+gaze (16)
Flying
: Look at target face-down creature.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Whenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.
Enchant creature you control
: Enchanted creature deals 1 damage to target creature with flying.
Gaze of Adamaro deals damage to target player equal to the number of cards in that player's hand.
Destroy each nonland permanent with mana value X or less.
As an additional cost to cast this spell, tap three untapped white creatures you control.
Exile target creature.
Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Until end of turn, whenever a creature you control attacks and isn't blocked, you may choose to have it deal damage equal to its power to a target creature. If you do, it assigns no combat damage this turn.
( can be paid with either or .)
Regenerate target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn.
Lands you control have ": Add one mana of any color."
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Exile the top card of each player's library. Until the end of your next turn, you may play those cards, and mana of any type can be spent to cast those spells.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When you unlock this door, mill four cards, then return up to two permanent cards from among them to your hand.
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Whenever you draw your second card each turn, Steelgaze Griffin gets +2/+0 until end of turn.
Target opponent reveals their hand. You draw a card for each Forest and green card in it.
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