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Dovin, Grand Arbiter
Dovin, Grand Arbiter 1WhiteBlue (3)
Legendary Planeswalker — Dovin (3)

+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter.

−1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life.

−7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.

Ravnica Allegiance (Mythic Rare)
Elesh Norn, Grand Cenobite
Elesh Norn, Grand Cenobite 5WhiteWhite (7)
Legendary Creature — Praetor (4/7)

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

Iconic Masters (Mythic Rare)
Other Versions
New Phyrexia (Mythic Rare)
Modern Masters 2015 Edition (Mythic Rare)
Grand Abolisher
Grand Abolisher WhiteWhite (2)
Creature — Human Cleric (2/2)

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

Archenemy: Nicol Bolas (Rare)
Other Versions
Magic 2012 (Rare)
Commander 2014 (Rare)
Grand Arbiter Augustin IV
Grand Arbiter Augustin IV 2WhiteBlue (4)
Legendary Creature — Human Advisor (2/3)

White spells you cast cost 1 less to cast.

Blue spells you cast cost 1 less to cast.

Spells your opponents cast cost 1 more to cast.

Modern Masters (Rare)
Other Versions
Dissension (Rare)
Grand Architect
Grand Architect 1BlueBlue (3)
Creature — Vedalken Artificer (1/3)

Other blue creatures you control get +1/+1.

Blue: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add ColorlessColorless. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Scars of Mirrodin (Rare)
Grand Coliseum
Grand Coliseum (0)
Land

Grand Coliseum enters the battlefield tapped.

Tap: Add Colorless.

Tap: Add one mana of any color. Grand Coliseum deals 1 damage to you.

Commander 2016 (Rare)
Other Versions
Onslaught (Rare)
Vintage Masters (Rare)
Grand Melee
Grand Melee 3Red (4)
Enchantment

All creatures attack each combat if able.

All creatures block each combat if able.

Onslaught (Rare)
Grand Warlord Radha
Grand Warlord Radha 2RedGreen (4)
Legendary Creature — Elf Warrior (3/4)

Haste

Whenever one or more creatures you control attack, add that much mana in any combination of Red and/or Green. Until end of turn, you don't lose this mana as steps and phases end.

Dominaria (Rare)
Grandmother Sengir
Grandmother Sengir 4Black (5)
Legendary Creature — Human Wizard (3/3)

1Black, Tap: Target creature gets -1/-1 until end of turn.

Masters Edition II (Rare)
Other Versions
Homelands (Rare)
Illusions of Grandeur
Illusions of Grandeur 3Blue (4)
Enchantment

Cumulative upkeep 2 (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Illusions of Grandeur enters the battlefield, you gain 20 life.

When Illusions of Grandeur leaves the battlefield, you lose 20 life.

Masters Edition (Rare)
Other Versions
Ice Age (Rare)
Okina, Temple to the Grandfathers
Okina, Temple to the Grandfathers (0)
Legendary Land

Tap: Add Green.

Green, Tap: Target legendary creature gets +1/+1 until end of turn.

Champions of Kamigawa (Rare)
Soulfire Grand Master
Soulfire Grand Master 1White (2)
Creature — Human Monk (2/2)

Lifelink

Instant and sorcery spells you control have lifelink.

2Blue or RedBlue or Red: The next time you cast an instant or sorcery spell from your hand this turn, put that card into your hand instead of into your graveyard as it resolves.

Fate Reforged (Mythic Rare)
The Grand Calcutron
The Grand Calcutron WhiteBlue (2)
Legendary Artifact

When The Grand Calcutron enters the battlefield, each player's hand becomes a program (an ordered row of revealed cards).

Players can only play the first card of their program.

If a card would be put into a player's hand from anywhere, that player reveals it and places it anywhere within their program instead.

At the beginning of each player's end step, if that player's program has fewer than five cards, they draw cards equal to the difference.

Unstable (Mythic Rare)