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Dragon's Rage Channeler
Dragon's Rage Channeler Red (1)
Creature — Human Shaman (1/1)

Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)

Delirium — As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+2, has flying, and attacks each combat if able.

Modern Horizons 2 (Uncommon)
Dragonscale Boon
Dragonscale Boon 3Green (4)
Instant

Put two +1/+1 counters on target creature and untap it.

Ugin's Fate promos (Common)
Other Versions
Khans of Tarkir (Common)
Dragonscale General
Dragonscale General 3White (4)
Creature — Human Warrior (2/3)

At the beginning of your end step, bolster X, where X is the number of tapped creatures you control. (Choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)

Fate Reforged (Rare)
Dragon-Scarred Bear
Dragon-Scarred Bear 2Green (3)
Creature — Bear (3/2)

Formidable — 1Green: Regenerate Dragon-Scarred Bear. Activate only if creatures you control have total power 8 or greater.

Dragons of Tarkir (Common)
Dragonsguard Elite
Dragonsguard Elite 1Green (2)
Creature — Human Druid (2/2)

Magecraft — Whenever you cast or copy an instant or sorcery spell, put a +1/+1 counter on Dragonsguard Elite.

4GreenGreen: Double the number of +1/+1 counters on Dragonsguard Elite.

Strixhaven: School of Mages (Rare)
Dragonshift
Dragonshift 1BlueRed (3)
Instant

Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying.

Overload 3BlueBlueRedRed (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Dragon's Maze (Rare)
Dragonskull Summit
Dragonskull Summit (0)
Land

Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.

Tap: Add Black or Red.

Outlaws of Thunder Junction Commander (Rare)
Other Versions
Magic 2010 (Rare)
Magic 2011 (Rare)
Magic 2012 (Rare)
Magic 2013 (Rare)
Commander 2016 (Rare)
Archenemy: Nicol Bolas (Rare)
Ixalan (Rare)
Dominaria United Commander (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Doctor Who Commander (Rare)
Magic The Gathering—Fallout (Rare)
Dragonsoul Knight
Dragonsoul Knight 2Red (3)
Creature — Human Knight (2/2)

First strike

WhiteBlueBlackRedGreen: Until end of turn, Dragonsoul Knight becomes a Dragon, gets +5/+3, and gains flying and trample.

Modern Masters 2015 Edition (Common)
Other Versions
Conflux (Uncommon)
Dragonspark Reactor
Dragonspark Reactor 1Red (2)
Artifact

Whenever Dragonspark Reactor or another artifact enters the battlefield under your control, put a charge counter on Dragonspark Reactor.

4, Sacrifice Dragonspark Reactor: It deals damage equal to the number of charge counters on it to target player and that much damage to up to one target creature.

Kamigawa: Neon Dynasty (Uncommon)
Dragonspeaker Shaman
Dragonspeaker Shaman 1RedRed (3)
Creature — Human Barbarian Shaman (2/2)

Dragon spells you cast cost 2 less to cast.

Jumpstart 2022 (Uncommon)
Other Versions
Scourge (Uncommon)
Archenemy (Uncommon)
Duel Decks: Knights vs. Dragons (Uncommon)
Commander 2017 (Uncommon)
Jumpstart (Uncommon)
Adventures in the Forgotten Realms Commander (Uncommon)
Game Night: Free-For-All (Uncommon)
Dragonstalker
Dragonstalker 4White (5)
Creature — Bird Soldier (3/3)

Flying, protection from Dragons

Scourge (Uncommon)
Dragonstorm
Dragonstorm 8Red (9)
Sorcery

Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.

Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Historic Anthology 5 (Rare)
Other Versions
Scourge (Rare)
Time Spiral "Timeshifted" (Special)
From the Vault: Dragons (Rare)
Modern Masters (Rare)
Dragon-Style Twins
Dragon-Style Twins 3RedRed (5)
Creature — Human Monk (3/3)

Double strike

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Khans of Tarkir (Rare)
Dragonwing Glider
Dragonwing Glider 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying and haste.

Equip 3RedRed

Phyrexia: All Will Be One (Rare)
Draining Whelk
Draining Whelk 4BlueBlue (6)
Creature — Illusion (1/1)

Flash

Flying

When Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X is that spell's mana value.

Time Spiral Remastered (Rare)
Other Versions
Time Spiral (Rare)
Drake Hatchling
Drake Hatchling 2Blue (3)
Creature — Drake (1/3)

Flying

Blue: Drake Hatchling gets +1/+0 until end of turn. Activate only once each turn.

Mercadian Masques (Common)
Drakestown Forgotten
Drakestown Forgotten 4Black (5)
Creature — Zombie (0/0)

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

2Black, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Vintage Masters (Rare)
Other Versions
Magic: The Gathering—Conspiracy (Rare)
Drakewing Krasis
Drakewing Krasis 1GreenBlue (3)
Creature — Lizard Drake (3/1)

Flying, trample

Gatecrash (Common)
Drannith Magistrate
Drannith Magistrate 1White (2)
Creature — Human Wizard (1/3)

Your opponents can't cast spells from anywhere other than their hands.

Ikoria: Lair of Behemoths (Rare)
Drannith Stinger
Drannith Stinger 1Red (2)
Creature — Human Wizard (2/2)

Whenever you cycle another card, Drannith Stinger deals 1 damage to each opponent.

Cycling 1 (1, Discard this card: Draw a card.)

Jumpstart 2022 (Common)
Other Versions
Ikoria: Lair of Behemoths (Common)
Draugr Necromancer
Draugr Necromancer 3Black (4)
Snow Creature — Zombie Cleric (4/4)

If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead.

You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

Kaldheim (Rare)
Draugr Recruiter
Draugr Recruiter 3Black (4)
Creature — Zombie Cleric (3/3)

Boast — 3Black: Return target creature card from your graveyard to your hand. (Activate only if this creature attacked this turn and only once each turn.)

Kaldheim (Common)
Draugr Thought-Thief
Draugr Thought-Thief 2Blue (3)
Creature — Zombie Rogue (3/2)

When Draugr Thought-Thief enters the battlefield, look at the top card of target player's library. You may put that card into their graveyard.

Kaldheim (Common)
Draugr's Helm
Draugr's Helm 1Black (2)
Artifact — Equipment

When Draugr's Helm enters the battlefield, you may pay 2Black. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip 4

Kaldheim (Uncommon)
Drawn Together
Drawn Together 2WhiteWhite (4)
Enchantment

As Drawn Together enters the battlefield, choose an artist.

Creatures with art by the chosen artist get +2/+2.

Unhinged (Rare)
Dread Charge
Dread Charge 3Black (4)
Sorcery

Black creatures you control can't be blocked this turn except by black creatures.

Portal (Rare)
Dread Fugue
Dread Fugue Black (1)
Sorcery

Cleave 2Black (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)

Target player reveals their hand. You choose a nonland card from it with mana value 2 or less. That player discards that card.

Innistrad: Crimson Vow (Uncommon)
Dread of Night
Dread of Night Black (1)
Enchantment

White creatures get -1/-1.

Tempest (Uncommon)
Other Versions
Classic Sixth Edition (Uncommon)
Dread Slag
Dread Slag 3BlackRed (5)
Creature — Horror (9/9)

Trample

Dread Slag gets -4/-4 for each card in your hand.

Dissension (Rare)
Mosswood Dreadknight (Dread Whispers)
Mosswood Dreadknight (Dread Whispers) 1Black (2)
Sorcery — Adventure

You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Rare)
Dread Wight
Dread Wight 3BlackBlack (5)
Creature — Zombie (3/4)

At end of combat, put a paralyzation counter on each creature blocking or blocked by Dread Wight and tap those creatures. Each of those creatures doesn't untap during its controller's untap step for as long as it has a paralyzation counter on it. Each of those creatures gains "4: Remove a paralyzation counter from this creature."

Masters Edition IV (Uncommon)
Other Versions
Ice Age (Rare)
Dreadbringer Lampads
Dreadbringer Lampads 4Black (5)
Enchantment Creature — Nymph (4/2)

Constellation — Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Commander 2015 (Common)
Other Versions
Journey into Nyx (Common)
Dreadlight Monstrosity
Dreadlight Monstrosity 4BlueBlue (6)
Creature — Crab Horror (5/5)

Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.)

3BlueBlue: Dreadlight Monstrosity can't be blocked this turn. Activate only if you own a card in exile.

Innistrad: Crimson Vow (Common)
Dreadwing
Dreadwing Black (1)
Creature — Zombie (1/1)

1BlueRed: Dreadwing gets +3/+0 and gains flying until end of turn.

Conflux (Uncommon)
Dream Fighter
Dream Fighter 2Blue (3)
Creature — Human Soldier (1/1)

Whenever Dream Fighter blocks or becomes blocked by a creature, Dream Fighter and that creature phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)

Mirage (Common)
Dream Pillager
Dream Pillager 5RedRed (7)
Creature — Dragon (4/4)

Flying

Whenever Dream Pillager deals combat damage to a player, exile that many cards from the top of your library. Until end of turn, you may cast spells from among those exiled cards.

Commander Legends: Battle for Baldur's Gate (Rare)
Other Versions
Commander 2015 (Rare)
Commander Anthology 2018 (Rare)
Adventures in the Forgotten Realms Commander (Rare)
Dream Salvage
Dream Salvage Blue or Black (1)
Instant

Draw cards equal to the number of cards target opponent discarded this turn.

Shadowmoor (Uncommon)
Dream's Grip
Dream's Grip Blue (1)
Instant

Choose one —

• Tap target permanent.

• Untap target permanent.

Entwine 1 (Choose both if you pay the entwine cost.)

Mirrodin (Common)
Dreamshackle Geist
Dreamshackle Geist 1BlueBlue (3)
Creature — Spirit (3/1)

Flying

At the beginning of combat on your turn, choose up to one —

• Tap target creature.

• Target creature doesn't untap during its controller's next untap step.

Innistrad: Crimson Vow (Rare)
Dredge
Dredge Black (1)
Instant

Sacrifice a creature or land.

Draw a card.

Invasion (Uncommon)
Dredge the Mire
Dredge the Mire 3Black (4)
Sorcery

Each opponent chooses a creature card in their graveyard. Put those cards onto the battlefield under your control.

Ikoria Commander (Rare)
Dredging Claw
Dredging Claw 2 (2)
Artifact — Equipment

Equipped creature gets +1/+0 and has menace. (It can't be blocked except by two or more creatures.)

Whenever a creature enters the battlefield from your graveyard, you may attach Dredging Claw to it.

Equip 1Black (1Black: Attach to target creature you control. Equip only as a sorcery.)

The Brothers' War (Common)
Dreg Mangler
Dreg Mangler 1BlackGreen (3)
Creature — Plant Zombie (3/3)

Haste

Scavenge 3BlackGreen (3BlackGreen, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Double Masters 2022 (Common)
Other Versions
Duel Decks: Izzet vs. Golgari (Uncommon)
Return to Ravnica (Uncommon)
Dreg Reaver
Dreg Reaver 4Black (5)
Creature — Zombie Beast (4/3)

Shards of Alara (Common)
Dreg Recycler
Dreg Recycler 1Black (2)
Creature — Phyrexian Beast (2/2)

Tap, Sacrifice an artifact or creature: Each opponent loses 1 life and you gain 1 life.

March of the Machine (Common)
Dregs of Sorrow
Dregs of Sorrow Variable Colorless4Black (5)
Sorcery

Destroy X target nonblack creatures. Draw X cards.

Commander 2014 (Rare)
Other Versions
Seventh Edition (Rare)
Tempest (Rare)
Dregscape Sliver
Dregscape Sliver 1Black (2)
Creature — Sliver (2/2)

Each Sliver creature card in your graveyard has unearth 2.

Unearth 2 (2: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Horizons (Uncommon)
Dregscape Zombie
Dregscape Zombie 1Black (2)
Creature — Zombie (2/1)

Unearth Black (Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Modern Masters 2017 Edition (Common)
Other Versions
Shards of Alara (Common)
Planechase (Common)
Archenemy (Common)
Duel Decks: Speed vs. Cunning (Common)
Drifting Djinn
Drifting Djinn 4BlueBlue (6)
Creature — Djinn (5/5)

Flying

At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay 1Blue.

Cycling 2 (2, Discard this card: Draw a card.)

Urza's Saga (Rare)
Drifting Meadow
Drifting Meadow (0)
Land

Drifting Meadow enters the battlefield tapped.

Tap: Add White.

Cycling 2 (2, Discard this card: Draw a card.)

Dominaria Remastered (Common)
Other Versions
Urza's Saga (Common)
Battle Royale Box Set (Common)
Commander 2013 Edition (Common)
Commander 2014 (Common)
Commander 2015 (Common)
Commander Anthology 2018 (Common)
Ikoria Commander (Common)
Drifting Shade
Drifting Shade 3Black (4)
Creature — Shade (1/1)

Flying

Black: Drifting Shade gets +1/+1 until end of turn.

Magic 2012 (Common)
Dripping Dead
Dripping Dead 4BlackBlack (6)
Creature — Zombie (4/1)

Dripping Dead can't block.

Whenever Dripping Dead deals combat damage to a creature, destroy that creature. It can't be regenerated.

Legions (Common)
Dripping-Tongue Zubera
Dripping-Tongue Zubera 1Green (2)
Creature — Zubera Spirit (1/2)

When Dripping-Tongue Zubera dies, create a 1/1 colorless Spirit creature token for each Zubera that died this turn.

Champions of Kamigawa (Common)
Drivnod, Carnage Dominus
Drivnod, Carnage Dominus 3BlackBlack (5)
Legendary Creature — Phyrexian Horror (8/3)

If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Phyrexian BlackPhyrexian Black, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod, Carnage Dominus. (Phyrexian Black can be paid with either Black or 2 life.)

Phyrexia: All Will Be One (Mythic Rare)
Drogskol Armaments
Drogskol Armaments (0)
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Innistrad: Crimson Vow (Common)
Drogskol Captain
Drogskol Captain 1WhiteBlue (3)
Creature — Spirit Soldier (2/2)

Flying

Other Spirit creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Shadows of the Past (Uncommon)
Other Versions
Dark Ascension (Uncommon)
Innistrad: Crimson Vow Commander (Uncommon)
Drogskol Cavalry
Drogskol Cavalry 5WhiteWhite (7)
Creature — Spirit Knight (4/4)

Flying

Whenever another Spirit enters the battlefield under your control, you gain 2 life.

3White: Create a 1/1 white Spirit creature token with flying.

Shadows over Innistrad (Rare)
Drogskol Infantry
Drogskol Infantry 1White (2)
Creature — Spirit Soldier (2/2)

Disturb 3White (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Crimson Vow (Common)
Drogskol Reaver
Drogskol Reaver 5WhiteBlue (7)
Creature — Spirit (3/5)

Flying, double strike, lifelink

Whenever you gain life, draw a card.

Double Masters 2022 (Rare)
Other Versions
Dark Ascension (Mythic Rare)
Drogskol Reinforcements
Drogskol Reinforcements 3White (4)
Creature — Spirit Soldier (2/2)

Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)

Other Spirits you control have melee.

Prevent all noncombat damage that would be dealt to Spirits you control.

Innistrad: Crimson Vow Commander (Rare)
Drogskol Shieldmate
Drogskol Shieldmate 2White (3)
Creature — Spirit Soldier (2/3)

Flash (You may cast this spell any time you could cast an instant.)

When Drogskol Shieldmate enters the battlefield, other creatures you control get +0/+1 until end of turn.

Shadows Over Innistrad Remastered (Common)
Other Versions
Eldritch Moon (Uncommon)
Dromoka's Gift
Dromoka's Gift 4Green (5)
Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

Dragons of Tarkir (Uncommon)
Droning Bureaucrats
Droning Bureaucrats 3White (4)
Creature — Human Advisor (1/4)

Variable Colorless, Tap: Each creature with mana value X can't attack or block this turn.

Guildpact (Uncommon)
Drooling Groodion
Drooling Groodion 3BlackBlackGreen (6)
Creature — Beast (4/3)

2BlackGreen, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

Modern Masters 2015 Edition (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Duel Decks: Jace vs. Vraska (Uncommon)
Drooling Ogre
Drooling Ogre 1Red (2)
Creature — Ogre (3/3)

Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)

Darksteel (Common)
Dross Golem
Dross Golem 5 (5)
Artifact Creature — Golem (3/2)

Affinity for Swamps (This spell costs 1 less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Darksteel (Common)
Drossforge Bridge
Drossforge Bridge (0)
Artifact Land

Drossforge Bridge enters the battlefield tapped.

Indestructible

Tap: Add Black or Red.

The Brothers' War Commander (Common)
Other Versions
Modern Horizons 2 (Common)
Drought
Drought 2WhiteWhite (4)
Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay WhiteWhite.

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Ice Age (Uncommon)
Drover Grizzly
Drover Grizzly 2Green (3)
Creature — Bear Mount (4/2)

Whenever Drover Grizzly attacks while saddled, creatures you control gain trample until end of turn.

Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)

Outlaws of Thunder Junction (Common)
Drover of the Mighty
Drover of the Mighty 1Green (2)
Creature — Human Druid (1/1)

Drover of the Mighty gets +2/+2 as long as you control a Dinosaur.

Tap: Add one mana of any color.

The Lost Caverns of Ixalan Commander (Uncommon)
Other Versions
Ixalan (Uncommon)
Jumpstart (Uncommon)
Drowned Jungle
Drowned Jungle (0)
Land

Drowned Jungle enters the battlefield tapped.

Tap: Add Green or Blue.

Modern Horizons 3 (Uncommon)
Drownyard Amalgam
Drownyard Amalgam 4Blue (5)
Creature — Zombie Horror (3/6)

When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)

2Blue: Drownyard Amalgam can't be blocked this turn.

Innistrad: Midnight Hunt (Common)
Drowsing Tyrannodon
Drowsing Tyrannodon 1Green (2)
Creature — Dinosaur (3/3)

Defender (This creature can't attack.)

As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.

Jumpstart 2022 (Common)
Other Versions
Core Set 2021 (Common)
Drudge Beetle
Drudge Beetle 1Green (2)
Creature — Insect (2/2)

Scavenge 5Green (5Green, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Common)
Jumpstart 2022 (Common)
Drudge Reavers
Drudge Reavers 3Black (4)
Creature — Skeleton (2/1)

Flash (You may cast this spell any time you could cast an instant.)

Black: Regenerate Drudge Reavers.

Time Spiral (Common)
Drudge Sentinel
Drudge Sentinel 2Black (3)
Creature — Skeleton Warrior (2/1)

3: Tap Drudge Sentinel. It gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Dominaria (Common)
Drudge Skeletons
Drudge Skeletons 1Black (2)
Creature — Skeleton (1/1)

Black: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Duel Decks Anthology, Garruk vs. Liliana (Common)
Other Versions
Limited Edition Alpha (Common)
Limited Edition Beta (Common)
Unlimited Edition (Common)
Revised Edition (Common)
Fourth Edition (Common)
Fifth Edition (Common)
Classic Sixth Edition (Common)
Seventh Edition (Common)
Eighth Edition (Common)
Ninth Edition (Uncommon)
Tenth Edition (Uncommon)
Starter 2000 (Common)
Magic 2010 (Common)
Duel Decks: Garruk vs. Liliana (Common)
Drudge Spell
Drudge Spell BlackBlack (2)
Enchantment

Black, Exile two creature cards from your graveyard: Create a 1/1 black Skeleton creature token. It has "Black: Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Homelands (Uncommon)
Druid of the Emerald Grove
Druid of the Emerald Grove 3Green (4)
Creature — Dwarf Druid (2/2)

When Druid of the Emerald Grove enters the battlefield, search your library for up to two basic land cards and reveal them, then roll a d20.

9 or less | Put those cards into your hand, then shuffle.

10–19 | Put one of those cards onto the battlefield tapped and the other into your hand, then shuffle.

20+ | Put those cards onto the battlefield tapped, then shuffle.

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Common)
Dryad Greenseeker
Dryad Greenseeker 1Green (2)
Creature — Dryad (1/3)

Tap: Look at the top card of your library. If it's a land card, you may reveal it and put it into your hand.

Core Set 2019 (Uncommon)
Dryad of the Ilysian Grove
Dryad of the Ilysian Grove 2Green (3)
Enchantment Creature — Nymph Dryad (2/4)

You may play an additional land on each of your turns.

Lands you control are every basic land type in addition to their other types.

Modern Horizons 3 Commander (Rare)
Other Versions
Theros Beyond Death (Rare)
Commander Masters (Rare)
Dual Casting
Dual Casting 1Red (2)
Enchantment — Aura

Enchant creature

Enchanted creature has "Red, Tap: Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Avacyn Restored (Rare)
Dualcaster Mage
Dualcaster Mage 1RedRed (3)
Creature — Human Wizard (2/2)

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

Commander 2021 (Rare)
Other Versions
Commander 2014 (Rare)
Eternal Masters (Rare)
Archenemy: Nicol Bolas (Rare)
Commander Anthology 2018 (Rare)
Ikoria Commander (Rare)
Jumpstart (Rare)
Double Masters (Rare)
Commander Legends (Rare)
Dubious Challenge
Dubious Challenge 3Green (4)
Sorcery

Look at the top ten cards of your library, exile up to two creature cards from among them, then shuffle. Target opponent may choose one of the exiled cards and put it onto the battlefield under their control. Put the rest onto the battlefield under your control.

Kaladesh (Rare)
Due Diligence
Due Diligence 2White (3)
Enchantment — Aura

Enchant creature

When Due Diligence enters the battlefield, target creature you control other than enchanted creature gets +2/+2 and gains vigilance until end of turn.

Enchanted creature gets +2/+2 and has vigilance.

Murders at Karlov Manor (Common)
Dueling Coach
Dueling Coach 3White (4)
Creature — Human Monk (2/2)

When Dueling Coach enters the battlefield, put a +1/+1 counter on target creature.

4White, Tap: Put a +1/+1 counter on each creature you control with a +1/+1 counter on it.

Strixhaven: School of Mages (Uncommon)
Dueling Grounds
Dueling Grounds 1GreenWhite (3)
Enchantment

No more than one creature can attack each combat.

No more than one creature can block each combat.

Invasion (Rare)
Dueling Rapier
Dueling Rapier Red (1)
Artifact — Equipment

Flash

When Dueling Rapier enters the battlefield, attach it to target creature you control.

Equipped creature gets +2/+0.

Equip 4 (4: Attach to target creature you control. Equip only as a sorcery.)

Alchemy Horizons: Baldur's Gate (Common)
Other Versions
Adventures in the Forgotten Realms (Common)
Duelist's Heritage
Duelist's Heritage 2White (3)
Enchantment

Whenever one or more creatures attack, you may have target attacking creature gain double strike until end of turn.

Murders at Karlov Manor Commander (Rare)
Other Versions
Commander 2016 (Rare)
Commander Anthology 2018 (Rare)
Jumpstart (Rare)
Commander 2021 (Rare)
Streets of New Capenna Commander (Rare)
Duergar Assailant
Duergar Assailant Red or White (1)
Creature — Dwarf Soldier (1/1)

Sacrifice Duergar Assailant: It deals 1 damage to target attacking or blocking creature.

Eventide (Common)
Duergar Cave-Guard
Duergar Cave-Guard 3Red (4)
Creature — Dwarf Warrior (1/3)

Wither (This deals damage to creatures in the form of -1/-1 counters.)

Red or White: Duergar Cave-Guard gets +1/+0 until end of turn.

Eventide (Uncommon)
Duergar Hedge-Mage
Duergar Hedge-Mage 2Red or White (3)
Creature — Dwarf Shaman (2/2)

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

March of the Machine Commander (Uncommon)
Other Versions
Eventide (Uncommon)
Planechase (Uncommon)
Magic: The Gathering-Commander (Uncommon)
Commander Anthology (Uncommon)
Duergar Mine-Captain
Duergar Mine-Captain 2Red or White (3)
Creature — Dwarf Soldier (2/1)

1Red or White, Untap: Attacking creatures get +1/+0 until end of turn. (Untap is the untap symbol.)

Eventide (Uncommon)
Duggan, Private Detective
Duggan, Private Detective 2GreenBlue (4)
Legendary Creature — Human Detective (*/*)

Duggan's power and toughness are each equal to the number of cards in your hand.

Whenever Duggan enters the battlefield or attacks, investigate.

The Most Important Punch in History — 1Green, Tap: Duggan deals damage equal to twice its power to another target creature. Activate only once.

Doctor Who Commander (Rare)
Duke Ulder Ravengard
Duke Ulder Ravengard 4RedWhite (6)
Legendary Creature — Human Noble Soldier (5/5)

At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Commander Legends: Battle for Baldur's Gate (Rare)
Dukhara Scavenger
Dukhara Scavenger 5Black (6)
Creature — Crocodile (4/6)

When Dukhara Scavenger enters the battlefield, you may put target artifact or creature card from your graveyard on top of your library.

Kaladesh (Common)
Dúnedain Rangers
Dúnedain Rangers 3Green (4)
Creature — Human Ranger (4/4)

Landfall — Whenever a land enters the battlefield under your control, if you don't control a Ring-bearer, the Ring tempts you.

The Lord of the Rings: Tales of Middle Earth (Uncommon)
Dungeon Crawler
Dungeon Crawler Black (1)
Creature — Zombie (2/1)

Dungeon Crawler enters the battlefield tapped.

Whenever you complete a dungeon, you may return Dungeon Crawler from your graveyard to your hand.

Adventures in the Forgotten Realms (Uncommon)
Dungeon Delver
Dungeon Delver 1Blue (2)
Legendary Enchantment — Background

Commander creatures you own have "Room abilities of dungeons you own trigger an additional time."

Commander Legends: Battle for Baldur's Gate (Uncommon)
Dungeon Descent
Dungeon Descent (0)
Land

Dungeon Descent enters the battlefield tapped.

Tap: Add Colorless.

4, Tap, Tap an untapped legendary creature you control: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)

Adventures in the Forgotten Realms (Rare)
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