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Bearer of Overwhelming Truths
Bearer of Overwhelming Truths (0)
Creature — Human Wizard (3/2)

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Shadows Over Innistrad Remastered (Uncommon)
Other Versions
Shadows over Innistrad (Uncommon)
Champion's Helm
Champion's Helm 3 (3)
Artifact — Equipment

Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip 1

Magic The Gathering—Fallout (Rare)
Other Versions
Magic: The Gathering-Commander (Rare)
Masterpiece Series: Kaladesh Inventions (Special)
Commander Masters (Rare)
Coral Helm
Coral Helm 3 (3)
Artifact

3, Discard a card at random: Target creature gets +2/+2 until end of turn.

Masters Edition IV (Uncommon)
Other Versions
Fourth Edition (Rare)
Fifth Edition (Rare)
Antiquities (Rare)
Coralhelm Chronicler
Coralhelm Chronicler 2Blue (3)
Creature — Merfolk Wizard (2/2)

Whenever you cast a kicked spell, draw a card, then discard a card.

When Coralhelm Chronicler enters, look at the top five cards of your library. You may reveal a card with a kicker ability from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Zendikar Rising (Rare)
Coralhelm Commander
Coralhelm Commander BlueBlue (2)
Creature — Merfolk Soldier (2/2)

Level up 1 (1: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

3/3

Flying

LEVEL 4+

4/4

Flying

Other Merfolk creatures you control get +1/+1.

The Lost Caverns of Ixalan Commander (Rare)
Other Versions
Rise of the Eldrazi (Rare)
Coralhelm Guide
Coralhelm Guide 1Blue (2)
Creature — Merfolk Scout Ally (2/1)

4Blue: Target creature can't be blocked this turn.

Jumpstart: Historic Horizons (Common)
Other Versions
Battle for Zendikar (Common)
Masters 25 (Common)
Battlebond (Common)
Draugr's Helm
Draugr's Helm 1Black (2)
Artifact — Equipment

When Draugr's Helm enters, you may pay 2Black. If you do, create a 2/2 black Zombie Berserker creature token, then attach Draugr's Helm to it.

Equipped creature gets +2/+2 and has menace. (It can't be blocked except by two or more creatures.)

Equip 4

Kaldheim (Uncommon)
Ghosthelm Courier
Ghosthelm Courier 2Blue (3)
Creature — Human Wizard (2/1)

You may choose not to untap Ghosthelm Courier during your untap step.

2Blue, Tap: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.)

Onslaught (Uncommon)
Goldwarden's Helm
Goldwarden's Helm 2White (3)
Artifact — Equipment

For Mirrodin (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)

Equipped creature gets +0/+1.

Equip 1White (1White: Attach to target creature you control. Equip only as a sorcery.)

Phyrexia: All Will Be One (Common)
Helm of Awakening
Helm of Awakening 2 (2)
Artifact

Spells cost 1 less to cast.

Dominaria Remastered (Rare)
Other Versions
Visions (Uncommon)
Helm of Chatzuk
Helm of Chatzuk 1 (1)
Artifact

1, Tap: Target creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

Fifth Edition (Rare)
Other Versions
Limited Edition Alpha (Rare)
Limited Edition Beta (Rare)
Unlimited Edition (Rare)
Revised Edition (Rare)
Fourth Edition (Rare)
Helm of Kaldra
Helm of Kaldra 3 (3)
Legendary Artifact — Equipment

Equipped creature has first strike, trample, and haste.

1: If you control Equipment named Helm of Kaldra, Sword of Kaldra, and Shield of Kaldra, create Kaldra, a legendary 4/4 colorless Avatar creature token. Attach those Equipment to it.

Equip 2

Promo set for Gatherer (Rare)
Other Versions
Fifth Dawn (Rare)
Helm of Obedience
Helm of Obedience 4 (4)
Artifact

Variable Colorless, Tap: Target opponent mills a card, then repeats this process until a creature card or X cards have been put into their graveyard this way, whichever comes first. If one or more creature cards were put into that graveyard this way, sacrifice Helm of Obedience and put one of them onto the battlefield under your control. X can't be 0.

Masters Edition II (Rare)
Other Versions
Alliances (Rare)
Helm of Possession
Helm of Possession 4 (4)
Artifact

You may choose not to untap Helm of Possession during your untap step.

2, Tap, Sacrifice a creature: Gain control of target creature for as long as you control Helm of Possession and Helm of Possession remains tapped.

Tempest (Rare)
Helm of the Ghastlord
Helm of the Ghastlord 3Blue or Black (4)
Enchantment — Aura

Enchant creature

As long as enchanted creature is blue, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, draw a card."

As long as enchanted creature is black, it gets +1/+1 and has "Whenever this creature deals damage to an opponent, that player discards a card."

Shadowmoor (Common)
Helm of the Gods
Helm of the Gods 1 (1)
Artifact — Equipment

Equipped creature gets +1/+1 for each enchantment you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Magic Origins (Rare)
Helm of the Host
Helm of the Host 4 (4)
Legendary Artifact — Equipment

At the beginning of combat on your turn, create a token that's a copy of equipped creature, except the token isn't legendary. That token gains haste.

Equip 5

Bloomburrow Commander (Rare)
Other Versions
Dominaria (Rare)
The Brothers' War Retro Artifacts (Mythic Rare)
Horned Helm
Horned Helm 2 (2)
Artifact — Equipment

Equipped creature gets +1/+1 and has trample.

GreenGreen: Attach Horned Helm to target creature you control.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Fifth Dawn (Common)
Ogre-Head Helm
Ogre-Head Helm 1Red (2)
Artifact Creature — Equipment Ogre (2/2)

Equipped creature gets +2/+2.

Whenever Ogre-Head Helm or equipped creature deals combat damage to a player, you may sacrifice it. If you do, discard your hand, then draw three cards.

Reconfigure 3 (3: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Kamigawa: Neon Dynasty (Rare)
Overwhelm
Overwhelm 5GreenGreen (7)
Sorcery

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Creatures you control get +3/+3 until end of turn.

Ravnica Remastered (Uncommon)
Other Versions
Ravnica: City of Guilds (Uncommon)
Magic 2015 Core Set (Uncommon)
Modern Masters 2015 Edition (Uncommon)
Overwhelmed Apprentice
Overwhelmed Apprentice Blue (1)
Creature — Human Wizard (1/2)

When Overwhelmed Apprentice enters, each opponent mills two cards. Then you scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Jumpstart 2022 (Uncommon)
Other Versions
Throne of Eldraine (Uncommon)
Overwhelmed Archivist
Overwhelmed Archivist 2Blue (3)
Creature — Human Wizard (3/2)

When Overwhelmed Archivist enters, draw a card, then discard a card.

Disturb 3Blue (You may cast this card from your graveyard transformed for its disturb cost.)

Innistrad: Midnight Hunt (Uncommon)
Overwhelming Denial
Overwhelming Denial 2BlueBlue (4)
Instant

Surge BlueBlue (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

This spell can't be countered.

Counter target spell.

Oath of the Gatewatch (Rare)
Overwhelming Encounter
Overwhelming Encounter 3GreenGreen (5)
Sorcery

Creatures you control gain vigilance and trample until end of turn. Roll a d20.

1–9 | Creatures you control get +2/+2 until end of turn.

10–19 | Put two +1/+1 counters on each creature you control.

20 | Put four +1/+1 counters on each creature you control.

Commander Legends: Battle for Baldur's Gate (Uncommon)
Overwhelming Forces
Overwhelming Forces 6BlackBlack (8)
Sorcery

Destroy all creatures target opponent controls. Draw a card for each creature destroyed this way.

Outlaws of Thunder Junction Breaking News (Mythic Rare)
Other Versions
Portal Three Kingdoms (Rare)
Masters Edition IV (Rare)
Overwhelming Instinct
Overwhelming Instinct 2Green (3)
Enchantment

Whenever you attack with three or more creatures, draw a card.

Onslaught (Uncommon)
Overwhelming Intellect
Overwhelming Intellect 4BlueBlue (6)
Instant

Counter target creature spell. Draw cards equal to that spell's mana value.

Duel Decks: Izzet vs. Golgari (Uncommon)
Other Versions
Saviors of Kamigawa (Uncommon)
Overwhelming Remorse
Overwhelming Remorse 4Black (5)
Instant

This spell costs 1 less to cast for each creature card in your graveyard.

Exile target creature or planeswalker.

The Brothers' War (Common)
Overwhelming Splendor
Overwhelming Splendor 6WhiteWhite (8)
Enchantment — Aura Curse

Enchant player

Creatures enchanted player controls lose all abilities and have base power and toughness 1/1.

Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Amonkhet Remastered (Mythic Rare)
Other Versions
Hour of Devastation (Mythic Rare)
Overwhelming Stampede
Overwhelming Stampede 3GreenGreen (5)
Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

Duskmourn: House of Horror Commander (Rare)
Other Versions
Magic 2011 (Rare)
Commander 2014 (Rare)
Modern Masters 2015 Edition (Rare)
Commander 2015 (Rare)
Commander Anthology (Rare)
Commander 2019 (Rare)
The Lord of the Rings: Tales of Middle Earth Commander (Rare)
Prowler's Helm
Prowler's Helm 2 (2)
Artifact — Equipment

Equipped creature can't be blocked except by Walls.

Equip 2

Theros (Uncommon)
Retreat to Coralhelm
Retreat to Coralhelm 2Blue (3)
Enchantment

Landfall — Whenever a land you control enters, choose one —

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Duskmourn: House of Horror Commander (Uncommon)
Other Versions
Battle for Zendikar (Uncommon)
Tormentor's Helm
Tormentor's Helm Red (1)
Artifact — Equipment

Equipped creature gets +1/+1.

Whenever equipped creature becomes blocked, it deals 1 damage to defending player.

Equip 1 (1: Attach to target creature you control. Equip only as a sorcery.)

Kaldheim (Common)
Whelming Wave
Whelming Wave 2BlueBlue (4)
Sorcery

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Commander Legends (Rare)
Other Versions
Born of the Gods (Rare)
Duel Decks: Elspeth vs. Kiora (Rare)
Jumpstart (Rare)
Whirlpool Whelm
Whirlpool Whelm 1Blue (2)
Instant

Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)

Magic: The Gathering-Commander (Common)
Other Versions
Lorwyn (Common)
Worldwalker Helm
Worldwalker Helm 2Blue (3)
Artifact

If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "1, Tap, Sacrifice this artifact: Target creature you control explores. Activate only as a sorcery.")

1Blue, Tap: Create a token that's a copy of target artifact token you control.

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Zurgo Helmsmasher
Zurgo Helmsmasher 2RedWhiteBlack (5)
Legendary Creature — Orc Warrior (7/2)

Haste

Zurgo Helmsmasher attacks each combat if able.

During your turn, Zurgo Helmsmasher has indestructible.

Whenever a creature dealt damage by Zurgo Helmsmasher this turn dies, put a +1/+1 counter on Zurgo Helmsmasher.

Khans of Tarkir (Mythic Rare)
Other Versions
Duel Decks: Speed vs. Cunning (Mythic Rare)
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