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Aether Chaser
  ( 2)
Creature — Human Artificer
(2/1)
First strike When Aether Chaser enters the battlefield, you get  (two energy counters). Whenever Aether Chaser attacks, you may pay  . If you do, create a 1/1 colorless Servo artifact creature token.
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Assembled Alphas
  ( 6)
Creature — Wolf
(5/5)
Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
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Auriok Sunchaser
  ( 2)
Creature — Human Soldier
(1/1)
Metalcraft — As long as you control three or more artifacts, Auriok Sunchaser gets +2/+2 and has flying.
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Aven Cloudchaser
  ( 4)
Creature — Bird Soldier
(2/2)
Flying (This creature can't be blocked except by creatures with flying or reach.) When Aven Cloudchaser enters the battlefield, destroy target enchantment.
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Bident of Thassa
   ( 4)
Legendary Enchantment Artifact
Whenever a creature you control deals combat damage to a player, you may draw a card.  , : Creatures your opponents control attack this turn if able.
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Bloodghast
  ( 2)
Creature — Vampire Spirit
(2/1)
Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.
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Boggart Sprite-Chaser
  ( 2)
Creature — Goblin Warrior
(1/2)
As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.
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Chasm Drake
  ( 5)
Creature — Drake
(3/3)
Flying Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.
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Chasm Guide
  ( 4)
Creature — Goblin Scout Ally
(3/2)
Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.
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Chasm Skulker
  ( 3)
Creature — Squid Horror
(1/1)
Whenever you draw a card, put a +1/+1 counter on Chasm Skulker. When Chasm Skulker dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)
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Chastise
  ( 4)
Instant
Destroy target attacking creature. You gain life equal to its power.
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Cloudchaser Eagle
  ( 4)
Creature — Bird
(2/2)
Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment.
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Cloudchaser Kestrel
   ( 3)
Creature — Bird
(2/2)
Flying When Cloudchaser Kestrel enters the battlefield, destroy target enchantment. : Target permanent becomes white until end of turn.
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Crypt Ghast
  ( 4)
Creature — Spirit
(2/2)
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.) Whenever you tap a Swamp for mana, add an additional .
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Floodchaser
  ( 6)
Creature — Elemental
(0/0)
Floodchaser enters the battlefield with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. , Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn.
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Ghastbark Twins
   ( 7)
Creature — Treefolk
(7/7)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Ghastbark Twins can block an additional creature each combat.
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Ghastlord of Fugue
     ( 5)
Creature — Spirit Avatar
(4/4)
Ghastlord of Fugue can't be blocked. Whenever Ghastlord of Fugue deals combat damage to a player, that player reveals their hand. You choose a card from it. That player exiles that card.
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Ghastly Conscription
   ( 7)
Sorcery
Exile all creature cards from target player's graveyard in a face-down pile, shuffle that pile, then manifest those cards. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Ghastly Demise
 ( 1)
Instant
Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
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Ghastly Discovery
  ( 3)
Sorcery
Draw two cards, then discard a card. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
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Ghastly Gloomhunter
  ( 2)
Creature — Zombie Bat
(1/1)
Kicker  (You may pay an additional  as you cast this spell.) Flying, lifelink If Ghastly Gloomhunter was kicked, it enters the battlefield with two +1/+1 counters on it.
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Ghastly Haunting
( 0)
Enchantment — Aura
Enchant creature You control enchanted creature.
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Ghastly Remains
   ( 3)
Creature — Zombie
(0/0)
Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.) At the beginning of your upkeep, if Ghastly Remains is in your graveyard, you may pay   . If you do, return Ghastly Remains to your hand.
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Glacial Chasm
( 0)
Land
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters the battlefield, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
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Goblin Glory Chaser
 ( 1)
Creature — Goblin Warrior
(1/1)
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.) As long as Goblin Glory Chaser is renowned, it has menace. (It can't be blocked except by two or more creatures.)
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Hasran Ogress
  ( 2)
Creature — Ogre
(3/2)
Whenever Hasran Ogress attacks, it deals 3 damage to you unless you pay .
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Helm of the Ghastlord
  ( 4)
Enchantment — Aura
Enchant creature As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card." As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."
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Herdchaser Dragon
  ( 6)
Creature — Dragon
(3/3)
Flying, trample Megamorph   (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.) When Herdchaser Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
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Impetuous Sunchaser
  ( 2)
Creature — Human Soldier
(1/1)
Flying, haste Impetuous Sunchaser attacks each combat if able.
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Kaza, Roil Chaser
  ( 2)
Legendary Creature — Human Wizard
(1/2)
Flying, haste : The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
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Kei Takahashi
   ( 4)
Legendary Creature — Human Cleric
(2/2)
: Prevent the next 2 damage that would be dealt to target creature this turn.
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Lutri, the Spellchaser
   ( 3)
Legendary Creature — Elemental Otter
(3/2)
Companion — Each nonland card in your starting deck has a different name. (If this card is your chosen companion, you may put it into your hand from outside the game for any time you could cast a sorcery.) Flash When Lutri, the Spellchaser enters the battlefield, if you cast it, copy target instant or sorcery spell you control. You may choose new targets for the copy.
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Magmatic Chasm
  ( 2)
Sorcery
Creatures without flying can't block this turn.
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Mathas, Fiend Seeker
   ( 3)
Legendary Creature — Vampire
(3/3)
Menace At the beginning of your end step, put a bounty counter on target creature an opponent controls. For as long as that creature has a bounty counter on it, it has "When this creature dies, each opponent draws a card and gains 2 life."
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Moat Piranhas
  ( 2)
Creature — Fish
(3/3)
Defender (This creature can't attack.)
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Nova Chaser
  ( 4)
Creature — Elemental Warrior
(10/2)
Trample Champion an Elemental (When this enters the battlefield, sacrifice it unless you exile another Elemental you control. When this leaves the battlefield, that card returns to the battlefield.)
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Ordeal of Thassa
  ( 2)
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa. When you sacrifice Ordeal of Thassa, draw two cards.
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Ovalchase Daredevil
  ( 4)
Creature — Human Pilot
(4/2)
Whenever an artifact enters the battlefield under your control, you may return Ovalchase Daredevil from your graveyard to your hand.
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Ovalchase Dragster
 ( 4)
Artifact — Vehicle
(6/1)
Trample, haste Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
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Phase Dolphin
  ( 3)
Creature — Elemental Whale
(1/4)
Whenever Phase Dolphin attacks, another target attacking creature can't be blocked this turn.
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Rakshasa Gravecaller
  ( 5)
Creature — Cat Demon
(3/6)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
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Rakshasa Vizier
    ( 5)
Creature — Cat Demon
(4/4)
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
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Rakshasa's Disdain
  ( 3)
Instant
Counter target spell unless its controller pays for each card in your graveyard.
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Shinechaser
   ( 3)
Creature — Faerie
(1/1)
Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment.
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Silverchase Fox
  ( 2)
Creature — Fox
(2/2)
 , Sacrifice Silverchase Fox: Exile target enchantment.
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Stormchaser Chimera
   ( 4)
Creature — Chimera
(2/3)
Flying   : Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)
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Stormchaser Mage
  ( 2)
Creature — Human Wizard
(1/3)
Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
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Thassa, Deep-Dwelling
  ( 4)
Legendary Enchantment Creature — God
(6/5)
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. At the beginning of your end step, exile up to one other target creature you control, then return that card to the battlefield under your control.  : Tap another target creature.
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Thassa, God of the Sea
  ( 3)
Legendary Enchantment Creature — God
(5/5)
Indestructible As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.) At the beginning of your upkeep, scry 1.  : Target creature you control can't be blocked this turn.
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Thassa's Bounty
  ( 6)
Sorcery
Draw three cards. Target player mills three cards.
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Thassa's Devourer
  ( 5)
Enchantment Creature — Elemental
(2/6)
Constellation — Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player mills two cards.
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Thassa's Emissary
  ( 4)
Enchantment Creature — Crab
(3/3)
Bestow  (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card. Enchanted creature gets +3/+3.
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Thassa's Intervention
   ( 2)
Instant
Choose one — • Look at the top X cards of your library. Put up to two of them into your hand and the rest on the bottom of your library in a random order. • Counter target spell unless its controller pays twice .
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Thassa's Ire
 ( 1)
Enchantment
 : You may tap or untap target creature.
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Thassa's Oracle
  ( 2)
Creature — Merfolk Wizard
(1/3)
When Thassa's Oracle enters the battlefield, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
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Thassa's Rebuff
  ( 2)
Instant
Counter target spell unless its controller pays , where X is your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)
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Woodland Chasm
( 0)
Snow Land — Swamp Forest
( : Add or .) Woodland Chasm enters the battlefield tapped.
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