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Ghitu Amplifier
Ghitu Amplifier 1Red (2)
Creature — Human Wizard (1/2)

Kicker 2Blue (You may pay an additional 2Blue as you cast this spell.)

When Ghitu Amplifier enters, if it was kicked, return target creature an opponent controls to its owner's hand.

Whenever you cast an instant or sorcery spell, Ghitu Amplifier gets +2/+0 until end of turn.

Dominaria United (Common)
Ghitu Chronicler
Ghitu Chronicler 1Red (2)
Creature — Human Wizard (1/3)

Kicker 3Red (You may pay an additional 3Red as you cast this spell.)

When Ghitu Chronicler enters, if it was kicked, return target instant or sorcery card from your graveyard to your hand.

Dominaria (Common)
Ghitu Encampment
Ghitu Encampment (0)
Land

Ghitu Encampment enters tapped.

Tap: Add Red.

1Red: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)

Duel Decks: Speed vs. Cunning (Uncommon)
Other Versions
Urza's Legacy (Uncommon)
Tenth Edition (Uncommon)
Premium Deck Series: Fire and Lightning (Uncommon)
Ghitu Fire
Ghitu Fire Variable ColorlessRed (1)
Sorcery

You may cast Ghitu Fire as though it had flash if you pay 2 more to cast it. (You may cast it any time you could cast an instant.)

Ghitu Fire deals X damage to any target.

Invasion (Rare)
Ghitu Firebreathing
Ghitu Firebreathing 1Red (2)
Enchantment — Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Red: Enchanted creature gets +1/+0 until end of turn.

Red: Return Ghitu Firebreathing to its owner's hand.

Time Spiral (Common)
Ghitu Fire-Eater
Ghitu Fire-Eater 2Red (3)
Creature — Human Nomad (2/2)

Tap, Sacrifice Ghitu Fire-Eater: It deals damage equal to its power to any target.

Urza's Legacy (Uncommon)
Other Versions
Seventh Edition (Uncommon)
Ghitu Journeymage
Ghitu Journeymage 2Red (3)
Creature — Human Wizard (3/2)

When Ghitu Journeymage enters, if you control another Wizard, Ghitu Journeymage deals 2 damage to each opponent.

Dominaria (Common)
Ghitu Lavarunner
Ghitu Lavarunner Red (1)
Creature — Human Wizard (1/2)

As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and Tap as soon as it comes under your control.)

Magic: The Gathering Foundations (Common)
Other Versions
Dominaria (Common)
Ghitu Slinger
Ghitu Slinger 2Red (3)
Creature — Human Nomad (2/2)

Echo 2Red (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

When Ghitu Slinger enters, it deals 2 damage to any target.

Eternal Masters (Uncommon)
Other Versions
Urza's Legacy (Common)
Ghitu War Cry
Ghitu War Cry 2Red (3)
Enchantment

Red: Target creature gets +1/+0 until end of turn.

Urza's Legacy (Uncommon)
Jhoira of the Ghitu
Jhoira of the Ghitu 1BlueRed (3)
Legendary Creature — Human Wizard (2/2)

2, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. If it's a creature, it has haste.)

Time Spiral Remastered (Rare)
Other Versions
Future Sight (Rare)
Modern Masters (Rare)
Duel Decks: Mind vs. Might (Mythic Rare)
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