SEARCH:

+hostile (7)

 >
Search Criteria
Updating... Updating search parameters...
 Search Result Options
    Name (asc)   >    
  • Additional Sort:

Display:
Hostile Desert
Hostile Desert (0)
Land — Desert

Tap: Add Colorless.

2, Exile a land card from your graveyard: Hostile Desert becomes a 3/4 Elemental creature until end of turn. It's still a land.

Murders at Karlov Manor Commander (Rare)
Other Versions
Hour of Devastation (Rare)
Ikoria Commander (Rare)
Hostile Hostel
Hostile Hostel (0)
Land

Tap: Add Colorless.

1, Tap, Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.

Innistrad: Midnight Hunt (Mythic Rare)
Hostile Investigator
Hostile Investigator 3Black (4)
Creature — Ogre Rogue Detective (4/3)

When Hostile Investigator enters, target opponent discards a card.

Whenever one or more players discard one or more cards, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "2, Sacrifice this artifact: Draw a card.")

Outlaws of Thunder Junction: The Big Score (Mythic Rare)
Hostile Minotaur
Hostile Minotaur 3Red (4)
Creature — Minotaur (3/3)

Haste (This creature can attack and Tap as soon as it comes under your control.)

Core Set 2020 (Common)
Other Versions
Core Set 2019 (Common)
Hostile Negotiations
Hostile Negotiations 3Black (4)
Instant

Exile the top three cards of your library in a face-down pile, then exile the top three cards of your library in another face-down pile. Look at the cards in each pile, then turn a pile of your choice face up. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard. You lose 3 life.

The Brothers' War (Rare)
Hostile Realm
Hostile Realm 2Red (3)
Enchantment — Aura

Enchant land

Enchanted land has "Tap: Target creature can't block this turn."

Morningtide (Common)
Hostile Takeover
Hostile Takeover 2BlueBlackRed (5)
Sorcery

Up to one target creature has base power and toughness 1/1 until end of turn. Up to one other target creature has base power and toughness 4/4 until end of turn. Then Hostile Takeover deals 3 damage to each creature.

Streets of New Capenna (Rare)
We have updated our privacy policy. Click the link to learn more.

Gatherer works better in the Companion app!

Continue