonder gets +2/-2 or -2/+2 until end of turn.

Kaladesh (Rare)
Nahiri's Lithoforming
Nahiri's Lithoforming Variable ColorlessRedRed (2)
Sorcery

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Zendikar Rising (Rare)
Neoform
Neoform GreenBlue (2)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield with an additional +1/+1 counter on it, then shuffle.

War of the Spark (Uncommon)
Nezumi Informant
Nezumi Informant 1Black (2)
Creature — Rat Rogue (1/1)

When Nezumi Informant enters, each opponent discards a card.

March of the Machine (Common)
Oakenform
Oakenform 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

Core Set 2020 (Common)
Other Versions
Magic 2010 (Common)
Welcome Deck 2016 (Common)
Welcome Deck 2017 (Common)
Core Set 2019 (Common)
Orvar, the All-Form
Orvar, the All-Form 3Blue (4)
Legendary Creature — Shapeshifter (3/3)

Changeling

Whenever you cast an instant or sorcery spell, if it targets one or more other permanents you control, create a token that's a copy of one of those permanents.

When a spell or ability an opponent controls causes you to discard this card, create a token that's a copy of target permanent.

Kaldheim (Mythic Rare)
Pawpatch Formation
Pawpatch Formation 1Green (2)
Instant

Choose one —

• Destroy target creature with flying.

• Destroy target enchantment.

• Draw a card. Create a Food token. (It's an artifact with "2, Tap, Sacrifice this artifact: You gain 3 life.")

Bloomburrow (Uncommon)
Perfected Form
Perfected Form (0)
Creature — Insect Horror (5/4)

Flying

Shadows over Innistrad (Uncommon)
Phalanx Formation
Phalanx Formation 2White (3)
Instant

Strive — This spell costs 1White more to cast for each target beyond the first.

Any number of target creatures each gain double strike until end of turn. (They deal both first-strike and regular combat damage.)

Journey into Nyx (Uncommon)
Phantasmal Form
Phantasmal Form 2Blue (3)
Instant

Until end of turn, up to two target creatures each have base power and toughness 3/3, gain flying, and become blue Illusions in addition to their other colors and types.

Draw a card.

Jumpstart 2025 (Common)
Other Versions
Modern Horizons (Common)
Phyrexian Triniform
Phyrexian Triniform 9 (9)
Artifact Creature — Phyrexian Golem (9/9)

When Phyrexian Triniform dies, create three 3/3 colorless Phyrexian Golem artifact creature tokens.

Encore 12 (12, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Commander Masters (Mythic Rare)
Other Versions
Commander Legends (Mythic Rare)
March of the Machine Commander (Mythic Rare)
Pre-War Formalwear
Pre-War Formalwear 2White (3)
Artifact — Equipment

When Pre-War Formalwear enters, return target creature card with mana value 3 or less from your graveyard to the battlefield and attach Pre-War Formalwear to it.

Equipped creature gets +2/+2 and has vigilance.

Equip 3

Magic The Gathering—Fallout (Rare)
Pyrotechnic Performer
Pyrotechnic Performer 1Red (2)
Creature — Lizard Assassin (3/2)

Disguise Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Whenever Pyrotechnic Performer or another creature you control is turned face up, that creature deals damage equal to its power to each opponent.

Murders at Karlov Manor (Rare)
Radiant Performer
Radiant Performer 3RedRed (5)
Creature — Human Wizard (2/2)

Flash

When Radiant Performer enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.

Commander 2021 (Rare)
Raffine's Informant
Raffine's Informant 1White (2)
Creature — Human Wizard (2/1)

When Raffine's Informant enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Streets of New Capenna (Common)
Rageform
Rageform 2RedRed (4)
Enchantment

When Rageform enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Rageform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Fate Reforged (Uncommon)
Ravenform
Ravenform 2Blue (3)
Sorcery

Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.

Foretell Blue (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

The Lost Caverns of Ixalan Commander (Common)
Other Versions
Kaldheim (Common)
Rebel Informer
Rebel Informer 2Black (3)
Creature — Human Mercenary Rebel (1/2)

Rebel Informer can't be the target of white spells or abilities from white sources.

3: Put target nontoken Rebel on the bottom of its owner's library.

Prophecy (Rare)
Riddleform
Riddleform 1Blue (2)
Enchantment

Whenever you cast a noncreature spell, you may have Riddleform become a 3/3 Sphinx creature with flying in addition to its other types until end of turn.

2Blue: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Amonkhet Remastered (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Core Set 2021 (Uncommon)
Sauroform Hybrid
Sauroform Hybrid 1Green (2)
Creature — Human Lizard Warrior (2/2)

4GreenGreen: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)

Ravnica Clue Edition (Common)
Other Versions
Ravnica Allegiance (Common)
Shade's Form
Shade's Form 1BlackBlack (3)
Enchantment — Aura

Enchant creature

Enchanted creature has "Black: This creature gets +1/+1 until end of turn."

When enchanted creature dies, return that card to the battlefield under your control.

Torment (Common)
Shady Informant
Shady Informant 3BlackRed (5)
Creature — Ogre Rogue (4/2)

When Shady Informant dies, it deals 2 damage to any target.

Disguise 2Black or RedBlack or Red (You may cast this card face down for 3 as a 2/2 creature with ward 2. Turn it face up any time for its disguise cost.)

Murders at Karlov Manor (Common)
Snakeform
Snakeform 2Green or Blue (3)
Instant

Until end of turn, target creature loses all abilities and becomes a green Snake with base power and toughness 1/1.

Draw a card.

Ravnica Clue Edition (Common)
Other Versions
Eventide (Common)
Commander 2015 (Common)
Solar Transformer
Solar Transformer 2 (2)
Artifact

Solar Transformer enters tapped.

When Solar Transformer enters, you get EnergyEnergyEnergy (three energy counters).

Tap: Add Colorless.

Tap, Pay Energy: Add one mana of any color.

Modern Horizons 3 (Uncommon)
Sole Performer
Sole Performer 2GreenGreen (4)
Creature — Elf Performer (2/2)

Tap: Add TapTap. Activate only once each turn. (While activating an ability, use Tap rather than tapping the permanent to pay for Tap.)

Unfinity (Acorn) (Rare)
Steelform Sliver
Steelform Sliver 2White (3)
Creature — Sliver (2/2)

Sliver creatures you control get +0/+1.

Jumpstart: Historic Horizons (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Storm of Forms
Storm of Forms 3Blue (4)
Instant

When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.

Return target nonland permanent to its owner's hand.

Streets of New Capenna Commander (Rare)
Supplant Form
Supplant Form 4BlueBlue (6)
Instant

Return target creature to its owner's hand. You create a token that's a copy of that creature.

Fate Reforged (Rare)
Tectonic Reformation
Tectonic Reformation 1Red (2)
Enchantment

Each land card in your hand has cycling Red.

Cycling 2 (2, Discard this card: Draw a card.)

Historic Anthology 3 (Rare)
Other Versions
Modern Horizons (Rare)
Ikoria Commander (Rare)
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