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Beanstalk Giant
  ( 7)
Creature — Giant
(*/*)
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
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Belt of Giant Strength
  ( 2)
Artifact — Equipment
Equipped creature has base power and toughness 10/10. Equip . This ability costs less to activate, where X is the power of the creature it targets.
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Benthic Giant
  ( 6)
Creature — Giant
(4/5)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
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Blind-Spot Giant
  ( 3)
Creature — Giant Warrior
(4/3)
This creature can't attack or block unless you control another Giant.
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Bloodfray Giant
   ( 4)
Creature — Giant
(4/3)
Trample Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
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Bonecrusher Giant
  ( 3)
Creature — Giant
(4/3)
Whenever this creature becomes the target of a spell, this creature deals 2 damage to that spell's controller.
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Boonweaver Giant
  ( 7)
Creature — Giant Monk
(4/4)
When this creature enters, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to this creature. If you search your library this way, shuffle.
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Brine Giant
  ( 7)
Creature — Giant
(5/6)
Affinity for enchantments (This spell costs less to cast for each enchantment you control.)
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Bulwark Giant
  ( 6)
Creature — Giant Soldier
(3/6)
When this creature enters, you gain 5 life.
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Callous Giant
   ( 6)
Creature — Giant
(4/4)
If a source would deal 3 or less damage to this creature, prevent that damage.
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Realm-Cloaked Giant (Cast Off)
   ( 5)
Sorcery — Adventure
Destroy all non-Giant creatures. (Then exile this card. You may cast the creature later from exile.)
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Giant Killer (Chop Down)
  ( 3)
Instant — Adventure
Destroy target creature with power 4 or greater. (Then exile this card. You may cast the creature later from exile.)
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Cinder Giant
  ( 4)
Creature — Giant
(5/3)
At the beginning of your upkeep, this creature deals 2 damage to each other creature you control.
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Cinderheart Giant
   ( 7)
Creature — Giant Berserker
(7/6)
Trample When this creature dies, it deals 7 damage to a creature an opponent controls chosen at random.
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Craven Giant
  ( 3)
Creature — Giant
(4/1)
This creature can't block.
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Craw Giant
     ( 7)
Creature — Giant
(6/4)
Trample Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
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Crystalline Giant
 ( 3)
Artifact Creature — Giant
(3/3)
At the beginning of combat on your turn, choose a kind of counter at random that this creature doesn't have on it from among flying, first strike, deathtouch, hexproof, lifelink, menace, reach, trample, vigilance, and +1/+1. Put a counter of that kind on this creature.
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Cunning Giant
  ( 6)
Creature — Giant
(4/4)
If this creature is unblocked, you may have it assign its combat damage to a creature defending player controls.
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Cyclopean Giant
   ( 4)
Creature — Zombie Giant
(4/2)
When this creature dies, target land becomes a Swamp. Exile this creature.
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Doomwake Giant
  ( 5)
Enchantment Creature — Giant
(4/6)
Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.
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Earthshaker Giant
   ( 6)
Creature — Giant Druid
(6/6)
Trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.
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Elfsworn Giant
   ( 5)
Creature — Giant
(5/3)
Reach (This creature can block creatures with flying.) Landfall — Whenever a land you control enters, create a 1/1 green Elf Warrior creature token.
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Enraged Giant
  ( 6)
Creature — Giant
(4/4)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .) Trample, haste
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Beanstalk Giant (Fertile Footsteps)
  ( 3)
Sorcery — Adventure
Search your library for a basic land card, put it onto the battlefield, then shuffle. (Then exile this card. You may cast the creature later from exile.)
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Fire Giant's Fury
  ( 2)
Sorcery
Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
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Fleshpulper Giant
   ( 7)
Creature — Giant
(4/4)
When this creature enters, you may destroy target creature with toughness 2 or less.
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Flowstone Giant
   ( 4)
Creature — Giant
(3/3)
: This creature gets +2/-2 until end of turn.
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Frost Giant
    ( 6)
Creature — Giant
(4/4)
Rampage 2 <I>(Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)</I>
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Furystoke Giant
   ( 5)
Creature — Giant Warrior
(3/3)
When this creature enters, other creatures you control gain " : This creature deals 2 damage to any target" until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Galvanic Giant
  ( 4)
Creature — Giant Wizard
(3/3)
Whenever you cast a spell with mana value 5 or greater, tap target creature an opponent controls and put a stun counter on it.
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Giant Adephage
   ( 7)
Creature — Insect
(7/7)
Trample Whenever this creature deals combat damage to a player, create a token that's a copy of this creature.
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Giant Albatross
  ( 2)
Creature — Bird
(1/1)
Flying When this creature dies, you may pay  . If you do, for each creature that dealt damage to this creature this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
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Giant Ambush Beetle
   ( 5)
Creature — Insect
(4/3)
Haste When this creature enters, you may have target creature block it this turn if able.
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Giant Ankheg
   ( 8)
Creature — Insect
(8/8)
Trample Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .) Other creatures you control have trample and ward .
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Giant Badger
   ( 3)
Creature — Badger
(2/2)
Whenever this creature blocks, it gets +2/+2 until end of turn.
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Giant Beaver
  ( 4)
Creature — Beaver Mount
(4/4)
Vigilance Whenever this creature attacks while saddled, put a +1/+1 counter on target creature that saddled it this turn. Saddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
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Giant Caterpillar
  ( 4)
Creature — Insect
(3/3)
, Sacrifice this creature: Create a 1/1 green Insect creature token with flying named Butterfly at the beginning of the next end step.
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Giant Cindermaw
  ( 3)
Creature — Dinosaur Beast
(4/3)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Players can't gain life.
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Giant Crab
  ( 5)
Creature — Crab
(3/3)
: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
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Giant Fan
 ( 4)
Artifact
, : Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
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Giant Fire Beetles
  ( 3)
Creature — — Insect
(2/2)
Menace, double team (When this creature attacks, conjure a duplicate into your hand, then both of them perpetually lose double team.)
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Giant Growth
 ( 1)
Instant
Target creature gets +3/+3 until end of turn.
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Giant Harbinger
  ( 5)
Creature — Giant Shaman
(3/4)
When this creature enters, you may search your library for a Giant card, reveal it, then shuffle and put that card on top.
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Giant Inheritance
  ( 5)
Enchantment — Aura
Enchant creature Enchanted creature gets +5/+5 and has "Whenever this creature attacks, create a Monster Role token attached to up to one target attacking creature." (Enchanted creature gets +1/+1 and has trample.) When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
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Giant Ladybug
  ( 3)
Creature — Insect
(4/1)
Reach When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
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Giant Mana Cake
( 0)
Stickers
2 — When this permanent leaves the battlefield, create two Food tokens. (They're artifacts with " , : You gain 3 life.") 4 — When this permanent leaves the battlefield, you may destroy target permanent. 2 — 3/3 3 — 6/2
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Giant Mantis
  ( 4)
Creature — Insect
(2/4)
Reach (This creature can block creatures with flying.)
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Giant Opportunity
  ( 3)
Sorcery
You may sacrifice two Foods. If you do, create a 7/7 green Giant creature token. Otherwise, create three Food tokens. (They're artifacts with " , , Sacrifice this token: You gain 3 life.")
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Giant Ox
  ( 2)
Creature — Ox
(0/6)
This creature crews Vehicles using its toughness rather than its power.
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Giant Oyster
   ( 4)
Creature — Oyster
(0/3)
You may choose not to untap this creature during your untap step. : For as long as this creature remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When this creature leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.
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Giant Regrowth
   ( 3)
Instant
Return target card from your graveyard to your hand. If it's a creature card, it perpetually gets +3/+3.
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Giant Scorpion
  ( 3)
Creature — Scorpion
(1/3)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
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Giant Shark
  ( 6)
Creature — Shark
(4/4)
This creature can't attack unless defending player controls an Island. Whenever this creature blocks or becomes blocked by a creature that has been dealt damage this turn, This creature gets +2/+0 and gains trample until end of turn. When you control no Islands, sacrifice this creature.
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Giant Slug
  ( 2)
Creature — Slug
(1/1)
: At the beginning of your next upkeep, choose a basic land type. This creature gains landwalk of the chosen type until the end of that turn. (It can't be blocked as long as defending player controls a land of that type.)
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Giant Solifuge
   ( 4)
Creature — Insect
(4/1)
( can be paid with either or .) Trample; haste; shroud (This creature can't be the target of spells or abilities.)
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Giant Spectacle
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+1 and has menace.
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Giant Spider
  ( 4)
Creature — Spider
(2/4)
Reach (This creature can block creatures with flying.)
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Giant Strength
  ( 2)
Enchantment — Aura
Enchant creature Enchanted creature gets +2/+2.
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Giant Tortoise
  ( 2)
Creature — Turtle
(1/1)
This creature gets +0/+3 as long as it's untapped.
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Giant Turtle
   ( 3)
Creature — Turtle
(2/4)
This creature can't attack if it attacked during your last turn.
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Giantbaiting
  ( 3)
Sorcery
Create a 4/4 red and green Giant Warrior creature token with haste. Exile it at the beginning of the next end step. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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Giant's Amulet
 ( 1)
Artifact — Equipment
When this Equipment enters, you may pay  . If you do, create a 4/4 blue Giant Wizard creature token, then attach this Equipment to it. Equipped creature gets +0/+1 and has "This creature has hexproof as long as it's untapped."(It can't be the target of spells or abilities your opponents control.) Equip 
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Giant's Grasp
   ( 4)
Enchantment — Aura
Enchant Giant you control When this Aura enters, gain control of target nonland permanent for as long as this Aura remains on the battlefield.
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Giant's Ire
  ( 4)
Kindred Sorcery — Giant
Giant's Ire deals 4 damage to target player or planeswalker. If you control a Giant, draw a card.
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Giant's Skewer
  ( 2)
Artifact — Equipment
Equipped creature gets +2/+1. Whenever equipped creature deals combat damage to a creature, create a Food token. (It's an artifact with " , , Sacrifice this token: You gain 3 life.") Equip ( : Attach to target creature you control. Equip only as a sorcery.)
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Grabby Giant
  ( 4)
Creature — Giant
(4/3)
Reach  , Sacrifice an artifact or land: Draw a card.
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Grasping Giant
  ( 6)
Creature — Giant
(5/7)
Vigilance Whenever this creature becomes blocked by a creature, exile that creature until this creature leaves the battlefield.
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Hammerfist Giant
   ( 6)
Creature — Giant Warrior
(5/4)
: This creature deals 4 damage to each creature without flying and each player.
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Hearthcage Giant
   ( 8)
Creature — Giant Warrior
(5/5)
When this creature enters, create two 3/1 red Elemental Shaman creature tokens. Sacrifice an Elemental: Target Giant creature gets +3/+1 until end of turn.
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Heartwood Giant
   ( 5)
Creature — Giant
(4/4)
, Sacrifice a Forest: This creature deals 2 damage to target player or planeswalker.
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Hillcomber Giant
   ( 4)
Creature — Giant Scout
(3/3)
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
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Hired Giant
  ( 4)
Creature — Giant
(4/4)
When this creature enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
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Hotheaded Giant
  ( 4)
Creature — Giant Warrior
(4/4)
Haste This creature enters with two -1/-1 counters on it unless you've cast another red spell this turn.
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Howling Giant
   ( 7)
Creature — Giant Druid
(5/5)
Reach (This creature can block creatures with flying.) When this creature enters, create two 2/2 green Wolf creature tokens.
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Impelled Giant
   ( 6)
Creature — Giant Warrior
(3/3)
Trample Tap an untapped red creature you control other than this creature: This creature gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
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Invasion of the Giants
  ( 2)
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Scry 2. II — Draw a card. Then you may reveal a Giant card from your hand. When you do, this Saga deals 2 damage to target opponent or planeswalker. III — The next Giant spell you cast this turn costs less to cast.
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Ivory Giant
   ( 7)
Creature — Giant
(3/4)
When this creature enters, tap all nonwhite creatures. Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)
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Karplusan Giant
  ( 7)
Creature — Giant
(3/3)
Tap an untapped snow land you control: This creature gets +1/+1 until end of turn.
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Lairwatch Giant
  ( 6)
Creature — Giant Warrior
(5/3)
This creature can block an additional creature each combat. Whenever this creature blocks two or more creatures, it gains first strike until end of turn.
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Loafing Giant
  ( 5)
Creature — Giant
(4/6)
Whenever this creature attacks or blocks, mill a card. If a land card was milled this way, prevent all combat damage this creature would deal this turn.
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Lotleth Giant
  ( 7)
Creature — Zombie Giant
(6/5)
Undergrowth — When this creature enters, it deals 1 damage to target opponent for each creature card in your graveyard.
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Magma Giant
   ( 7)
Creature — Giant
(5/5)
When this creature enters, it deals 2 damage to each creature and each player.
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Marshdrinker Giant
   ( 5)
Creature — Giant Warrior
(4/3)
When this creature enters, destroy target Island or Swamp an opponent controls.
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Nightfire Giant
  ( 5)
Creature — Zombie Giant
(4/3)
This creature gets +1/+1 as long as you control a Mountain.  : This creature deals 2 damage to any target.
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Oathsworn Giant
   ( 6)
Creature — Giant Soldier
(3/4)
Vigilance Other creatures you control get +0/+2 and have vigilance.
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