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Spare Dagger
Spare Dagger 1 (1)
Artifact — Equipment

Equipped creature gets +1/+0 and has "Whenever this creature attacks, you may sacrifice Spare Dagger. When you do, this creature deals 1 damage to any target."

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Adventures in the Forgotten Realms (Common)
Spiderwig Boggart
Spiderwig Boggart 2Black (3)
Creature — Goblin Shaman (2/2)

When Spiderwig Boggart enters, target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Lorwyn (Common)
Staggering Insight
Staggering Insight WhiteBlue (2)
Enchantment — Aura

Enchant creature

Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Theros Beyond Death (Uncommon)
Staggering Size
Staggering Size 1Green (2)
Instant

Target creature gets +3/+3 and gains trample until end of turn.

The Lost Caverns of Ixalan (Common)
Staggershock
Staggershock 2Red (3)
Instant

Staggershock deals 2 damage to any target.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Double Masters 2022 (Uncommon)
Other Versions
Rise of the Eldrazi (Common)
Iconic Masters (Uncommon)
Stangg
Stangg 4RedGreen (6)
Legendary Creature — Human Warrior (3/4)

When Stangg enters, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.

Masters 25 (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Rare)
Masters Edition III (Uncommon)
Stangg, Echo Warrior
Stangg, Echo Warrior 2RedGreen (4)
Legendary Creature — Human Warrior (3/4)

Whenever Stangg, Echo Warrior attacks, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. It enters tapped and attacking. For each Aura and Equipment attached to Stangg, create a token that's a copy of it attached to Stangg Twin. Sacrifice all tokens created this way at the beginning of the next end step.

Dominaria United Commander (Rare)
Steamflogger Boss
Steamflogger Boss 3Red (4)
Creature — Goblin Rigger (3/3)

Other Riggers you control get +1/+0 and have haste.

If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Unstable (Rare)
Other Versions
Future Sight (Rare)
Steamflogger of the Month
Steamflogger of the Month 3RedRed (5)
Creature — Goblin Rigger (3/3)

When Steamflogger of the Month enters, it assembles a Contraption for each Contraption you control. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Rare)
Steamflogger Service Rep
Steamflogger Service Rep 2Green (3)
Creature — Goblin Rigger (1/1)

Whenever another Goblin you control enters, you may pay 1. If you do, Steamflogger Service Rep assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Steamflogger Temp
Steamflogger Temp 1Red (2)
Creature — Goblin Rigger (2/1)

6, Tap: Steamflogger Temp assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Steamfloggery
Steamfloggery 4RedRed (6)
Instant

Roll a six-sided die. Assemble a number of Contraptions equal to the result. (To assemble a Contraption, put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Uncommon)
Sting, the Glinting Dagger
Sting, the Glinting Dagger 2 (2)
Legendary Artifact — Equipment

Equipped creature gets +1/+1 and has haste.

At the beginning of each combat, untap equipped creature.

Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.

Equip 2

The Lord of the Rings: Tales of Middle Earth (Rare)
Stingmoggie
Stingmoggie 3Red (4)
Creature — Elemental (0/0)

Stingmoggie enters with two +1/+1 counters on it.

3Red, Remove a +1/+1 counter from Stingmoggie: Destroy target artifact or land.

Morningtide (Common)
Struggle // Survive (Struggle)
Struggle // Survive (Struggle) 2Red (3)
Instant

Struggle deals damage to target creature equal to the number of lands you control.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Struggle for Project Purity
Struggle for Project Purity 3Blue (4)
Enchantment

As Struggle for Project Purity enters, choose Brotherhood or Enclave.

• Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way.

• Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Magic The Gathering—Fallout (Rare)
Struggle for Sanity
Struggle for Sanity 2BlackBlack (4)
Sorcery

Target opponent reveals their hand. That player exiles a card from it, then you exile a card from it. Repeat this process until all cards in that hand have been exiled. That player returns the cards they exiled this way to their hand and puts the rest into their graveyard.

Champions of Kamigawa (Uncommon)
Struggle for Skemfar
Struggle for Skemfar 3Green (4)
Sorcery

Put a +1/+1 counter on target creature you control. Then that creature fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)

Foretell Green (During your turn, you may pay 2 and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Kaldheim (Common)
Summoner's Egg
Summoner's Egg 4 (4)
Artifact Creature — Egg (0/4)

Imprint — When Summoner's Egg enters, you may exile a card from your hand face down.

When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.

Fifth Dawn (Rare)
Sungrass Egg
Sungrass Egg 1 (1)
Artifact

2, Tap, Sacrifice Sungrass Egg: Add GreenWhite. Draw a card.

Odyssey (Uncommon)
Struggle // Survive (Survive)
Struggle // Survive (Survive) 1Green (2)
Sorcery

Aftermath (Cast this spell only from your graveyard. Then exile it.)

Each player shuffles their graveyard into their library.

March of the Machine Commander (Uncommon)
Other Versions
Hour of Devastation (Uncommon)
Zendikar Rising Commander (Uncommon)
Amonkhet Remastered (Uncommon)
Swaggering Corsair
Swaggering Corsair 2Red (3)
Creature — Human Pirate (2/2)

Raid — Swaggering Corsair enters with a +1/+1 counter on it if you attacked this turn.

Jumpstart 2022 (Common)
Other Versions
Rivals of Ixalan (Common)
Swirling Spriggan
Swirling Spriggan 2GreenGreen (4)
Creature — Goblin Shaman (3/3)

Green or BlueGreen or Blue: Target creature you control becomes the color or colors of your choice until end of turn.

Eventide (Uncommon)
Sygg, River Cutthroat
Sygg, River Cutthroat Blue or BlackBlue or Black (2)
Legendary Creature — Merfolk Rogue (1/3)

At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.)

Zendikar Rising Commander (Rare)
Other Versions
Shadowmoor (Rare)
Sygg, River Guide
Sygg, River Guide WhiteBlue (2)
Legendary Creature — Merfolk Wizard (2/2)

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

1White: Target Merfolk you control gains protection from the color of your choice until end of turn.

Lorwyn (Rare)
Takklemaggot
Takklemaggot 2BlackBlack (4)
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.

When enchanted creature dies, that creature's controller chooses a creature that Takklemaggot could enchant. If the player does, return Takklemaggot to the battlefield under your control attached to that creature. If they don't, return Takklemaggot to the battlefield under your control as a non-Aura enchantment. It loses "enchant creature" and gains "At the beginning of that player's upkeep, Takklemaggot deals 1 damage to that player."

Masters Edition III (Uncommon)
Other Versions
Legends (Uncommon)
Chronicles (Uncommon)
Temperamental Oozewagg
Temperamental Oozewagg 3Green (4)
Creature — Ooze Brushwagg (4/4)

2Green: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)

Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.)

Modern Horizons 3 (Common)
Thousand-legged Kami
Thousand-legged Kami 6GreenGreen (8)
Creature — Spirit (6/6)

Soulshift 7 (When this creature dies, you may return target Spirit card with mana value 7 or less from your graveyard to your hand.)

Champions of Kamigawa (Uncommon)
Togglodyte
Togglodyte 3 (3)
Artifact Creature — Golem (4/4)

Togglodyte enters turned on.

Whenever a player casts a spell, toggle Togglodyte's ON/OFF switch.

As long as Togglodyte is turned off, it can't attack or block, and prevent all damage it would deal.

Unhinged (Uncommon)
Toggo, Goblin Weaponsmith
Toggo, Goblin Weaponsmith 2Red (3)
Legendary Creature — Goblin Artificer (2/2)

Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ‘1, Tap, Sacrifice Rock: This creature deals 2 damage to any target'" and equip 1.

Partner (You can have two commanders if both have partner.)

Commander Legends (Uncommon)
Trained Orgg
Trained Orgg 6Red (7)
Creature — Orgg (6/6)

Starter 2000 (Rare)
Other Versions
Seventh Edition (Rare)
Starter 1999 (Rare)
Trap Digger
Trap Digger 3White (4)
Creature — Human Soldier (1/3)

2White, Tap: Put a trap counter on target land you control.

Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.

Scourge (Rare)
Triassic Egg
Triassic Egg 4 (4)
Artifact

3, Tap: Put a hatchling counter on Triassic Egg.

Sacrifice Triassic Egg: Choose one. Activate only if there are two or more hatchling counters on Triassic Egg.

• You may put a creature card from your hand onto the battlefield.

• Return target creature card from your graveyard to the battlefield.

Masters Edition IV (Rare)
Other Versions
Legends (Rare)
Chronicles (Rare)
Trigger Happy
Trigger Happy 1Red (2)
Instant

Choose a triggered ability of target permanent. It triggers. You control that ability.

Unfinity (Acorn) (Uncommon)
Unnatural Aggression
Unnatural Aggression 2Green (3)
Instant

Devoid (This card has no color.)

Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.

Jumpstart 2022 (Common)
Other Versions
Battle for Zendikar (Common)
Unsanctioned Ancient Juggler
Unsanctioned Ancient Juggler (0)
Stickers

2 — Whenever this creature attacks, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

4 — Indestructible

2 — 3/2

3 — 5/4

Unfinity (Common)
Urban Daggertooth
Urban Daggertooth 2GreenGreen (4)
Creature — Dinosaur (4/3)

Vigilance

Enrage — Whenever Urban Daggertooth is dealt damage, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Modern Horizons 2 (Common)
Vile Aggregate
Vile Aggregate 2Red (3)
Creature — Eldrazi Drone (*/5)

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)

Battle for Zendikar (Uncommon)
Viscera Dragger
Viscera Dragger 3Black (4)
Creature — Zombie Ogre Warrior (3/3)

Cycling 2 (2, Discard this card: Draw a card.)

Unearth 1Black (1Black: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Shards of Alara (Common)
Waterlogged Grove
Waterlogged Grove (0)
Land

Tap, Pay 1 life: Add Green or Blue.

1, Tap, Sacrifice Waterlogged Grove: Draw a card.

Assassin's Creed (Rare)
Other Versions
Modern Horizons (Rare)
Doctor Who Commander (Rare)
Waterlogged Hulk
Waterlogged Hulk Blue (1)
Artifact

Tap: Mill a card. (Put the top card of your library into your graveyard.)

Craft with Island 3Blue (3Blue, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

The Lost Caverns of Ixalan (Uncommon)
Waterlogged Teachings
Waterlogged Teachings 3Blue or Black (4)
Instant

Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.

Modern Horizons 3 (Uncommon)
Waves of Aggression
Waves of Aggression 3Red or WhiteRed or White (5)
Sorcery

Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Eventide (Rare)
Whispersteel Dagger
Whispersteel Dagger 2Black (3)
Artifact — Equipment

Equipped creature gets +2/+0.

Whenever equipped creature deals combat damage to a player, you may cast a creature spell from that player's graveyard this turn, and you may spend mana as though it were mana of any color to cast that spell.

Equip 3

Zendikar Rising Commander (Rare)
Wort, Boggart Auntie
Wort, Boggart Auntie 2BlackRed (4)
Legendary Creature — Goblin Shaman (3/3)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

At the beginning of your upkeep, you may return target Goblin card from your graveyard to your hand.

Lorwyn (Rare)
Wrench-Rigger
Wrench-Rigger Red (1)
Creature — Goblin Rigger (1/1)

When Wrench-Rigger enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)

Unstable (Common)
Yggdrasil, Rebirth Engine
Yggdrasil, Rebirth Engine 3 (3)
Legendary Artifact

When Yggdrasil, Rebirth Engine enters, exile all creature cards from your graveyard.

Tap: Exile the top three cards of your library.

4, Tap: Put a creature card exiled with Yggdrasil onto the battlefield under your control. It gains haste until end of turn. Activate only as a sorcery.

Assassin's Creed (Mythic Rare)
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