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Hulking Goblin
( 2)
Creature — Goblin
(2/2)
Hulking Goblin can't block.
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Ib Halfheart, Goblin Tactician
( 4)
Legendary Creature — Goblin Advisor
(3/2)
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it. Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
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Lazier Goblin (playtest)
( 1)
Creature — — Goblin
(2/1)
Motivate (This creature can't attack or block unless you have paid its motivate cost once. Motivate only as a sorcery.) When CARDNAME enters the battlefield, it deals 2 damage to any target.
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Marsh Goblins
( 2)
Creature — Goblin
(1/1)
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
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Muxus, Goblin Grandee
( 6)
Legendary Creature — Goblin Noble
(4/4)
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order. Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
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Nosy Goblin
( 3)
Creature — Goblin
(2/1)
, Sacrifice Nosy Goblin: Destroy target face-down creature.
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Ornery Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Whenever Ornery Goblin blocks or becomes blocked by a creature, Ornery Goblin deals 1 damage to that creature.
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Putrid Goblin
( 2)
Creature — Zombie Goblin
(2/2)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Quest for the Goblin Lord
( 1)
Enchantment
Whenever a Goblin you control enters, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
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Raging Goblin
( 1)
Creature — Goblin Berserker
(1/1)
Haste (This creature can attack and as soon as it comes under your control.)
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Rise of the Hobgoblins
( 2)
Enchantment
When Rise of the Hobgoblins enters, you may pay . If you do, create X 1/1 red and white Goblin Soldier creature tokens. : Red creatures and white creatures you control gain first strike until end of turn.
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Rummaging Goblin
( 3)
Creature — Goblin Rogue
(1/1)
, Discard a card: Draw a card.
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Searslicer Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
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Shambling Goblin
( 1)
Creature — Zombie Goblin
(1/1)
When Shambling Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
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Skinbrand Goblin
( 2)
Creature — Goblin Warrior
(2/1)
Bloodrush — , Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
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Slingshot Goblin
( 3)
Creature — Goblin
(2/2)
, : Slingshot Goblin deals 2 damage to target blue creature.
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Slobad, Goblin Tinkerer
( 2)
Legendary Creature — Goblin Artificer
(1/2)
Sacrifice an artifact: Target artifact gains indestructible until end of turn.
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Slobad, Iron Goblin
( 3)
Legendary Creature — Phyrexian Goblin Artificer
(3/3)
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value. Spend this mana only to cast artifact spells or activate abilities of artifacts.
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Spikeshot Goblin
( 3)
Creature — Goblin Shaman
(1/2)
, : Spikeshot Goblin deals damage equal to its power to any target.
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Splatter Goblin
( 2)
Creature — Phyrexian Goblin
(2/1)
When Splatter Goblin dies, target creature an opponent controls gets -1/-1 until end of turn.
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Sprouting Goblin
( 2)
Creature — Goblin Druid
(2/2)
Kicker (You may pay an additional as you cast this spell.) When Sprouting Goblin enters, if it was kicked, search your library for a land card with a basic land type, reveal it, put it into your hand, then shuffle. , , Sacrifice a land: Draw a card.
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Squee, Goblin Nabob
( 3)
Legendary Creature — Goblin
(1/1)
At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.
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Swarming Goblins
( 5)
Creature — Goblin
(4/3)
When Swarming Goblins enters, roll a d20. 1–9 | Create a 1/1 red Goblin creature token. 10–19 | Create two of those tokens. 20 | Create three of those tokens.
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The Space Family Goblinson
( 4)
Legendary Creature — Goblin Guest
(1/1)
The Space Family Goblinson has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on The Space Family Goblinson.
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Thick-Skinned Goblin
( 2)
Creature — Goblin Shaman
(2/1)
You may pay rather than pay the echo cost for permanents you control. : Thick-Skinned Goblin gains protection from red until end of turn.
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Three-Headed Goblin
( 5)
Creature — Goblin Mutant
(3/3)
Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)
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Toggo, Goblin Weaponsmith
( 3)
Legendary Creature — Goblin Artificer
(2/2)
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ‘, , Sacrifice Rock: This creature deals 2 damage to any target'" and equip . Partner (You can have two commanders if both have partner.)
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Wandering Goblins
( 3)
Creature — Goblin Warrior
(0/3)
Domain — : Wandering Goblins gets +1/+0 until end of turn for each basic land type among lands you control.
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War-Torch Goblin
( 1)
Creature — Goblin Warrior
(1/1)
, Sacrifice War-Torch Goblin: It deals 2 damage to target blocking creature.
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Wily Goblin
( 2)
Creature — Goblin Pirate
(1/1)
When Wily Goblin enters, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
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You See a Pair of Goblins
( 3)
Instant
Choose one — • Charge Them — Creatures you control get +2/+0 until end of turn. • Befriend Them — Create two 1/1 red Goblin creature tokens.
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Zhur-Taa Goblin
( 2)
Creature — Goblin Berserker
(2/2)
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
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