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Aether Chaser
Aether Chaser 1Red (2)
Creature — Human Artificer (2/1)

First strike

When Aether Chaser enters the battlefield, you get EnergyEnergy (two energy counters).

Whenever Aether Chaser attacks, you may pay EnergyEnergy. If you do, create a 1/1 colorless Servo artifact creature token.

Aether Revolt (Common)
Assembled Alphas
Assembled Alphas 5Red (6)
Creature — Wolf (5/5)

Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.

Eldritch Moon (Rare)
Auriok Sunchaser
Auriok Sunchaser 1White (2)
Creature — Human Soldier (1/1)

Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.

Scars of Mirrodin (Common)
Aven Cloudchaser
Aven Cloudchaser 3White (4)
Creature — Bird Soldier (2/2)

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Cloudchaser enters the battlefield, destroy target enchantment.

Tenth Edition (Common)
Other Versions
Eighth Edition (Common)
Ninth Edition (Common)
Odyssey (Common)
Bident of Thassa
Bident of Thassa 2BlueBlue (4)
Legendary Enchantment Artifact

Whenever a creature you control deals combat damage to a player, you may draw a card.

1Blue, Tap: Creatures your opponents control attack this turn if able.

Masters 25 (Rare)
Other Versions
Theros (Rare)
Commander 2015 (Rare)
Bloodghast
Bloodghast BlackBlack (2)
Creature — Vampire Spirit (2/1)

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

Secret Lair Drop (Rare)
Other Versions
Zendikar (Rare)
Iconic Masters (Rare)
Boggart Sprite-Chaser
Boggart Sprite-Chaser 1Red (2)
Creature — Goblin Warrior (1/2)

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

Lorwyn (Common)
Chasm Drake
Chasm Drake 4Blue (5)
Creature — Drake (3/3)

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

Magic 2012 (Common)
Chasm Guide
Chasm Guide 3Red (4)
Creature — Goblin Scout Ally (3/2)

Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

Battle for Zendikar (Uncommon)
Chasm Skulker
Chasm Skulker 2Blue (3)
Creature — Squid Horror (1/1)

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Commander 2016 (Rare)
Other Versions
Magic 2015 Core Set (Rare)
Chastise
Chastise 3White (4)
Instant

Destroy target attacking creature. You gain life equal to its power.

Judgment (Uncommon)
Other Versions
Eighth Edition (Uncommon)
Ninth Edition (Uncommon)
Cloudchaser Eagle
Cloudchaser Eagle 3White (4)
Creature — Bird (2/2)

Flying

When Cloudchaser Eagle enters the battlefield, destroy target enchantment.

Tempest (Common)
Other Versions
Seventh Edition (Common)
Cloudchaser Kestrel
Cloudchaser Kestrel 1WhiteWhite (3)
Creature — Bird (2/2)

Flying

When Cloudchaser Kestrel enters the battlefield, destroy target enchantment.

White: Target permanent becomes white until end of turn.

Time Spiral (Common)
Crypt Ghast
Crypt Ghast 3Black (4)
Creature — Spirit (2/2)

Extort (Whenever you cast a spell, you may pay White or Black. If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add an additional Black.

Commander 2014 (Rare)
Other Versions
Gatecrash (Rare)
Floodchaser
Floodchaser 5Blue (6)
Creature — Elemental (0/0)

Floodchaser enters the battlefield with six +1/+1 counters on it.

Floodchaser can't attack unless defending player controls an Island.

Blue, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.

Morningtide (Common)
Ghastbark Twins
Ghastbark Twins 5GreenGreen (7)
Creature — Treefolk (7/7)

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)

Ghastbark Twins can block an additional creature each combat.

Core Set 2019 (Uncommon)
Ghastlord of Fugue
Ghastlord of Fugue Blue or BlackBlue or BlackBlue or BlackBlue or BlackBlue or Black (5)
Creature — Spirit Avatar (4/4)

Ghastlord of Fugue can't be blocked.

Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.

Shadowmoor (Rare)
Ghastly Conscription
Ghastly Conscription 5BlackBlack (7)
Sorcery

Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Commander 2019 (Mythic Rare)
Other Versions
Fate Reforged (Mythic Rare)
Commander 2016 (Mythic Rare)
Ghastly Demise
Ghastly Demise Black (1)
Instant

Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.

Odyssey (Common)
Ghastly Discovery
Ghastly Discovery 2Blue (3)
Sorcery

Draw two cards, then discard a card.

Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)

Shadowmoor (Common)
Ghastly Haunting
Ghastly Haunting (0)
Enchantment — Aura

Enchant creature

You control enchanted creature.

Dark Ascension (Uncommon)
Ghastly Remains
Ghastly Remains BlackBlackBlack (3)
Creature — Zombie (0/0)

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay BlackBlackBlack. If you do, return Ghastly Remains to your hand.

Legions (Rare)
Glacial Chasm
Glacial Chasm (0)
Land

Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

When Glacial Chasm enters the battlefield, sacrifice a land.

Creatures you control can't attack.

Prevent all damage that would be dealt to you.

From the Vault: Realms (Mythic Rare)
Other Versions
Ice Age (Uncommon)
Masters Edition II (Rare)
Goblin Glory Chaser
Goblin Glory Chaser Red (1)
Creature — Goblin Warrior (1/1)

Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)

Duel Decks: Merfolk vs. Goblins (Uncommon)
Other Versions
Magic Origins (Uncommon)
Hashep Oasis
Hashep Oasis (0)
Land — Desert

Tap: Add Colorless.

Tap, Pay 1 life: Add Green.

1GreenGreen, Tap, Sacrifice a Desert: Target creature gets +3/+3 until end of turn. Activate this ability only any time you could cast a sorcery.

Hour of Devastation (Uncommon)
Hasran Ogress
Hasran Ogress BlackBlack (2)
Creature — Ogre (3/2)

Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay 2.

Masters Edition IV (Common)
Other Versions
Arabian Nights (Common)
Chronicles (Common)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Herdchaser Dragon
Herdchaser Dragon 5Green (6)
Creature — Dragon (3/3)

Flying, trample

Megamorph 5GreenGreen (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Dragons of Tarkir (Uncommon)
Impetuous Sunchaser
Impetuous Sunchaser 1Red (2)
Creature — Human Soldier (1/1)

Flying, haste

Impetuous Sunchaser attacks each combat if able.

Born of the Gods (Common)
Kei Takahashi
Kei Takahashi 2GreenWhite (4)
Legendary Creature — Human Cleric (2/2)

Tap: Prevent the next 2 damage that would be dealt to target creature this turn.

Masters Edition III (Uncommon)
Other Versions
Legends (Rare)
Chronicles (Uncommon)
Magmatic Chasm
Magmatic Chasm 1Red (2)
Sorcery

Creatures without flying can't block this turn.

Shadows over Innistrad (Common)
Other Versions
Dragons of Tarkir (Common)
Mathas, Fiend Seeker
Mathas, Fiend Seeker RedWhiteBlack (3)
Legendary Creature — Vampire (3/3)

Menace

At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."

Commander 2017 (Mythic Rare)
Moat Piranhas
Moat Piranhas 1Blue (2)
Creature — Fish (3/3)

Defender (This creature can't attack.)

Core Set 2020 (Common)
Nova Chaser
Nova Chaser 3Red (4)
Creature — Elemental Warrior (10/2)

Trample

Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)

Lorwyn (Rare)
Old Ghastbark
Old Ghastbark 3Green or WhiteGreen or White (5)
Creature — Treefolk Warrior (3/6)

Shadowmoor (Common)
Ordeal of Thassa
Ordeal of Thassa 1Blue (2)
Enchantment — Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Theros (Uncommon)
Ovalchase Daredevil
Ovalchase Daredevil 3Black (4)
Creature — Human Pilot (4/2)

Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.

Kaladesh (Uncommon)
Ovalchase Dragster
Ovalchase Dragster 4 (4)
Artifact — Vehicle (6/1)

Trample, haste

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Kaladesh (Uncommon)
Rakshasa Deathdealer
Rakshasa Deathdealer BlackGreen (2)
Creature — Cat Demon (2/2)

BlackGreen: Rakshasa Deathdealer gets +2/+2 until end of turn.

BlackGreen: Regenerate Rakshasa Deathdealer.

Khans of Tarkir (Rare)
Rakshasa Gravecaller
Rakshasa Gravecaller 4Black (5)
Creature — Cat Demon (3/6)

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.

Dragons of Tarkir (Uncommon)
Rakshasa Vizier
Rakshasa Vizier 2BlackGreenBlue (5)
Creature — Cat Demon (4/4)

Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.

Khans of Tarkir (Rare)
Rakshasa's Disdain
Rakshasa's Disdain 2Blue (3)
Instant

Counter target spell unless its controller pays 1 for each card in your graveyard.

Fate Reforged (Common)
Rakshasa's Secret
Rakshasa's Secret 2Black (3)
Sorcery

Target opponent discards two cards. Put the top two cards of your library into your graveyard.

Khans of Tarkir (Common)
Shinechaser
Shinechaser 1WhiteBlue (3)
Creature — Faerie (1/1)

Flying, vigilance

Shinechaser gets +1/+1 as long as you control an artifact.

Shinechaser gets +1/+1 as long as you control an enchantment.

Throne of Eldraine (Uncommon)
Silverchase Fox
Silverchase Fox 1White (2)
Creature — Fox (2/2)

1White, Sacrifice Silverchase Fox: Exile target enchantment.

Battlebond (Common)
Other Versions
Innistrad (Common)
Magic: The Gathering—Conspiracy (Common)
Stormchaser Chimera
Stormchaser Chimera 2BlueRed (4)
Creature — Chimera (2/3)

Flying

2BlueRed: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Conspiracy: Take the Crown (Uncommon)
Other Versions
Journey into Nyx (Uncommon)
Stormchaser Mage
Stormchaser Mage BlueRed (2)
Creature — Human Wizard (1/3)

Flying, haste

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Oath of the Gatewatch (Uncommon)
Thassa, Deep-Dwelling
Thassa, Deep-Dwelling 3Blue (4)
Legendary Enchantment Creature — God (6/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature.

At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.

3Blue: Tap another target creature.

Theros Beyond Death (Mythic Rare)
Thassa, God of the Sea
Thassa, God of the Sea 2Blue (3)
Legendary Enchantment Creature — God (5/5)

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

1Blue: Target creature you control can't be blocked this turn.

Theros (Mythic Rare)
Thassa's Bounty
Thassa's Bounty 5Blue (6)
Sorcery

Draw three cards. Target player puts the top three cards of their library into their graveyard.

Theros (Common)
Thassa's Devourer
Thassa's Devourer 4Blue (5)
Enchantment Creature — Elemental (2/6)

Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of their library into their graveyard.

Journey into Nyx (Common)
Thassa's Emissary
Thassa's Emissary 3Blue (4)
Enchantment Creature — Crab (3/3)

Bestow 5Blue (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Theros (Uncommon)
Thassa's Intervention
Thassa's Intervention Variable ColorlessBlueBlue (2)
Instant

Choose one —

• Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order.

• Counter target spell unless its controller pays twice Variable Colorless.

Theros Beyond Death (Rare)
Thassa's Ire
Thassa's Ire Blue (1)
Enchantment

3Blue: You may tap or untap target creature.

Journey into Nyx (Uncommon)
Thassa's Oracle
Thassa's Oracle BlueBlue (2)
Creature — Merfolk Wizard (1/3)

When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Theros Beyond Death (Rare)
Thassa's Rebuff
Thassa's Rebuff 1Blue (2)
Instant

Counter target spell unless its controller pays Variable Colorless, where X is your devotion to blue. (Each Blue in the mana costs of permanents you control counts toward your devotion to blue.)

Born of the Gods (Uncommon)