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Aesthir Glider
Aesthir Glider 3 (3)
Artifact Creature — Bird Construct (2/1)

Flying

Aesthir Glider can't block.

Dominaria (Common)
Other Versions
Alliances (Common)
Masters Edition IV (Common)
Bog Glider
Bog Glider 2Black (3)
Creature — Human Mercenary (1/1)

Flying

Tap, Sacrifice a land: Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.

Prophecy (Common)
Dragonwing Glider
Dragonwing Glider 3RedRed (5)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +2/+2 and has flying and haste.

Equip 3RedRed

Phyrexia: All Will Be One (Rare)
Geyser Glider
Geyser Glider 3RedRed (5)
Creature — Elemental Beast (4/4)

Landfall — Whenever a land you control enters, Geyser Glider gains flying until end of turn.

Duel Decks: Venser vs. Koth (Uncommon)
Other Versions
Zendikar (Uncommon)
Goblin Glider
Goblin Glider 1Red (2)
Creature — Goblin (1/1)

Flying

Goblin Glider can't block.

Portal Second Age (Common)
Other Versions
Seventh Edition (Uncommon)
Eighth Edition (Uncommon)
Starter 1999 (Uncommon)
Helica Glider
Helica Glider 2White (3)
Creature — Nightmare Squirrel (2/2)

Helica Glider enters with your choice of a flying counter or a first strike counter on it.

Ikoria: Lair of Behemoths (Common)
Incisor Glider
Incisor Glider 1White (2)
Artifact Creature — Phyrexian Construct (1/3)

Flying

Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.

Phyrexia: All Will Be One (Common)
Kavu Glider
Kavu Glider 2Red (3)
Creature — Kavu (2/1)

White: Kavu Glider gets +0/+1 until end of turn.

Blue: Kavu Glider gains flying until end of turn.

Apocalypse (Common)
Kyren Glider
Kyren Glider 1Red (2)
Creature — Goblin (1/1)

Flying

Kyren Glider can't block.

Mercadian Masques (Common)
Maze Glider
Maze Glider 5Blue (6)
Creature — Elemental (3/5)

Flying

Multicolored creatures you control have flying.

Dragon's Maze (Common)
Nightwind Glider
Nightwind Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from black

Mercadian Masques (Common)
Shadow Glider
Shadow Glider 2White (3)
Creature — Kor Soldier (2/2)

Flying

Battle for Zendikar (Common)
Snapsail Glider
Snapsail Glider 3 (3)
Artifact Creature — Construct (2/2)

Metalcraft — Snapsail Glider has flying as long as you control three or more artifacts.

Scars of Mirrodin (Common)
Steppe Glider
Steppe Glider 4White (5)
Creature — Elemental (2/4)

Flying, vigilance

1White: Target creature with a +1/+1 counter on it gains flying and vigilance until end of turn.

Game Night 2019 (Uncommon)
Other Versions
Oath of the Gatewatch (Uncommon)
Battlebond (Uncommon)
Thermal Glider
Thermal Glider 2White (3)
Creature — Human Rebel (2/1)

Flying, protection from red

Mercadian Masques (Common)
Vector Glider
Vector Glider (0)
Enchantment Creature — Spirit (2/3)

Flying

Kamigawa: Neon Dynasty (Common)
Whalebone Glider
Whalebone Glider 2 (2)
Artifact

2, Tap: Target creature with power 3 or less gains flying until end of turn.

Ice Age (Uncommon)
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