SEARCH:

+g (10755)

<<  181920212223242526272829303132 > >>
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Elemental Summoning
Elemental Summoning 3Blue or RedBlue or Red (5)
Sorcery — Lesson

Create a 4/4 blue and red Elemental creature token.

Strixhaven: School of Mages (Common)
Elemental Time Flamingo
Elemental Time Flamingo (0)
Stickers

2 — Exile this permanent: You may cast target nonland card from your graveyard this turn.

4 — Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.

2 — 1/5

3 — 5/4

Unfinity (Common)
Elemental Uprising
Elemental Uprising 1Green (2)
Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

Jumpstart (Common)
Other Versions
Oath of the Gatewatch (Common)
Elephant Grass
Elephant Grass Green (1)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays 2 for each creature they control that's attacking you.

Visions (Uncommon)
Elephant Graveyard
Elephant Graveyard (0)
Land

Tap: Add Colorless.

Tap: Regenerate target Elephant.

Masters Edition IV (Uncommon)
Other Versions
Arabian Nights (Rare)
Elephant Guide
Elephant Guide 2Green (3)
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, create a 3/3 green Elephant creature token.

Eternal Masters (Common)
Other Versions
Judgment (Uncommon)
Duel Decks: Garruk vs. Liliana (Uncommon)
Magic: The Gathering—Conspiracy (Uncommon)
Vintage Masters (Common)
Duel Decks Anthology, Garruk vs. Liliana (Uncommon)
Elephant Resurgence
Elephant Resurgence 1Green (2)
Sorcery

Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Prophecy (Rare)
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite 5WhiteWhite (7)
Legendary Creature — Phyrexian Praetor (4/7)

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

March of the Machine Multiverse Legends (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Iconic Masters (Mythic Rare)
Historic Anthology 5 (Mythic Rare)
Elgaud Inquisitor
Elgaud Inquisitor 3White (4)
Creature — Human Cleric (2/2)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.

Dark Ascension (Common)
Elgaud Shieldmate
Elgaud Shieldmate 3Blue (4)
Creature — Human Soldier (2/3)

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Avacyn Restored (Common)
Eligeth, Crossroads Augur
Eligeth, Crossroads Augur 4BlueBlue (6)
Legendary Creature — Sphinx (5/6)

Flying

If you would scry a number of cards, draw that many cards instead.

Partner (You can have two commanders if both have partner.)

Commander Legends (Rare)
Elite Guardmage
Elite Guardmage 2WhiteBlue (4)
Creature — Human Wizard (2/3)

Flying

When Elite Guardmage enters the battlefield, you gain 3 life and draw a card.

War of the Spark (Uncommon)
Elite Scaleguard
Elite Scaleguard 4White (5)
Creature — Human Soldier (2/3)

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Commander Masters (Uncommon)
Other Versions
Fate Reforged (Uncommon)
Commander 2016 (Uncommon)
Commander Anthology 2018 (Uncommon)
Zendikar Rising Commander (Uncommon)
Commander 2021 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
March of the Machine Commander (Uncommon)
Elite Vanguard
Elite Vanguard White (1)
Creature — Human Soldier (2/1)

Eternal Masters (Common)
Other Versions
Magic 2010 (Uncommon)
Magic 2011 (Uncommon)
Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Magic 2012 (Uncommon)
Ellie and Alan, Paleontologists
Ellie and Alan, Paleontologists 2GreenWhiteBlue (5)
Legendary Creature — Human Scientist (2/5)

Tap, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)

Jurassic World Collection Cards (Rare)
Elrond, Master of Healing
Elrond, Master of Healing 2GreenBlue (4)
Legendary Creature — Elf Noble (4/4)

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way.

Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

The Lord of the Rings: Tales of Middle Earth (Rare)
Elspeth, Knight-Errant
Elspeth, Knight-Errant 2WhiteWhite (4)
Legendary Planeswalker — Elspeth (4)

+1: Create a 1/1 white Soldier creature token.

+1: Target creature gets +3/+3 and gains flying until end of turn.

−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."

Guilds of Ravnica Mythic Edition (Mythic Rare)
Other Versions
Shards of Alara (Mythic Rare)
Duel Decks: Elspeth vs. Tezzeret (Mythic Rare)
Modern Masters (Mythic Rare)
Modern Event Deck 2014 (Mythic Rare)
Elspeth's Nightmare
Elspeth's Nightmare 2Black (3)
Enchantment — Saga

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I — Destroy target creature an opponent controls with power 2 or less.

II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

III — Exile target opponent's graveyard.

Theros Beyond Death (Uncommon)
Elturgard Ranger
Elturgard Ranger 4Green (5)
Creature — Human Elf Ranger (4/1)

Reach

When Elturgard Ranger enters the battlefield, create a 2/2 green Wolf creature token.

Adventures in the Forgotten Realms (Common)
Elusive Otter
Elusive Otter Blue (1)
Creature — Otter (1/1)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Creatures with power less than Elusive Otter's power can't block it.

Wilds of Eldraine (Rare)
Elven Farsight
Elven Farsight Green (1)
Sorcery

Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.

The Lord of the Rings: Tales of Middle Earth (Common)
Elvish Eulogist
Elvish Eulogist Green (1)
Creature — Elf Shaman (1/1)

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Lorwyn (Common)
Duel Decks: Elves vs. Goblins (Common)
Elvish Guidance
Elvish Guidance 2Green (3)
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional Green for each Elf on the battlefield.

Onslaught (Common)
Elvish Harbinger
Elvish Harbinger 2Green (3)
Creature — Elf Druid (1/2)

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top.

Tap: Add one mana of any color.

The Lord of the Rings: Tales of Middle Earth Commander (Uncommon)
Other Versions
Lorwyn (Uncommon)
Duel Decks: Elves vs. Goblins (Uncommon)
Duel Decks Anthology, Elves vs. Goblins (Uncommon)
Elvish Ranger
Elvish Ranger 2Green (3)
Creature — Elf Ranger (4/1)

Masters Edition II (Common)
Other Versions
Alliances (Common)
Portal (Common)
Elvish Spirit Guide
Elvish Spirit Guide 2Green (3)
Creature — Elf Spirit (2/2)

Exile Elvish Spirit Guide from your hand: Add Green.

Dominaria Remastered (Uncommon)
Other Versions
Alliances (Uncommon)
Masters Edition II (Uncommon)
Elvish Vanguard
Elvish Vanguard 1Green (2)
Creature — Elf Warrior (1/1)

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

Duel Decks: Elves vs. Inventors (Common)
Other Versions
Onslaught (Rare)
Eternal Masters (Common)
Emancipation Angel
Emancipation Angel 1WhiteWhite (3)
Creature — Angel (3/3)

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

Jumpstart 2022 (Uncommon)
Other Versions
Avacyn Restored (Uncommon)
Duel Decks: Blessed vs. Cursed (Uncommon)
Ultimate Masters (Uncommon)
Jumpstart (Uncommon)
Embargo
Embargo 3Blue (4)
Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mercadian Masques (Rare)
Ember Gale
Ember Gale 3Red (4)
Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

Shadowmoor (Common)
Virtue of Courage (Embereth Blaze)
Virtue of Courage (Embereth Blaze) 1Red (2)
Instant — Adventure

Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)

Wilds of Eldraine (Mythic Rare)
Embermage Goblin
Embermage Goblin 3Red (4)
Creature — Goblin Wizard (1/1)

When Embermage Goblin enters the battlefield, you may search your library for a card named Embermage Goblin, reveal it, put it into your hand, then shuffle.

Tap: Embermage Goblin deals 1 damage to any target.

Onslaught (Uncommon)
Emberwilde Augur
Emberwilde Augur 1Red (2)
Creature — Goblin Shaman (2/1)

Sacrifice Emberwilde Augur: It deals 3 damage to target player or planeswalker. Activate only during your upkeep.

Duel Decks Anthology, Elves vs. Goblins (Common)
Other Versions
Future Sight (Common)
Duel Decks: Elves vs. Goblins (Common)
Embiggen
Embiggen Green (1)
Instant

Until end of turn, target non-Brushwagg creature gets +1/+1 for each supertype, card type, and subtype it has.

Unfinity (Common)
Emblazoned Golem
Emblazoned Golem 2 (2)
Artifact Creature — Golem (1/2)

Kicker Variable Colorless <I>(You may pay an additional </I>Variable Colorless<I> as you cast this spell.)</I>

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

Apocalypse (Uncommon)
Embodiment of Agonies
Embodiment of Agonies 1BlackBlack (3)
Creature — Demon (0/0)

Flying, deathtouch

Embodiment of Agonies enters the battlefield with a +1/+1 counter on it for each different mana cost among nonland cards in your graveyard. (For example, 2Black and 1BlackBlack are different mana costs.)

Core Set 2020 (Rare)
Embodiment of Insight
Embodiment of Insight 4Green (5)
Creature — Elemental (4/4)

Vigilance

Land creatures you control have vigilance.

Landfall — Whenever a land enters the battlefield under your control, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.

Zendikar Rising Commander (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Embodiment of Spring
Embodiment of Spring Blue (1)
Creature — Elemental (0/3)

1Green, Tap, Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Khans of Tarkir (Common)
Embraal Gear-Smasher
Embraal Gear-Smasher 2Red (3)
Creature — Human Warrior (2/3)

Tap, Sacrifice an artifact: Embraal Gear-Smasher deals 2 damage to each opponent.

Aether Revolt (Common)
Emerald Dragon
Emerald Dragon 4GreenGreen (6)
Creature — Dragon (4/4)

Flying, trample

Alchemy Horizons: Baldur's Gate (Uncommon)
Other Versions
Commander Legends: Battle for Baldur's Gate (Uncommon)
Emerald Dragonfly
Emerald Dragonfly 1Green (2)
Creature — Insect (1/1)

Flying

GreenGreen: Emerald Dragonfly gains first strike until end of turn.

Chronicles (Common)
Other Versions
Legends (Common)
Emerge Unscathed
Emerge Unscathed White (1)
Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Iconic Masters (Common)
Other Versions
Rise of the Eldrazi (Uncommon)
Emergence Zone
Emergence Zone (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice Emergence Zone: You may cast spells this turn as though they had flash.

War of the Spark (Uncommon)
Emergency Powers
Emergency Powers 5WhiteBlue (7)
Instant

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.

Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.

Ravnica Allegiance (Mythic Rare)
Emergency Weld
Emergency Weld 1Black (2)
Sorcery

Return target artifact or creature card from your graveyard to your hand. Create a 1/1 colorless Soldier artifact creature token.

The Brothers' War (Common)
Emergent Growth
Emergent Growth 3Green (4)
Sorcery

Target creature gets +5/+5 until end of turn and must be blocked this turn if able.

Ixalan (Uncommon)
Emergent Haunting
Emergent Haunting 1Blue (2)
Enchantment

At the beginning of your end step, if you haven't cast a spell from your hand this turn and Emergent Haunting isn't a creature, it becomes a 3/3 Spirit creature with flying in addition to its other types.

2Blue: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Outlaws of Thunder Junction (Uncommon)
Emergent Sequence
Emergent Sequence 1Green (2)
Sorcery

Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. That land becomes a 0/0 green and blue Fractal creature that's still a land. Put a +1/+1 counter on it for each land you had enter the battlefield under your control this turn.

Strixhaven: School of Mages (Uncommon)
Emergent Ultimatum
Emergent Ultimatum BlackBlackGreenGreenGreenBlueBlue (7)
Sorcery

Search your library for up to three monocolored cards with different names and exile them. An opponent chooses one of those cards. Shuffle that card into your library. You may cast the other cards without paying their mana costs. Exile Emergent Ultimatum.

Ikoria: Lair of Behemoths (Rare)
Emergent Woodwurm
Emergent Woodwurm 6Green (7)
Creature — Wurm (4/4)

Backup 3 (When this creature enters the battlefield, put three +1/+1 counters on target creature. If that's another creature, it gains the following ability until end of turn.)

Whenever this creature attacks, look at the top X cards of your library, where X is its power. You may put a permanent card with mana value X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

March of the Machine Commander (Rare)
Emeria Angel
Emeria Angel 2WhiteWhite (4)
Creature — Angel (3/3)

Flying

Landfall — Whenever a land enters the battlefield under your control, you may create a 1/1 white Bird creature token with flying.

March of the Machine Commander (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Zendikar Rising Commander (Rare)
Phyrexia: All Will Be One Commander (Rare)
Emissary Green
Emissary Green 4Green (5)
Legendary Creature — Human Advisor (3/3)

Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.

Ravnica Clue Edition (Rare)
Emissary of Grudges
Emissary of Grudges 5Red (6)
Creature — Efreet (6/5)

Flying, haste

As Emissary of Grudges enters the battlefield, secretly choose an opponent.

Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.

Commander 2018 (Rare)
Emperor's Vanguard
Emperor's Vanguard 3Green (4)
Creature — Human Scout (4/3)

Whenever Emperor's Vanguard deals combat damage to a player, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)

Ixalan (Rare)
Empowered Autogenerator
Empowered Autogenerator 4 (4)
Artifact

Empowered Autogenerator enters the battlefield tapped.

Tap: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.

Commander 2019 (Rare)
Empress Galina
Empress Galina 3BlueBlue (5)
Legendary Creature — Merfolk Noble (1/3)

BlueBlue, Tap: Gain control of target legendary permanent. <I>(This effect lasts indefinitely.)</I>

Invasion (Rare)
Empyreal Voyager
Empyreal Voyager 1GreenBlue (3)
Creature — Vedalken Scout (2/3)

Flying, trample

Whenever Empyreal Voyager deals combat damage to a player, you get that many Energy (energy counters).

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Empyrean Eagle
Empyrean Eagle 1WhiteBlue (3)
Creature — Bird Spirit (2/3)

Flying

Other creatures you control with flying get +1/+1.

Kaldheim Commander (Uncommon)
Other Versions
Core Set 2020 (Uncommon)
Empyrial Archangel
Empyrial Archangel 4GreenWhiteWhiteBlue (8)
Creature — Angel (5/8)

Flying

Shroud (This creature can't be the target of spells or abilities.)

All damage that would be dealt to you is dealt to Empyrial Archangel instead.

Double Masters 2022 (Rare)
Other Versions
Shards of Alara (Mythic Rare)
Emrakul's Evangel
Emrakul's Evangel 2Green (3)
Creature — Human Horror (3/2)

Tap, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.

Eldritch Moon (Rare)
Emrakul's Messenger
Emrakul's Messenger 1Blue (2)
Creature — Eldrazi Faerie Rogue (2/1)

Devoid (This card has no color.)

Flying

Whenever you draw your second card each turn, create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this creature: Add Colorless."

Modern Horizons 3 (Uncommon)
Enatu Golem
Enatu Golem 6 (6)
Artifact Creature — Golem (3/5)

When Enatu Golem dies, you gain 4 life.

Rise of the Eldrazi (Uncommon)
Enchanted Being
Enchanted Being 1WhiteWhite (3)
Creature — Human (2/2)

Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.

Legends (Common)
Enchanted Carriage
Enchanted Carriage 5 (5)
Artifact — Vehicle (4/4)

When Enchanted Carriage enters the battlefield, create two 1/1 white Mouse creature tokens.

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Throne of Eldraine (Uncommon)
Enchanted Evening
Enchanted Evening 3White or BlueWhite or Blue (5)
Enchantment

All permanents are enchantments in addition to their other types.

Shadowmoor (Rare)
Encircling Fissure
Encircling Fissure 2White (3)
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—4White (If you cast this spell for 4White, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Battle for Zendikar (Uncommon)
Enclave Cryptologist
Enclave Cryptologist Blue (1)
Creature — Merfolk Wizard (0/1)

Level up 1Blue (1Blue: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

Tap: Draw a card, then discard a card.

LEVEL 3+

0/1

Tap: Draw a card.

Rise of the Eldrazi (Uncommon)
Encroaching Mycosynth
Encroaching Mycosynth 3Blue (4)
Artifact

Nonland permanents you control are artifacts in addition to their other types. The same is true for permanent spells you control and nonland permanent cards you own that aren't on the battlefield.

Phyrexia: All Will Be One (Rare)
Encroaching Wastes
Encroaching Wastes (0)
Land

Tap: Add Colorless.

4, Tap, Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Commander Legends (Uncommon)
Other Versions
Magic 2014 Core Set (Uncommon)
Endangered Armodon
Endangered Armodon 2GreenGreen (4)
Creature — Elephant (4/5)

When you control a creature with toughness 2 or less, sacrifice Endangered Armodon.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Endbringer
Endbringer 5Colorless (6)
Creature — Eldrazi (5/5)

Untap Endbringer during each other player's untap step.

Tap: Endbringer deals 1 damage to any target.

Colorless, Tap: Target creature can't attack or block this turn.

ColorlessColorless, Tap: Draw a card.

Modern Horizons 3 Commander (Rare)
Other Versions
Oath of the Gatewatch (Rare)
Jumpstart 2022 (Rare)
Commander Masters (Rare)
Endbringer's Revel
Endbringer's Revel 2Black (3)
Enchantment

4: Return target creature card from a graveyard to its owner's hand. Any player may activate this ability but only as a sorcery.

Prophecy (Uncommon)
Endemic Plague
Endemic Plague 3Black (4)
Sorcery

As an additional cost to cast this spell, sacrifice a creature.

Destroy all creatures that share a creature type with the sacrificed creature. They can't be regenerated.

Onslaught (Rare)
Endling
Endling 2BlackBlack (4)
Creature — Zombie Shapeshifter (3/3)

Black: Endling gains menace until end of turn.

Black: Endling gains deathtouch until end of turn.

Black: Endling gains undying until end of turn. (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

1: Endling gets +1/-1 or -1/+1 until end of turn.

Modern Horizons (Rare)
Enduring Angel
Enduring Angel 2WhiteWhiteWhite (5)
Creature — Angel (3/3)

Flying, double strike

You have hexproof.

If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.

Innistrad: Midnight Hunt (Mythic Rare)
Enduring Bondwarden
Enduring Bondwarden White (1)
Creature — Human Scout (0/1)

Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)

When this creature dies, put its counters on target creature you control.

March of the Machine (Common)
Enduring Ideal
Enduring Ideal 5WhiteWhite (7)
Sorcery

Search your library for an enchantment card, put it onto the battlefield, then shuffle.

Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.)

Saviors of Kamigawa (Rare)
Enduring Renewal
Enduring Renewal 2WhiteWhite (4)
Enchantment

Play with your hand revealed.

If you would draw a card, reveal the top card of your library instead. If it's a creature card, put it into your graveyard. Otherwise, draw a card.

Whenever a creature is put into your graveyard from the battlefield, return it to your hand.

Time Spiral "Timeshifted" (Special)
Other Versions
Ice Age (Rare)
Enduring Scalelord
Enduring Scalelord 4GreenWhite (6)
Creature — Dragon (4/4)

Flying

Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.

March of the Machine Commander (Uncommon)
Other Versions
Dragons of Tarkir (Uncommon)
Commander 2016 (Uncommon)
Battlebond (Uncommon)
Commander Anthology 2018 (Uncommon)
Innistrad: Midnight Hunt Commander (Uncommon)
Enduring Sliver
Enduring Sliver 1White (2)
Creature — Sliver (2/2)

Outlast 2 (2, Tap: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Other Sliver creatures you control have outlast 2.

Modern Horizons (Common)
Enduring Victory
Enduring Victory 4White (5)
Instant

Destroy target attacking or blocking creature. Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Dragons of Tarkir (Common)
Enemy of Enlightenment
Enemy of Enlightenment 5Black (6)
Enchantment Creature — Demon (5/5)

Flying

Enemy of Enlightenment gets -1/-1 for each card in your opponents' hands.

At the beginning of your upkeep, each player discards a card.

Theros Beyond Death (Uncommon)
Enemy of the Guildpact
Enemy of the Guildpact 4Black (5)
Creature — Spirit (4/2)

Protection from multicolored

Dissension (Common)
Energizer
Energizer 4 (4)
Artifact Creature — Juggernaut (2/2)

2, Tap: Put a +1/+1 counter on Energizer.

Tempest (Rare)
Energy Arc
Energy Arc WhiteBlue (2)
Instant

Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn.

Masters Edition (Uncommon)
Other Versions
Alliances (Uncommon)
Energy Bolt
Energy Bolt Variable ColorlessRedWhite (2)
Sorcery

Choose one —

• Energy Bolt deals X damage to target player or planeswalker.

• Target player gains X life.

Mirage (Rare)
Energy Chamber
Energy Chamber 2 (2)
Artifact

At the beginning of your upkeep, choose one —

• Put a +1/+1 counter on target artifact creature.

• Put a charge counter on target noncreature artifact.

Duel Decks: Elspeth vs. Tezzeret (Uncommon)
Other Versions
Fifth Dawn (Uncommon)
Energy Field
Energy Field 1Blue (2)
Enchantment

Prevent all damage that would be dealt to you by sources you don't control.

When a card is put into your graveyard from anywhere, sacrifice Energy Field.

Urza's Saga (Rare)
Energy Flux
Energy Flux 2Blue (3)
Enchantment

All artifacts have "At the beginning of your upkeep, sacrifice this artifact unless you pay 2."

Masters Edition IV (Uncommon)
Other Versions
Revised Edition (Uncommon)
Fourth Edition (Uncommon)
Fifth Edition (Uncommon)
Antiquities (Uncommon)
Mercadian Masques (Uncommon)
Energy Refractor
Energy Refractor 2 (2)
Artifact

When Energy Refractor enters the battlefield, draw a card.

2: Add one mana of any color.

The Brothers' War (Common)
Energy Storm
Energy Storm 1White (2)
Enchantment

Cumulative upkeep 1 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt by instant and sorcery spells.

Creatures with flying don't untap during their controllers' untap steps.

Masters Edition II (Rare)
Other Versions
Ice Age (Rare)
Energy Tap
Energy Tap Blue (1)
Sorcery

Tap target untapped creature you control. If you do, add an amount of Colorless equal to that creature's mana value.

Legends (Common)
Other Versions
Fourth Edition (Common)
Energy Vortex
Energy Vortex 3BlueBlue (5)
Enchantment

As Energy Vortex enters the battlefield, choose an opponent.

At the beginning of your upkeep, remove all vortex counters from Energy Vortex.

At the beginning of the chosen player's upkeep, Energy Vortex deals 3 damage to that player unless they pay 1 for each vortex counter on Energy Vortex.

Variable Colorless: Put X vortex counters on Energy Vortex. Activate only during your upkeep.

Mirage (Rare)
Enforcer Griffin
Enforcer Griffin 4White (5)
Creature — Griffin (3/4)

Flying

Ravnica Clue Edition (Common)
Other Versions
War of the Spark (Common)
Engineered Explosives
Engineered Explosives Variable Colorless (0)
Artifact

Sunburst (This enters the battlefield with a charge counter on it for each color of mana spent to cast it.)

2, Sacrifice Engineered Explosives: Destroy each nonland permanent with mana value equal to the number of charge counters on Engineered Explosives.

Double Masters (Rare)
Other Versions
Fifth Dawn (Rare)
Modern Masters (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Ultimate Masters (Rare)
Ultimate Box Toppers (Special)
Engineered Might
Engineered Might 3GreenWhite (5)
Sorcery

Choose one —

• Target creature gets +5/+5 and gains trample until end of turn.

• Creatures you control get +2/+2 and gain vigilance until end of turn.

Kaladesh Remastered (Uncommon)
Other Versions
Kaladesh (Uncommon)
Engineered Plague
Engineered Plague 2Black (3)
Enchantment

As Engineered Plague enters the battlefield, choose a creature type.

All creatures of the chosen type get -1/-1.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Engulf the Shore
Engulf the Shore 3Blue (4)
Instant

Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.

Game Night 2019 (Rare)
Other Versions
Shadows over Innistrad (Rare)
Duel Decks: Merfolk vs. Goblins (Rare)
Engulfing Eruption
Engulfing Eruption 2RedRed (4)
Sorcery

Engulfing Eruption deals 5 damage to target creature.

Core Set 2020 (Common)
Engulfing Flames
Engulfing Flames Red (1)
Instant

Engulfing Flames deals 1 damage to target creature. It can't be regenerated this turn.

Flashback 3Red (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Odyssey (Uncommon)
<< 181920212223242526272829303132 > >>
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue