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Agility Bobblehead
Agility Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

Magic The Gathering—Fallout (Uncommon)
Aim for the Head
Aim for the Head 2Black (3)
Sorcery

Choose one —

• Exile target Zombie.

• Target opponent exiles two cards from their hand.

Innistrad: Crimson Vow (Common)
Charisma Bobblehead
Charisma Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

4, Tap: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Deadhead
Deadhead 3Black (4)
Creature — Zombie (3/3)

0: Return Deadhead from your graveyard to the battlefield. Activate only if an opponent isn't touching their hand (of cards).

Unglued (Common)
Death's-Head Buzzard
Death's-Head Buzzard 1BlackBlack (3)
Creature — Bird (2/1)

Flying

When Death's-Head Buzzard dies, all creatures get -1/-1 until end of turn.

Masters 25 (Common)
Other Versions
Scourge (Common)
Vintage Masters (Common)
Dinosaur Headdress
Dinosaur Headdress (0)
Artifact — Equipment

When Dinosaur Headdress enters the battlefield, attach it to target creature you control.

As Dinosaur Headdress becomes attached to a creature, choose an exiled creature card used to craft Dinosaur Headdress.

Equipped creature is a copy of the last chosen card.

Equip 2

The Lost Caverns of Ixalan Commander (Mythic Rare)
Double Header
Double Header 3BlueBlue (5)
Creature — Drake (2/3)

Flying

When Double Header enters the battlefield, you may return target permanent with a two-word name to its owner's hand.

Unhinged (Common)
Elite Headhunter
Elite Headhunter Black or RedBlack or RedBlack or RedBlack or Red (4)
Creature — Human Knight (2/3)

Menace (This creature can't be blocked except by two or more creatures.)

Black or RedBlack or RedBlack or Red, Sacrifice another creature or an artifact: Elite Headhunter deals 2 damage to target creature or planeswalker.

Throne of Eldraine (Uncommon)
Endurance Bobblehead
Endurance Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Fiddlehead Kami
Fiddlehead Kami 4Green (5)
Creature — Spirit (3/3)

Whenever you cast a Spirit or Arcane spell, regenerate Fiddlehead Kami.

Saviors of Kamigawa (Common)
Fortified Beachhead
Fortified Beachhead (0)
Land

As Fortified Beachhead enters the battlefield, you may reveal a Soldier card from your hand. Fortified Beachhead enters the battlefield tapped unless you revealed a Soldier card this way or you control a Soldier.

Tap: Add White or Blue.

5, Tap: Soldiers you control get +1/+1 until end of turn.

The Brothers' War (Rare)
Full Steam Ahead
Full Steam Ahead 3GreenGreen (5)
Sorcery

Until end of turn, each creature you control gets +2/+2 and gains trample and "This creature can't be blocked by more than one creature."

Outlaws of Thunder Junction (Uncommon)
Get Your Head in the Game
Get Your Head in the Game 2White (3)
Enchantment

Flash

When Get Your Head in the Game enters the battlefield, exile target nonland permanent until it (this card) leaves the battlefield, then touch it (this card) to your head. When it (this card) stops touching it (your head), sacrifice it (the card, not your head).

Unfinity (Acorn) (Uncommon)
Godhead of Awe
Godhead of Awe White or BlueWhite or BlueWhite or BlueWhite or BlueWhite or Blue (5)
Creature — Spirit Avatar (4/4)

Flying

Other creatures have base power and toughness 1/1.

Shadowmoor (Rare)
Gorgon's Head
Gorgon's Head 1 (1)
Artifact — Equipment

Equipped creature has deathtouch.

Equip 2

Born of the Gods (Uncommon)
Hammerhead Shark
Hammerhead Shark 1Blue (2)
Creature — Shark (2/3)

Hammerhead Shark can't attack unless defending player controls an Island.

Tempest Remastered (Common)
Other Versions
Stronghold (Common)
Head Banger
Head Banger (0)
Artifact — Contraption

Whenever you crank Head Banger, target creature must be blocked this turn if able.

Unstable (Common)
Head Games
Head Games 3BlackBlack (5)
Sorcery

Target opponent puts the cards from their hand on top of their library. Search that player's library for that many cards. The player puts those cards into their hand, then shuffles.

Tenth Edition (Rare)
Other Versions
Onslaught (Rare)
Head to Head
Head to Head White (1)
Instant

You and target opponent play Seven Questions with the top card of that player's library. If you win, prevent all damage that would be dealt this turn by a source of your choice. (To play Seven Questions, that player looks at the card, then you ask up to six yes-or-no questions about the card that they answer truthfully. You guess the card's name—that's question seven—then the player reveals the card.)

Unhinged (Uncommon)
Headhunter
Headhunter 1Black (2)
Creature — Human Cleric (1/1)

Whenever Headhunter deals combat damage to a player, that player discards a card.

Morph Black (You may cast this card face down as a 2/2 creature for 3. Turn it face up any time for its morph cost.)

Onslaught (Uncommon)
Headless Horseman
Headless Horseman 2Black (3)
Creature — Zombie Knight (2/2)

Legends (Common)
Headless Rider
Headless Rider 2Black (3)
Creature — Zombie (3/1)

Whenever Headless Rider or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.

Innistrad: Crimson Vow (Rare)
Headless Skaab
Headless Skaab 2Blue (3)
Creature — Zombie Warrior (3/6)

As an additional cost to cast this spell, exile a creature card from your graveyard.

Headless Skaab enters the battlefield tapped.

Dark Ascension (Common)
Headless Specter
Headless Specter 1BlackBlack (3)
Creature — Specter (2/2)

Flying

Hellbent — Whenever Headless Specter deals combat damage to a player, if you have no cards in hand, that player discards a card at random.

Modern Horizons (Common)
Headliner Scarlett
Headliner Scarlett 3Red (4)
Legendary Creature — Human Warlock (3/3)

Haste

When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn.

At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.

Ravnica Clue Edition (Rare)
Headlong Rush
Headlong Rush 1Red (2)
Instant

Attacking creatures gain first strike until end of turn.

Urza's Saga (Common)
Headstone
Headstone 1Black (2)
Instant

Exile target card from a graveyard.

Draw a card at the beginning of the next turn's upkeep.

Homelands (Common)
Headstrong Brute
Headstrong Brute 2Red (3)
Creature — Orc Pirate (3/3)

Headstrong Brute can't block.

Headstrong Brute has menace as long as you control another Pirate.

Ixalan (Common)
Headwater Sentries
Headwater Sentries 3Blue (4)
Creature — Merfolk Warrior (2/5)

Ixalan (Common)
Healer's Headdress
Healer's Headdress 2 (2)
Artifact — Equipment

Equipped creature gets +0/+2 and has "Tap: Prevent the next 1 damage that would be dealt to any target this turn."

WhiteWhite: Attach Healer's Headdress to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Hollowhead Sliver
Hollowhead Sliver 2Red (3)
Creature — Sliver (2/2)

Sliver creatures you control have "Tap, Discard a card: Draw a card."

Commander Masters (Uncommon)
Other Versions
Modern Horizons (Uncommon)
Hotheaded Giant
Hotheaded Giant 3Red (4)
Creature — Giant Warrior (4/4)

Haste

Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

Eventide (Common)
Intelligence Bobblehead
Intelligence Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

5, Tap: Draw X cards, where X is the number of Bobbleheads you control.

Magic The Gathering—Fallout (Uncommon)
Luck Bobblehead
Luck Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

1, Tap: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Magic The Gathering—Fallout (Uncommon)
Multi-Headed
Multi-Headed (0)
Creature — Hydra (+4/+4)

At the beginning of each end step, if you rolled a die this turn,

Augment 4Green (4Green, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)

Unstable (Common)
Ogre-Head Helm
Ogre-Head Helm 1Red (2)
Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.

Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.

Reconfigure 3 (3: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
Perception Bobblehead
Perception Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Magic The Gathering—Fallout (Uncommon)
Phoebe, Head of S.N.E.A.K.
Phoebe, Head of S.N.E.A.K. 1BlueBlack (3)
Legendary Creature — Human Spy (2/3)

Phoebe, Head of S.N.E.A.K. can't be blocked by creatures with flavor text.

2BlueBlack: Phoebe permanently steals target creature's text box. (That creature loses all rules text, flavor text, and watermarks. This creature gains them.)

Unstable (Mythic Rare)
Rakdos Headliner
Rakdos Headliner BlackRed (2)
Creature — Devil (3/3)

Haste

Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Modern Horizons 2 (Uncommon)
Sheoldred's Headcleaver
Sheoldred's Headcleaver 3Black (4)
Creature — Phyrexian Warrior (2/4)

Menace

Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)

Phyrexia: All Will Be One (Common)
Slitherhead
Slitherhead Black or Green (1)
Creature — Plant Zombie (1/1)

Scavenge 0 (0, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Ravnica Remastered (Common)
Other Versions
Return to Ravnica (Uncommon)
Spara's Headquarters
Spara's Headquarters (0)
Land — Forest Plains Island

(Tap: Add Green, White, or Blue.)

Spara's Headquarters enters the battlefield tapped.

Cycling 3 (3, Discard this card: Draw a card.)

Streets of New Capenna (Rare)
Splitting Headache
Splitting Headache 3Black (4)
Sorcery

Choose one —

• Target player discards two cards.

• Target player reveals their hand. You choose a card from it. That player discards that card.

Shadowmoor (Common)
Steel of the Godhead
Steel of the Godhead 2White or Blue (3)
Enchantment — Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and can't be blocked.

Duel Decks: Venser vs. Koth (Common)
Other Versions
Shadowmoor (Common)
Strength Bobblehead
Strength Bobblehead 3 (3)
Artifact — Bobblehead

Tap: Add one mana of any color.

3, Tap: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Magic The Gathering—Fallout (Uncommon)
Three Steps Ahead
Three Steps Ahead Blue (1)
Instant

Spree (Choose one or more additional costs.)

+ 1Blue — Counter target spell.

+ 3 — Create a token that's a copy of target artifact or creature you control.

+ 2 — Draw two cards, then discard a card.

Outlaws of Thunder Junction (Rare)
Three-Headed Goblin
Three-Headed Goblin 3RedRed (5)
Creature — Goblin Mutant (3/3)

Triple strike (This creature deals first-strike, regular, and last-strike combat damage.)

Unstable (Rare)
Thunderhead Squadron
Thunderhead Squadron 5Blue (6)
Creature — Human Knight (3/4)

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying

March of the Machine (Common)
Thunderheads
Thunderheads 2Blue (3)
Instant

Replicate 2Blue (When you cast this spell, copy it for each time you paid its replicate cost.)

Create a 3/3 blue Weird creature token with defender and flying. Exile it at the beginning of the next end step.

Guild Kit: Izzet (Uncommon)
Other Versions
Guildpact (Uncommon)
Duel Decks: Izzet vs. Golgari (Uncommon)
Two-Headed Hunter (Twice the Rage)
Two-Headed Hunter (Twice the Rage) 1Red (2)
Instant — Adventure

Target creature gains double strike until end of turn. (Then exile this card. You may cast the creature later from exile.)

Wilds of Eldraine (Uncommon)
Two-Headed Cerberus
Two-Headed Cerberus 1RedRed (3)
Creature — Dog (1/2)

Double strike (This creature deals both first-strike and regular combat damage.)

Theros (Common)
Two-Headed Dragon
Two-Headed Dragon 4RedRed (6)
Creature — Dragon (4/4)

Flying

Menace (This creature can't be blocked except by two or more creatures.)

Two-Headed Dragon can block an additional creature each combat.

1Red: Two-Headed Dragon gets +2/+0 until end of turn.

Archenemy (Rare)
Other Versions
Eighth Edition (Rare)
Mercadian Masques (Rare)
From the Vault: Dragons (Rare)
Two-Headed Giant
Two-Headed Giant 2RedRed (4)
Creature — Giant Warrior (4/4)

Whenever Two-Headed Giant attacks, flip two coins. If both coins come up heads, Two-Headed Giant gains double strike until end of turn. If both coins come up tails, Two-Headed Giant gains menace until end of turn.

Dominaria (Rare)
Two-Headed Giant of Foriys
Two-Headed Giant of Foriys 4Red (5)
Creature — Giant (4/4)

Trample

Two-Headed Giant of Foriys can block an additional creature each combat.

Masters Edition IV (Uncommon)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Two-Headed Hellkite
Two-Headed Hellkite 1WhiteBlueBlackRedGreen (6)
Creature — Dragon (5/5)

Flying, menace, haste

Whenever Two-Headed Hellkite attacks, draw two cards.

Dominaria United Commander (Rare)
Two-Headed Hunter
Two-Headed Hunter 4Red (5)
Creature — Giant (5/4)

Menace (This creature can't be blocked except by two or more creatures.)

Wilds of Eldraine (Uncommon)
Two-Headed Sliver
Two-Headed Sliver 1Red (2)
Creature — Sliver (1/1)

All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)

Commander Masters (Common)
Other Versions
Time Spiral (Common)
Time Spiral Remastered (Common)
Two-Headed Zombie
Two-Headed Zombie 3Black (4)
Creature — Zombie (4/2)

Menace (This creature can't be blocked except by two or more creatures.)

Core Set 2019 (Common)
Urza, Academy Headmaster
Urza, Academy Headmaster WhiteBlueBlackRedGreen (5)
Legendary Planeswalker — Urza (4)

+1: Head to AskUrza.com and click +1.

-1: Head to AskUrza.com and click -1.

-6: Head to AskUrza.com and click -6.

Unstable (Mythic Rare)
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